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Post by Natashina on Mar 24, 2017 5:09:34 GMT
Welcome to the thread! This is for posters that have finalized letters and comments that they would like the developers to read. Over the last week it has become apparent that such a topic needs it’s own thread. Our goal is to have this place linked on Twitter and other sites so to raise awareness and to try to speak to the devs. I do encourage folks to not take any baiting or starting a bickering match. If a developer comes in and sees a lot of bickering or trolling, then they are less likely to take this seriously. If you don't like the thread or feel it's a waste of time, then please be respectful to other posters and leave the thread be. If you'd like to discuss those things, see the link below. I want to let everyone know that this is a temporary thread. It will be closed in about 1-2 weeks. By then, the matter should be addressed in some fashion, and this thread will no longer be needed. I'm also not pinning it. While I feel that this is very important, I don't want to do so with such a temporary thread. One major rule though: There is no salt or snark towards the developers allowed in this thread. This is for calm and constructive feedback. We do have a thread for folks that just need to vent about this subject. bsn.boards.net/thread/5648/romance-distribution-spoilers-options-achievementSome folks are probably asking themselves how to go about this. I’ve got a few tips. I’m putting them in a spoiler tag to save on space. 1) Open up your program of choice, like Word or Google Docs. Don’t use your social media account for this.
2) Get everything written down. Get all the anger and all of the frustration out, as well as the points you want to make.
3) Step away for a little while. Play a game or do something else for a bit.
4) Come back and read it again. Start editing out the more hostile language and focus your points.
5) Leave it alone for awhile. Find a way to cool off or try to sleep on it.
6) Come back and edit again, focusing on getting your points across while remaining respectful.
7) Ask a friend or a friendly poster to help you read it over. The fresh perspective would help.
8) Rinse and repeat as needed until you feel you’ve got a solid, polite and constructive point.
9) Post it in here. Being calm and rational is the only way to make your voices heard. I’m not asking folks to be happy or to kiss up to anyone. You can convey frustration and sadness without coming across as aggressive. I’ll have my own letter up by Saturday or Sunday.
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Post by Frhozen on Mar 24, 2017 5:13:24 GMT
Dear Mass Effect Andromeda team,
I would like to congratulate you on the launch of Andromeda and tell you that I appreciate the hard work you have poured into bringing us fans a new entry in the Mass Effect saga. I would also like to thank BioWare as a whole for creating some of my favourite games of all time. That being said, I’m afraid that I have to express my concern and disheartenment regarding Mass Effect Andromeda’s treatment of gay male romances and love interests.
BioWare has long had a reputation for being inclusive, LGBTQ-friendly and generally ahead of its time regarding the portrayal and inclusion of minority groups in video games. As you well know, your games have gained a big LGBTQ fanbase as a result. Being a gay man myself, I have found great joy and comfort in your games’ LGBTQ representation, especially because most AAA video games tend to ignore, misrepresent or sideline LGBTQ people in general and also gay and bisexual men specifically. Getting to romance Kaidan Alenko with my male Commander Shepard in Mass Effect 3 or Dorian Pavus with my male Inquisitor in Dragon Age: Inquisition (for example) means more to me than you can imagine not just because they allowed me as a gay man some of the same kind of virtual wish-fulfilment that AAA video games usually reserve for straight men but because these were fully-featured, fully-realised gay and bisexual male characters. They weren’t side characters, they weren’t one-note characters whose sexual orientation was their only or even their defining personality trait, they weren’t added to the games for comedic relief, to poke fun at gay stereotypes. They never felt like they were added to tick a checkbox, either, or like they were the “obligatory gay”, if you will. No, these were characters who had a firm place in the games’ stories, characters who were just as important and who had been given just as much care and attention as their non-LGBTQ counterparts. They were characters who didn’t just contribute to the narrative but also to the gameplay, accompanying me on missions as companions or squadmates, taking a more active role in the games’ events. It is this sort of inclusion and equal treatment of gay and bisexual male characters that made me feel like the game and, by extension, the teams at BioWare respected me, not just as a paying customer or a number on a sheet of paper, but as a person. It made me feel acknowledged as a gay gamer, it made me feel understood and less alone but most importantly, it gave me a bigger sense of self-respect and self-worth because it showed me that, yes, I as a gay gamer was worth developing content for that was just as good and substantial as everyone else’s. Your games taught me that I didn’t have to feel content with game developers treating me like a second-class citizen just because I was a gay man. Unfortunately, that is exactly what the treatment of gay and bisexual male characters in Mass Effect: Andromeda has made me feel like: a second-class citizen.
