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Post by biggydx on Jan 25, 2019 0:46:44 GMT
"Looks really repetitive to me" "Is this all there is?" "It's just another mindless loot game. Move along"
If you've combed any videos or forum posts about Anthem, you've probably seen these comments a lot. I tend to feel like this is a common complaint leveled at most loot-based games. While I would argue that you should try to have variety in the activities and ways you can play the game, to keep the gameplay loop exciting, I see these comments and I wonder if people simply don't get how loot-based games work. If someone just can't see themselves enjoying the game because the gameplay, in and of itself, isn't appealing, then I don't see an issue with them not being interested or turned off to Anthem. But most games like these have a general design when it comes to missions that's meant to express your characters progression; in terms of what you've earned. With Looter-shooters in particular, the best way to show your progression is to throw enemies at your feet so you can put that gear progression to good use.
With there being this new fervor for singleplayer only titles, I wonder if people trying to fit a round peg (singleplayer elements) into a square hole (online, loot-genre) that just wont fit. Imagine if someone were to look The Last of Us and say, "This games too slow. Why isn't it more fast paced, hack and slash?"
I don't know, it just bugs me to some degree I guess. I think I've been pretty open about me being receptive to Anthem, so this probably sounds like me trying to defend its honor or something. Personally, I expect that game to ship with problems, and I can already see some areas where the game could perform better; hypes not my thing. That said, I just think people are looking at games in this type of genre with the wrong eye; or putting all its baggage onto another game that doesn't deserve it. What's even weirder for me is that Monster Hunter World skirted past much of the same criticisms leveled at Anthem (and other looter-shooters), and that game had no worthwhile story to speak of, and was pretty repetitive in its own right.
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Post by SofaJockey on Jan 25, 2019 0:50:38 GMT
You just have to experience Mass Effect 3 multiplayer to find a combination of some maps some kits and some secret sauce being awesome.
If Anthem captures that 'feel' we're good.
Watching is not playing.
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Post by OdanUrr on Jan 25, 2019 0:54:24 GMT
I'm more inclined towards the latter coupled with the fact that it's not BioWare's bread and butter, people's expectations, etc. I think most people are probably acquainted enough with the looter-shooter genre to decide whether it's something that appeals to them or not. Still, as SofaJockey said, watching is not playing.
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Conquer Your Dreams
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Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on Jan 25, 2019 1:10:02 GMT
It's just another boring MP shooter. From the company like BioWare people expect something more.
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monkeylungs
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Post by monkeylungs on Jan 25, 2019 2:42:29 GMT
It is going to be a bit of an uphill battle for Bioware.
I think they are doing a fantastic job at accurately representing what the game is and trying to show people that they care about the game and its prospective players though.
I think after the open demo we will start to really get a feel for how people are going to react to Anthem.
VIP demo will most likely garner more positive feedback than the open demo.
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dirtrider00
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Post by dirtrider00 on Jan 25, 2019 3:51:06 GMT
Honestly I think the examples you used could be applied to just about every game being released these days. I don't really see it changing too much either until we get another big leap technology wise.
In the end I think most of the griping is no more than a bunch of bored people posting on a game, that they probably weren't interested in, and had no intention of playing from the start. Throw in the SJW's with an agenda and games like ME Andromeda don't stand a chance. Hopefully it won't effect Anthem to the same extent because for what it is, it looks really good.
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Post by 10k on Jan 25, 2019 5:49:07 GMT
For me, neither. I don't dislike the looter shooter genre, nor do I misunderstand it. I played a lot of destiny 1 and I'm even planning to pick up the division 2 on discount. Anthem just looks, and sounds like Andromeda MP. Andromeda MP wasn't really fun, especially compared to ME3MP. All the gameplay I watched looked dull, and the enemies were complete bullet sponges. This game is just not for me, which is why I'm going to pass.
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Post by acehilator on Jan 25, 2019 10:36:49 GMT
I have a neutral stance on looter shooters, played The Division for a few months and Warframe extensively for about a year. But Anthem is the game Mass Effect died for, so to win me over emotionally it has to be almost pitch perfect (which it won't be).
The only reason why I am even considering Anthem is because I have been looking for a new game for quite some time now, and there is nothing in the pipeline in the foreseeable future either. So maybe Anthem can tide me over (playing it casually) until Cyberpunk 2077 releases.
