Sandetiger
N3
beez nuts
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 422 Likes: 1,315
inherit
12424
0
1,315
Sandetiger
beez nuts
422
March 2023
sandetiger
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Sandetiger on May 8, 2024 5:07:29 GMT
Brad Lynch set up the 2023 "Not E3" google sheet last year, and he's curating the 2024 "Not E3" google sheet for this year as well -- which includes start times for timezones for everyone all over the world. For anyone that wants to stay abreast of it as the dates/times finalize, this is the link: tinyurl.com/notE3time
Currently featured are the dates for Guerrilla Collective, SGF, Day of the Devs, Wholesome Direct, Xbox Showcase, PC Gaming Show, and Ubisoft Forward. I was reflecting on when the last time an EA Play Live event happened, and I think it was last in 2021, so I'm not sure if we'll see anything from EA Play Live this year either.
|
|
inherit
104
0
6,879
The Elder King
5,753
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
|
Post by The Elder King on May 8, 2024 5:24:10 GMT
Unless the leakers have fooled us, the combat system seems to be centered on one character, in the sense that you can't control the rest the party, and is not fully action without the possibility to pause in combat. I'd say those are big changes. Yes, I do think the teasers we got could be compared to what we got with the Fires Above, although in the latter we did see some important characters from the game. Aside of Solas, which we already knew we'd have gotten, we haven't really see anyone else. And I think they can't really be compared with JS's trailers because those were all, even the teasers, made with scenes from the game. I think we might get less companions overall then Inquisition, and I do think it's not a bad idea to keep some of them secret. I do get what you're saying about diminishing return, although you'd still invest money to showcase the game through hands-on from journalists. Either way, I think they need to showcase the game more then a couple trailers do get what they need from Dreadwolf, sales wise. I do think it'd be weird to highlight last year this year's presentation and then just drop a trailer, so I do expect something at the same time of the 'reveal' trailer, although I'm not sure if it'll be about mechanics or story. But we'll see. Now I will preface what I am going to say with the disclaimers of 1. I could be wrong and 2. even so they could've easily changed their minds since the leaks or even because of the leaks, one way or the other, but... One the first point its not going to be as big of a change from how I play the game since I detest switching to other characters in an RPG and find Dragon Age's insistence on forcing it on the player is one of the series worse aspects. In the grand scheme a fairly minor annoyance that really does not effect my enjoyment of it, more like a bur in the foot then anything, but it can be realllly annoying. The second change is the one I am not sure about. Yes, its something I keep on seeing be repeated on here from people, and yes that would be a huge change if they did take away any pausibility during combat...but I just don't see them doing it and my read of the leaks suggests that such a system is already there. We'll have to wait for official media to be sure, maybe even the game itself, but at this point if they announce that a tactical camera or at least a wheel isn't in the game I would be literally mystified. Yep, in theory, once could very well play DA games by using only the MC and not pausing already, but they'd still be big changes for the franchise, given the way you could play until now, and they need to clearly state them out, to at least inform the players about them. The only thing that changed, from what I recall, was that the party is still composed by four characters, as the same leaker earlier suggested that the party is composed by 3 characters. From my interpretation, and the discussions that came out of that leak, it seems there isn't any option to do something when pausing/there isn't a tactical camera option. Granted, things might've changed, especially because the original ones could've been related to a playtest that happened before or right after the shift to SP (if the game was MP-only during the live service part, or at least heavily leaning towards MP, I can see why they wouldn't implement a tactical pause/care/wheel regardless), but the leaker reiterated that concept recently (when he mentioned the 4-men party), and from what a user on resetera that also talked about the playtest suggested in some threads, I think they didn't change this part. I do personally hope they'd be wrong or not up to date, but we'll see.
