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Post by Son of Dorn on May 21, 2020 18:26:37 GMT
BATARIAN companion is what we need. We've killed enough already. We deserve one ! We need them in order to kill them. That is their only purpose. Give the word and I'll have a strike force of Astartes lay waste to their homeworld. 😈
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Highwayman667
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"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on May 21, 2020 23:33:42 GMT
We need them in order to kill them. That is their only purpose. Give the word and I'll have a strike force of Astartes lay waste to their homeworld. 😈 Over my dead Ordo Hereticus !
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Post by Son of Dorn on May 23, 2020 3:08:18 GMT
Give the word and I'll have a strike force of Astartes lay waste to their homeworld. 😈 Over my dead Ordo Hereticus ! Robbie G says otherwise. 😝
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Post by BamBam the Destroyer on May 23, 2020 15:49:28 GMT
I've always thought it would be a cool idea to have a Volus crew member play a similar role to the 'Alliance Requisitions Officer' in Mass Effect 1. He could be the guy that arranges links between our ship and the shops we visit on planets. No, full squad mate. They rocked in ME3MP. Indeed! Next Mass Effect squad will be: 2 obligatory humans at start 1 obligatory turian 1 obligatory Krogan 1 quarian 1 asari Batarian Day 1 DLC character Volus Day 1 DLC character Hanar Month 6 DLC character
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Post by ClarkKent on May 23, 2020 16:20:07 GMT
No, full squad mate. They rocked in ME3MP. Indeed! Next Mass Effect squad will be: 2 obligatory humans at start 1 obligatory turian 1 obligatory Krogan 1 quarian 1 asari Batarian Day 1 DLC character Volus Day 1 DLC character Hanar Month 6 DLC character Thanks, I hate it.
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Post by Deleted on May 24, 2020 4:32:02 GMT
It's a thought that hit me as I was playing Andromeda. In the OG trilogy I almost always took a Krogan squad mate with me if I could, but, in Andromeda, I've found myself indifferent towards whatever Drack has to say or do. Now some might blame the quality of the writing that went into Drack but I'd say it's part of a much larger issue - we've kinda explored all there is to explore with Krogan. I was on Kadara and I was thinking 'oh another gruff Krogan merc - this is new and exciting'. The Krogan, out of the big four aliens in the series, have undoubtedly received the lion share of focus, and I'm just about ready for them to take a backseat role in the next hypothetical Mass Effect game. Maybe bring in another 'heavy' species for variety or expand an existing one like the Batarians. when I read the thread title, my reaction was "oh hell no"- being "bored of Krogan" is heresy! But if we got a Batarian squadmate instead? I think I could live with that. Drack did feel a bit like a retread, like just an older grumpier Wrex. Not that there's anything wrong with that (Wrex is awesome), but it isn't exactly novel at this point either. I like Krogan as much as the next guy, but they definitely have a bunch of other species that they haven't explored much at all (Batarians, Hanar, Elcor, etc) and that would help fill out the ME universe if they did. That said, the Krogan genophage storyline was always an interesting one for me (and one of my favorite sequences in ME3), so if they do return to the Milky Way in a future Mass Effect title I hope they'll take up the Krogan's post-Reaper/genophage future (assuming curing the genophage was deemed canonical, which would be fine by me since that's what I always choose), even if we don't have a Krogan squadmate.
