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Post by Link"Guess"ski on May 18, 2019 16:55:31 GMT
I'm still surprised people want Shepard back, as if that's the only reason to make a sequel. I just want that setting back.
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Post by Hrungr on May 18, 2019 17:04:12 GMT
Since it would be very difficult to go forward from the original Trilogy given all the variable outcomes, I wonder if it might be... a more palatable idea to walk the game back to the beginning. Take the game right back to the moment Shepard interacts with the Prothean beacon in ME1. Everything from that point on in the original Trilogy was a simulation, allowing Shepard to work out a way to succeed against the Reapers. But Saren interacted with it as well, and with this knowledge is able to move to counter Shepard, taking the game in a different direction than the original trilogy. A this point I don't think I'd even want Shepard back. I'd say do a complete hard reboot of everything, and make Shepard a fictional character in the Mass Effect universe. Like Blasto. Yeah, I'm not sure I'd want to go back to Shepard either, but obviously a lot of people do. A hard reboot of some sort of the franchise is certainly an option.
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Post by Link"Guess"ski on May 18, 2019 17:18:58 GMT
A this point I don't think I'd even want Shepard back. I'd say do a complete hard reboot of everything, and make Shepard a fictional character in the Mass Effect universe. Like Blasto. Yeah, I'm not sure I'd want to go back to Shepard either, but obviously a lot of people do. A hard reboot of some sort of the franchise is certainly an option. An option so pointless you might as well just move on to a new IP then. Why bring back Mass Effect if you erase all of its incredible foundation, I mean, jesus christ.
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Twitter Guru
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
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Post by Hrungr on May 18, 2019 17:53:43 GMT
Yeah, I'm not sure I'd want to go back to Shepard either, but obviously a lot of people do. A hard reboot of some sort of the franchise is certainly an option. An option so pointless you might as well just move on to a new IP then. Why bring back Mass Effect if you erase all of its incredible foundation, I mean, jesus christ. BW painted themselves into a corner that there is no good way to go forward from -if- they want to return to Shepard/Milky Way. Of course, they can continue on with the Andromeda storyline if they wanted. Successfully rebooting/soft-rebooting a franchise has been before, it's certainly not an outlandish concept.
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Post by SirSourpuss on May 18, 2019 18:45:05 GMT
BW painted themselves into a corner that there is no good way to go forward from -if- they want to return to Shepard/Milky Way People have been throwing ideas around it since 2012. There's bound to be a few good ones. And you can trust Bioware's writers to come up with something. I even remember an article at ... some online outlet where they had interviewed a couple of Bioware staff and among the things said was "you might want to hold on that ME3 save" so there was even a plan for that, at some point. Here it is
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Post by Polka Dot on May 18, 2019 18:59:15 GMT
The lighter tone of Andromeda was also put there at the specific request of that same group of vocal fans on the old BSN... I honestly have no clue why people would suggest this. I tend to find stories that try to be lighthearted all the time often are quite bland and shallow (there's obvious exceptions). I can't help but think it was a classic case of BioWare overcompensating for what may have been valid criticism. I haven't forgotten my visceral reaction to the opening scenes of ME3 - watching the reapers descend on earth, seeing the shuttles of desperate people trying to escape destroyed, etc. Finding out what had been going on with Sanctuary, people thinking they'd found safety only to be test subjects in horrible experiments. Billions of lives lost, civilizations laid to waste - and ultimately, even the relay network damaged beyond utility. My first playthrough felt like a pyrrhic victory - even though my logical brain told me it wasn't - but so much of what Shepard was fighting for and wanted to preserve had been destroyed, it didn't feel like much of a victory. It was downright depressing. I'm not quite sure what I expected, but I guess up until that point, I'd hoped that Shepard would find a way to prevent or at least limit the arrival. Enter the Citadel DLC - which was a much-needed break from all the doom and despair of the rest of the story - and its popularity probably helped to convince BioWare that people would appreciate lighter tonality in future installments. That's my theory, anyway. Hopefully, BioWare will strike a better balance going forward.
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Post by Phantom on May 18, 2019 19:24:42 GMT
I don't mind being teased about my Cerberus Phantom Player Character but he is the only character that a Playable Shepard Cameo that would make any sense among my other possible Player Characters.
Volus Fraud-Buster/infiltrator: Finding fraud in various organizations and sending the Fraudster to jail.
C-Sec Officer(any species): on the track of a dangerous Serial Killer.
Turian Havoc Soldier: Tracking down a Hidden Super Weapon
Geth Duo: Geth Engineer and Geth Hunter tracking Collectors and their allies thru out the Milk Way.
3 Vorcha Strooges: 3 hilarous Vorcha heroes during the Reaper War.
I can see with a good team(ranging from good writers to play testers to programmers) could make my above ideas work fully.
