Heimdall
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Post by Heimdall on May 6, 2020 13:03:47 GMT
I should hope Bioware have a good idea of what their game is going to be by now. Silence just generates suspicion at this point. Particularly since it's been three years since we've heard anything about a game. We did get that teaser in... it was 2018 right? So it’s been 1.5 years since we heard anything about DA.
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Post by ClarkKent on May 6, 2020 15:14:42 GMT
I should hope Bioware have a good idea of what their game is going to be by now. No doubt they have a good idea of what they want their game to be. But what they want it to be at this stage of development, and what it'll actually be 2.5 years down the line... ME:A was originally supposed to be BioWare's AAA No Man's Sky with hundreds of procedurally-generated worlds and the game revolved around that. When that didn't pan out, the only things left were Ryder, SAM, traveling to Andromeda, and Meridian. Everything else was written in the last 2 years of development. Early Anthem was really a different game, and it changed more than once IIRC. You were originally supposed to be from Earth crash-landing on an alien world, and your goal was to see how long your team could survive outside your base. You were supposed to be lowest form of life there, with giant monsters running around, while you had a more NASA-like space suit, and the game had a different concept and aesthetic overall. And again, the game that we got only came together in the proverbial 11th hour. DA4 has already been rebooted once, and has largely been on the backburner while ME:A and Anthem were being made. I know they were ramping up last year after Anthem launched, and I'm sure it's a decent size team now, but there's Anthem 2.0 in the works as well. Star Wars maintenance too. Yeah, we can certainly hope that all the systems they plan to use were worked out in pre-production, that they have a rock-solid plan, and a feasible scope. But you never know what curve-ball(s) development might throw at you. Yes, Andromeda's development was turbulent to say the least and as a result the game was a massive cock up. Anthem too had developmental issues and it was also a cock up. I don't think anyone's asking for a 20 minute walk through. We just want want some reassurance that Bioware have actually learned from their mistakes.
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Post by The Elder King on May 6, 2020 16:03:56 GMT
No doubt they have a good idea of what they want their game to be. But what they want it to be at this stage of development, and what it'll actually be 2.5 years down the line... ME:A was originally supposed to be BioWare's AAA No Man's Sky with hundreds of procedurally-generated worlds and the game revolved around that. When that didn't pan out, the only things left were Ryder, SAM, traveling to Andromeda, and Meridian. Everything else was written in the last 2 years of development. Early Anthem was really a different game, and it changed more than once IIRC. You were originally supposed to be from Earth crash-landing on an alien world, and your goal was to see how long your team could survive outside your base. You were supposed to be lowest form of life there, with giant monsters running around, while you had a more NASA-like space suit, and the game had a different concept and aesthetic overall. And again, the game that we got only came together in the proverbial 11th hour. DA4 has already been rebooted once, and has largely been on the backburner while ME:A and Anthem were being made. I know they were ramping up last year after Anthem launched, and I'm sure it's a decent size team now, but there's Anthem 2.0 in the works as well. Star Wars maintenance too. Yeah, we can certainly hope that all the systems they plan to use were worked out in pre-production, that they have a rock-solid plan, and a feasible scope. But you never know what curve-ball(s) development might throw at you. Yes, Andromeda's development was turbulent to say the least and as a result the game was a massive cock up. Anthem too had developmental issues and it was also a cock up. I don't think anyone's asking for a 20 minute walk through. We just want want some reassurance that Bioware have actually learned from their mistakes. I don't think we'd learn that from a trailer, though. Even if they'd show a proper one this summer, and not a teaser or CGI, it wouldn't have confirmation on their approach, and whatever improvement there could've been from the previous games/development.
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Post by ClarkKent on May 6, 2020 16:24:37 GMT
Yes, Andromeda's development was turbulent to say the least and as a result the game was a massive cock up. Anthem too had developmental issues and it was also a cock up. I don't think anyone's asking for a 20 minute walk through. We just want want some reassurance that Bioware have actually learned from their mistakes. I don't think we'd learn that from a trailer, though. Even if they'd show a proper one this summer, and not a teaser or CGI, it wouldn't have confirmation on their approach, and whatever improvement there could've been from the previous games/development. It would show quite a lot. A story trailer shows that they have a overarching focus in mind that they're committed to working towards. Things will change - sure but at this point they should have the foundation of the game decided upon by now. That might not be the case but that's hardly a good thing.