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Post by sandwichtern on May 24, 2020 9:04:33 GMT
What a fun thread! Despite actually liking Drack the most out of the three krogan, I, too, would welcome benching one or two of our "regular" squadmate races and bringing in the lesser known ones: As others before me have said, having a batarian as a squadmate could prove to be interesting. An angle I'd like the writers to approach a batarian character would be having a batarian squadmate who has lost one or two of their eyes - perhaps removed by a vindictive enemy, given the stigma the act carries and how heinous it is considered according to their religious beliefs. As batarians have two pairs of eyes, it could be an easy way explore the possible different functions the eyes serve for batarians - both physically and culturally. Additionally, this approach would have the extra benefit of helping me focus to just one pair of their eyes when interacting with a batarian. Personally I'm not sold to the redesign of the shape of batarians' face (the shape makes me think of a Dickensian villain with muttonchops - not that the older version was much better: they had weak chins) so I hope Bioware will keep fine-tuning them. If given a choice between a hanar and a volus when choosing a squadmate who will also participate in combat, my personal choice would be a hanar. Given the physical limitations of the two races, I think this type of character would work best by having them be a biotic and a powerful one at that. I know some players may already be tired of Blasto and the jokes associated with him, but personally I'd be interested meeting an outwardly mild mannered and wealthy hanar diplomat (with a better universal translator than what the hanar usually have - no more this 'this one' nonsense) who turned out to be a ex-spy, having worked for the council, and the original inspiration for Blasto. So basically, instead of a 'Dirty Harry' hanar, give me a 'James Bond' one. (If we ended up with a volus squadmate, I think the most interesting thing to do with them would be to put our character in their position: to have our character land on a planet where they needed wear heavy gear where as the volus could move relatively unencumbered, but I think the laws of physics make that a pretty difficult request to fulfill.) My 'pie in the sky,' they're never going to do it, would be to have a vorcha squadmate (who, even more than a hanar one, would need a much, much better translator). Having a squadmate who can regrow a lost limb and heal from serious injuries would open some dramatic storytelling avenues I wouldn't mind seeing explored. I think the problem lies in the real world implications of having only asari-raised vorcha beat their aggressive tendecies, given Canada's history.
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Go Team!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by sjsharp2010 on May 24, 2020 11:00:33 GMT
I've been very pleased with the two we've gotten, Wrex and Drack, Grunt - well last time I didnt wake it up and few times before. I'd rather take Kesh in MEA2 as a team mate, never can have enough krogan engineers in the team Can never have too man yheavy hitters
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N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Highwayman667 on May 25, 2020 15:18:00 GMT
I've been very pleased with the two we've gotten, Wrex and Drack, Grunt - well last time I didnt wake it up and few times before. I'd rather take Kesh in MEA2 as a team mate, never can have enough krogan engineers in the team Can never have too man yheavy hitters Never indeed We should probably explore other types of krogans though. Not every single member of the species has to be a mercenary, warlord or warrior of some kind.
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Post by NotN7 on May 25, 2020 17:02:54 GMT
I can never get tired of the Krogan now that they have been cured in the Milky Way and that they have adapted in Andromeda all the back story crap is done so lets (that was getting to me ) be done with the bigotries and treat them as members of the universe.
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N7
Go Team!
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Posts: 10,669 Likes: 18,574
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Post by sjsharp2010 on May 25, 2020 17:52:32 GMT
Can never have too man yheavy hitters Never indeed We should probably explore other types of krogans though. Not every single member of the species has to be a mercenary, warlord or warrior of some kind. Mos to fthe ones thatleave Tuchanka generally aer though I think as I believe Wrex says this himself unless they'er merc or warrior most stick to Tuchanka. Certasinly I think the females and children do at least anyway
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Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 722
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Post by Highwayman667 on May 25, 2020 18:06:31 GMT
Never indeed We should probably explore other types of krogans though. Not every single member of the species has to be a mercenary, warlord or warrior of some kind. Mos to fthe ones thatleave Tuchanka generally aer though I think as I believe Wrex says this himself unless they'er merc or warrior most stick to Tuchanka. Certasinly I think the females and children do at least anyway Well most were mercs and warriors because of the genophage. I haven't played Andromeda but if that issue has been somewhat left behind then it could be reasonable that we'd see krogans in different professions and jobs that aren't necessarily of the "warring" type. Sort of like the krogan scientist in Urdnot, the guy who just liked to make things explode
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ahglock
N5
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
Origin: ShinobiKillfist
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Post by ahglock on May 26, 2020 23:48:58 GMT
I can never get tired of the Krogan now that they have been cured in the Milky Way and that they have adapted in Andromeda all the back story crap is done so lets (that was getting to me ) be done with the bigotries and treat them as members of the universe. Or now that we see its fixed here in Andormeda we go on a holy crusade and kill them all before a single generation has a chance to reach maturity. The religion you follow that sends you on this crusade is math.
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Post by NotN7 on May 27, 2020 0:40:54 GMT
Mos to fthe ones thatleave Tuchanka generally aer though I think as I believe Wrex says this himself unless they'er merc or warrior most stick to Tuchanka. Certasinly I think the females and children do at least anyway Well most were mercs and warriors because of the genophage. I haven't played Andromeda but if that issue has been somewhat left behind then it could be reasonable that we'd see krogans in different professions and jobs that aren't necessarily of the "warring" type. Sort of like the krogan scientist in Urdnot, the guy who just liked to make things explode Well in Andromeda the Krogan had all that a society needed yes there were merc's and warriors but there were engineers, mechanics gardeners etc.