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Post by Polka Dot on May 18, 2019 19:31:30 GMT
An option so pointless you might as well just move on to a new IP then. Why bring back Mass Effect if you erase all of its incredible foundation, I mean, jesus christ. BW painted themselves into a corner that there is no good way to go forward from -if- they want to return to Shepard/Milky Way. Of course, they can continue on with the Andromeda storyline if they wanted. Successfully rebooting/soft-rebooting a franchise has been before, it's certainly not an outlandish concept. I have to wonder how a reboot in any form would impact the value of the existing IP...? I've always felt that a remake/remaster of the trilogy is a viable option, and one they may want to pursue at some point. Rebooting could make that a non-starter.
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Post by Iakus on May 18, 2019 20:13:10 GMT
I honestly have no clue why people would suggest this. I tend to find stories that try to be lighthearted all the time often are quite bland and shallow (there's obvious exceptions). I can't help but think it was a classic case of BioWare overcompensating for what may have been valid criticism. I haven't forgotten my visceral reaction to the opening scenes of ME3 - watching the reapers descend on earth, seeing the shuttles of desperate people trying to escape destroyed, etc. Finding out what had been going on with Sanctuary, people thinking they'd found safety only to be test subjects in horrible experiments. Billions of lives lost, civilizations laid to waste - and ultimately, even the relay network damaged beyond utility. My first playthrough felt like a pyrrhic victory - even though my logical brain told me it wasn't - but so much of what Shepard was fighting for and wanted to preserve had been destroyed, it didn't feel like much of a victory. It was downright depressing. I'm not quite sure what I expected, but I guess up until that point, I'd hoped that Shepard would find a way to prevent or at least limit the arrival. Enter the Citadel DLC - which was a much-needed break from all the doom and despair of the rest of the story - and its popularity probably helped to convince BioWare that people would appreciate lighter tonality in future installments. That's my theory, anyway. Hopefully, BioWare will strike a better balance going forward. "Overcompensate" seems to be how Mass Effect operates. Complaints about inventory in ME1? Remove it completely in ME2! Complaints about the Mako? The next game will be a corridor-shooter! What happened to our companions on Earth? Shoehorn in really awkward evac scene. Requests that EDI get a physical body? Bring in the sexbot! ME3 too dark and grim? Release Citadel as an action-comedy!
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Post by alanc9 on May 18, 2019 20:46:14 GMT
BW painted themselves into a corner that there is no good way to go forward from -if- they want to return to Shepard/Milky Way People have been throwing ideas around it since 2012. There's bound to be a few good ones. I'm not certain that it's a sound procedure to assume that a problem has to be soluble just because people have worked at it for a long time.
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Post by SirSourpuss on May 18, 2019 20:48:47 GMT
"Overcompensate" seems to be how Mass Effect operates. Complaints about inventory in ME1? Remove it completely in ME2! Complaints about the Mako? The next game will be a corridor-shooter! What happened to our companions on Earth? Shoehorn in really awkward evac scene. Requests that EDI get a physical body? Bring in the sexbot! ME3 too dark and grim? Release Citadel as an action-comedy! Well, about the first two points, I can totally see Bioware not dedicating the time and resources from the development timeframe of ME2 to address those two. The inventory system problem was directly tied to the weapons handling problem of ME1, where most weapons felt really unsatisfying and same type weapons didn't feel distinct enough from the other, so their solution to significantly reduce the weapon variety didn't warrant an inventory system. For the Mako sequences, they'd probably not have enough time to revamp it, in a significant way, without recycling the planet maps from ME1, which would just be a lazy cop out for a lot of people. The Hammerhead DLC was all that was left of that effort.
ME3 has signs of crunch, cut edges and rush all over it. That game had more like a 16 month development period, possibly less, as I bet DA2 drew a lot of people from ME3, in order to be done in time. I do realize ME3 is the best game it could have been, in the time it was made, I just wish it didn't have to be so. But EA had to release a game for their Q4FY2013 or whatever. And the shareholders are apparently what matters to them, so fuck the customers.
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Post by SirSourpuss on May 18, 2019 22:49:56 GMT
I'm not certain that it's a sound procedure to assume that a problem has to be soluble just because people have worked at it for a long time. All problems require solutions. Imagine if people gave up on treating AIDS or cancer, exactly because a lot of people tried to solve those problems, but nothing came out of it. This is a stance humanity has adopted towards everything; if there's a problem, you fix it, otherwise, it's only going to get worse.
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on May 18, 2019 23:22:11 GMT
All problems require solutions Sure, but not everyone *agrees* that the ME3 endings, etc. are a problem that requires fixing. And, even if they did, there is absolutely no consensus on what the solution should be.
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Post by alanc9 on May 18, 2019 23:44:02 GMT
I'm not certain that it's a sound procedure to assume that a problem has to be soluble just because people have worked at it for a long time. All problems require solutions. Imagine if people gave up on treating AIDS or cancer, exactly because a lot of people tried to solve those problems, but nothing came out of it. This is a stance humanity has adopted towards everything; if there's a problem, you fix it, otherwise, it's only going to get worse. "All problems require solutions" may be the single most naive thing I've read on this board this year.
