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Post by themikefest on Oct 12, 2016 21:41:15 GMT
I liked all 3
DAI had regions. A few of them could've used more content or just reduce the size of the region
Would I like to see the same for the next DA game? Not sure.
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Tuchanka Love
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Post by Tuchanka Love on Oct 12, 2016 22:54:40 GMT
My biggest gripe was most of it felt barren. I would really enjoy seeing much more populated zones, and yes to more cities and towns. It's why Hinterland was my favourite, flaws and all. True to that.
The biggest disappointment for me was: Val R. I heard so much of this city from the previous games. Then after watching the DA Cassandra movie, I thought, "Man I cannot wait to see this city."
I get there and it is shit. As I have said before a Modder could have done that and slapped it on Nexus. Would have been nice to see the Grand Cathedral, The White Spire and even running around the city doing side-quests for citizens.
One thing I will say about games like the Witcher 3 and Elder games at least their cities ARE cities. And besides how can you even attempt to call DAI an open world game when it does not even have a proper major city?!?
Would have been nice to see places like Denerium after The Fifth Blight and Kirkwall after the events of DA2. But nothing can be done about that now. Val R is indeed lacklustre. Especially after I've seen Novigrad in The Witcher 3. What they did there was beyond amazing and really did feel like a metropolis.
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Post by FireAndBlood on Oct 13, 2016 0:11:54 GMT
I prefer Dragon Age continues with the multi region approach. I find that it gives variety to the environments, while TW3 was a beautiful game the environments were mostly the same. Also it deals with an issue I have concerning the scale of the world, in Skyrim we are able to get across an entire region within an hour of walking which breaks my immersion,in DAI on the other hand I simply assume I am only exploring a part of the Western Approach.
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Post by kalvarez on Oct 14, 2016 1:11:54 GMT
Such negativity here.
Let's not pretend DAO and DAII areas were great. Most of them looked like shit. DAI was an improvement in the level of details and variety by a long shot.
The main problem DAI had was the sheer amount of useless quests on those areas. They need to work on the balance betweeen main/ side quest. You can't have a game this big where only 10 or so quest are story related and everything else is grindfest. Sidequest should affect the story beyond exp or points, unless your you're in an MMO (which DAI kind of is)
If they can keep a world this big and fill it with story related quest, then they'll strike gold. Also eveyone keeps mentioning TW3. When does it get interesting? I've only played 3/4 hours and I find it tedious. It could be that Geralt keeps annoying me so far.
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Post by Tuchanka Love on Oct 14, 2016 1:16:26 GMT
Such negativity here. Let's not pretend DAO and DAII areas were great. Most of them looked like shit. DAI was an improvement in the level of details and variety by a long shot. The main problem DAI had was the sheer amount of useless quests on those areas. They need to work on the balance betweeen main/ side quest. You can't have a game this big where only 10 or so quest are story related and everything else is grindfest. Sidequest should affect the story beyond exp or points, unless your you're in an MMO (which DAI kind of is) If they can keep a world this big and fill it with story related quest, then they'll strike gold. Also eveyone keeps mentioning TW3. When does it get interesting? I've only played 3/4 hours and I find it tedious. It could be that Geralt keeps annoying me so far. It gets interesting since the first cutscene with Yennefer kicking ass. If it hasn't worked for you obviously it's not your cup of tea.
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Post by githcheater on Oct 14, 2016 2:13:48 GMT
What I like about DAI is the sheer variety of environments you can explore in this game, and I definitely prefer this approach for Dragon Age. Each region has it's own colour palette, atmosphere, quality of light, sounds, music, wildlife. Games like Skyrim and Witcher have some variety to their regions, but there is a sameness across all of them. And DAI's regions large enough to get a good feel for the area, but small enough so you can focus on their main quests. They just needed more fleshed out/interesting side quests in them, and it would have been nice to have had one large town to explore. I liked Witcher 3 and think that the story and side quests of Witcher 3 are more coherent and engaging than DAI. However, I found exploring in Witcher 3 to be tedius at times ... and that was on horseback. I got tired of clearing monster nests and finding bland hidden treasure. Exploring Novigrad got to be a chore wandering into oodles of cookie cutter buildings to find a 5 bottles of water in each building (each bottle in a different chest).