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Post by Sanunes on May 6, 2020 16:37:00 GMT
I don't think we'd learn that from a trailer, though. Even if they'd show a proper one this summer, and not a teaser or CGI, it wouldn't have confirmation on their approach, and whatever improvement there could've been from the previous games/development. It would show quite a lot. A story trailer shows that they have a overarching focus in mind that they're committed to working towards. Things will change - sure but at this point they should have the foundation of the game decided upon by now. That might not be the case but that's hardly a good thing. The probably do have the foundation figured out, but that doesn't mean it exists in some fashion to give a good first impression. Do you really want BioWare to have their animators making a new video just to demonstrate what you want now or have them working on the game so things like "my face is tired" doesn't happen because the animators spent weeks if not more making some video to try and give people a taste?
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Post by Hrungr on May 6, 2020 16:47:19 GMT
No doubt they have a good idea of what they want their game to be. But what they want it to be at this stage of development, and what it'll actually be 2.5 years down the line... ME:A was originally supposed to be BioWare's AAA No Man's Sky with hundreds of procedurally-generated worlds and the game revolved around that. When that didn't pan out, the only things left were Ryder, SAM, traveling to Andromeda, and Meridian. Everything else was written in the last 2 years of development. Early Anthem was really a different game, and it changed more than once IIRC. You were originally supposed to be from Earth crash-landing on an alien world, and your goal was to see how long your team could survive outside your base. You were supposed to be lowest form of life there, with giant monsters running around, while you had a more NASA-like space suit, and the game had a different concept and aesthetic overall. And again, the game that we got only came together in the proverbial 11th hour. DA4 has already been rebooted once, and has largely been on the backburner while ME:A and Anthem were being made. I know they were ramping up last year after Anthem launched, and I'm sure it's a decent size team now, but there's Anthem 2.0 in the works as well. Star Wars maintenance too. Yeah, we can certainly hope that all the systems they plan to use were worked out in pre-production, that they have a rock-solid plan, and a feasible scope. But you never know what curve-ball(s) development might throw at you. Yes, Andromeda's development was turbulent to say the least and as a result the game was a massive cock up. Anthem too had developmental issues and it was also a cock up. I don't think anyone's asking for a 20 minute walk through. We just want want some reassurance that Bioware have actually learned from their mistakes. You would never get that though short of a... Jason Schreier post-mortem. Whatever BW puts out is obviously going to show the process in the best possible light. We already know Dragon Age is in the works. Tevinter. Solas. They could do a Dev Diary, sure, but there's no point in showing anything other than Devs hunkered over their desks right now.
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Post by The Elder King on May 6, 2020 16:47:40 GMT
I don't think we'd learn that from a trailer, though. Even if they'd show a proper one this summer, and not a teaser or CGI, it wouldn't have confirmation on their approach, and whatever improvement there could've been from the previous games/development. It would show quite a lot. A story trailer shows that they have a overarching focus in mind that they're committed to working towards. Things will change - sure but at this point they should have the foundation of the game decided upon by now. That might not be the case but that's hardly a good thing. Yes, a story trailer would and stabilize the overall idea/focus of the main plot, and other elements, in the eye of the fans and critic, but I don't think it'd help in regards of your point..unless you're talking simply about not doing what they did with MEA, for example, and the shift from the original idea of a NMS kind of game to what we had. In that case, yes, having a story trailer would that isn't as vague as The Fires Above trailer or the first MEA trailer, would help. Other then that, it might help in regards of knowing the protagonist, as for some it's a dealbreaker this time around, but it wouldn't help in regards of knowing their improvments about the quality of the main plot, the side quests, the gameplay, and other features.
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Post by ClarkKent on May 6, 2020 19:47:30 GMT
It would show quite a lot. A story trailer shows that they have a overarching focus in mind that they're committed to working towards. Things will change - sure but at this point they should have the foundation of the game decided upon by now. That might not be the case but that's hardly a good thing. The probably do have the foundation figured out, but that doesn't mean it exists in some fashion to give a good first impression. Do you really want BioWare to have their animators making a new video just to demonstrate what you want now or have them working on the game so things like "my face is tired" doesn't happen because the animators spent weeks if not more making some video to try and give people a taste? If they can't pull together enough components to make a trailer then I'd say it's highly likely that 'my face is tired' is going to be a reality. Like I said, the trailer doesn't have to be long and could even be CGI - Bioware just need to show they have a committed vision of the game.
