inherit
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0
1,958
majesticjazz
2,015
January 2017
majesticjazz
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire
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Post by majesticjazz on Jan 13, 2020 3:09:12 GMT
What was wrong with DAO combat? Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. It was meant to be the way it was. Remember, it was marketed as a spiritual successor to Baulders Gate. It was never meant to be some fast paced action RPG.
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2,857
Sartoz
6,035
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Jan 14, 2020 2:20:40 GMT
What was wrong with DAO combat? Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. What was wrong with DAO combat? Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design.
Are you kidding? the combat was awesome. The tactical combat script feature for your companions was AMAZING? Loved it...!!!
In DA:O Archer and Mage combat class were my two favourite and only choices. Sword fighting , I was awful at it and did not like it. I could never hit anything. DA:2, on the other hand, made sword fighting pleasing because of its Auto-Attack feature. I chose sword combat more often than mage/archer, 'cause now I could hit with a satisfying "Whack".
I hated the DA:I combat system mechanic. It was over simplified for dummies and imo, 'cause of MP. I expect DA4 combat to remain simple .
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
Prime Posts: 4392
Prime Likes: 882
Posts: 5,904 Likes: 8,936
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8,936
Sanunes
Just a flip of the coin.
5,904
Sept 13, 2016 11:51:12 GMT
September 2016
sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
4392
882
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Post by Sanunes on Jan 14, 2020 3:04:51 GMT
Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design.
Are you kidding? the combat was awesome. The tactical combat script feature for your companions was AMAZING? Loved it...!!!
In DA:O Archer and Mage combat class were my two favourite and only choices. Sword fighting , I was awful at it and did not like it. I could never hit anything. DA:2, on the other hand, made sword fighting pleasing because of its Auto-Attack feature. I chose sword combat more often than mage/archer, 'cause now I could hit with a satisfying "Whack".
I hated the DA:I combat system mechanic. It was over simplified for dummies and imo, 'cause of MP. I expect DA4 combat to remain simple .
I could never get the AI scripts to work properly, they always felt so finicky that they could stop working at designed at any moment. Even the ones I copy and pasted from websites weren't 100% either so normally I would stop using them.
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August 2016
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Post by ellawyn on Jan 14, 2020 21:20:19 GMT
Origins' combat was an absolute slog. I don't terribly enjoy having to micromanage my companions, and I certainly didn't enjoy having to write whole scripts for them that they'd usually break somehow. If Origins' world and characters hadn't engrossed me, I would've dropped the game like a hot potato. The point-and-wait "tactical" combat was very much a chore I had to patiently suffer through to get to the next story bit. It was horrible.
DA2 and DAI combat wasn't anything to write home about, but at least it wasn't as actively mind-numbing. Honestly I wish Bioware would ditch the tactical angle wholesale. It only seems to piss off the people who wanted it, and I certainly have never really enjoyed it in any game.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
3,380
Oct 18, 2016 21:17:18 GMT
October 2016
kappaneko
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Jan 15, 2020 10:56:39 GMT
I enjoyed DA2's combat the most. I liked DAO as a mage but then I tried sword and shield and it was so slow my face fell asleep. Dual wield warrior was OK though. Suffered from slowness too in the beginning however.
DA2>DAO>DAI for me.
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tatann
N3
Games: Mass Effect Trilogy, Mass Effect Andromeda
Posts: 765 Likes: 1,038
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tatann
765
Oct 29, 2016 19:46:49 GMT
October 2016
tatann
Mass Effect Trilogy, Mass Effect Andromeda
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Post by tatann on Jan 15, 2020 11:42:12 GMT
it was so slow my face fell asleep Bioware is well-known for being "tired faces" experts, ask Addison
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Old Scientist Contrarian
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February 2017
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Post by alanc9 on Jan 16, 2020 23:01:20 GMT
Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. It was meant to be the way it was. Remember, it was marketed as a spiritual successor to Baulders Gate. It was never meant to be some fast paced action RPG. Of course, "it was meant to be like that" doesn't make much difference if you think the design intent itself was bad. DA:O was a bit incoherent in design. I thought it sort of fell between two stools WRT whether animations were supposed to be meaningful or cosmetic. I've sometimes wondered what the intent was; did they really intend for the Evasion ability to nerf the rogue's DPS by replacing his attack animations with the Evasion animation? FWIW, I prefer cosmetic, largely because I have a personal blind spot in this area. (Not an issue in DA:O, but my DA2 boss gameplay is lousy because of this.) My major problem with DA:O combat was that on a medium-spec rig in the era the game was released, the engine could lose track of events. Something wrong with the threading, perhaps. Watching a character play the animation for using a healing poultice without actually using it got old fast. Not a problem once I went from a dual-core Athlon to an i7, though.