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helios969
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Kamisama
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: helios969
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Post by helios969 on Jan 25, 2019 10:46:58 GMT
Looks really repetitive to me""Is this all there is?""It's just another mindless loot game. Move along" For a minute there I thought you were describing DAI.
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caios
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Post by caios on Jan 25, 2019 16:38:04 GMT
Personally I think the big problem with this game is that at it's core it is still a looter shooter. As much as they try to rant in great detail about all the ways this game is different, the core gameplay loop is still exactly the same as Destiny, and will end up giving people the same kind of Destiny vibe. All of the things that they talk about which sets this game apart are, for me at least, more like gimmicks or frosting. It's just an added shiny layer over the same core mechanic.
None of this is a bad thing, to be honest. A good game is a good game, but the problem is if the game experience isn't distinct enough there will be far less incentive to switch over. In other words, if you're getting the same kind of enjoyment out of Anthem as you do out of Destiny, why bother switching over when you already invested more time and effort into Destiny? This is why people make the kind of statements you mentioned. Because at its core they've seen this kind of gameplay before.
This isn't limited to looter shooters, on the contrary the exact same thing happened to pretty much every popular game genre in existence. It's where we got WoW clones, and Battle Royale games, and every gaming fad throughout history. And every time what it comes down to is developers making a game experience that's too similar to what's been done before out of a misguided attempt to duplicate another's success, which only leads to failure as people have no incentive to play the new game since it provides the same experience to what they already have.
This is why I think that the most important thing for Anthem is to focus more on what it does different. To me that's the story and characters, that's what they need to develop add more of.
The problem is that there's so many CoD babies and Destiny expats in the Anthem fan circles right now that keep asking for things from the games they already play thinking it will make Anthem better. That might help with parts of the game, like some of the gunplay elements, but the game as a whole will just become more like what's already out there, and ultimately will make it less and less appealing as it fails to stand out from the crowd.
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Post by hawkspian on Jan 25, 2019 16:56:34 GMT
The game is a looter shooter as stated by Bioware so people should know what they're buying. If you like run n gun fps you buy cod or battlefield or halo if you like MMOs you play WoW or ESO, if you like looter shooters you play destiny or Warframe or borderlands, Bioware are releasing a new IP in a genre with not many offerings, tbh I don't see why anyone would be so negative, if you don't like looter shooters and acquiring glorious epic loots then why you here, and what's more, why you mad?
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Post by acehilator on Jan 25, 2019 18:36:08 GMT
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Post by samhain444 on Jan 25, 2019 18:39:02 GMT
Andromeda died because BioWare Montreal couldn't get their ish together. Mass Effect, as an IP, is far from dead
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hawkspian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Hawkspian
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Post by hawkspian on Jan 25, 2019 18:44:11 GMT
Mass effect isn't dead. Not for me anyway. And if this combines mass effect story with Warframe/destiny gameplay and longevity then I'll be one happy gamer. Been and had a shower, come back and still can't get in though.
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Post by river82 on Jan 25, 2019 20:16:18 GMT
And if this combines mass effect story You're setting yourself up for disappointment imo. How can the story rival Mass Effect when story segments are limited to when you're in the hub?
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hawkspian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
XBL Gamertag: Hawkspian
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Post by hawkspian on Jan 25, 2019 20:23:44 GMT
And if this combines mass effect story You're setting yourself up for disappointment imo. How can the story rival Mass Effect when story segments are limited to when you're in the hub? I just meant the script and such, not the hours of conversations. From what I've seen, the cut scenes look good. Not too sure about the fortnight voice acting though 🤔
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officerdonnz
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The Fat Controller
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by officerdonnz on Jan 25, 2019 20:37:24 GMT
I've been on the seesaw over Anthem from the start as there are some things I like and other things I detest with a passion and the biggest one of all is the loot grind. It bores me to tears very quickly. If the loot is the only thing that supposed to keep me playing after I've completed the main story, well I've got bad news for Bioware that's not going to work...
Yes some people like chasing loot but I'm not one of them.
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Post by Steelcan on Jan 25, 2019 21:52:44 GMT
Andromeda died because BioWare Montreal couldn't get their ish together. Mass Effect, as an IP, is far from dead I expect Dead Space 4 imminently! After all, that franchise isn't dead either according to EA
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Post by samhain444 on Jan 25, 2019 22:02:37 GMT
Andromeda died because BioWare Montreal couldn't get their ish together. Mass Effect, as an IP, is far from dead I expect Dead Space 4 imminently! After all, that franchise isn't dead either according to EA Sure...because the two situations, and franchises, are comparable
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Post by ayenari on Jan 26, 2019 6:33:22 GMT
It's a game inside a genre that lives and dies by how good it's gameplay is, and how well tuned overall loot progression and availability of group content is, from a developer whose traditional main drawing points to quite a lot of people have been anything but that.
