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Post by wittyrover on Jan 3, 2019 4:11:09 GMT
Red : Physical damage Yellow : Spirit damage Green : Poison damage Orange : Fire damage Blue : Ice damage Purple : Electric damage White :
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Post by wittyrover on Jan 3, 2019 4:14:04 GMT
So I noticed today some fancy white damages... What in the Andraste's name is this? it's always 100. and also noticed it only happens if I use Pull of Abyss after Chain Lightening. First Pull of Abyss made no white damges but second(0:15) Pull made some... is it because I used it after chain lightening?What is this and is this really do something?
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Post by wittyrover on Jan 3, 2019 6:24:47 GMT
some gifs of test. Arcane Warrior, ChainLightening+PullOfAbyss(upgraded), Nightmare Qunari. Keeper, ChainLightening+VeilStrike(upgraded), Threatening Venatori. Necromancer, Panic, Threatening Darkspawn. Looks like it's related with Sleep status effect.
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HunterKipling
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It's Raining Leggos!!!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Neverwinter Nights, Mass Effect Andromeda, Anthem
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Post by HunterKipling on Jan 3, 2019 7:53:17 GMT
It's a sleep bonus correction: not a bonus
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Post by Silversmurf on Jan 3, 2019 11:15:30 GMT
It was not meant to be in the game. Null "physical 2" damage.
Ill try dig out Lukes reply. Since this has come up before
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Post by Silversmurf on Jan 3, 2019 11:18:11 GMT
Ah, it was a private message he answered me in. Here it is. "The white is the fallback null type when something hasn't been set. As far as I remember the only thing that had this was the sleep + shock combo that was actually just a prototype and never actually supposed to ship with the game (I repeatedly asked to have it removed after launch but clearly that didn't happen) Again, it's been a while since I've looked at any of that stuff so I'm just going off memory "
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Enemies Everywhere!
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Post by SassaMFG on Jan 3, 2019 14:43:16 GMT
I also thought it is some kind of weakened/sleep bonus. It seems that we weren't completely wrong... Thank you Mr. PS4 Overlord Guru for sharing Luke's explanation.
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Post by wittyrover on Jan 3, 2019 14:55:07 GMT
" The white is the fallback null type when something hasn't been set. As far as I remember the only thing that had this was the sleep + shock combo that was actually just a prototype and never actually supposed to ship with the game (I repeatedly asked to have it removed after launch but clearly that didn't happen) Again, it's been a while since I've looked at any of that stuff so I'm just going off memory " So this is from LukeBarrett himself right? Thank you Smurf. Now my mind is completely at ease.
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Post by Silversmurf on Jan 3, 2019 15:33:30 GMT
" The white is the fallback null type when something hasn't been set. As far as I remember the only thing that had this was the sleep + shock combo that was actually just a prototype and never actually supposed to ship with the game (I repeatedly asked to have it removed after launch but clearly that didn't happen) Again, it's been a while since I've looked at any of that stuff so I'm just going off memory " So this is from LukeBarrett himself right? Thank you Smurf. Now my mind is completely at ease. Yes
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