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cloud9
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Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jan 17, 2020 4:27:41 GMT
Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design.
Are you kidding? the combat was awesome. The tactical combat script feature for your companions was AMAZING? Loved it...!!!
In DA:O Archer and Mage combat class were my two favourite and only choices. Sword fighting , I was awful at it and did not like it. I could never hit anything. DA:2, on the other hand, made sword fighting pleasing because of its Auto-Attack feature. I chose sword combat more often than mage/archer, 'cause now I could hit with a satisfying "Whack".
I hated the DA:I combat system mechanic. It was over simplified for dummies and imo, 'cause of MP. I expect DA4 combat to remain simple .
Mass Effect has tactical and action gameplay well. And it didn't look like a cheap, simple, and lazy combat design like Origins.
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Hanako Ikezawa
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August 2016
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Post by Hanako Ikezawa on Jan 17, 2020 4:36:18 GMT
Are you kidding? the combat was awesome. The tactical combat script feature for your companions was AMAZING? Loved it...!!!
In DA:O Archer and Mage combat class were my two favourite and only choices. Sword fighting , I was awful at it and did not like it. I could never hit anything. DA:2, on the other hand, made sword fighting pleasing because of its Auto-Attack feature. I chose sword combat more often than mage/archer, 'cause now I could hit with a satisfying "Whack".
I hated the DA:I combat system mechanic. It was over simplified for dummies and imo, 'cause of MP. I expect DA4 combat to remain simple .
Mass Effect has tactical and action gameplay well. And it didn't look like a cheap, simple, and lazy combat design like Origins. I think this is the first positive thing you’ve ever said about a BioWare game in this site. Granted it’s just to insult another BioWare game, but still.
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Sartoz
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August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Jan 17, 2020 11:28:01 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
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Apr 13, 2024 10:00:53 GMT
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cloud9
3,871
Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jan 18, 2020 20:06:20 GMT
Are you kidding? The combat is horrible. Animations are terrible, combat gameplay is slow and cumbersome, cannot dodge, block, or parry enemy attacks. Origins is the worst game when it comes to combat. And it was released in 2009, so there is no excuse for sub par combat design. It was meant to be the way it was. Remember, it was marketed as a spiritual successor to Baulders Gate. It was never meant to be some fast paced action RPG. Then why the hell did they show fast paced combat in trailer and prologue in the first place? It's still unacceptable to have crappy combat gameplay. And it was in 2009 so there should be no excuses, unless they're just being cheap.
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Hrungr
Twitter Guru
ღ N-Special
More coffee...? More coffee.
Staff Mini-Profile Theme: Hrungr
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Origin: Hrungr
Prime Posts: 18,258
Prime Likes: 65,767
Posts: 29,488 Likes: 104,128
inherit
ღ N-Special
151
0
104,128
Hrungr
More coffee...? More coffee.
29,488
August 2016
hrungr
Hrungr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Anthem
Hrungr
18,258
65,767
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Post by Hrungr on Jan 18, 2020 20:35:13 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
I don't think I'd count on Dragon Age bringing in a large MP market. Mass Effect - maybe, but the audience for DA seem to be fixated on the SP experience more than any of their other franchises. I think DAIMP's reception was pretty telling, and an important data point, even though I had some fun with it myself. And from what I've seen, an increased focus on MP is looked upon as one of the biggest fears for DA4, not something you see a lot of people clamoring for.
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4,005
Blast Processor
"Why are you telling me this? I can read and draw my own conclusions." - Roach
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August 2016
slotts
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Post by Blast Processor on Jan 18, 2020 21:14:30 GMT
I enjoyed DA2's combat the most. I liked DAO as a mage but then I tried sword and shield and it was so slow my face fell asleep. Dual wield warrior was OK though. Suffered from slowness too in the beginning however. DA2>DAO>DAI for me. I liked the Reaver in DAI the best. Though playing it I felt like I wasn't even playing Dragon Age anymore, which is probably why I like it so much. Haha. It sucks that specializations don't unlock until level 10 or whatever.
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Aug 14, 2016 11:41:22 GMT
August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jan 18, 2020 21:28:18 GMT
Mass Effect has tactical and action gameplay well. And it didn't look like a cheap, simple, and lazy combat design like Origins. I think this is the first positive thing you’ve ever said about a BioWare game in this site. Granted it’s just to insult another BioWare game, but still. You again?