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Post by NotN7 on May 27, 2020 0:44:22 GMT
I can never get tired of the Krogan now that they have been cured in the Milky Way and that they have adapted in Andromeda all the back story crap is done so lets (that was getting to me ) be done with the bigotries and treat them as members of the universe. Or now that we see its fixed here in Andormeda we go on a holy crusade and kill them all before a single generation has a chance to reach maturity. The religion you follow that sends you on this crusade is math. Lol but at least the Keth doesn't have a chance to really establish a foot hold so all is good at least long after we pass on then who cares what happens
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Post by Son of Dorn on May 27, 2020 0:45:15 GMT
I can never get tired of the Krogan now that they have been cured in the Milky Way and that they have adapted in Andromeda all the back story crap is done so lets (that was getting to me ) be done with the bigotries and treat them as members of the universe. Or now that we see its fixed here in Andormeda we go on a holy crusade and kill them all before a single generation has a chance to reach maturity. The religion you follow that sends you on this crusade is math. I prefer the Imperial Creed myself. "SUFFER NOT THE ALIEN TO LIVE!" 😈😉
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Highwayman667
N3
"In uncertainty, find infinite possibility"
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 522 Likes: 722
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Post by Highwayman667 on May 27, 2020 0:55:25 GMT
Well most were mercs and warriors because of the genophage. I haven't played Andromeda but if that issue has been somewhat left behind then it could be reasonable that we'd see krogans in different professions and jobs that aren't necessarily of the "warring" type. Sort of like the krogan scientist in Urdnot, the guy who just liked to make things explode Well in Andromeda the Krogan had all that a society needed yes there were merc's and warriors but there were engineers, mechanics gardeners etc. Krogan gardeners ? I gotta play Andromeda NOW !
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by ahglock on May 27, 2020 0:56:01 GMT
Or now that we see its fixed here in Andormeda we go on a holy crusade and kill them all before a single generation has a chance to reach maturity. The religion you follow that sends you on this crusade is math. Lol but at least the Keth doesn't have a chance to really establish a foot hold so all is good at least long after we pass on then who cares what happens A lot of people care about what might happen to their kids or grand kids. For humans it might be quite a few generations, Asari would see it themselves. But I don't think anyone wants to think that all their descendants at some point will be wiped out by the Krogan horde. And it actually can happen pretty damn quick depending on how long they reach maturity and start having kids again. Lets say 200 Krogan in total in Andromeda. one generation later that's 100,000, if they limit themselves to one birth cycle. next generation thats, 50,000,000, next 25,000,000,000, next that's 12,000,000,000,000. So 4 generations later it may already be overwhelming the region, twoish more generations and the galaxy is overrun. And if they age fast or just human rate to maturity, you are looking at potentially a hundred years or so. I kind of doubt the Angara want to be pushed off their worlds by the krogan 60 years down the line. I'd expect the Krogan would fix it themselves at some point with heavy birth restrictions but they don't seem the type to fix it while there are still viable planets to conquer even if the current occupants were friendly.
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Post by NotN7 on May 27, 2020 1:00:10 GMT
Well in Andromeda the Krogan had all that a society needed yes there were merc's and warriors but there were engineers, mechanics gardeners etc. Krogan gardeners ? I gotta play Andromeda NOW ! Yes just happens there is a rescue mission to save the Gardner sorry can't remember his name but he does save..... well I'll leave it at that
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Post by NotN7 on May 27, 2020 1:24:29 GMT
Lol but at least the Keth doesn't have a chance to really establish a foot hold so all is good at least long after we pass on then who cares what happens A lot of people care about what might happen to their kids or grand kids. For humans it might be quite a few generations, Asari would see it themselves. But I don't think anyone wants to think that all their descendants at some point will be wiped out by the Krogan horde. And it actually can happen pretty damn quick depending on how long they reach maturity and start having kids again. Lets say 200 Krogan in total in Andromeda. one generation later that's 100,000, if they limit themselves to one birth cycle. next generation thats, 50,000,000, next 25,000,000,000, next that's 12,000,000,000,000. So 4 generations later it may already be overwhelming the region, twoish more generations and the galaxy is overrun. And if they age fast or just human rate to maturity, you are looking at potentially a hundred years or so. I kind of doubt the Angara want to be pushed off their worlds by the krogan 60 years down the line. I'd expect the Krogan would fix it themselves at some point with heavy birth restrictions but they don't seem the type to fix it while there are still viable planets to conquer even if the current occupants were friendly. That is true its hard to say who knows what will happen but then it falls under the category of time will tell (at least to me).