Of course, Mass Effect: Andromeda still is by and large an inclusive game. It features many minorities including LGBTQ characters and including gay and bisexual male characters. The game is, arguably, more LGBTQ-friendly and inclusive than most other modern AAA video games. However, it does not give gay and bisexual male characters equal treatment, it does not give me the sense that they’re as important as or were given the same amount of attention and care as non-LGBTQ characters (or as gay or bisexual female characters for that matter). It does not live up to the high and admirable standard that BioWare has set for itself with its past games.
But why do I feel this way? What differentiates Andromeda’s treatment of these characters from, for example, Mass Effect 3’s or Dragon Age: Inquisition’s? To begin with, neither of Andromeda’s two gay male romance options was given a unique face, both of them using faces created with the game’s character creator instead. Not only are these of lower overall quality than specifically scanned or modelled faces would have been, they likely also took considerably less time, effort or resources to make which is in stark contrast to the faces of other love interests (at least three of the female romanceable characters and two of the straight male romanceable characters have got unique faces). Generally speaking, gay male romances appear to have received considerably less care and attention on average than any of the other romance types in the game, seeing as both gay male romances are considerably shorter and feature less numerous, less elaborate or detailed and far less explicit scenes than many of the game’s other romances. The biggest issue, however, is that there is not a single gay or bisexual male squadmate in the game. This is problematic because the game generally gives squadmates special treatment over other characters. Squadmates have far more dialogue content than non-squadmates, they have got their own loyalty missions which expand their backstories and further develop their characters, they can be taken on missions and interacted with during gameplay, they are far more heavily integrated into the game’s main storyline and have generally got bigger roles to play in it. Compared to Mass Effect 3 and Dragon Age: Inquisition, this is a large step back as gay and bisexual male characters have essentially been sidelined. They’re not as relevant to the game’s story or gameplay as other characters, their romance content feels lacking comparatively speaking and far less care has gone into their creation and the creation of their content. All of these factors result in the impression that gay and bisexual male characters and, by extension, gay and bisexual male players are generally less important, less worthy of content or acknowledgement and less welcome than players of other sexual orientations or genders. It makes me as a gay gamer feel less respected by the game and, I’m afraid to say, less respected by you, the game’s developers. By trying to sell me this game, you are asking me to disregard and unlearn the self-respect and the sense of self-worth your own games have taught me. I am sorry to say that I cannot do that which is why I will not be financially supporting Mass Effect: Andromeda, not out of spite or bitterness but because it would betray the principles you have helped me find.
I hope that this feedback will help you further improve your treatment of gay and bisexual male characters (and minority characters in general) and that your future projects will once again live up to the high standards of inclusion and progressiveness that so many people have come to associate with the name BioWare.
-FrozenHarlequin
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Post by Vy on Mar 24, 2017 5:15:26 GMT
Dear Bioware,
First of all, I'd like to extend my congratulations on the recent launch of Mass Effect: Andromeda. I can only imagine how exciting this must be, to see a game you've spent years developing finally being released and played by people around the world.
As a bisexual man, I've appreciated Bioware's efforts to include content for their LGBT fans over the years, as in games like Dragon Age 2, Mass Effect 3, and Dragon Age: Inquisition. When I first played it as a teenager, Mass Effect was one of the first science-fiction franchises I'd seen that had multiple heroic, likable gay and bisexual people in important roles; the fact that it was a role-playing video game that let me participate in the story made it even more special. Given that I was struggling to reconcile my sexuality with my homophobic conservative religious upbringing at the time, this type of inclusion and positive representation meant a lot to me. The Mass Effect trilogy earned a very special place in my heart because it taught me that I still mattered, and that my sexuality didn't make me any less competent, moral, or deserving of love and dignity than anybody else, at a time when the environment around me was screaming the opposite.
