inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Jan 15, 2017 17:52:25 GMT
I've learned that two of the senior writers at BioWare, most known Jay Watamaniuk, and now Courtney Woods originally were just community managers for the forums. I believe Courtney was even just a regular and very active poster. In an interview she spoke about writing for comics so maybe they both had writing backgrounds, but I can't say.
But something in me tells me it's kind of cheap to hire writers who have to create the characterization and writing of the dialogue in your games right from the community boards where fans interact about fandom. I think Jay wrote a bunch of stuff in the Shadow Broker DLC, Miranda in ME3 and more and Courtney did Descent for DA:I and is working on ME:A.
You have to start somewhere I guess. I also know BioWare hired people who used to mod games. I guess as long as you have the specific credentials they require it's good. I just personally wouldn't want to hire fanboys.
|
|
inherit
∯ Alien Wizard
729
0
Sept 14, 2023 6:08:41 GMT
9,897
Ieldra
4,771
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
25190
6519
|
Post by Ieldra on Jan 15, 2017 18:18:05 GMT
I think it is good to give people a chance regardless of background, if they prove they have some talent. I'd rather promote an in-house talent than hire from outside if that works. Having said that, I wouldn't give important characters to new people. JW didn't write Miranda to my satisfaction, and while a drastically different vision may be the main source of that dissatisfaction, there are flaws in his writing I can only attribute to lack of research and variability of expression.
BTW, JW is a senior writer now? What did he write after Miranda?
|
|
inherit
Psi-Cop
38
0
Feb 21, 2019 15:55:45 GMT
10,231
CrutchCricket
The Emperor Daft Serious
4,577
August 2016
crutchcricket
CrutchCricket
Mass Effect Trilogy
|
Post by CrutchCricket on Jan 15, 2017 19:04:37 GMT
Re: Jay That explains a lot actually. But yeah, there is precedent for fans being hired for things, hell there's even a trope for it. But for video games, most examples I was aware were more tech-oriented (i.e. mods and mod makers being bought/hired by the company and developing professionally). Valve has done that quite a bit in the past. No reason it can't happen for writers or more artistic people either but you don't go and dump core parts of the project on them right away.
|
|
FraQ
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 684 Likes: 1,339
inherit
149
0
1,339
FraQ
684
August 2016
fraq
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by FraQ on Jan 15, 2017 19:10:23 GMT
So basically what your saying is... I should go and sign up on the official NASA forums and post a ton of stuff! Then I'll get to go into space?!
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
2415
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 15, 2017 19:41:20 GMT
So basically what your saying is... I should go and sign up on the official NASA forums and post a ton of stuff! Then I'll get to go into space?! FraQ the general consensus is that you are already in space or at least from it.
|
|
FraQ
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
Posts: 684 Likes: 1,339
inherit
149
0
1,339
FraQ
684
August 2016
fraq
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
|
Post by FraQ on Jan 15, 2017 19:54:48 GMT
FraQ the general consensus is that you are already in space or at least from it. What!? Like I'm an Alien scout from the Planet FraQton in the FraQulon Galaxy or something... Cause that's just crazy talk! I assure you, when the FraQonians invade Earth and eat 3/4th's of your planet's population, I will have had nothing to do with it! P.S. You were on the "Do Not Eat" list but not anymore, Missy!
|
|
inherit
1937
0
1,342
Galactic Runner
Trying to hold all these games!!
1,329
November 2016
galacticrunner
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
GHDX123
|
Post by Galactic Runner on Jan 15, 2017 22:17:39 GMT
I'm also already in space, as you can tell.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1361
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 16, 2017 12:15:08 GMT
|
|
inherit
3
0
13,409
Pearl
optics cuck
3,898
August 2016
pearl
Top
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
FatherOfPearl
FatherOfPearl
7,305
3,002
|
Post by Pearl on Jan 16, 2017 13:08:58 GMT
I don't care. If the people at Bioware think they're qualified for the position, that's good enough for me. If they wind up being great, then there's no issues; if they wind up being awful, well, what were you expecting for someone hired through a fan forum?
|
|
inherit
ღ Twelfth Level Geek
139
0
8,898
Jeremiah12LGeek
Mostly silly, occasionally useful.
2,988
August 2016
jeremiah12thlvlgeek
Bottom
|
Post by Jeremiah12LGeek on Jan 16, 2017 14:03:29 GMT
I would think people interested in working for BioWare would be interested in their products, and therefore as likely as anyone else to be participating in the forum.
As such, it would be odd if none of their hires had ever participated in the community prior to their hiring.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1120
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 17, 2017 22:16:12 GMT
I see no problem with it as long as the person has skills that will add to the game/s. It's better that they show they familiar with the game's storylines and characters.