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Post by Sanunes on May 6, 2020 20:00:25 GMT
The probably do have the foundation figured out, but that doesn't mean it exists in some fashion to give a good first impression. Do you really want BioWare to have their animators making a new video just to demonstrate what you want now or have them working on the game so things like "my face is tired" doesn't happen because the animators spent weeks if not more making some video to try and give people a taste? If they can't pull together enough components to make a trailer then I'd say it's highly likely that 'my face is tired' is going to be a reality. Like I said, the trailer doesn't have to be long and could even be CGI - Bioware just need to show they have a committed vision of the game. The way I have understood different articles is that until you get to the final year of development you really don't have anything that is finalized because the cascade of changes means you can waste a lot of time on content that needs to be changed because it doesn't work or gets cut because of other problems in development. I just cannot see anything would be in a state that players outside of developers would consider acceptable. As far as CGI that means it would not give you anything you want for its designed based on next to nothing and just gives flash.
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Post by Hrungr on May 6, 2020 20:37:01 GMT
FYI: VentureBeat claims we're going to see a MET remake:venturebeat.com/2020/05/05/ea-14-new-games/Oh, and that HD remake of an EA game is the Mass Effect Trilogy. Just don’t expect that to also launch on Switch — at least not at first.- I'm assuming they meant remaster, and not remake. And I'm assuming it was outsourced as well.
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Post by Hanako Ikezawa on May 6, 2020 20:39:51 GMT
Now is it an actual remake or just a remaster?
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Post by Hrungr on May 6, 2020 20:56:22 GMT
Now is it an actual remake or just a remaster? Has to be a remaster. A remake would take years, and I'm sure if they were to go that route, they'd do it "in-house".
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Post by cuthbertbeckett on May 6, 2020 21:13:13 GMT
FYI: VentureBeat claims we're going to see a MET remake:venturebeat.com/2020/05/05/ea-14-new-games/Oh, and that HD remake of an EA game is the Mass Effect Trilogy. Just don’t expect that to also launch on Switch — at least not at first.- I'm assuming they meant remaster, and not remake. And I'm assuming it was outsourced as well. Okay i want to believe it but i doubt it. My question how credible is the author Jeff Grubb? Second ifs true well i could imagine that Mass Effect 1 get a sort of remake but Mass Effect 2 and Mass Effect 3 would clearly be just remastered. Lets hope that all DLCs are in the package (yeah i want the meh Pinnacle Station DLC) and of course Mass Effect 3 MP.
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Post by Hrungr on May 6, 2020 21:23:37 GMT
FYI: VentureBeat claims we're going to see a MET remake:venturebeat.com/2020/05/05/ea-14-new-games/Oh, and that HD remake of an EA game is the Mass Effect Trilogy. Just don’t expect that to also launch on Switch — at least not at first.- I'm assuming they meant remaster, and not remake. And I'm assuming it was outsourced as well. Okay i want to believe it but i doubt it. My question how credible is the author Jeff Grubb? I don't follow VB that closely, so I'm not sure, but I don't get the impression they're one of the more dubious sites (they have an ethics policy!). But I'll definitely keep an eye out to see if anyone else backs this up.
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Post by smilesja on May 6, 2020 21:30:46 GMT
Okay i want to believe it but i doubt it. My question how credible is the author Jeff Grubb? I don't follow VB that closely, so I'm not sure, but I don't get the impression they're one of the more dubious sites (they have an ethics policy!). But I'll definitely keep an eye out to see if anyone else backs this up. "Ethics" policy:
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Post by Hrungr on May 6, 2020 21:35:32 GMT
Okay, remaster it is... (... assuming it's true.)
Parenegade @parenegadegg @jeffgrubb Remake and Remaster are very different words Jeff...
Jeff Grubb @jeffgrubb I know. I'll fix it when I get home.
Yes, I should've used "remaster."
