bladefist
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Oct 24, 2018 2:29:54 GMT
Not much to look at yet but release is set for 2019
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Post by CHRrOME on Oct 24, 2018 11:51:45 GMT
Yeah... that's stuff is from 2017? I think. They never even mentioned the game again, which is a bit scary. They said they wanted to kickstart the thing again, I though they had money already to just develop the game instead of being financed by people. Anyways, I wanted some information at E3, but absolutely nothing was shown.
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bladefist
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Oct 24, 2018 17:51:48 GMT
Their website and social media are bland but here's more info about the setting. It's also over a year old.
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Post by Iakus on Oct 24, 2018 18:24:15 GMT
I think their focus has been on Bard's Tale IV, which was only released a few weeks ago.
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Post by Vortex13 on Oct 25, 2018 15:24:40 GMT
Never played the first one but I was really enjoying myself on the second game until my old computer had an aneurism and died.
I did see they had the Director's Cut available for Xbox digital download, and I was tempted because I heard that the console version of the game had co-op multiplayer. Of course any place I try to look into for researching that version of the game fails to mention that feature. Can anyone on here confirm if the console version of Wasteland 2 is multiplayer or not?
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Post by Elfen Lied on Oct 25, 2018 15:37:21 GMT
I think their focus has been on Bard's Tale IV, which was only released a few weeks ago. Yeah probably. It wasn't exactly received with great enthusiasm. I hope that this won't impact Wasteland 3. I really don't know how they could think that a game with that kind of gameplay would be well received these days.
I mean, old-school cRPG games is already a niche market, when you aim at a sub-niche of a niche what could you expect to achieve?
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Post by Iakus on Oct 25, 2018 16:51:27 GMT
Never played the first one but I was really enjoying myself on the second game until my old computer had an aneurism and died. I did see they had the Director's Cut available for Xbox digital download, and I was tempted because I heard that the console version of the game had co-op multiplayer. Of course any place I try to look into for researching that version of the game fails to mention that feature. Can anyone on here confirm if the console version of Wasteland 2 is multiplayer or not? I don't think Wasteland 2 is coop.
Wasteland 3, however, will have it.
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Post by Jeremiah12LGeek on Oct 25, 2018 17:56:10 GMT
I would definitely be holding off to do a bit of research about it before getting it. Hopefully they lean towards the reactivity of the original Wasteland 2, rather than the "succeeding missions can only be done one way" of the Director's Cut. Can anyone on here confirm if the console version of Wasteland 2 is multiplayer or not? It is not. I would also recommend the original version of Wasteland 2 if you can get it. The Director's Cut removed half of the ways missions could be successfully completed.
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Post by Vortex13 on Oct 25, 2018 20:08:28 GMT
I would definitely be holding off to do a bit of research about it before getting it. Hopefully they lean towards the reactivity of the original Wasteland 2, rather than the "succeeding missions can only be done one way" of the Director's Cut. Can anyone on here confirm if the console version of Wasteland 2 is multiplayer or not? It is not. I would also recommend the original version of Wasteland 2 if you can get it. The Director's Cut removed half of the ways missions could be successfully completed. Really? That's the first time I've heard of a video game Director's Cut actually having less content than the base game. Did the developers say why they changed the mission structures like that?
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Post by Jeremiah12LGeek on Oct 25, 2018 20:15:37 GMT
Really? That's the first time I've heard of a video game Director's Cut actually having less content than the base game. Did the developers say why they changed the mission structures like that? I ended up doing a lot of research about it, but I never found any explanation for why. It doesn't amount to very much "cut content," since most of what was removed amounted to one specific dialogue choice per mission, or in some cases an interactable object would be removed. There are still usually 2 or 3 ways each quest can be completed, but only one way to "succeed" without some negative consequence for failure. Originally, all missions had 2 ways they could be completed successfully, but for the "Director's Cut" they systemically removed one from each.
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Post by Vortex13 on Oct 25, 2018 20:19:08 GMT
Really? That's the first time I've heard of a video game Director's Cut actually having less content than the base game. Did the developers say why they changed the mission structures like that? I ended up doing a lot of research about it, but I never found any explanation for why. It doesn't amount to very much "cut content," since most of what was removed amounted to one specific dialogue choice per mission, or in some cases an interactable object would be removed. There are still usually 2 or 3 ways each quest can be completed, but only one way to "succeed" without some negative consequence for failure. Originally, all missions had 2 ways they could be completed successfully, but for the "Director's Cut" they systemically removed one from each. That is odd. I would figure more choice and reactivity would be a good thing. Anyways, I could have swore the xbox version of the game was 2 player local co-op. Granted you get the same effect by just passing the controller back and forth, but for some reason I remember that it was reported to have it.
