roro4066
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Post by roro4066 on Feb 24, 2017 15:49:02 GMT
i will soon enter the frostback bassin with my rogue inquisitor, so i'd like to really understand how this pesky ability works. From what i've already noticed, all hakkonites archers have an ability called "wrath of hakkon" that can kill any party member in 1 hit. I also know that they first need to hit you once to apply that negative effect and that you can dispell it with a mage or a templar, but i don't know WHEN the INSANE damage will proc. So could you please tell me what you know about it guys?
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Post by PapaCharlie9 on Feb 24, 2017 23:02:35 GMT
Was it just Hakkonite Archers? I thought all the Hakkonites had the Hakkon's Wrath trait? Take a hit from any of them and you're in trouble. I got one shotted by the Hakkonite mages, assassins, archers and brusers. It's only the warriors that I seemed to survive, but that's because I flattened them first.
It's partly a debuff of Cold Resistance. Every stack (see below) is -10% cold resistance. But it's more than that. There is either an additional defensive debuff, lowering your armor, or it's an offensive buff for their cold attacks. I'm not sure anyone has confirmed one way or the other. And it stacks, so you can have more than one debuff going at a time, which works as a damage multiplier. It's kind of like Sundered in that way.
In any case, keep an eye on your status icons. I think Hakkon's Wrath is a snowflake. If you see that on your character, run away. Or take a health regen potion or use some kind of defense like Elusive. Or, what I like to do is take a Rift Mage with me and Veilstrike them before they can even aggro. If they can't get up off the ground, they can't hit you. Killing them quickly also helps.
Gearing for a lot of cold resistance also helps, but that only deals with the cold resistance debuff.
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roro4066
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Post by roro4066 on Feb 25, 2017 6:09:58 GMT
You are making me doubting with mages, but i think everytime i clicked on an hakkonite, only the archers had this ability. i will check it as soon as i encounter them again. yes rift mage is pretty efficient to keep them down: veil strike, fire mine, pull of the abyss (with the new upgrade) is as effecient as funny. What do you mean a snowflake? i know it stacks but why do you sometimes see your character dying almost instantly (i mean about 4 sec after the fight starts) and sometimes much more later? And what is the meaning of the numbers you see on wrath of hakkon when you click on your character? example: "wrath of hakkon(6)" or "wrath of hakkon(3)" ?
Anyway thanks for the quick feedback mate
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Post by PapaCharlie9 on Feb 25, 2017 22:56:09 GMT
What do you mean a snowflake? It's not a snowflake. It's a blue icon, kind of looks like a wall of ice. Here is a screenshot from a video: See the icon circled in red? That's Hakkon's Wrath status. It you take more than one hit simultaneously and don't notice, your debuff could be larger than you think. That's the size of the stack. Three means you took 3 hits with Hakkon's Wrath. In the picture above you can see a "2" by the status icon, that's 2 stacks of Hakkon's Wrath, meaning the character took 2 hits, which matches what it says in the Tactical details.
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roro4066
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Post by roro4066 on Feb 26, 2017 0:18:54 GMT
ok fair enough and clearer now, but one question remains.... when does the insane damage of wrath of hakkon activate? is it after 3 shots? 6 shots? can hakkonites activate it like mark of the death from the assassin tree? Thanks for the reply and the nice picture charlie.
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Post by PapaCharlie9 on Feb 26, 2017 3:18:35 GMT
ok fair enough and clearer now, but one question remains.... when does the insane damage of wrath of hakkon activate? is it after 3 shots? 6 shots? can hakkonites activate it like mark of the death from the assassin tree? Thanks for the reply and the nice picture charlie. It depends. For my mages and rogues, 1 stack of HW was enough to enable the next hit to kill them. For warriors, seems to take 2 or 3. Seems to ignore barrier as well, since my mages could have full barrier and still get one-shotted. That was without cold resistance gear. With 40%+ cold resistance, no one was getting one-shot, but still mages and rogues were losing more than 1/2 their health.
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Post by roro4066 on Feb 26, 2017 3:56:07 GMT
I confirm that this shit ignores barrier and guard as well from what i've seen. Even my tankiest characters(warriors mostly) got one shoted by HW. I'm also currently running through the frostback bassin with about 65% cold resistance for the entire party, and despite that varric got one shoted already. Aside all af this i'm really surprised how well the fight against hakkonites packs are going so far. There are very few elites ones and except them the others go down very quickly. maybe it's because i've come here it at level 20 and i haven't explored the north river with the shards temple yet.... i know they can be really tough and nasty ones there. I think Wrath of hakkon one shots anyone immediately ignoring guard, barrier and frost resistance. I have to pay attention to the numbers on the screen to see if they are getting so high that despite the damage reduction you get from your resistances you'll get one shooted anyway. Thanks for your infos mate
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Post by zeypher on Mar 1, 2017 19:01:56 GMT
Best way to deal with the hakkonites is CC. Panic, stuns, sleeps and knockdowns. For warriors war horn, templars' Wrath of Heaven and reavers terrifying presence. Trying to out dps hakkonites at range without CC is liable to get you killed.
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Post by tcun44 on Mar 1, 2017 19:55:28 GMT
Aegis of the Rift is a really handy skill when squaring off against any ranged characters- Bolters (they will generally kill themselves in about 20 seconds if you pick up the Retributive Strike upgrade), Despair Demons, Wraiths -you'll grow to really hate Wraiths if you do a solo run- and Hakkonite Archers. It's absolutely worth picking up as soon as you can. it can also be used at Fade Rifts- pop up an Aegis of the Rift- and disrupt the Fade Rift- everyone takes big damage and is stunned. I've found it an indispensable skill while soloing.
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roro4066
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Post by roro4066 on Mar 1, 2017 19:56:22 GMT
Zeypher, agreed, panic and knockdown are part of my party build. Good party dps helps also a lot. useful masterworks like walking fortress for defense and walking bomb does great job doing massive AOE damage. don't underestimate rogues as well... i did recently the jaws of hakkon dlc with my tempest, and she was always able to kill almost the half of ennemies before combat starts. sorry for my ignorance but what do you mean exactly by "CC"? thanks for your sharing.
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Post by zeypher on Mar 2, 2017 8:10:53 GMT
CC means crowd control. Having that helps a ton in that DLC.
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roro4066
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Post by roro4066 on Mar 2, 2017 8:58:39 GMT
thanks for the reply
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