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Post by githcheater on Oct 14, 2016 2:18:47 GMT
My biggest gripe was most of it felt barren. I would really enjoy seeing much more populated zones, and yes to more cities and towns. It's why Hinterland was my favourite, flaws and all. True to that.
The biggest disappointment for me was: Val R. I heard so much of this city from the previous games. Then after watching the DA Cassandra movie, I thought, "Man I cannot wait to see this city."
I get there and it is shit. As I have said before a Modder could have done that and slapped it on Nexus. Would have been nice to see the Grand Cathedral, The White Spire and even running around the city doing side-quests for citizens.
One thing I will say about games like the Witcher 3 and Elder games at least their cities ARE cities. And besides how can you even attempt to call DAI an open world game when it does not even have a proper major city?!?
Would have been nice to see places like Denerium after The Fifth Blight and Kirkwall after the events of DA2. But nothing can be done about that now. Maybe a proper city in dragon age will be possible without the shackles of old-gen consoles? One can only hope.
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Post by DragonKingReborn on Oct 14, 2016 2:28:38 GMT
*snip* If they can keep a world this big and fill it with story related quest, then they'll strike gold. Also eveyone keeps mentioning TW3. When does it get interesting? I've only played 3/4 hours and I find it tedious. It could be that Geralt keeps annoying me so far. Don't feel bad. I ended up loving TW3, but it took me a good 3-4 hours to start enjoying it. I nearly rage quit in White Orchard after what seemed like the hundredth cut scene in 30 minutes of gameplay. In the end, whether you like it or not will be purely down to what sort of game works for you, but for me, it was very, very good. I liked Geralt a lot more this time round. I had to force myself to complete 2 playthroughs of TW2 (to experience the different content) because I found Geralt so unlikeable. They improved the way his personality presented itself significantly in TW3, in my opinion, at least.
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Post by wickedcool on Oct 14, 2016 13:41:53 GMT
If they could pull off an open world like witcher 3 with the npc depth of dai i would buy it in a second
There are certain areas in dai (hinterlands) that feel much more like witcher/skyrim over other areas such as seord coast . Sword coast is nice but it felt like you were more limited on movement and less quest intensive
I dont ever want to go back to dao/da2 pathing where movement is limited With me4 it looks like they are going in a direction i approve
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Tuchanka Love
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Post by Tuchanka Love on Oct 14, 2016 14:51:09 GMT
If they could pull off an open world like witcher 3 with the npc depth of dai i would buy it in a second There are certain areas in dai (hinterlands) that feel much more like witcher/skyrim over other areas such as seord coast . Sword coast is nice but it felt like you were more limited on movement and less quest intensive I dont ever want to go back to dao/da2 pathing where movement is limited With me4 it looks like they are going in a direction i approve actually the problem with DAI is precisely the NPCs the world is huge and beautiful, but the NPCs are boring af. For starters you can't even see their faces up close "oh templars took husband's wedding ring, those bastards" ok lady, I'll go get it I guess... return to the lady with the ring "oh thanks a lot. bye bye" ... bye who was she again?
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Post by Tuchanka Love on Oct 14, 2016 14:56:58 GMT
*snip* If they can keep a world this big and fill it with story related quest, then they'll strike gold. Also eveyone keeps mentioning TW3. When does it get interesting? I've only played 3/4 hours and I find it tedious. It could be that Geralt keeps annoying me so far. Don't feel bad. I ended up loving TW3, but it took me a good 3-4 hours to start enjoying it. I nearly rage quit in White Orchard after what seemed like the hundredth cut scene in 30 minutes of gameplay. In the end, whether you like it or not will be purely down to what sort of game works for you, but for me, it was very, very good. I liked Geralt a lot more this time round. I had to force myself to complete 2 playthroughs of TW2 (to experience the different content) because I found Geralt so unlikeable. They improved the way his personality presented itself significantly in TW3, in my opinion, at least. It comes down to the fact that he got his memories back and the story in TW3 is more personal, while in TW2 he still has amnesia (since TW1) and the game is mostly about the politics and Nilfgaard "preparing" the North Kingdoms for an invasion by murdering their rulers. I believe most gamers who enjoy story driven RPGs, especially fans of DAO, would love TW3. The story is tight, the NPCs are memorable, the sidequests are interesting almost always with a twist at the end etc. The only problem with some people might be the fact that Geralt is a set character, so there's a change you may or may not like him.