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Post by SirSourpuss on May 18, 2019 23:44:52 GMT
Sure, but not everyone *agrees* that the ME3 endings, etc. are a problem that requires fixing Regardless of what you or I think of the endings, there are people who think the endings are a problem and, frankly, if you need to set your sequel in another galaxy, then yes, you kinds fucked it up, just a tiny bit. But what the real problem here is, are the people that have a problem with the endings. They've grown dissent towards Bioware over the past 7 years, influential enough, that every game Bioware has developed since then has been scrutinized and judged to a ridiculous degree and it has stunted Bioware's ability to grow along with expansion of the gaming market. If you don't do something about them, they will, effectively, choke down the studio, as it fails to rise up to EA's financial expectations. As for the solution, you don't need a consensus. You just need to do a good enough job that won't stir half the internet, like ME3's original endings did. People realize that not all people think and behave alike, so what one person likes, might not be suitable for someone else. Nobody has the sort of expectation that their own preference be realized at the expense of everyone else. Just, you know, don't make the one that gives a large part of the fanbase depression. I mean, not that I don't appreciate the subversion of expectations of ME3's ending, but I'm stock full of depression already, thanks.
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Post by Hanako Ikezawa on May 18, 2019 23:49:10 GMT
All problems require solutions. Imagine if people gave up on treating AIDS or cancer, exactly because a lot of people tried to solve those problems, but nothing came out of it. This is a stance humanity has adopted towards everything; if there's a problem, you fix it, otherwise, it's only going to get worse. "All problems require solutions" may be the single most naive thing I've read on this board this year. Especially since their solution is to bow down to the problem, which in reality would only encourage more people to behave like that thus feeding the problem rather than fixing it.
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Post by SirSourpuss on May 18, 2019 23:51:44 GMT
"All problems require solutions" may be the single most naive thing I've read on this board this year. Name me a problem that doesn't require a solution. I can't think of one that doesn't have long term ramifications, one way or another.
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Post by alanc9 on May 18, 2019 23:54:25 GMT
Some problems just don't have solutions. I suppose they can still be said to "require" solutions, but that doesn't make the solutions exist.
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Post by SirSourpuss on May 18, 2019 23:54:35 GMT
Especially since their solution is to bow down to the problem That is your view to it.
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Post by SirSourpuss on May 18, 2019 23:59:49 GMT
Some problems just don't have solutions. I suppose they can still be said to "require" solutions, but that doesn't make the solutions exist. Every problem has a solution, it's a matter of finding it. Imagine if doctors came out tomorrow and said "we've not found a cure for AIDS in nearly 40 years. We decided it was time we stopped trying". Or we stopped looking into cold fusion and other new technologies just because we weren't handed the solution. That's absurd.
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Post by Hanako Ikezawa on May 19, 2019 0:01:50 GMT
Especially since their solution is to bow down to the problem That is your view to it. No, that's going off of your own words. You stated In other words, you want to do what they want in order to appease them. However, that will just encourage others to act like that in order to get what they want. To use a more extreme example, if you give in to a criminal's demands to get what you need from them all you'll do is encourage more criminals to take those kinds of actions to get what they want. This is why governments don't give in to demands of people like kidnappers or terrorists.
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Post by Hanako Ikezawa on May 19, 2019 0:02:45 GMT
Some problems just don't have solutions. I suppose they can still be said to "require" solutions, but that doesn't make the solutions exist. Every problem has a solution, it's a matter of finding it. Imagine if doctors came out tomorrow and said "we've not found a cure for AIDS in nearly 40 years. We decided it was time we stopped trying". Or we stopped looking into cold fusion and other new technologies just because we weren't handed the solution. That's absurd. Every problem has a solution? Okay, what's the solution to stop the Sun from dying? Hint, there is none.
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Post by Iakus on May 19, 2019 0:03:35 GMT
Every problem has a solution, it's a matter of finding it. Imagine if doctors came out tomorrow and said "we've not found a cure for AIDS in nearly 40 years. We decided it was time we stopped trying". Or we stopped looking into cold fusion and other new technologies just because we weren't handed the solution. That's absurd. Every problem has a solution? Okay, what's the solution to stop the Sun from dying? Hint, there is none. ...yet
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N7
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on May 19, 2019 0:04:48 GMT
Some problems just don't have solutions. I suppose they can still be said to "require" solutions, but that doesn't make the solutions exist. "There is no problem that can't be ignored if we really put our minds to it" King Ralph
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Post by Hanako Ikezawa on May 19, 2019 0:06:44 GMT
Every problem has a solution? Okay, what's the solution to stop the Sun from dying? Hint, there is none. ...yet No, there is physically no solution. People might be ale to delay the inevitable, but it will die one day.
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