That said, Mass Effect: Andromeda feels like it has taken a large step backwards in this regard, which I find concerning. There is a disheartening imbalance in the number of romance options available to a straight Scott Ryder and those available to a gay Scott. Players who want their Scott Ryder to be straight have five romance options to choose from: Cora, Vetra, Peebee, Keri, and Avela, of which three (Cora, Vetra, and Peebee) are permanent squadmates.
If a player wants Scott Ryder to be an openly gay protagonist, on the other hand, they only have two romance options to choose from: Reyes and Gil. Of those two, Reyes isn't a member of the Tempest crew, and by extension, the consistent core cast of heroes throughout the game. Additionally, several details in his romance scenes indicate that the animations for Scott were essentially copy-pasted from Sara's version of the romance, with little to no adjustment for height and body size. While Gil is a member of the Tempest crew, he also isn't a squadmate, which excludes him from the large amount of content that is associated with squadmates by default, such as squad banter, loyalty missions, and simply being able to spend time with them on away missions.
Between the low number of romance options, the relegation of said romance options to side or supporting characters who are easy to avoid, and statements from developers stating that they are perfectly satisfied with the current set of available options, it's very easy to get the impression that gay and bisexual men in Mass Effect: Andromeda are being intentionally sidelined or treated as an afterthought.
I was looking forward to playing Mass Effect: Andromeda, in large part because I was excited about the idea of playing a gay male protagonist who could go on space adventures alongside their love interest, an experience which no AAA game has provided since Mass Effect 3. Mass Effect taught me that I don't have to be sidelined for my sexuality, and that I can be just as important as heterosexual people. It's for this reason that I cannot in good conscience financially support Mass Effect: Andromeda.
I hope that this feedback will be helpful in Bioware's efforts to improve treatment of gay and bisexual men (among other minorities) in their games, and that future titles will live up to the reputation of inclusion and respect that has become associated with Bioware.
- Vy
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Post by Deleted on Mar 24, 2017 13:31:15 GMT
Dear BioWARE,
While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice.
Regards,
Domi
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Biotic God
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
XBL Gamertag: UnrealSteak2197
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Post by ryerye17 on Mar 24, 2017 13:51:11 GMT
Dear BioWARE, While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice. Regards, Domi I really like this! It's simple, direct, it points out the problem, it gives a solution, it avoids melodrama and politics. If you're looking for backers, I'd like to co-sign.
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Post by Deleted on Mar 24, 2017 23:38:33 GMT
Dear BioWARE, While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice. Regards, Domi I really like this! It's simple, direct, it points out the problem, it gives a solution, it avoids melodrama and politics. If you're looking for backers, I'd like to co-sign. But they've already said they won't go back to the DA2 approach, so I actually think asking for the characters to be available to everyone will lead to nothing. Just my guess though... I wish I was wrong.
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Post by bloodofthefirst on Mar 25, 2017 1:33:09 GMT
Welcome to the thread! This is for posters that have finalized letters and comments that they would like the developers to read. Over the last week it has become apparent that such a topic needs it’s own thread. Our goal is to have this place linked on Twitter and other sites so to raise awareness and to try to speak to the devs. I do encourage folks to not take any baiting or starting a bickering match. If a developer comes in and sees a lot of bickering or trolling, then they are less likely to take this seriously. If you don't like the thread or feel it's a waste of time, then please be respectful to other posters and leave the thread be. If you'd like to discuss those things, see the link below. I want to let everyone know that this is a temporary thread. It will be closed in about 1-2 weeks. By then, the matter should be addressed in some fashion, and this thread will no longer be needed. I'm also not pinning it. While I feel that this is very important, I don't want to do so with such a temporary thread. One major rule though: There is no salt or snark towards the developers allowed in this thread. This is for calm and constructive feedback. We do have a thread for folks that just need to vent about this subject. bsn.boards.net/thread/5648/romance-distribution-spoilers-options-achievementSome folks are probably asking themselves how to go about this. I’ve got a few tips. I’m putting them in a spoiler tag to save on space. 1) Open up your program of choice, like Word or Google Docs. Don’t use your social media account for this.