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Post by Elfen Lied on Oct 14, 2016 15:03:18 GMT
I don't like open world at all, but since nowadays this is the trend for almost games I must deal with it. So, if I had to choose one then I prefer DAI approach with its "self contained" big maps. But at the same time I would like them full of meaningful contents and side quests like TW3.
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Post by PhroX on Oct 14, 2016 15:28:04 GMT
I prefer Dragon Age continues with the multi region approach. I find that it gives variety to the environments, while TW3 was a beautiful game the environments were mostly the same. Also it deals with an issue I have concerning the scale of the world, in Skyrim we are able to get across an entire region within an hour of walking which breaks my immersion,in DAI on the other hand I simply assume I am only exploring a part of the Western Approach. Agreed. The worlds of games like Skyrim are tiny compared to what they're supposed to be - and as a consequence, they're horribly overpopulated. There's no way there should be that much content so close together. It's simply not believable. DA:I at least gives the illusion of being in a realistically scaled setting. Though I do still feel that DA:I's zones, with the possible exception of Hissing Wastes, have an unbelievably large amount of stuff going on in them.
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Post by Hrungr on Oct 14, 2016 15:39:28 GMT
Don't feel bad. I ended up loving TW3, but it took me a good 3-4 hours to start enjoying it. I nearly rage quit in White Orchard after what seemed like the hundredth cut scene in 30 minutes of gameplay. In the end, whether you like it or not will be purely down to what sort of game works for you, but for me, it was very, very good. I liked Geralt a lot more this time round. I had to force myself to complete 2 playthroughs of TW2 (to experience the different content) because I found Geralt so unlikeable. They improved the way his personality presented itself significantly in TW3, in my opinion, at least. It comes down to the fact that he got his memories back and the story in TW3 is more personal, while in TW2 he still has amnesia (since TW1) and the game is mostly about the politics and Nilfgaard "preparing" the North Kingdoms for an invasion by murdering their rulers. I believe most gamers who enjoy story driven RPGs, especially fans of DAO, would love TW3. The story is tight, the NPCs are memorable, the sidequests are interesting almost always with a twist at the end etc. The only problem with some people might be the fact that Geralt is a set character, so there's a change you may or may not like him. Personally, I was a bit torn on the NPCs in W3. On one hand, the "minor" NPCs are more fleshed out in W3, but the major NPCs are more fleshed out in DAI. And W3 loves its shades-of-grey, which is both good and bad. On the plus side, it can make for some interesting, complex characters. On the downside, since almost everyone is at least part self-serving asshole, I found I didn't make emotional decisions... just pragmatic ones. Other than Ciri and Priscilla, I wouldn't give a second thought to throwing anyone under the bus for a better set o' boots. The DA games I felt are better at getting you on the emotional roller-coaster and having characters you actually care about (as well as hate).
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Post by Deleted on Oct 15, 2016 10:21:14 GMT
No. I sure didn't; Skryim was actually a legit open world game, while Inquistion is just a sad excuse for it...
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Post by our_lady_of_darkness on Oct 15, 2016 11:06:03 GMT
Also eveyone keeps mentioning TW3. When does it get interesting? I've only played 3/4 hours and I find it tedious. It could be that Geralt keeps annoying me so far. Actually I felt like that when I started playing W3. I found the combat frustrating and difficult, I wasn't really sold on Geralt and I couldn't get into the story. Plus the loading times on PS4 annoyed me far more than these three elements combined. But I persisted and it turned out great. Geralt really grew on me, give the guy a chance
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Post by theflyingzamboni on Oct 15, 2016 18:07:45 GMT
Val R is indeed lacklustre. Especially after I've seen Novigrad in The Witcher 3. What they did there was beyond amazing and really did feel like a metropolis. I love Novigrad. Best city I've ever explored in a video game. It's the first time one actually felt like it was large enough to be considered a city instead of a fancy village (excluding games like GTA where the city is the open world). This is one of the things I really want in ME:A and DA4 if they keep focusing on exploration. How awesome would it be to explore a significant portion of a futuristic metropolis with giant skyscrapers, flying cars, parks, etc.? I wouldn't expect a full city considering how large even modern cities are, but a Novigrad-sized chunk would be great. Actually I felt like that when I started playing W3. I found the combat frustrating and difficult, I wasn't really sold on Geralt and I couldn't get into the story. Plus the loading times on PS4 annoyed me far more than these three elements combined. But I persisted and it turned out great. Geralt really grew on me, give the guy a chance I actually really like TW3 Geralt. He's basically the dadliest dad in all of video games. He's a working professional rather than a hero, he's gruff but caring, he loves his family and friends, he moves easily between dry sarcasm and seriousness, and he even tells dad jokes.