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August 2016
cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
sicklyhour015
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Post by cloud9 on Jan 18, 2020 21:37:42 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
At least CD Projekt Red cared about their game that they want to delay by releasing it on September, so they could do more quality work on CP2077. If BioWare have more passion and love, then Dragon Age and Mass Effect would never be sub par to begin with.
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Scribbles
185
0
30,251
Hanako Ikezawa
22,357
August 2016
hanakoikezawa
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Post by Hanako Ikezawa on Jan 18, 2020 21:57:51 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
At least CD Projekt Red cared about their game that they want to delay by releasing it on September, so they could do more quality work on CP2077. If BioWare have more passion and love, then Dragon Age and Mass Effect would never be sub par to begin with. That Duke Nukem sequel that took 20 years begs to differ with that quote. Also funny BioWare delays their games too but when they do it’s not “ooh look at them care” it’s “it must be garbage”.
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Sartoz
6,035
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
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Post by Sartoz on Jan 18, 2020 22:16:19 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
I don't think I'd count on Dragon Age bringing in a large MP market. Mass Effect - maybe, but the audience for DA seem to be fixated on the SP experience more than any of their other franchises. I think DAIMP's reception was pretty telling, and an important data point, even though I had some fun with it myself. And from what I've seen, an increased focus on MP is looked upon as one of the biggest fears for DA4, not something you see a lot of people clamoring for.
Quite true.
However, in my view, the studio can pull it off IF.. a big IF... they forgo the equivalent of the DA:I level progression mechanic (which was freaking awful) with the simplicity of ME3MP leveling/upgrade mechanics.
Monetization, I fear, will spoil the day.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,881 Likes: 3,049
inherit
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0
May 14, 2017 17:50:43 GMT
3,049
Cyberstrike
is wanting to have some fun!
1,881
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
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Post by Cyberstrike on Jan 18, 2020 22:43:31 GMT
Each one of the various combat systems in DA games had their strengths and weaknesses.
The strengths of DAO did have a more "long plan" style of combat making players to try and plan ahead before engaging in a lot enemies. The weaknesses of DAO were character classes were too thin I often play as a rouge but it's like playing as a warrior who can pick locks. The animation is dull as dirt the mages look stupid with their staves and spells look underwhelming. There is also a lot of micromanagement with the companions and if you want the Warden to go somewhere else other than to the designated enemy it can be pain to get your Warden where you want them to go.
The strengths of the combat system in DA2. It's more "thinking on your feet" type of combat and stronger character classes make each class feel special with their own pros and cons, the combat animation is faster and fluid and the mages don't look so weak and stupid the staves look like real weapons and the spells are also more visually appealing. The weaknesses are the combat in DA2 is sometimes too fast and the enemies come in waves dropping out of nowhere and some battles go to long and it can repetitive if you play the game for long periods of time. The combat works in waves but against bosses it gets annoying.
DAI has the best combat in the series. It's not boring or feels like it's sped up. The companions are the biggest weakness archers and mages tend to get in the way of melee characters.
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Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
XBL Gamertag: cyberstrike nTo
PSN: cyberstrike-nTo
Prime Posts: 1,732
Prime Likes: 467
Posts: 1,881 Likes: 3,049
inherit
634
0
May 14, 2017 17:50:43 GMT
3,049
Cyberstrike
is wanting to have some fun!
1,881
August 2016
cyberstrike
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
cyberstrike nTo
cyberstrike-nTo
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Post by Cyberstrike on Jan 18, 2020 22:43:44 GMT
Each one of the various combat systems in DA games had their strengths and weaknesses.
The strengths of DAO did have a more "long plan" style of combat making players to try and plan ahead before engaging in a lot enemies. The weaknesses of DAO were character classes were too thin I often play as a rouge but it's like playing as a warrior who can pick locks. The animation is dull as dirt the mages look stupid with their staves and spells look underwhelming. There is also a lot of micromanagement with the companions and if you want the Warden to go somewhere else other than to the designated enemy it can be pain to get your Warden where you want them to go.
The strengths of the combat system in DA2. It's more "thinking on your feet" type of combat and stronger character classes make each class feel special with their own pros and cons, the combat animation is faster and fluid and the mages don't look so weak and stupid the staves look like real weapons and the spells are also more visually appealing. The weaknesses are the combat in DA2 is sometimes too fast and the enemies come in waves dropping out of nowhere and some battles go to long and it can repetitive if you play the game for long periods of time. The combat works in waves but against bosses it gets annoying.
DAI has the best combat in the series. It's not boring or feels like it's sped up. The companions are the biggest weakness archers and mages tend to get in the way of melee characters.
