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Post by BansheeOwnage on Nov 4, 2016 3:51:13 GMT
It seems incredibly improbable that EA wouldn't tell Bioware to get to work on another game after (or during) DLC development, regardless of it was officially greenlit or not, especially with DA:I's success. I mean, they have to be doing something to get paid, presumably Worst case scenario is that they concentrated on the script before being greenlit, and given they're going to reuse the Frostbite Engine, it shouldn't take nearly as long to make DA4 as DA:I. So it depends if you count "development" as starting when level-designers start making levels, or when the storyboard is being made. Well, I still think 4 years between DA games (which although successful, are nowhere near EA's top-selling games) is simply too long a wait. People lose interest, sales fall. I don't think it will interfere much with ME:A if it releases a year from now anyway. I'm sure they can still sell one or two DLCs for ME:A even with DA4 coming out, especially since most DLC sales will be from hardcore fans and Bioware fans, who'll probably get both. There are several companies who release their games after a long period of time,(example is Oblivion&Skyrim)so i don't think that casual gamers will lose interest in the franchise because of that,most likely the majority of players of the future DA4 will not even know DAI. The Elder Scrolls franchise is huge, so yeah, they're pretty safe when it comes to that, and their games tend to take ages to complete and have mods to extend their lifetimes by a lot. Dragon Age isn't so lucky. I'm not saying it won't sell if the wait is 4 years, but I don't think it will sell as well as it would with a 3-year wait.
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Post by oyabun on Nov 4, 2016 4:40:22 GMT
There are several companies who release their games after a long period of time,(example is Oblivion&Skyrim)so i don't think that casual gamers will lose interest in the franchise because of that,most likely the majority of players of the future DA4 will not even know DAI. The Elder Scrolls franchise is huge, so yeah, they're pretty safe when it comes to that, and their games tend to take ages to complete and have mods to extend their lifetimes by a lot. Dragon Age isn't so lucky. I'm not saying it won't sell if the wait is 4 years, but I don't think it will sell as well as it would with a 3-year wait. Maybe you are right,the elder scrolls do not follow a story either unlike DA ,there is always an huge time skip between one chapter and the other, so there is no loss of interest for the story because there is no story.
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Post by Natashina on Nov 4, 2016 11:32:08 GMT
I have no doubt that a sequel is going to happen for the next Dragon Age game. The game sold well from everything we're privy to. I haven't even played Trespasser yet and I know that DLC is a sequel hook. If it isn't, they make it pretty clear that it's a standalone thing. For example, I'd argue that Legacy was the big sequel hook for DA:I. Cory had a much better fight in DA2 by far, but I digress. My guess is that BioWare isn't going to say anything about Dragon Age until after Mass Effect: Andromeda comes out. It's projected as early next year (March or so) according to a dev that lurks on this site. I wouldn't be surprised if we heard about the next DA game by next summer or fall. If they aim for an early 2018 date, it would have been only 3 1/2 years since DA:I came out. I think that's within a reasonable amount of time. Too soon and we'd get another rushed game with tons of lost potential. Too much later and we'll have a game stuck in Development Hell. I also wouldn't be surprised if we start to hear the DA team drop hints about their next game after N7 Day. Gaider leaving (I'll miss his writing and his characters, but not his behavior on social media) and some of the devs that have come and gone doesn't make me cast doubts on the existence of future DA games. Neither does closing the BioWare forums. The game was successful, and there is still the entire northern part of Thedas to go explore. I can see up to a total of six DA games at least, if not more. YMMV on the quality of any of the DA games of course. Personally, I prefer DA2 over Origins and DA:I over both of them. To each their own though. We're all fans of the DA games to one extent or the other. Maybe not all of the games, but we'd sure be wasting our time in this subforum if we didn't enjoy at least one of them. There will be another DA game and the hair is most likely going to suck. First time I've played DA:I in over a year. Forgot about the awful awful hair without mods. I've been playing it on the console this time around. My elf has it in a bun or one of the two non-mullet/non-shaved short hairstyles. /offtopic
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Post by KaiserShep on Nov 4, 2016 16:23:07 GMT
Is there a Take Hair Back movement yet?