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Post by The Elder King on May 6, 2020 22:12:33 GMT
The probably do have the foundation figured out, but that doesn't mean it exists in some fashion to give a good first impression. Do you really want BioWare to have their animators making a new video just to demonstrate what you want now or have them working on the game so things like "my face is tired" doesn't happen because the animators spent weeks if not more making some video to try and give people a taste? If they can't pull together enough components to make a trailer then I'd say it's highly likely that 'my face is tired' is going to be a reality. Like I said, the trailer doesn't have to be long and could even be CGI - Bioware just need to show they have a committed vision of the game. How so? Assassin Creed Valhalla was revealed with a CGI trailer, and the game is likely mostly done, given that it’ll be released this year. A lot of games are formally announced with a CGI trailer, and then have weeks/months where they won’t show a full gameplay of how the game looks, if the announcement is made years before the release. Given that DA4 isn’t going to be released until 2022, it’s reasonable that the same will happen for it too. Granted, what you said could happen and BioWare could be having problems, but the announcement trailer isn’t going to be decisive about that, either way. It’s different if, as with MEA, the closer it gets to release, we still won’t get enough footage...but even then, development problems could happen even if you show a lot. DAI had lots of development problems, but in the year of the release BioWare shown a lot of footage, a lot more then with Andromeda.
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Post by Sanunes on May 6, 2020 22:41:20 GMT
If they can't pull together enough components to make a trailer then I'd say it's highly likely that 'my face is tired' is going to be a reality. Like I said, the trailer doesn't have to be long and could even be CGI - Bioware just need to show they have a committed vision of the game. How so? Assassin Creed Valhalla was revealed with a CGI trailer, and the game is likely mostly done, given that it’ll be released this year. A lot of games are formally announced with a CGI trailer, and then have weeks/months where they won’t show a full gameplay of how the game looks, if the announcement is made years before the release. Given that DA4 isn’t going to be released until 2022, it’s reasonable that the same will happen for it too. Granted, what you said could happen and BioWare could be having problems, but the announcement trailer isn’t going to be decisive about that, either way. It’s different if, as with MEA, the closer it gets to release, we still won’t get enough footage...but even then, development problems could happen even if you show a lot. DAI had lots of development problems, but in the year of the release BioWare shown a lot of footage, a lot more then with Andromeda. Inquisition in my opinion is why they showed less with Andromeda. The whiny storm that surrounded the release because of things that were mentioned or shown in the videos weren't there so people felt that BioWare "lied" / "misled" them. So BioWare is preventing that by not showing anything until its going to be in the game which means waiting until just before certification for that is when they are generally done adding or removing things from the game. Don't forget there was that entitled gamer that filed a FCC complaint against BioWare because of Mass Effect 3 as well so to prevent it potentially being seen to violate something the best way to not get caught is not to preview anything. That is what I have noticed at least the more temper tantrums about BioWare and how their game doesn't match up with previews the longer it takes before they start talking about a game. Edit: I first noticed this after BioWare showed the opening cinematic for Mass Effect 2 and the storm around "how BioWare ruined the game" because story bits were shown, I think that was the last time a video like that was shown long before release.
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Post by Sanunes on May 6, 2020 22:43:37 GMT
Okay i want to believe it but i doubt it. My question how credible is the author Jeff Grubb? I don't follow VB that closely, so I'm not sure, but I don't get the impression they're one of the more dubious sites (they have an ethics policy!). But I'll definitely keep an eye out to see if anyone else backs this up. Being honest anytime there is going to be a preview for anything EA related someone makes an article about how there is going to be something with the original trilogy of Mass Effect. Edit: Just did a little digging and from everything I can see its just wishful thinking again because its all based on that EA has four upcoming games that are still left as "untitled".
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Post by river82 on May 7, 2020 0:08:58 GMT
I don't follow VB that closely, so I'm not sure, but I don't get the impression they're one of the more dubious sites (they have an ethics policy!). But I'll definitely keep an eye out to see if anyone else backs this up. Being honest anytime there is going to be a preview for anything EA related someone makes an article about how there is going to be something with the original trilogy of Mass Effect. Edit: Just did a little digging and from everything I can see its just wishful thinking again because its all based on that EA has four upcoming games that are still left as "untitled". People have been excited for a Mass Effect trilogy remaster since EA tweeted last year that they would be remastering fan favourites. Rumours resurfaced again when Bioware started tweeting about ME trilogy stuff. Which means a couple of things, it means an eventual remaster wouldn't be surprising and actually makes a good amount of business sense, and it also means game journalists could take these rumours and just run with it. We'll see I suppose.