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Post by Nightscrawl on Oct 16, 2016 20:04:52 GMT
Haven't played Witcher 3. I like both the Skyrim and DAI approaches. One thing I liked about the DAI maps was that, because they were self-contained, they could each have their own unique flavor and atmosphere. Also, you have an unique story mechanic in Crestood with the dam and also the change from night to day that is made possible because of the closed maps. You don't get this with Skyrim. Yes, while you can have area-specific weather, it's designed to be more naturally occurring as this is the weather for all of Skyrim, rather than the dreary coast, or spooky marsh, and so on.
I would say that DAI is semi-open, in that there are closed maps, but once in those maps you can go wherever you want, you aren't limited to roads and linear progression as you were with DAO and DA2.
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Post by dragontartare on Oct 16, 2016 23:01:27 GMT
Val R is indeed lacklustre. Especially after I've seen Novigrad in The Witcher 3. What they did there was beyond amazing and really did feel like a metropolis. I love Novigrad. Best city I've ever explored in a video game. It's the first time one actually felt like it was large enough to be considered a city instead of a fancy village (excluding games like GTA where the city is the open world). This is one of the things I really want in ME:A and DA4 if they keep focusing on exploration. How awesome would it be to explore a significant portion of a futuristic metropolis with giant skyscrapers, flying cars, parks, etc.? I wouldn't expect a full city considering how large even modern cities are, but a Novigrad-sized chunk would be great. Actually I felt like that when I started playing W3. I found the combat frustrating and difficult, I wasn't really sold on Geralt and I couldn't get into the story. Plus the loading times on PS4 annoyed me far more than these three elements combined. But I persisted and it turned out great. Geralt really grew on me, give the guy a chance I actually really like TW3 Geralt. He's basically the dadliest dad in all of video games. He's a working professional rather than a hero, he's gruff but caring, he loves his family and friends, he moves easily between dry sarcasm and seriousness, and he even tells dad jokes. I was wandering Novigrad yesterday and just felt wowed by it. It felt so alive, so real, almost like the city is itself a character in the story. I feel like that's what Denerim should have been in DAO. Velen was ok, and I haven't been to Skellige yet, but Novigrad I would happily spend many more hours exploring. It's small enough to get around on foot, but big enough that you feel like you could get lost in it. If DA4 could combine typical great BioWare characters with a city like Novigrad (similar in depth, not necessarily atmosphere), then I will be extremely happy. I want Minrathous -- or whatever city DA4 takes us to -- to feel just as alive.
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Post by xerrai on Oct 17, 2016 13:58:12 GMT
I love Novigrad. Best city I've ever explored in a video game. It's the first time one actually felt like it was large enough to be considered a city instead of a fancy village (excluding games like GTA where the city is the open world). This is one of the things I really want in ME:A and DA4 if they keep focusing on exploration. How awesome would it be to explore a significant portion of a futuristic metropolis with giant skyscrapers, flying cars, parks, etc.? I wouldn't expect a full city considering how large even modern cities are, but a Novigrad-sized chunk would be great. I actually really like TW3 Geralt. He's basically the dadliest dad in all of video games. He's a working professional rather than a hero, he's gruff but caring, he loves his family and friends, he moves easily between dry sarcasm and seriousness, and he even tells dad jokes. I was wandering Novigrad yesterday and just felt wowed by it. It felt so alive, so real, almost like the city is itself a character in the story. I feel like that's what Denerim should have been in DAO. Velen was ok, and I haven't been to Skellige yet, but Novigrad I would happily spend many more hours exploring. It's small enough to get around on foot, but big enough that you feel like you could get lost in it. If DA4 could combine typical great BioWare characters with a city like Novigrad (similar in depth, not necessarily atmosphere), then I will be extremely happy. I want Minrathous -- or whatever city DA4 takes us to -- to feel just as alive. Yeah, it is pretty great. The only part I really hate about Novigrad is how it might be too huge....It is not uncommon for me to get lost in there. Which, I guess, is actually fitting for a major hub like Novigrad.