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Post by BansheeOwnage on Nov 5, 2016 7:04:20 GMT
The Elder Scrolls franchise is huge, so yeah, they're pretty safe when it comes to that, and their games tend to take ages to complete and have mods to extend their lifetimes by a lot. Dragon Age isn't so lucky. I'm not saying it won't sell if the wait is 4 years, but I don't think it will sell as well as it would with a 3-year wait. Maybe you are right,the elder scrolls do not follow a story either unlike DA ,there is always an huge time skip between one chapter and the other, so there is no loss of interest for the story because there is no story. That's another good point, actually; TES games have no overarching story. My guess is that BioWare isn't going to say anything about Dragon Age until after Mass Effect: Andromeda comes out. It's projected as early next year (March or so) according to a dev that lurks on this site. I wouldn't be surprised if we heard about the next DA game by next summer or fall. If they aim for an early 2018 date, it would have been only 3 1/2 years since DA:I came out. I think that's within a reasonable amount of time. Too soon and we'd get another rushed game with tons of lost potential. Too much later and we'll have a game stuck in Development Hell. I also wouldn't be surprised if we start to hear the DA team drop hints about their next game after N7 Day. Gaider leaving (I'll miss his writing and his characters, but not his behavior on social media) and some of the devs that have come and gone doesn't make me cast doubts on the existence of future DA games. Neither does closing the BioWare forums. The game was successful, and there is still the entire northern part of Thedas to go explore. I can see up to a total of six DA games at least, if not more. YMMV on the quality of any of the DA games of course. There will be another DA game and the hair is most likely going to suck. First time I've played DA:I in over a year. Forgot about the awful awful hair without mods. I've been playing it on the console this time around. My elf has it in a bun or one of the two non-mullet/non-shaved short hairstyles. /offtopic I agree with your points, including how development time can be too long sometimes, as well as too short, obviously. I feel like in most cases, 3 years is a good median. I also agree about Gaider on both counts. He wrote some of my favourite characters, but I wasn't a fan of his dev-fan interactions. Yeah, lucky you with those hair and outfit mods Needless to say, I really hope the hair won't suck in DA4! Hopefully, ME:A will be an indicator of if they've learned their lesson on that front, especially since it and DA4 will be on the same engine as DA:I. I'll just leave this album here in case you or anyone else wants to be thoroughly reminded of DA:I's infamous hair in all of its shaved, receding, feminine-sideburning glory Is there a Take Hair Back movement yet? I'll be the spearhead! I shall be the voice for all of our concerns, the beacon from which the cleansing light of our righteous cause shall flow! Our path is clear, and I shall venture into the howling dark and fight to the bitter end to ensure we will succeed in our goal! Through me, victory is assured! The people no longer suffer from the indignity of terrible hair-design! ALL SHALL LOVE ME AND DESPAIR!Ahem. I pass the test. I will diminish, and remain BansheeOwnage .
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Post by Ponendus on Nov 5, 2016 22:37:46 GMT
Development time is a tricky thing to predict, and I don't usually use it as a yardstick for the likely quality of a game. The reality is that if they have the vast majority of 'assets' already due to using the same game engine, it would take substantially less time to create the game, without compromising on quality. A very, very high quality game that would normally take 6 years to develop from scratch could conceivably take less than half that time as I understand it.
Having said that, DA2 is a good example of a rushed game, I see that, although if you ignore some of the horror (like recycled areas) its not as bad as everyone likes to say it is.
I think DA4 will be a quick surprise, in other words they will announce it and release within a few months of that announcement (similar to the Fallout 4 approach). However I don't think that announcement will come until after ME:A is released.
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Vive la révolution mages!
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Post by Cantina on Nov 5, 2016 23:08:57 GMT
Development time is a tricky thing to predict, and I don't usually use it as a yardstick for the likely quality of a game. The reality is that if they have the vast majority of 'assets' already due to using the same game engine, it would take substantially less time to create the game, without compromising on quality. A very, very high quality game that would normally take 6 years to develop from scratch could conceivably take less than half that time as I understand it. Having said that, DA2 is a good example of a rushed game, I see that, although if you ignore some of the horror (like recycled areas) its not as bad as everyone likes to say it is. I think DA4 will be a quick surprise, in other words they will announce it and release within a few months of that announcement (similar to the Fallout 4 approach). However I don't think that announcement will come until after ME:A is released. True to that.
I don't play ME but people have said the forth is suppose to be released this spring.
If this is the case then, MEA will be released in 2017 and the rest of that year will be devoted to DLCs and patches.
Thus this leaves 2018 open for a DA4 release. Maybe.
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Post by ddj on Nov 6, 2016 21:14:45 GMT
I suspect that they are working on DA4 given the success of Inquisition. Obviously they had to finish up Mass Effect first. You can bet that Hawke, the Warden and the Inquisitor will not be in it except as cameos. Until the franchise does not make money which is the real bottom line they will continue to produce them. Hopefully they will remain quality over quantity.
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Post by Prince on Nov 6, 2016 21:29:39 GMT
You can bet that Hawke, the Warden and the Inquisitor will not be in it except as cameos. The warden since DA2 is not even a cameo just a codex,I suspect that this will be the same fate of Hawke and the Quiz in DA4.