|
|
inherit
1033
0
31,560
colfoley
16,727
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 8, 2024 5:40:13 GMT
Now I will preface what I am going to say with the disclaimers of 1. I could be wrong and 2. even so they could've easily changed their minds since the leaks or even because of the leaks, one way or the other, but... One the first point its not going to be as big of a change from how I play the game since I detest switching to other characters in an RPG and find Dragon Age's insistence on forcing it on the player is one of the series worse aspects. In the grand scheme a fairly minor annoyance that really does not effect my enjoyment of it, more like a bur in the foot then anything, but it can be realllly annoying. The second change is the one I am not sure about. Yes, its something I keep on seeing be repeated on here from people, and yes that would be a huge change if they did take away any pausibility during combat...but I just don't see them doing it and my read of the leaks suggests that such a system is already there. We'll have to wait for official media to be sure, maybe even the game itself, but at this point if they announce that a tactical camera or at least a wheel isn't in the game I would be literally mystified. Yep, in theory, once could very well play DA games by using only the MC and not pausing already, but they'd still be big changes for the franchise, given the way you could play until now, and they need to clearly state them out, to at least inform the players about them. The only thing that changed, from what I recall, was that the party is still composed by four characters, as the same leaker earlier suggested that the party is composed by 3 characters. From my interpretation, and the discussions that came out of that leak, it seems there isn't any option to do something when pausing/there isn't a tactical camera option. Granted, things might've changed, especially because the original ones could've been related to a playtest that happened before or right after the shift to SP (if the game was MP-only during the live service part, or at least heavily leaning towards MP, I can see why they wouldn't implement a tactical pause/care/wheel regardless), but the leaker reiterated that concept recently (when he mentioned the 4-men party), and from what a user on resetera that also talked about the playtest suggested in some threads, I think they didn't change this part. I do personally hope they'd be wrong or not up to date, but we'll see. From the first leak (source: insider-gaming.com/exclusive-new-details-on-dragon-age-dreadwolf-revealed/)"As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15." From the second leak (source: old.reddit.com/r/dragonage/comments/10tniyz/spoilers_alloc_i_have_seen_dragon_age_4_alpha/)"Player has their regular combo attack and then their abilities as well as a special bar which generates allowing you to pull off a special move. I don't really understand the comparison to FF15's wheel. It's standard Dragon Age ability wheel." So do this in part for my own edification because it seems I have been mishearing/ mis reading/ misremembering things a lot lately so A. I wanted to make sure I really did read this and wasn't imagining it and B. wanted to help clear up the misconceptions, again, which seem to have taken root around here. Now in addition to my stated disclaimers already and given how sketch leaks are for legal reasons I will mention this is provided largely without context and thus its hard to know exactly what he means by his comments here. Like will it be like the Witcher 3 (at least the original game if memory serves) or Final Fantasy 7 remake project and the wheel will only slow down time and not fully pause it? And its also interesting he mentions that it will be like a 'standard DA wheel' but the wheel hasn't been standard between all three games. Like will this by like something you will be able to command your squadmates and have them cast abilities, as well as your own abilities/ potion usage ala DA O, DA 2, and the MET...or will this be like DAI or MEA where you had a much more stripped down wheel, in Inquisition's case only to summon your horse and use potions and in Andromeda's case only to switch weapons and profiles. BUT it is clear that it is in there in some form and while there is some room for interepretation with 'standard DA wheel' the fact is that, at least at the time of that particular commenter saw, they had a wheel which does strongly suggest real time with pause.
|
|
Grog Muffins
N3
Seethingway
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 782 Likes: 2,076
inherit
664
0
2,076
Grog Muffins
Seethingway
782
August 2016
grogmuffins
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Grog Muffins on May 8, 2024 5:50:21 GMT
If the reveal occurs in September (before the equinox is still astrological summer), I am guessing that the release date will be in 2025 before the March 2025 equinox. I just feel like that is super unlikely. Might be copium, but it also just... doesn't feel in line with BioWare and EA trends, y'know? ME3 and MEA released in March and Anthem released in February. Granted, we know that MEA and Anthem had really wonky dev cycles and ME3 was delayed probably due to the whole ending rewriting, but so far Dreadwolf has also had a really wonky dev cycle. Patience will reveal all in the end, I suppose. One the first point its not going to be as big of a change from how I play the game since I detest switching to other characters in an RPG and find Dragon Age's insistence on forcing it on the player is one of the series worse aspects. In the grand scheme a fairly minor annoyance that really does not effect my enjoyment of it, more like a bur in the foot then anything, but it can be realllly annoying. There would be a massive impact on the combat if you can no longer directly control your companions: if your PC goes down, it's game over. You can't have a companion pick them back up again so you have to restart your entire combat round, a la Mass Effect. I am not a fan of that and it would be a significant departure from how combat has functioned in the series thus far. Companion tactics aren't the only thing to take into account when doing direct control vs AI.