2) Get everything written down. Get all the anger and all of the frustration out, as well as the points you want to make.
3) Step away for a little while. Play a game or do something else for a bit.
4) Come back and read it again. Start editing out the more hostile language and focus your points.
5) Leave it alone for awhile. Find a way to cool off or try to sleep on it.
6) Come back and edit again, focusing on getting your points across while remaining respectful.
7) Ask a friend or a friendly poster to help you read it over. The fresh perspective would help.
8) Rinse and repeat as needed until you feel you’ve got a solid, polite and constructive point.
9) Post it in here. Being calm and rational is the only way to make your voices heard. I’m not asking folks to be happy or to kiss up to anyone. You can convey frustration and sadness without coming across as aggressive. I’ll have my own letter up by Saturday or Sunday. Hey, Nat, Kotaku is gonna write an article about us, so if you or anyone on this thread wants to send your letter not only to Bioware but to her, she could help spread the situation or may even express some of the concern people have in those letter.
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Post by leomerya12 on Mar 25, 2017 4:36:54 GMT
Dear BioWare:
You are leagues ahead of every other developer in your dedication to presenting under-represented groups (save The Sims franchise). You are also some of the most talented individuals whose work I have had the pleasure of taking part in. Thank you for all your efforts!
That said, I will mention that you are under no requirement to appeal to any group or handle the treatments of various groups equally, BUT, I'm under no requirement to support a franchise that does not support me. If your gay male players were given a discount, I would have no problem with the discount storylines, but I paid over $70 USD, so to get an inferior experience for the same price (if not more) makes no sense monetarily to me.
Imagine going to a bakery, and paying $3 for a chocolate chip cookie, but the cookie they give you is a day old, or it has hardly any chips. Yet, the next person, who also paid $3 got new cookies that were fresh and with the right amount of chips. How would you feel? It just doesn't make sense to pay for an inferior experience.
With that said, again, thank you for your hard work, but I will not be engaging in your products anymore because they have (consistently) given me an inferior experience, with no discount.
TL:DR
I pay the same as everyone else, and I should get the same satisfying feeling as everyone else; it makes no sense to pay full-price for an inferior experience. Give your Gaymers a discount if their experience won't match others.
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MrSlothy
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by MrSlothy on Mar 25, 2017 12:07:55 GMT
Posted before, but why not again:
Dear Bioware,
Congratulations on a new release in the Mass Effect franchise. It is obvious that a lot of care, hard work, and vision went into the ME:A game.
It gets repeated many times that Bioware's best quality are its characters, and I'm inclined to agree; they are the reason I play your games after all. Romances are of course an important element tied to these characters, one that has become a tradition as well as a mechanic and narrative that enhances emotional connection between us players and the world and the characters you create.
It is not my intention to interfere with your artistic vision or debate the finer points of character development arcs and such. Those can be highly subjective matters and I would rather bring your attention to something else. My complaint is mostly about romances available for gay men. Both Gil and Reyes seem to be interesting characters in true Bioware fashion, and I personally very much appreciate the themes and moments that went into creating them. I recognize care and work went into making them what they are.
However, it is noticeable that those romances have a significantly smaller amount of content compared to the squadmates for example. I truly do not want to sound ungrateful; I'm happy that these characters exist and how they are done but this is simply a question of fairness.
Imagine it like this- you have twin brothers; it is their birthday and you bring them gifts. Twin No1 opens his gift and there is a teddy bear in it. It is a great gift; twin No1 is happy and all is well. Then twin No2 opens his gift and gets not one but two teddy bears with various accessories, the ability to talk when pressed, and a light sword. When seeing his brother's gifts, twin No1 becomes unhappy; what seemed like a great toy by itself suddenly feels inadequate; it just doesn't seem fair that his brother got all this extra stuff.