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Post by BansheeOwnage on Nov 7, 2016 1:54:35 GMT
I suspect that they are working on DA4 given the success of Inquisition. Obviously they had to finish up Mass Effect first. You can bet that Hawke, the Warden and the Inquisitor will not be in it except as cameos. Until the franchise does not make money which is the real bottom line they will continue to produce them. Hopefully they will remain quality over quantity. I guess you're not aware that there is more than one Bioware studio; one (Montreal) is making ME:A while the other (Edmonton) makes DA4. They share the company name, some oversight, and occasionally swap team members, but other than that they are separate studios. You can bet that Hawke, the Warden and the Inquisitor will not be in it except as cameos. The warden since DA2 is not even a cameo just a codex,I suspect that this will be the same fate of Hawke and the Quiz in DA4. The Inquisitor has to at least appear in DA4 given the events of Trespasser...
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Post by dragontartare on Nov 7, 2016 3:19:06 GMT
I suspect that they are working on DA4 given the success of Inquisition. Obviously they had to finish up Mass Effect first. You can bet that Hawke, the Warden and the Inquisitor will not be in it except as cameos. Until the franchise does not make money which is the real bottom line they will continue to produce them. Hopefully they will remain quality over quantity. I guess you're not aware that there is more than one Bioware studio; one (Montreal) is making ME:A while the other (Edmonton) makes DA4. They share the company name, some oversight, and occasionally swap team members, but other than that they are separate studios. The warden since DA2 is not even a cameo just a codex,I suspect that this will be the same fate of Hawke and the Quiz in DA4. The Inquisitor has to at least appear in DA4 given the events of Trespasser... There is a third studio in Austin, which was responsible for...Descent, I think? Not sure what they're working on now.
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Post by doflamingodonquijote on Nov 7, 2016 11:54:57 GMT
They can't do that how can they be able to allow the import of a character like the Inquisitor? This is not Hawke,this character has several race selection and voices and different choices..(well of sorrow,romances,bound with Solas..)...
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Post by midnight tea on Nov 8, 2016 3:32:14 GMT
They can't do that how can they be able to allow the import of a character like the Inquisitor? This is not Hawke,this character has several race selection and voices and different choices..(well of sorrow,romances,bound with Solas..)... What do you mean "how can they be able to import character like the Inquisitor"? Have you forgotten that we have entire DA Keep record to help specify Inkys in specific playthroughs? From name, to gender, class, romance option, who they befriended and what important decisions they've made in DAI. With that kind of feature - and likely a few additional decisions made across DA4, 'importing' Inkys shouldn't be that much of a problem. I mean, even without the DA Keep they were able to import a lot of specific PC's from one game to another. Have you forgotten about fixed protagonist in Mass Effect? They have this thing more or less figured out. And the 'choices' problem is irrelevant ATM, given that we don't know which one of them will actually be relevant and how - same way we never know which choices from previous game will be relevant or not. What is pretty apparent though is that they're not scratching their head right now, not knowing where to go and what to pick, considering that they've been working on a plot long before they even began producing Inquisition.
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Post by napoleon on Nov 8, 2016 5:03:26 GMT
I guess you're not aware that there is more than one Bioware studio; one (Montreal) is making ME:A while the other (Edmonton) makes DA4. They share the company name, some oversight, and occasionally swap team members, but other than that they are separate studios. The Inquisitor has to at least appear in DA4 given the events of Trespasser... There is a third studio in Austin, which was responsible for...Descent, I think? Not sure what they're working on now. Austin is currently dedicated to fucking up SWTOR. No I'm not bitter at all....
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Post by doflamingodonquijote on Nov 8, 2016 5:22:44 GMT
They can't do that how can they be able to allow the import of a character like the Inquisitor? This is not Hawke,this character has several race selection and voices and different choices..(well of sorrow,romances,bound with Solas..)... What do you mean "how can they be able to import character like the Inquisitor"? Have you forgotten that we have entire DA Keep record to help specify Inkys in specific playthroughs? From name, to gender, class, romance option, who they befriended and what important decisions they've made in DAI. With that kind of feature - and likely a few additional decisions made across DA4, 'importing' Inkys shouldn't be that much of a problem. I mean, even without the DA Keep they were able to import a lot of specific PC's from one game to another. Have you forgotten about fixed protagonist in Mass Effect? They have this thing more or less figured out. And the 'choices' problem is irrelevant ATM, given that we don't know which one of them will actually be relevant and how - same way we never know which choices from previous game will be relevant or not. What is pretty apparent though is that they're not scratching their head right now, not knowing where to go and what to pick, considering that they've been working on a plot long before they even began producing Inquisition. I mean that they will never appear in-screen again.