|
|
inherit
104
0
6,879
The Elder King
5,753
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
|
Post by The Elder King on May 8, 2024 5:51:06 GMT
Yep, in theory, once could very well play DA games by using only the MC and not pausing already, but they'd still be big changes for the franchise, given the way you could play until now, and they need to clearly state them out, to at least inform the players about them. The only thing that changed, from what I recall, was that the party is still composed by four characters, as the same leaker earlier suggested that the party is composed by 3 characters. From my interpretation, and the discussions that came out of that leak, it seems there isn't any option to do something when pausing/there isn't a tactical camera option. Granted, things might've changed, especially because the original ones could've been related to a playtest that happened before or right after the shift to SP (if the game was MP-only during the live service part, or at least heavily leaning towards MP, I can see why they wouldn't implement a tactical pause/care/wheel regardless), but the leaker reiterated that concept recently (when he mentioned the 4-men party), and from what a user on resetera that also talked about the playtest suggested in some threads, I think they didn't change this part. I do personally hope they'd be wrong or not up to date, but we'll see. From the first leak (source: insider-gaming.com/exclusive-new-details-on-dragon-age-dreadwolf-revealed/)"As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15." From the second leak (source: old.reddit.com/r/dragonage/comments/10tniyz/spoilers_alloc_i_have_seen_dragon_age_4_alpha/)"Player has their regular combo attack and then their abilities as well as a special bar which generates allowing you to pull off a special move. I don't really understand the comparison to FF15's wheel. It's standard Dragon Age ability wheel." So do this in part for my own edification because it seems I have been mishearing/ mis reading/ misremembering things a lot lately so A. I wanted to make sure I really did read this and wasn't imagining it and B. wanted to help clear up the misconceptions, again, which seem to have taken root around here. Now in addition to my stated disclaimers already and given how sketch leaks are for legal reasons I will mention this is provided largely without context and thus its hard to know exactly what he means by his comments here. Like will it be like the Witcher 3 (at least the original game if memory serves) or Final Fantasy 7 remake project and the wheel will only slow down time and not fully pause it? And its also interesting he mentions that it will be like a 'standard DA wheel' but the wheel hasn't been standard between all three games. Like will this by like something you will be able to command your squadmates and have them cast abilities, as well as your own abilities/ potion usage ala DA O, DA 2, and the MET...or will this be like DAI or MEA where you had a much more stripped down wheel, in Inquisition's case only to summon your horse and use potions and in Andromeda's case only to switch weapons and profiles. BUT it is clear that it is in there in some form and while there is some room for interepretation with 'standard DA wheel' the fact is that, at least at the time of that particular commenter saw, they had a wheel which does strongly suggest real time with pause. The fear, I guess, is that the wheel would be similar to Inquisition and Andromeda, in the sense that you can't actually use it to cast spells or use abilities. Inquisition required you to get in tactical mode to do so, for example. While I guess it could technically amount to some use, if you can just cure yourself or summon mounts, that won't be what most people look for when pausing the game. I get that it'd still be real time with pause, but if you can't use it to use your companions' powers, or your own, you're still be forced to fight in real time, and that's not accounting the fact that, compared to the last game, you also lose the ability to move your party as you wish through the tactical camera/view. Which still means you have to show and those changes and clearly state what you can and can't do. This can be very well done with hands-on, but it needs to be shown either way.