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Post by wickedcool on Oct 17, 2016 15:14:41 GMT
If we go to a major city in da4 and develepors are listening i would prefer a city like solitude in skyrim over a w3 city
Solitude Every person has a name and many have some tupe of personality Houses have real treasure Guild involved
W3 cities While large and nice to walk around it suffers from copy/paste walking npcs who say nothing. Its basicallythe same group of people all over the city As another poster pointed out housea have no memorable valuables
Its funny how in dai that Redcliffe/haven is much more interesting than val royeax
I would argue that haven/redcliffe/crestwood are more lively and interesting compared to skyhold/winter palace
Haven although underdeveloped has the most developed minor npcs of any location in the game (dagna is the exception)
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Post by Tuchanka Love on Oct 17, 2016 16:24:11 GMT
I love Novigrad. Best city I've ever explored in a video game. It's the first time one actually felt like it was large enough to be considered a city instead of a fancy village (excluding games like GTA where the city is the open world). This is one of the things I really want in ME:A and DA4 if they keep focusing on exploration. How awesome would it be to explore a significant portion of a futuristic metropolis with giant skyscrapers, flying cars, parks, etc.? I wouldn't expect a full city considering how large even modern cities are, but a Novigrad-sized chunk would be great. I actually really like TW3 Geralt. He's basically the dadliest dad in all of video games. He's a working professional rather than a hero, he's gruff but caring, he loves his family and friends, he moves easily between dry sarcasm and seriousness, and he even tells dad jokes. I was wandering Novigrad yesterday and just felt wowed by it. It felt so alive, so real, almost like the city is itself a character in the story. I feel like that's what Denerim should have been in DAO. Velen was ok, and I haven't been to Skellige yet, but Novigrad I would happily spend many more hours exploring. It's small enough to get around on foot, but big enough that you feel like you could get lost in it. If DA4 could combine typical great BioWare characters with a city like Novigrad (similar in depth, not necessarily atmosphere), then I will be extremely happy. I want Minrathous -- or whatever city DA4 takes us to -- to feel just as alive. Val R. should've been like Novigrad in size and population. It really pisses me off the half assed job they did with it. Val R. is the capital of Orlais, the great empire. WTF? I mean jfc, even the peasant villages in TW3 had more people and activity than Val R. Another thing is that I hated the extreme makeover Recliffe went through. I doesn't look in the slightest the Redcliffe from DAO. Why do that? Kaer Morhen in TW3 looks almost exactly the same as it was in TW1. That's so cool.
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Post by FireAndBlood on Oct 17, 2016 17:46:39 GMT
Another thing is that I hated the extreme makeover Recliffe went through. I doesn't look in the slightest the Redcliffe from DAO. Why do that? Kaer Morhen in TW3 looks almost exactly the same as it was in TW1. That's so cool. I figured after the attacks by the undead and the darkspawn the people of Redcliffe decided that because there were so many bad memories and bloodshed it was better for them to rebuild the village somewhere else. Also Kaer Morhen had such a shitty design layout they should have remade it for TW3.
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Post by Tuchanka Love on Oct 17, 2016 17:57:35 GMT
Another thing is that I hated the extreme makeover Recliffe went through. I doesn't look in the slightest the Redcliffe from DAO. Why do that? Kaer Morhen in TW3 looks almost exactly the same as it was in TW1. That's so cool. I figured after the attacks by the undead and the darkspawn the people of Redcliffe decided that because there were so many bad memories and bloodshed it was better for them to rebuild the village somewhere else. Also Kaer Morhen had such a shitty design layout they should have remade it for TW3. Then they didn't rebuild the village, they raised to the crowd and remade everything. Nothing is similar. Maybe what you said happened, however the game never mentioned anything like it, so it is just personal headcanon to make sense of what you saw. How was Kaer Morhen design shitty? I didn't find anything out of the ordinary. It looked like a castle and very simple to wander around LOL.
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Post by Iakus on Oct 17, 2016 18:04:16 GMT
I did like the semi-open world feel of DAI.
It just needed to be filled with more interesting quests and such. As it is, it was beautiful, but felt pretty empty.
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