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Twitter Guru
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Post by midnight tea on Nov 8, 2016 5:26:22 GMT
I mean that they will never appear in-screen again. Meaning? I'm unsure what you're trying to say.
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Post by dragontartare on Nov 8, 2016 6:18:14 GMT
There is a third studio in Austin, which was responsible for...Descent, I think? Not sure what they're working on now. Austin is currently dedicated to fucking up SWOTOR. No I'm not bitter at all.... Oh, that's too bad I thought they did a good job with their little section of DAI. I am unfamiliar with SWOTOR, so I'll just take your word for it.
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Post by midnight tea on Nov 8, 2016 7:32:36 GMT
Austin is currently dedicated to fucking up SWOTOR. No I'm not bitter at all.... Oh, that's too bad I thought they did a good job with their little section of DAI. I am unfamiliar with SWOTOR, so I'll just take your word for it. Actually, from what I know, all studios were involved in Mass Effect. We don't know if they're involved with Secret IP or next DA at all, but I sort of predict that they'd be working across all studios on their major titles.
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Post by secretrare on Nov 8, 2016 8:34:01 GMT
Aside from Dorian,Solas the Inquisitor and Calpernia no one else deserve to be in that game,and I will not buy it if i will see the writers pets again.
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Domakir
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I'm a good person, but I don't practice it.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by Domakir on Nov 8, 2016 8:55:36 GMT
Aside from Dorian,Solas the Inquisitor and Calpernia no one else deserve to be in that game,and I will not buy it if i will see the writers pets again. There were already a couple of characters that shouldn't have been in DAI in my opinion, and it would be too much coincidence to see a lot of previous companions or advisors traveling to the same place at the same time. As long as their return makes sense with the main plot at least I won't have a problem with it. For now we just have to wait and see what happens.
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Post by Sartoz on Nov 10, 2016 14:48:03 GMT
╭∩╮(︶︿︶)╭∩╮ Game announcements are usually made about two years before their internal launch date projection (ME:A as an example).
If there is a DA4, I expect an announcement after the launch of ME:A. Failing that, an announcement about their new IP. Failing that, ...... dangerous speculation.
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Nov 10, 2016 15:59:02 GMT
Oh, that's too bad I thought they did a good job with their little section of DAI. I am unfamiliar with SWOTOR, so I'll just take your word for it. Actually, from what I know, all studios were involved in Mass Effect. We don't know if they're involved with Secret IP or next DA at all, but I sort of predict that they'd be working across all studios on their major titles. That's what they do. As understand it, most personnel from the DA team were contributing to MEA or the new IP for awhile. I'm not sure what they're doing now, so it's not very clear where the new DA is in development (For that reason, I think late 2018 might be the earliest we can expect the new DA to be released)
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∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Heimdall on Nov 10, 2016 15:59:55 GMT
╭∩╮(︶︿︶)╭∩╮ Game announcements are usually made about two years before their internal launch date projection (ME:A as an example).
If there is a DA4, I expect an announcement after the launch of ME:A. Failing that, an announcement about their new IP. Failing that, ...... dangerous speculation.
Depends on whether they decide copying the Fallout 4 strategy is a good idea.
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Post by Sartoz on Nov 10, 2016 17:36:09 GMT
╭∩╮(︶︿︶)╭∩╮ Game announcements are usually made about two years before their internal launch date projection (ME:A as an example).
If there is a DA4, I expect an announcement after the launch of ME:A. Failing that, an announcement about their new IP. Failing that, ...... dangerous speculation.
Depends on whether they decide copying the Fallout 4 strategy is a good idea. ,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸ Changing their marketing strategy? Can't see it for DA4. Also, I believe EA financial reports will mention any new game in the works if nothing else to satisfy the cocaine nose jobs of Wall Street.
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Vive la révolution mages!
Games: Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
Posts: 532 Likes: 952
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Dec 12, 2020 23:48:50 GMT
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Cantina
Vive la révolution mages!
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Sept 16, 2016 20:16:02 GMT
September 2016
cantina
Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by Cantina on Nov 10, 2016 20:25:53 GMT
╭∩╮(︶︿︶)╭∩╮ Game announcements are usually made about two years before their internal launch date projection (ME:A as an example).
If there is a DA4, I expect an announcement after the launch of ME:A. Failing that, an announcement about their new IP. Failing that, ...... dangerous speculation.
Depends on whether they decide copying the Fallout 4 strategy is a good idea. Uh..I'm so confused on that statement.
Sorry, I don't play Fallout nor follow whatever crap goes on with it.
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