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Post by PapaCharlie9 on Feb 17, 2017 2:56:51 GMT
Nice! I think this will be very popular.
Why is there so much fisheye? FoV setting or just an artifact of the first person?
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Post by Deleted on Feb 17, 2017 4:17:33 GMT
Nice! I think this will be very popular. Why is there so much fisheye? FoV setting or just an artifact of the first person? It is the FOV (90 degrees). Should I set it lower? 90deg is pretty typical for FP shooters so I went with that.
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Post by ergates on Feb 17, 2017 19:09:31 GMT
Tried it, and it's really good - works perfectly.
Unfortunately for me, I'm also using Jerrybullet's Enhanced Camera mod, which provides an over-the-shoulder camera view which is far closed to the one used in DA:O and DA:2. Was hoping that your first person mod, and the enhanced camera would work together, giving the over the shoulder view, but also allowing you to zoom in to first person - but of course your mod overrides the enhanced camera, meaning the camera just goes to the normal vanilla view when not in FPS mode. Reluctantly I decided to stick with the enhanced camera for the time being.
Still great effort.
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Post by Deleted on Feb 17, 2017 20:09:22 GMT
Tried it, and it's really good - works perfectly. Unfortunately for me, I'm also using Jerrybullet's Enhanced Camera mod, which provides an over-the-shoulder camera view which is far closed to the one used in DA:O and DA:2. Was hoping that your first person mod, and the enhanced camera would work together, giving the over the shoulder view, but also allowing you to zoom in to first person - but of course your mod overrides the enhanced camera, meaning the camera just goes to the normal vanilla view when not in FPS mode. Reluctantly I decided to stick with the enhanced camera for the time being. Still great effort. I can make them work together, by mapping the FPS cam to a hotkey or something. Might be worth looking into now that you mention this.
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Post by princessdemeter on Feb 17, 2017 21:13:18 GMT
Can I suggest much much less fisheye for those of us with FP motion issues? Tried to watch the demo video and...instaheadache. Edit: It looks quite neat (having powered thru the vid with my eyes half closed) and I like the ability to transition between the two, but the head bob and FOV are just killers. Maybe an optional version with a lower FOV and no head bob?
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Post by PapaCharlie9 on Feb 17, 2017 21:18:07 GMT
Nice! I think this will be very popular. Why is there so much fisheye? FoV setting or just an artifact of the first person? It is the FOV (90 degrees). Should I set it lower? 90deg is pretty typical for FP shooters so I went with that. I found it pretty distracting in the first part, with a lot of distant landscapes in view. It wasn't quite so bad for the interior shots, except for Solas's room ... whoa, felt like a hallucination sequence in a movie. BTW, I looked up the default FoV for Battlefield 3, another Frostbite engine game but first-persons. It's set to 60. BF4 is 70.
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Post by Deleted on Feb 18, 2017 2:40:03 GMT
Added 50, 60, 70, and 80 FoV download options
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Post by Obsidian Gryphon on Feb 18, 2017 2:48:28 GMT
Wished you talked to somebody because I want to see what it's like. DAI isn't a FP shooter so the original fisheye setting is too much.
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Post by Deleted on Feb 18, 2017 7:49:59 GMT
first person combat anyone
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Post by PapaCharlie9 on Feb 18, 2017 20:05:59 GMT
first person combat anyone Nice! I didn't even recognize the interior. What is that, the Winter Palace? So weird to see it first person. I +1 Obsidian Gryphon 's request for talking to NPCs. Both in and out of cutscene. If you need suggestions, try any merchant in Skyhold for the out of cutscene case, and Skyhold Inner Circle cutscene for the other. Unless your mod is always disabled during cutscenes? In which case just talk to the merchant. Did you add the hotkey to toggle the mode on/off? I'm gonna need that too.
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Post by Deleted on Feb 18, 2017 20:53:41 GMT
first person combat anyone Nice! I didn't even recognize the interior. What is that, the Winter Palace? So weird to see it first person. I +1 Obsidian Gryphon 's request for talking to NPCs. Both in and out of cutscene. If you need suggestions, try any merchant in Skyhold for the out of cutscene case, and Skyhold Inner Circle cutscene for the other. Unless your mod is always disabled during cutscenes? In which case just talk to the merchant. Did you add the hotkey to toggle the mode on/off? I'm gonna need that too. Here's the plan: 1. Make body visible 2. Add hotkey toggle. In other words, you will no longer be able to zoom out into Third Person, but you'll be able to use your favorite TP cam mod alongside this. 3. Fix the random glitching that occurs when jumping in exploration mode
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