|
|
inherit
1033
0
31,560
colfoley
16,727
Aug 17, 2016 10:19:37 GMT
August 2016
colfoley
|
Post by colfoley on May 8, 2024 6:07:50 GMT
I just feel like that is super unlikely. Might be copium, but it also just... doesn't feel in line with BioWare and EA trends, y'know? ME3 and MEA released in March and Anthem released in February. Granted, we know that MEA and Anthem had really wonky dev cycles and ME3 was delayed probably due to the whole ending rewriting, but so far Dreadwolf has also had a really wonky dev cycle. Patience will reveal all in the end, I suppose. One the first point its not going to be as big of a change from how I play the game since I detest switching to other characters in an RPG and find Dragon Age's insistence on forcing it on the player is one of the series worse aspects. In the grand scheme a fairly minor annoyance that really does not effect my enjoyment of it, more like a bur in the foot then anything, but it can be realllly annoying. There would be a massive impact on the combat if you can no longer directly control your companions: if your PC goes down, it's game over. You can't have a companion pick them back up again so you have to restart your entire combat round, a la Mass Effect. I am not a fan of that and it would be a significant departure from how combat has functioned in the series thus far. Companion tactics aren't the only thing to take into account when doing direct control vs AI. Its true we haven't seen that mechanic in a BioWare game so far so as far as the simplest explanation is concerned that is a concern...but there are games that do do that. Namely in my experience the Ghost Recon latest games don't have any control of the AI squad beyond giving them orders and if the player goes down they have a chance to revive you. Granted a chance, not a gurantee, and if you and your squad all go down then its game over but it would be interesting to see if BioWare is able to incorporate something like that both for future DA games and ME games. Maybe Far Cry to? From the first leak (source: insider-gaming.com/exclusive-new-details-on-dragon-age-dreadwolf-revealed/)"As for combat, one source, who recently played the game, suggested that it was more akin to a hack n’ slash compared to past games, and the game’s combat wheel is similar to that of the one in Final Fantasy 15." From the second leak (source: old.reddit.com/r/dragonage/comments/10tniyz/spoilers_alloc_i_have_seen_dragon_age_4_alpha/)"Player has their regular combo attack and then their abilities as well as a special bar which generates allowing you to pull off a special move. I don't really understand the comparison to FF15's wheel. It's standard Dragon Age ability wheel." So do this in part for my own edification because it seems I have been mishearing/ mis reading/ misremembering things a lot lately so A. I wanted to make sure I really did read this and wasn't imagining it and B. wanted to help clear up the misconceptions, again, which seem to have taken root around here. Now in addition to my stated disclaimers already and given how sketch leaks are for legal reasons I will mention this is provided largely without context and thus its hard to know exactly what he means by his comments here. Like will it be like the Witcher 3 (at least the original game if memory serves) or Final Fantasy 7 remake project and the wheel will only slow down time and not fully pause it? And its also interesting he mentions that it will be like a 'standard DA wheel' but the wheel hasn't been standard between all three games. Like will this by like something you will be able to command your squadmates and have them cast abilities, as well as your own abilities/ potion usage ala DA O, DA 2, and the MET...or will this be like DAI or MEA where you had a much more stripped down wheel, in Inquisition's case only to summon your horse and use potions and in Andromeda's case only to switch weapons and profiles. BUT it is clear that it is in there in some form and while there is some room for interepretation with 'standard DA wheel' the fact is that, at least at the time of that particular commenter saw, they had a wheel which does strongly suggest real time with pause. The fear, I guess, is that the wheel would be similar to Inquisition and Andromeda, in the sense that you can't actually use it to cast spells or use abilities. Inquisition required you to get in tactical mode to do so, for example. While I guess it could technically amount to some use, if you can just cure yourself or summon mounts, that won't be what most people look for when pausing the game. I get that it'd still be real time with pause, but if you can't use it to use your companions' powers, or your own, you're still be forced to fight in real time, and that's not accounting the fact that, compared to the last game, you also lose the ability to move your party as you wish through the tactical camera/view. Which still means you have to show and those changes and clearly state what you can and can't do. This can be very well done with hands-on, but it needs to be shown either way. Sure I do get that. But there is a huge linguistic difference between this mechanic does not exist in the game at all and this mechanic exists but maybe in a different form then in previous games. Like be concerned about things and do what you gotta do to calibrate your expectations accordingly but don't...spread mis information I guess is the best way to put that. Plus in the end there is enough wiggle room in re reading the leak and the commentary to make one wonder if they go full on back to the DA 2/ O way. Its doubtful but there is certainly room within the quote for us to go in either direction, other then it being pretty much confirmed some sort of time bending wheel is going to be in the game.