At least a fan would be more mindful of the continuity of the story. I wouldn't want to see a newbie handle already established characters, many of them are already really well done, but a new set of eyes could help the story along...I guess.
|
|
Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,040 Likes: 35,876
inherit
Little Pumpkin
314
0
35,876
Beerfish
15,040
August 2016
beerfish
https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Beerfish
Beerfish77
|
Post by Beerfish on Jan 17, 2017 22:34:17 GMT
Things have changed a LOT over the years as far as qualifications to be a writer are concerned. When you work for a company you have the ability to branch out and try and go for jobs you really want, not much different than many companies really.
If you show interest in being a writer and suck you are not going to last. LOTSB was very good imo and I think Jay may have had a hand in some of the humor in that one.
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1120
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 17, 2017 23:54:58 GMT
Things have changed a LOT over the years as far as qualifications to be a writer are concerned. When you work for a company you have the ability to branch out and try and go for jobs you really want, not much different than many companies really. If you show interest in being a writer and suck you are not going to last. LOTSB was very good imo and I think Jay may have had a hand in some of the humor in that one. I've never played that, so I'll take your word for it. I'm here because of DA. I can see how writing for a company has it's advantages, but I also know that to be a proper writer you have to be able to dedicate a lot of your time to it, so you have to be 'set up' for it. Same with any other occupation that takes creativity. Interest alone won't make you a good writer, there are many determining factors. Skill, time, materials at your disposal...It's a tough thing to get into. But if the boards can produce a fan who has that, I see no problem with it. As a game player I'm more interested in a good game, with a good story, than I am worried about where they aquired the people they have working on the game...for the most part, anyway.
|
|
inherit
2249
0
705
Treacherous J Slither
939
December 2016
jslither
|
Post by Treacherous J Slither on Jan 18, 2017 12:57:08 GMT
I don't see the problem personally.
I'd take a job as their loremaster in a heartbeat.
|
|
inherit
∯ Alien Wizard
729
0
Sept 14, 2023 6:08:41 GMT
9,897
Ieldra
4,771
August 2016
ieldra
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda
25190
6519
|
Post by Ieldra on Jan 18, 2017 13:32:20 GMT
What I'd like to know - perhaps there are people here who can say something about it - is whether screenwriting is more difficult than writing prose. I'm curious about this since IMO Bioware's writing changed drastically when they started making "cinematic" games and moved away from the more "bookish" approach to dialogue most rpgs had taken until then. Their writing gained emotional intensity, but lost detail and logical cohesion. The net effect was not at all to my liking, since I value detail and logical cohesion much higher than emotional intensity.
Personally, after a few excursions into fanfic I feel confident that I could write a reasonably good novel, with the help of some friends for feedback and a good editor. I mainly lack the necessary discipline for such a long work at the moment - maybe I'll try after I've retired from regular work. Writing a collection of dialogue scenes for a game that make up a coherent story, however, that seems much more difficult, more difficult now, even, than writing prose appeared before I wrote my first piece of fanfic.
Also with regard to detail vs. drama: are TW3's writers simply better than Bioware's since they managed to make good scenes without compromosing logical cohesion or omit detail, or was it just because CDPR had a much bigger budget?
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
1120
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Jan 18, 2017 19:17:57 GMT
What I'd like to know - perhaps there are people here who can say something about it - is whether screenwriting is more difficult than writing prose. I'm curious about this since IMO Bioware's writing changed drastically when they started making "cinematic" games and moved away from the more "bookish" approach to dialogue most rpgs had taken until then. Their writing gained emotional intensity, but lost detail and logical cohesion. The net effect was not at all to my liking, since I value detail and logical cohesion much higher than emotional intensity. Personally, after a few excursions into fanfic I feel confident that I could write a reasonably good novel, with the help of some friends for feedback and a good editor. I mainly lack the necessary discipline for such a long work at the moment - maybe I'll try after I've retired from regular work. Writing a collection of dialogue scenes for a game that make up a coherent story, however, that seems much more difficult, more difficult now, even, than writing prose appeared before I wrote my first piece of fanfic. Also with regard to detail vs. drama: are TW3's writers simply better than Bioware's since they managed to make good scenes without compromosing logical cohesion or omit detail, or was it just because CDPR had a much bigger budget? I found with DA that as the story progressed, the story lost some of it`s cohesion. I do think the characters in DAI were done really well though and many of them had very interesting backstories. I never played TW3 so I can`t make a comparison. I`d love to try my hand at writing too, but I`m not in a situation to try very hard, so I just make suggestions.
|
|