There were always going to be dissidents to such a drastic genre shift for Bioware regardless of what the quality of that loot-shooter game may end up being.
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Marduk
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Through Eluvians and beyond
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Marduk on Jan 26, 2019 10:03:07 GMT
Its EA so its pure dislike usually. doesn't mean they are necessarily wrong but its mostly just an excuse since anything good from EA is purposefully ignored by them.
EA brought this upon themselves but so far it doesn't seem to matter much since their sport division alone makes a lot of money. it can damage Bioware though and if they are closed the same crowd that prayed for it will spam "told ya".
Usually feedback and reviews are useful to at least have a general idea about the quality but with EA its best to just judge it yourself with available materials.
Right now every single detail of Anthem is under a magnifying glass so we get things like "my face is tired" again.
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Post by majesticjazz on Jan 26, 2019 13:09:34 GMT
It is going to be a bit of an uphill battle for Bioware. I think they are doing a fantastic job at accurately representing what the game is and trying to show people that they care about the game and its prospective players though. I think after the open demo we will start to really get a feel for how people are going to react to Anthem. VIP demo will most likely garner more positive feedback than the open demo. And EA knows what they are doing. By having the VIP demo go first, it allows for a positive perception and word of mouth to develop because the VIP demo is already made up of people who have been convinced and want to buy it. The open demo will be the wild west with no law or filters. Hell, even I will play the open demo. Once that begins, the floodgates will open and will have to deal with that leading up to launch. It also does not help Anthem that shortly after the open demo....The Division 2 demo begins and D2 is already getting positive buzz, even more so than Anthem. Gamers are really impressed by how much Ubisoft improved the game over the first. So if D2 demo is highly successful compounded with the marketing blitz for D2, that could really affect the hype and buildup for Anthem in the final weeks. Then a few weeks after Anthem launches, D2 launches and Anthem could (and will) see a large drop in player count.
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Post by majesticjazz on Jan 26, 2019 13:19:53 GMT
Andromeda died because BioWare Montreal couldn't get their ish together. Mass Effect, as an IP, is far from dead So why was Montreal and not Edmonton working on MEA in the first place? Please answer....
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monkeylungs
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by monkeylungs on Jan 26, 2019 15:18:54 GMT
It is going to be a bit of an uphill battle for Bioware. I think they are doing a fantastic job at accurately representing what the game is and trying to show people that they care about the game and its prospective players though. I think after the open demo we will start to really get a feel for how people are going to react to Anthem. VIP demo will most likely garner more positive feedback than the open demo. And EA knows what they are doing. By having the VIP demo go first, it allows for a positive perception and word of mouth to develop because the VIP demo is already made up of people who have been convinced and want to buy it. The open demo will be the wild west with no law or filters. Hell, even I will play the open demo. Once that begins, the floodgates will open and will have to deal with that leading up to launch. It also does not help Anthem that shortly after the open demo....The Division 2 demo begins and D2 is already getting positive buzz, even more so than Anthem. Gamers are really impressed by how much Ubisoft improved the game over the first. So if D2 demo is highly successful compounded with the marketing blitz for D2, that could really affect the hype and buildup for Anthem in the final weeks. Then a few weeks after Anthem launches, D2 launches and Anthem could (and will) see a large drop in player count. I feel like Bioware just made a mockery of themselves with the VIP demo. I don't feel very VIP. My stats for experiencing the demo (VIP Alpha) are pretty sad ...
Here's the ongoing saga of my experience with the "demo":
12 out of 30 attempts to actually log in to the game.
1 out of 12 attempts to actually load a mission.
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Post by samhain444 on Jan 26, 2019 15:50:54 GMT
Andromeda died because BioWare Montreal couldn't get their ish together. Mass Effect, as an IP, is far from dead So why was Montreal and not Edmonton working on MEA in the first place? Please answer.... The BioWare Montreal studio was created to handle support work and SP DLC for Mass Effect 2 and 3. After the original trilogy was completed, and Edmonton went on to working on "Anthem", the BioWare Montreal studio was given a chance to do a full game on their own and it obviously didn't work out. This has been discussed here many times.
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