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Post by Vortex13 on Jun 3, 2020 16:53:34 GMT
Yes I am rather bored of the Krogan as well. It's been four games now and BioWare is still telling the same exact story with them.
I figured that with the move to Andromeda that we could finally get to see a different side to the battle toads but no, its just more of what we got in the Milky Way.
What's even more fatiguing about them is that the story BioWare continues to insist on telling is little more than whitewashing their actions and blaming everyone else. Forget that, for the most part, Krogan are raging assholes to the rest of the galaxy and instead focus on shallow caricatures who's one sole defining trait is 'racist against Krogan'.
Honestly, I would like to see the Rachni brought back into the plotline again. Sure there would be folks that decry the lack of choice they have about them, but when has that ever stopped BioWare before? At least with the Rachni you can get a story that has more nuance than 'proud warrior race mistreated by a racist galaxy'; that and you could finally inject some alien alien elements back into the setting.
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Post by Son of Dorn on Jun 3, 2020 18:34:08 GMT
Yes I am rather bored of the Krogan as well. It's been four games now and BioWare is still telling the same exact story with them. I figured that with the move to Andromeda that we could finally get to see a different side to the battle toads but no, its just more of what we got in the Milky Way. What's even more fatiguing about them is that the story BioWare continues to insist on telling is little more than whitewashing their actions and blaming everyone else. Forget that, for the most part, Krogan are raging assholes to the rest of the galaxy and instead focus on shallow caricatures who's one sole defining trait is 'racist against Krogan'. Honestly, I would like to see the Rachni brought back into the plotline again. Sure there would be folks that decry the lack of choice they have about them, but when has that ever stopped BioWare before? At least with the Rachni you can get a story that has more nuance than 'proud warrior race mistreated by a racist galaxy'; that and you could finally inject some alien alien elements back into the setting. Not to mention that the krogan couldn't even defeat a bunch of frog and perverted Xenos who are weak at fighting in a war....
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Post by themikefest on Jun 3, 2020 18:51:59 GMT
I figured that with the move to Andromeda that we could finally get to see a different side to the battle toads but no, its just more of what we got in the Milky Way. Don't forget the game featured one of the most pathetic fights in video game history with the two children, I mean krogan, fighting.
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Post by Son of Dorn on Jun 3, 2020 21:25:44 GMT
I figured that with the move to Andromeda that we could finally get to see a different side to the battle toads but no, its just more of what we got in the Milky Way. Don't forget the game featured one of the most pathetic fights in video game history with the two children, I mean krogan, fighting. *Slips on a pair of Lightning Claws* Let me show these aliens how you do it properly.😈
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Post by NotN7 on Jun 3, 2020 21:46:47 GMT
Yes I am rather bored of the Krogan as well. It's been four games now and BioWare is still telling the same exact story with them. I figured that with the move to Andromeda that we could finally get to see a different side to the battle toads but no, its just more of what we got in the Milky Way. What's even more fatiguing about them is that the story BioWare continues to insist on telling is little more than whitewashing their actions and blaming everyone else. Forget that, for the most part, Krogan are raging assholes to the rest of the galaxy and instead focus on shallow caricatures who's one sole defining trait is 'racist against Krogan'. Honestly, I would like to see the Rachni brought back into the plotline again. Sure there would be folks that decry the lack of choice they have about them, but when has that ever stopped BioWare before? At least with the Rachni you can get a story that has more nuance than 'proud warrior race mistreated by a racist galaxy'; that and you could finally inject some alien alien elements back into the setting. Not to mention that the krogan couldn't even defeat a bunch of frog and perverted Xenos who are weak at fighting in a war.... Ok I'll bite, are we talking game or comic book or a light novel? cause what you have said I don't recall in game and that in concludes codex?
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