|
|
inherit
104
0
6,879
The Elder King
5,753
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
|
Post by The Elder King on May 8, 2024 6:25:33 GMT
ME3 and MEA released in March and Anthem released in February. Granted, we know that MEA and Anthem had really wonky dev cycles and ME3 was delayed probably due to the whole ending rewriting, but so far Dreadwolf has also had a really wonky dev cycle. Patience will reveal all in the end, I suppose. There would be a massive impact on the combat if you can no longer directly control your companions: if your PC goes down, it's game over. You can't have a companion pick them back up again so you have to restart your entire combat round, a la Mass Effect. I am not a fan of that and it would be a significant departure from how combat has functioned in the series thus far. Companion tactics aren't the only thing to take into account when doing direct control vs AI. Its true we haven't seen that mechanic in a BioWare game so far so as far as the simplest explanation is concerned that is a concern...but there are games that do do that. Namely in my experience the Ghost Recon latest games don't have any control of the AI squad beyond giving them orders and if the player goes down they have a chance to revive you. Granted a chance, not a gurantee, and if you and your squad all go down then its game over but it would be interesting to see if BioWare is able to incorporate something like that both for future DA games and ME games. Maybe Far Cry to? The fear, I guess, is that the wheel would be similar to Inquisition and Andromeda, in the sense that you can't actually use it to cast spells or use abilities. Inquisition required you to get in tactical mode to do so, for example. While I guess it could technically amount to some use, if you can just cure yourself or summon mounts, that won't be what most people look for when pausing the game. I get that it'd still be real time with pause, but if you can't use it to use your companions' powers, or your own, you're still be forced to fight in real time, and that's not accounting the fact that, compared to the last game, you also lose the ability to move your party as you wish through the tactical camera/view. Which still means you have to show and those changes and clearly state what you can and can't do. This can be very well done with hands-on, but it needs to be shown either way. Sure I do get that. But there is a huge linguistic difference between this mechanic does not exist in the game at all and this mechanic exists but maybe in a different form then in previous games. Like be concerned about things and do what you gotta do to calibrate your expectations accordingly but don't...spread mis information I guess is the best way to put that. Plus in the end there is enough wiggle room in re reading the leak and the commentary to make one wonder if they go full on back to the DA 2/ O way. Its doubtful but there is certainly room within the quote for us to go in either direction, other then it being pretty much confirmed some sort of time bending wheel is going to be in the game. I didn't mean to spread misinformation, I simply remembered the detail on the pause/wheel wrong. I apologize, in any case. There was the possibility of them to get back on how things where in earlier games, I guess, after the shift to SP, but I didn't get the same impression. In any case, we'll find out soon enough.
|
|
inherit
410
0
2,871
Sartoz
6,080
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on May 8, 2024 6:32:23 GMT
Regarding potential DA4 teasers/game trailers, I believe we won't see as many as in the past. Why do I say this? Well, from what I read from the Conference Call and the 6% world wide staff layoffs, , EA is now embarked on a tightwad trip with its money. I anticipate that Marketing will/has received its marching orders. That is, be effective with your limited budget.
No-News-Bio's historical marketing strategy may no longer be a reliable base line for future studio spending/approach. I'd be surprised if the studio's upper echelon managers approach to marketing is unchanged, given the mandatory EA staff layoffs in 2023. I believe EA mentioned the word "disciplined" in the Investors' Conference Call. With this in mind, cost savings in the development of DA4 may also include limited playable companions which translate into fewer VO actor costs. Pre-Alpha leak or not a fire team of three, as in ME, remains a very good possibility.
Analysis does suggest that DA4 launch in FY Q3 ( year 2024) is the best target quarter for the game studio, to max sales. If this is the case, we will see a shorter marketing campaign with actual in-game trailers.
|
|
Grog Muffins
N3
Seethingway
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 782 Likes: 2,076
inherit
664
0
2,076
Grog Muffins
Seethingway
782
August 2016
grogmuffins
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
|
Post by Grog Muffins on May 8, 2024 6:51:32 GMT
Regarding potential DA4 teasers/game trailers, I believe we won't see as many as in the past. Why do I say this? Well, from what I read from the Conference Call and the 6% world wide staff layoffs, , EA is now embarked on a tightwad trip with its money. I anticipate that Marketing will/has received its marching orders. That is, be effective with your limited budget.