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Post by Jeremiah12LGeek on Oct 25, 2018 20:30:04 GMT
Anyways, I could have swore the xbox version of the game was 2 player local co-op. Granted you get the same effect by just passing the controller back and forth, but for some reason I remember that it was reported to have it. It may have been added later on, but I'm almost positive there was no MP when I played it. That is odd. I would figure more choice and reactivity would be a good thing. I would agree, which is why I'll be doing thorough research before deciding whether to buy their follow-up.
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Post by Elfen Lied on Oct 29, 2018 11:28:44 GMT
I would agree, which is why I'll be doing thorough research before deciding whether to buy their follow-up. What really baffled me in WL2 was the drop in quality when I went from Arizona to L.A.
The second part was awfully different in so many ways that it almost seemed like a separate game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Mar 11, 2020 13:47:39 GMT
More gameplay. Fallout 1&2 roleplay + XCom turn-based combat. Bring it on!
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Post by CHRrOME on Mar 12, 2020 15:51:19 GMT
More gameplay. Fallout 1&2 roleplay + XCom turn-based combat. Bring it on! Yeah, it's Wasteland's combat People compare it to Xcom and Divinity and the second game came earlier I think, if anything it should be the other way around, lol. It looks like you can do more stuff than in W2 which I like, it has really pretty visuals also. So far I'm liking it. The only thing I'm a bit on the fence is the dialogue system, it's too "in your face" like a 3rd/1st person RPG. Problem with that is that you gotta waste many resources in animations for close ups that you could otherwise use in something else.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Mar 12, 2020 20:31:31 GMT
More gameplay. Fallout 1&2 roleplay + XCom turn-based combat. Bring it on! Yeah, it's Wasteland's combat People compare it to Xcom and Divinity and the second game came earlier I think, if anything it should be the other way around, lol. It looks like you can do more stuff than in W2 which I like, it has really pretty visuals also. So far I'm liking it. The only thing I'm a bit on the fence is the dialogue system, it's too "in your face" like a 3rd/1st person RPG. Problem with that is that you gotta waste many resources in animations for close ups that you could otherwise use in something else. Yeah you're right I keep forgetting that Fallout came from Wasteland! I see classes this time around which is a big plus since I didn't like Wasteland 2's intelligence based skill progression.
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Post by CHRrOME on Mar 12, 2020 22:10:48 GMT
Yeah, it's Wasteland's combat People compare it to Xcom and Divinity and the second game came earlier I think, if anything it should be the other way around, lol. It looks like you can do more stuff than in W2 which I like, it has really pretty visuals also. So far I'm liking it. The only thing I'm a bit on the fence is the dialogue system, it's too "in your face" like a 3rd/1st person RPG. Problem with that is that you gotta waste many resources in animations for close ups that you could otherwise use in something else. Yeah you're right I keep forgetting that Fallout came from Wasteland! I see classes this time around which is a big plus since I didn't like Wasteland 2's intelligence based skill progression. You could create your classes on your own in a manner of speaking, but yeah no class selection per se. I think it'll give it a bit more of flavor, so not against that.
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Post by Vortex13 on Mar 13, 2020 15:02:14 GMT
Really interested to see how the co-op mode is going to work.
It will be pretty fun roleplaying two different squad leaders each with their own take on how to get things done and then seeing the chaos unfold as they both maneuver though Colorado.
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Post by CHRrOME on Mar 13, 2020 19:28:00 GMT
Really interested to see how the co-op mode is going to work. It will be pretty fun roleplaying two different squad leaders each with their own take on how to get things done and then seeing the chaos unfold as they both maneuver though Colorado. I thought coop would be like one guy just takes place of one of the followers? Or is it gonna be 2 whole squads? Wonder how that'd work since they probably would have to either increase locations or spawns... or I don't know to compensate for so many more rangers.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by bladefist on Mar 24, 2020 17:53:12 GMT
Gimme Gimme Gimme Gimme Gimme
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Post by azarhal on Aug 26, 2020 13:22:59 GMT
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Post by bshep on Aug 28, 2020 5:57:31 GMT
I really liked Wasteland 2 when i got it on GOG but damn if that game didn't suffered from some terrible quest bugs. So while i am interested in the whole genre i think i will wait for a bit to make sure they fix some of the more glaring bugs (in case they exist).
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Post by bladefist on Aug 29, 2020 13:09:45 GMT
No real marketing, I just saw a Youtube channel I follow doing a playthrough. I'll definitely give this one a try because these games seem to be the future of the genre.
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Post by Serza on Aug 29, 2020 23:37:40 GMT
No real marketing, I just saw a Youtube channel I follow doing a playthrough. I'll definitely give this one a try because these games seem to be the future of the genre.
Hands down, haven't seen an RPG like this unless I count games from before like, 2005, maybe 2010 if I squint.
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Post by Gwydden on Aug 30, 2020 2:13:26 GMT
Hands down, haven't seen an RPG like this unless I count games from before like, 2005, maybe 2010 if I squint.
In what sense?
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