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Joey
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
Prime Posts: 1
Prime Likes: 2137
Posts: 351 Likes: 1,483
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1,483
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351
September 2016
hassler
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire
1
2137
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Post by Joey on Jan 18, 2020 23:29:36 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
At least CD Projekt Red cared about their game that they want to delay by releasing it on September, so they could do more quality work on CP2077. If BioWare have more passion and love, then Dragon Age and Mass Effect would never be sub par to begin with. Sorry for breaking it for you, but if CDPR really had a choice then they would release Cyberpunk in 2022. Their development is extremely chaotic and mismanaged and they're even unsure if the direction they're taking is right. But they're not completely independent, they're listed in the stock exchange, so they need to please shareholders. They need to do it asap, because they've been failing a bit with Gwent and that standalone Gwent game. Yeah, cool, there's still the Witcher 3, people play it, blah blah blah, but investors aren't patient and they want new big projects from them. They would happily work on CP2077 until 2022, but they really can't. Does it mean they're not passionate? And it doesn't work like this: "if you love your game, you can spend another year polishing it". Please, don't pretend like gaming companies are swimming in a pool of money. BioWare was in a worse position, they're under EA, they struggled a lot thanks to Frostbite which was forced on them and most of issues in their games are caused by that damn engine. Perhaps CDPR has more freedom regarding their release date. Yes, they have shareholders, but it's still better than being under other company basically. This is coming from someone who is working in gamedev. In the same city as CDPR, so I can hear things. It's never that easy, and I'm 100% certain BioWare fought for better deadlines, we're always doing it, but sometimes it's just impossible due to other companies expectations or various agreements. I'm working on some random game in a random game studio and I know what is the deadline for our project. We love it, this game is something else from what we did before, but we simply can't change some things. This doesn't mean we doesn't care for christ sake. BioWare failed, but I'm sure some people in that studio cared deeply. Haven't you heard about the reports? About brutal crunch? About people weeping in the toilet? It's NEVER that easy. If I have to blame someone it's BioWare's management. It's always management, even if they care too. It's just extremely hard to control 100-500 people or so It's just makes me sad, when other people call you lazy or uninspired when you work hard on something you love. Please, think of those people. They're really trying to create something amazing. Calling them like that is the worst thing you can make.
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21,889
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August 2016
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Post by smilesja on Jan 19, 2020 0:25:48 GMT
Hm... With CD Projekt Red pushback of Cyberpunk 2077 to Sep 2020, the studio announced that its plan for MP is also pushed back.
"Given the expected release of Cyberpunk 2077 in September, and frankly speaking, the series of events which we expect to occur after that date, 2021 appears unlikely as a release date for the Cyberpunk multiplayer," Nowakowski says.
You know, DA4 may be competitive after all... if mgt does not screw up, again. If done right, Bio may even capture a chunk of the MP player base with DA4.
At least CD Projekt Red cared about their game that they want to delay by releasing it on September, so they could do more quality work on CP2077. If BioWare have more passion and love, then Dragon Age and Mass Effect would never be sub par to begin with. Well it’s a good thing BioWare placed DA4 in 2022 then huh?
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Post by ellawyn on Jan 19, 2020 1:09:45 GMT
At least CD Projekt Red cared about their game that they want to delay by releasing it on September, so they could do more quality work on CP2077. If BioWare have more passion and love, then Dragon Age and Mass Effect would never be sub par to begin with. Sorry for breaking it for you, but if CDPR really had a choice then they would release Cyberpunk in 2022. Their development is extremely chaotic and mismanaged and they're even unsure if the direction they're taking is right. But they're not completely independent, they're listed in the stock exchange, so they need to please shareholders. They need to do it asap, because they've been failing a bit with Gwent and that standalone Gwent game. Yeah, cool, there's still the Witcher 3, people play it, blah blah blah, but investors aren't patient and they want new big projects from them. They would happily work on CP2077 until 2022, but they really can't. Does it mean they're not passionate? And it doesn't work like this: "if you love your game, you can spend another year polishing it". Please, don't pretend like gaming companies are swimming in a pool of money. BioWare was in a worse position, they're under EA, they struggled a lot thanks to Frostbite which was forced on them and most of issues in their games are caused by that damn engine. Perhaps CDPR has more freedom regarding their release date. Yes, they have shareholders, but it's still better than being under other company basically. This is coming from someone who is working in gamedev. In the same city as CDPR, so I can hear things. It's never that easy, and I'm 100% certain BioWare fought for better deadlines, we're always doing it, but sometimes it's just impossible due to other companies expectations or various agreements. I'm working on some random game in a random game studio and I know what is the deadline for our project. We love it, this game is something else from what we did before, but we simply can't change some things. This doesn't mean we doesn't care for christ sake. BioWare failed, but I'm sure some people in that studio cared deeply. Haven't you heard about the reports? About brutal crunch? About people weeping in the toilet? It's NEVER that easy. If I have to blame someone it's BioWare's management. It's always management, even if they care too. It's just extremely hard to control 100-500 people or so It's just makes me sad, when other people call you lazy or uninspired when you work hard on something you love. Please, think of those people. They're really trying to create something amazing. Calling them like that is the worst thing you can make. A-frickin'-men People have been crapping on Bioware for "clearly not caring about quality!" ever since the internet had a goddamn meltdown over ME3, and it always struck me as needlessly cruel even back then. Acknowledge the flaws, sure, be honest about your opinion, even. But do people really need to constantly toll the bell for Bioware and moan about how little they care, how much they've changed, how far they've fallen - whatever. Like, if people in Bioware are having a hard time with morale, with passion: who the hell can blame them? The internet has - quite callously - been using them as a punching bag for the better part of a decade. Exhibit A: Hell, this very thread. "Can a game that no one's seen yet and certainly no one's played ever even HOPE to come CLOSE to the greatness of XYZ studio?" People have been writing DA4 off before it ever even existed. Wouldn't you feel pretty demoralized by that?