No-News-Bio's historical marketing strategy may no longer be a reliable base line for future studio spending/approach. I'd be surprised if the studio's upper echelon managers approach to marketing is unchanged, given the mandatory EA staff layoffs in 2023. I believe EA mentioned the word "disciplined" in the Investors' Conference Call. With this in mind, cost savings in the development of DA4 may also include limited playable companions which translate into fewer VO actor costs. Pre-Alpha leak or not a fire team of three, as in ME, remains a very good possibility.
Analysis does suggest that DA4 launch in FY Q3 ( year 2024) is the best target quarter for the game studio, to max sales. If this is the case, we will see a shorter marketing campaign with actual in-game trailers.
They could do SGF for full reveal and get word of mouth going then just.... do a few 3-4 hour livestreams showing off parts of the game and answering questions? They did this for DAI a few times and it certainly works for FFXIV's producer live letters. The production value and cost of a livestream with 2 people hosting and maybe a guest every 20-30 minutes to talk about different parts of the game and some of the development, reminding people the comics exist, the novels, Tevinter Nights, Absolution etc. wouldn't be that high and that kind of communication builds rapport and excitement and adds more to that word of mouth. Darrah also spoke about this in one of his videos, I believe, about how you should communicate with your fanbase and how Bioware has had a problem doing that lately. It also doesn't have to spoil anything important either, they can show off exploration, a bit of combat, the character menu including ability trees and inventory management, crafting, dialogue, some environmental puzzles, stuff that gives you an idea of what the game is as an acual game. I don't need to be given lore and story teases anymore, I know those will be there, for me that isn't a selling point, it's the bare minimum from a Bioware game. I want to know about the actual game and its systems because that is 50% of my decision to buy.
|
|
The Loyal Nub
N3
All Wolfed Up With Dread
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Posts: 303 Likes: 574
inherit
846
0
574
The Loyal Nub
All Wolfed Up With Dread
303
August 2016
theloyalnub
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
|
Post by The Loyal Nub on May 8, 2024 12:18:47 GMT
I hardly think expecting a crumb was "unrealistic" after 10 years and many false starts. At this point crumbs are not good enough to many and they are not necessarily being childish after the wait of a decade. Yeah I get it. This was me last year for a second but then just went through all the arguments that I've had the last few years here and they still apply. Its frustrating, sure, but in the end they gotta do what they gotta do and in the end based on the way things were going this was an easily to predict outcome. Breadcrumbs or not at least we got *something*. Now we just have to wait another few weeks, maybe a month or two, to find out the answer to...well most of our questions lol. I am glad someone got it. It's just frustration is all. I didn't expect a trailer or EA execs to talk about the game but I guess what I wanted and did not get was an explicit statement that "Dragon Age Dreadwolf releases this fiscal year." That's it. That's all I wanted. Instead I got "Unnamed IP to release" which an insider who does not work for the company says is Dreadwolf. That's not exactly a definitive and leaves plenty of room for BioWare to just not give us anything altogether this summer and later say "we just were not ready despite what we said."
|
|
inherit
104
0
6,879
The Elder King
5,753
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
|
Post by The Elder King on May 8, 2024 12:43:43 GMT
Yeah I get it. This was me last year for a second but then just went through all the arguments that I've had the last few years here and they still apply. Its frustrating, sure, but in the end they gotta do what they gotta do and in the end based on the way things were going this was an easily to predict outcome. Breadcrumbs or not at least we got *something*. Now we just have to wait another few weeks, maybe a month or two, to find out the answer to...well most of our questions lol. I am glad someone got it. It's just frustration is all. I didn't expect a trailer or EA execs to talk about the game but I guess what I wanted and did not get was an explicit statement that "Dragon Age Dreadwolf releases this fiscal year." That's it. That's all I wanted. Instead I got "Unnamed IP to release" which an insider who does not work for the company says is Dreadwolf. That's not exactly a definitive and leaves plenty of room for BioWare to just not give us anything altogether this summer and later say "we just were not ready despite what we said." If that happens, though, it means the project is going through some troubles, which is also going to cause issues with EA, given that I don't think their credit is unlimited at this point. I get that it wasn't something definitive last year, but the way they talked about revealing the game this summer is far different then any statement they made before about Dreadwolf, and it shown some sort of confidence, given that they said that with months in advance. If they won't show anything, it's very likely, again, that there is some substantial development issues going on. I do agree that just saying that Dreadwolf would release this fiscal year isn't a big deal and wouldn't have stolen the spotlight from the summer reveal, but I can also see why they'd just wait for the reveal itself. In any case,
|
|
inherit
1047
0
1,429
ClarkKent
904
Aug 17, 2016 20:27:17 GMT
August 2016
clarkkent
|
Post by ClarkKent on May 8, 2024 13:22:59 GMT
Another 'you get nothing, good day sir' event passes.