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theelderking
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Post by The Elder King on May 7, 2020 0:28:50 GMT
How so? Assassin Creed Valhalla was revealed with a CGI trailer, and the game is likely mostly done, given that it’ll be released this year. A lot of games are formally announced with a CGI trailer, and then have weeks/months where they won’t show a full gameplay of how the game looks, if the announcement is made years before the release. Given that DA4 isn’t going to be released until 2022, it’s reasonable that the same will happen for it too. Granted, what you said could happen and BioWare could be having problems, but the announcement trailer isn’t going to be decisive about that, either way. It’s different if, as with MEA, the closer it gets to release, we still won’t get enough footage...but even then, development problems could happen even if you show a lot. DAI had lots of development problems, but in the year of the release BioWare shown a lot of footage, a lot more then with Andromeda. Inquisition in my opinion is why they showed less with Andromeda. The whiny storm that surrounded the release because of things that were mentioned or shown in the videos weren't there so people felt that BioWare "lied" / "misled" them. So BioWare is preventing that by not showing anything until its going to be in the game which means waiting until just before certification for that is when they are generally done adding or removing things from the game. Don't forget there was that entitled gamer that filed a FCC complaint against BioWare because of Mass Effect 3 as well so to prevent it potentially being seen to violate something the best way to not get caught is not to preview anything. That is what I have noticed at least the more temper tantrums about BioWare and how their game doesn't match up with previews the longer it takes before they start talking about a game. Edit: I first noticed this after BioWare showed the opening cinematic for Mass Effect 2 and the storm around "how BioWare ruined the game" because story bits were shown, I think that was the last time a video like that was shown long before release. Showing less then what they did with DAI in the end is fine. The way Andromeda was marketed went beyond that, in my opinion. People were already saying that it was weird during development, and what we know now about the development of that game, makes it clear to me that they didn't show more, and for a long time almost anything, because they likely didn't have much to show until the end. There are plenty of ways of showing gameplay without spoiling stuff, in my opinion. Something of a balance between Andromeda and Inquisition would work.
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Post by river82 on May 7, 2020 0:31:02 GMT
and what we know now about the development of that game, makes it clear to me that they didn't show more, and for a long time almost anything, because they likely didn't have much to show until the end. That's the impression I get as well.
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Sanunes
N6
Just a flip of the coin.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Sanunes
Just a flip of the coin.
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sanunes
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition
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Post by Sanunes on May 7, 2020 0:42:29 GMT
Being honest anytime there is going to be a preview for anything EA related someone makes an article about how there is going to be something with the original trilogy of Mass Effect. Edit: Just did a little digging and from everything I can see its just wishful thinking again because its all based on that EA has four upcoming games that are still left as "untitled". People have been excited for a Mass Effect trilogy remaster since EA tweeted last year that they would be remastering fan favourites. Rumours resurfaced again when Bioware started tweeting about ME trilogy stuff. Which means a couple of things, it means an eventual remaster wouldn't be surprising and actually makes a good amount of business sense, and it also means game journalists could take these rumours and just run with it. We'll see I suppose. People have always been excited for a potential remaster, but I just wonder how many people that really is. The internet I find no matter what side of the argument you are on to be skewed. I can see the remaster being done on the cheaper side of things by outsourcing and then being digital only, but would that give people who are wanting it what they are asking for. I know PlayStation players just want a copy on their current generation of hardware, but that is only a portion of the playerbase and no matter what they do there will be the headlines of "BioWare disappoints yet again due to not....".
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Post by river82 on May 7, 2020 0:52:17 GMT
I can see the remaster being done on the cheaper side of things by outsourcing and then being digital only, but would that give people who are wanting it what they are asking for. I know PlayStation players just want a copy on their current generation of hardware, but that is only a portion of the playerbase and no matter what they do there will be the headlines of "BioWare disappoints yet again due to not....". A remaster is just a technical upgrade of a game. Visual upgrades, sound upgrades, that kind of thing. The most meaningful remasters are the ones bringing games from standard definition to high definition because PS2 games for example are almost impossible to see on a HD TV without giving someone migraines. A remake is where things get murky, it could be a partial remake of the game like Persona 5, or it could be almost a completely new game like FF7. Nobody really knows until the company specifies. If Bioware advertises a remaster then the community should know pretty much what to expect. If they don't the fault is really with them for not knowing what the word entails. Which is why Jeff's stuff up with the article was really annoying. There are some words to stuff up and there's words which give their audience the wrong idea, JEFF. What are you doing, JEFF. OMG JEEEEEEEFFFFFFFFFF!!!!!!!!!!
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giantambushbeetle
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Mass Effect Andromeda
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Post by Giant Ambush Beetle on May 7, 2020 1:07:54 GMT
- I'm assuming they meant remaster, and not remake. And I'm assuming it was outsourced as well.Well, that would actually be a good thing.
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