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Post by Sartoz on Jan 19, 2020 7:46:06 GMT
People have been crapping on Bioware for "clearly not caring about quality!" ever since the internet had a goddamn meltdown over ME3, and it always struck me as needlessly cruel even back then. Acknowledge the flaws, sure, be honest about your opinion, even. But do people really need to constantly toll the bell for Bioware and moan about how little they care, how much they've changed, how far they've fallen - whatever. Like, if people in Bioware are having a hard time with morale, with passion: who the hell can blame them? The internet has - quite callously - been using them as a punching bag for the better part of a decade. Exhibit A: Hell, this very thread. "Can a game that no one's seen yet and certainly no one's played ever even HOPE to come CLOSE to the greatness of XYZ studio?" People have been writing DA4 off before it ever even existed. Wouldn't you feel pretty demoralized by that?
Truth exposed is crapping on Bio? That's a new one.
Do you believe in the concept of "alternate facts?" or the old Dragnet meme "just the facts m'am"?
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Post by Cyberstrike on Jan 19, 2020 17:12:23 GMT
People have been crapping on Bioware for "clearly not caring about quality!" ever since the internet had a goddamn meltdown over ME3, and it always struck me as needlessly cruel even back then. Acknowledge the flaws, sure, be honest about your opinion, even. But do people really need to constantly toll the bell for Bioware and moan about how little they care, how much they've changed, how far they've fallen - whatever. Like, if people in Bioware are having a hard time with morale, with passion: who the hell can blame them? The internet has - quite callously - been using them as a punching bag for the better part of a decade. Exhibit A: Hell, this very thread. "Can a game that no one's seen yet and certainly no one's played ever even HOPE to come CLOSE to the greatness of XYZ studio?" People have been writing DA4 off before it ever even existed. Wouldn't you feel pretty demoralized by that?
Truth exposed is crapping on Bio? That's a new one.
Do you believe in the concept of "alternate facts?" or the old Dragnet meme "just the facts m'am"?
Exposing truth is one thing, but judging a game that has only had 1 minute teaser trailer is not "exposing the truth" it's called expressing an OPINION which is NOT a fact and never will be. If you think that DA4 will suck no matter how many "facts" you and others can try to use to back up your opinion it's still that: an OPINION. Until DA4 is released and played by the players/gamers/fans/critics (or whatever people like you want to be called) can it be determined to be a success or a failure.
Wishing that BioWare would go out of business and just shitting on the people who are making the game like the concept artists, writers, devs, animators, programmers, etc it is just evil to the people who work under a shit ton of stress for no good reason. Now if you want to criticize people running BioWare, like Casey Hudson for example, who is more or less is running the company for EA, that is fine with me, as long you don't threaten his life or his family I don't care, but when you talk shit about the people in the trenches making the fucking game that is just fucking evil. I mean Jesus fucking Christ on a stick even Jim Sterling, who doesn't have no great love for BioWare, even he doesn't go after them he goes after the management and executives. Or in simple terms like Sera from DAI he punches up at the powerful and not down at the powerless.
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Post by Deleted on Jan 19, 2020 18:58:45 GMT
“Can DA4 even compete in today’s quality of games?” What, you mean like Fallout 76? Or Ghost Recon: Breakpoint? Or WWE 2K20?
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