I'm quite confident we will get something in June/July, but I can understand the frustration. It's been 10 years and DAD is still the greyed out character in a fighting game roster screen.
|
|
inherit
1130
0
May 16, 2024 15:37:15 GMT
438
wickedcool
675
Aug 22, 2016 13:08:32 GMT
August 2016
wickedcool
|
Post by wickedcool on May 8, 2024 13:44:36 GMT
I feel like the cat that chases the light from a flashlight. BioWares pr department stinks
|
|
inherit
277
0
8,800
QuizzyBunny
No 1 Bunny-gif spammer on BSN
2,418
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on May 8, 2024 13:53:44 GMT
One day we will get the tea on what's been going on, and I have the feeling some of it will be piping hot.
|
|
luketrevelyan
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,404 Likes: 4,599
inherit
328
0
4,599
luketrevelyan
1,404
August 2016
luketrevelyan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by luketrevelyan on May 8, 2024 13:54:37 GMT
I'm not sure why people are even disappointed. The most we were ever going to learn from the call is a targeted quarter for Dreadwolf. And we already know there is a summer reveal planned that is perhaps as soon as a month away with Summer Game Fest. We've waited all these years but we are so close to the fun part where the marketing starts. Given the (probable) brevity of the marketing campaign, I'm expecting we'll get a firehose of information as soon as they give us a trailer and release date. Really just want to get some idea of who the player character is this time around - where we come from as well as what we'll be doing - plus a few companions and the mage specialisations. It's weird that I've known for a whole decade what class and race I'll be playing in this game. (My 'canon' Warden was a rogue archer, Hawke was a two-handed warrior and the Inquisitor a dual dagger rogue, so it's really time for a mage in that world state.) The only time I DIDN'T check the forums daily was the three months before DAI released because I decided to put myself on an information diet rather than devouring every possible spoiler. Weird to think I might be temporarily gone from here by August, after all this time. Yeah I also stopped going to the forums before DAI released to avoid spoilers. Probably will do the same with DAD but we'll see if I have the same willpower after waiting for info all of these years lol.
|
|
Andraste_Reborn
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 1,491 Likes: 6,434
Member is Online
inherit
469
0
Member is Online
6,434
Andraste_Reborn
1,491
August 2016
andrastereborn
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
|
Post by Andraste_Reborn on May 8, 2024 14:13:20 GMT
Yeah I also stopped going to the forums before DAI released to avoid spoilers. Probably will do the same with DAD but we'll see if I have the same willpower after waiting for info all of these years lol. At this point it's hard to imagine ever feeling like I know too much about DAD. I know I'm gonna want to put that firehose of information right in my mouth.
On the other hand, I don't feel like there's a lot I need to know this time around. I've known what kind of protagonist I want to play this time around since before the game existed (Qunari mage assuming there is one) and who I want to romance (any dwarf available) so all that's really left for me to decide on is a specialisation, always assuming they even work the way they did in DAI.
|
|
Black Magic Ritual
N3
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 330 Likes: 269
inherit
11794
0
269
Black Magic Ritual
330
Jan 22, 2021 18:47:26 GMT
January 2021
blackmagicritual
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by Black Magic Ritual on May 8, 2024 14:31:11 GMT
I'm not sure how I'm gonna cope when I finally get some new DA information - I might actually explode from all this edging and the wait it's taken so long.
