guynice
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 119 Likes: 155
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guynice
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by guynice on Mar 22, 2017 9:37:22 GMT
So there's an INSANELY irritating sound that sometimes plays when you're evading or jumping (i.e jet pack) with biotics via the Adept, Vanguard or Explorer profiles. It sounds like a ping pong ball smacking into a table. At first I thought I was going crazy or that my neighbors were doing something, until I figured out where it was coming from. It is so jarring I no longer touch Vanguard (or Adept and Explorer for that matter) even though I was building my character around it with Charge and Singularity (thankfully Sentinel is useful for Vanguards and doesn't have this horrible sound).
I haven't seen anyone else mention it so consider this my plea to Bioware to fix the living hell that is this sound effect.
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warbaby2
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights
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Post by warbaby2 on Mar 22, 2017 9:46:52 GMT
There are quite a few sound bugs in the game still... especially ghost sounds. When you run around the Eos outpost, you regularly hit places where where a trigger for chatting crowds ambiance was set, but there is nobody there.
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guynice
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 119 Likes: 155
inherit
2362
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Aug 23, 2017 10:48:35 GMT
155
guynice
119
December 2016
guynice
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by guynice on Mar 22, 2017 10:18:39 GMT
I ran into that myself. It was actually a bit comical. Reminded me of the background sounds in NWN taverns, of all things. At least it was limited to one location and didn't force me out of a gameplay mechanic which I otherwise liked.
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hathur
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Post by hathur on Mar 22, 2017 11:46:55 GMT
I find myself entirely avoiding the biotic movement skills completely (and thereby locking myself out of a fair number of biotic things) simply for aesthetics. The visuals and especially sound of conventional jump-jets is so perfect and satisfying.. that when I see the biotic movement replacement it just feels cheap and weird.. both visually and audibly compared to conventional jump jets.
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