Fingers crossed for an Old God companion please!
|
|
inherit
277
0
8,800
QuizzyBunny
No 1 Bunny-gif spammer on BSN
2,418
August 2016
theycallmebunny
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
InquisitorBunny
430
1114
|
Post by QuizzyBunny on May 8, 2024 14:49:25 GMT
Speaking of something different, I just realized that the image we presume to be the future icon for the game, that many also think is the lyrium idol made into a knife... it looks a lot like a needle. And it reminded me of this quote about the anchor:
So is it possible that the lyrium idol is another anchor? Maybe for one of the other gods? And that's why Solas needs it, to open up a way into the fade?
|
|
Solas
N5
blep mlem mlem
ratlobster banger
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 3,912
Prime Likes: 9733
Posts: 2,874 Likes: 12,851
inherit
blep mlem mlem
65
0
12,851
Solas
ratlobster banger
2,874
August 2016
solas
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
3,912
9733
|
Post by Solas on May 8, 2024 14:57:07 GMT
|
|
Sandetiger
N3
beez nuts
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 422 Likes: 1,315
inherit
12424
0
1,315
Sandetiger
beez nuts
422
March 2023
sandetiger
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Sandetiger on May 8, 2024 15:40:55 GMT
ME3 and MEA released in March and Anthem released in February. Granted, we know that MEA and Anthem had really wonky dev cycles and ME3 was delayed probably due to the whole ending rewriting, but so far Dreadwolf has also had a really wonky dev cycle. Patience will reveal all in the end, I suppose. Yeah, no, that's what I'm factoring in as well. I really doubt EA wants to schedule releases in their Q4 because they can use that quarter as a grace period if the games in development NEED a little more time; keeps the games in the same fiscal year, as opposed to having a game slip from Q4 of one fiscal year to the next fiscal year.
|
|
Sandetiger
N3
beez nuts
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 422 Likes: 1,315
inherit
12424
0
1,315
Sandetiger
beez nuts
422
March 2023
sandetiger
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by Sandetiger on May 8, 2024 15:43:15 GMT
|
|
inherit
104
0
6,879
The Elder King
5,753
August 2016
theelderking
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
19631
|
Post by The Elder King on May 8, 2024 15:43:53 GMT
ME3 and MEA released in March and Anthem released in February. Granted, we know that MEA and Anthem had really wonky dev cycles and ME3 was delayed probably due to the whole ending rewriting, but so far Dreadwolf has also had a really wonky dev cycle. Patience will reveal all in the end, I suppose. Yeah, no, that's what I'm factoring in as well. I really doubt EA wants to schedule releases in their Q4 because they can use that quarter as a grace period if the games in development NEED a little more time; keeps the games in the same fiscal year, as opposed to having a game slip from Q4 of one fiscal year to the next fiscal year. Indeed, it makes sense. They can try to aim for November (which I think they at least were) and slip into early 2025 if needed.
|
|
The Loyal Nub
N3
All Wolfed Up With Dread
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
Posts: 303 Likes: 574
inherit
846
0
574
The Loyal Nub
All Wolfed Up With Dread
303
August 2016
theloyalnub
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Jade Empire
|
Post by The Loyal Nub on May 8, 2024 15:44:24 GMT
|
|
g_scoundrel
N2
Riding the Dreadwolf hype train
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
Posts: 102 Likes: 243
inherit
12565
0
243
g_scoundrel
Riding the Dreadwolf hype train
102
December 2023
gingerscoundrel
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition
|
Post by g_scoundrel on May 8, 2024 16:14:48 GMT
I've just been thinking and wow, learning something sizeable about DAD that isn't 'Solas is a big bad god', 'Varric will be in DAD' and 'we'll be visiting Thedas outside Ferelden, Orlais and Kirkwall' will make me squeal in the ugliest way possible, and I won't even be sorry.
|
|
cuthbertbeckett
N4
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Posts: 1,722 Likes: 1,799
inherit
11318
0
1,799
cuthbertbeckett
1,722
Sept 28, 2019 14:19:10 GMT
September 2019
cuthbertbeckett
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
|
Post by cuthbertbeckett on May 8, 2024 17:01:35 GMT
|
|