I think you can tell where I'm going with this- Gil and Reyes are great characters but when compared to romances like Cora, PeeBee, Liam, Jaal etc. they simply have less overall presence and content. There were of course some other issues, like their appearance being less unique, shorter and less animated cut scenes, and such.
You once stated that you work to make crewmember NPCs have an equal amount of content/romance as squadmates, and while steps have been made to realize this, as a player I do not feel that goal has been achieved unfortunately.
In the end, I can't help but feel sad and disappointed with characters that should have special meaning for me in the game, despite all their good qualities.
I want to be clear. I understand there will always be some differences, one way or the other, but I really wish that the options that we do get would be at least comparable by these measurable standards. Perhaps it seems like too much attention is paid to what amounts to be a relatively small part of the game, but this content tends to be highly meaningful and usually has emotional impact, thus making it for many players a big part of the game for many reasons.
I realize it's too late to change the base game now, but perhaps think of us players that play male gay romances and perhaps think of Gil and Reyes when creating DLC content.
Either way, thank you for reading this and thank you for Gil and Reyes and a new Mass Effect game. I wish you luck with your future endeavors and I hope you keep making the great games we all love.
-MrSlothy
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Post by witchcocktor on Mar 25, 2017 12:19:04 GMT
Dear BioWare. Let's me tell you a story about how I got into your games. It was winter 2015 and my friend was telling me about his playthrough of DA:I. I wasn't really interested, but little did I know... Iron Bull, who was truly the man of my dreams back then, was romanceable by both genders. I bought the game immediately, and played it on my laptop that could barely run the damn game. I was in love. I was in Dragon Age HEAVEN, and had a sick obsession over the franchise. It went on like half a year where my whole life was just Dragon Age, Dragon Age, Dragon Age! It finally happened, I found a game that welcomed me, and I felt at home. To this day, I have around 1050 hours clocked on Dragon Age Inquisition, and two playthroughs of DA2, and I do not regret any minute of it. Come Mass Effect Andromeda. I initially had no interest in the franchise, but my friend got me interested. Of course, since it's a new franchise for me, my only motivation to check the game out was 1) it's a BW game and 2) kissing alien boys with my alien PC. Iron Bull was the one that got me hooked on DA, and I was hoping I'd find someone like that for ME. And, well, Jaal definitely was a STROOOONG contender, but we all know what became of that... So, as I play the game now, I'm... enjoying myself. But I don't feel welcome, or that this game has any interest in giving me that gay content that really shined in DA games. I kind of feel lonely going through the game and I don't feel like starting numerous other Ryders. It just doesn't feel right. Gil is a complete joke to me, I have no connection to him despite playing around 40 hours of this game, his romance is convoluted, abrupt and weird, and there seems to be more effort put into establishing Jill's and Gil's relationship rather than Scott's and Gil's. Reyes on the other hand was a good try, but after seeing the unpolished Scott x Reyes romance scene and hearing how there is gender-specific banter that you forgot to remake for Scott.. I don't feel very good. Add to all that m/m relationships not having softcore space porn, m/m relationships having less content, there being less m/m romance options, Gil and Reyes having less content, Gil not being at all important to the plot (40 hours into the game and the last 10 hours or so he has had nothing to say), m/m characters not being squadmates, m/m characters only being humans and list goes on and on and on. So yeah, I do not feel welcomed to enjoy this series at all, for some reason. And let me talk to you about Avitus Rix. He is the only m/m character I care about. Badass gay(bi?) turian who knows how to handle a gun, has a very interesting background and is extremely well voice-acted. Why is it that a minor, minor gay(bi?) character is much more interesting than the two m/m options I have? Why wasn't HE a squadmate?! And he is an alien as well, 4 games, 0 aliens for gay dudes. That's not good. I've said this before: aliens are the marshmallow bits in a box of Lucky Charms cereal. Sure you eat the rest of the cereal, but you really buy it for the actual LUCKY CHARMS, the marshmallow bits. Those are the good ones, those are the jackpot. There is no reason to exclude gay men from dating male aliens, no reason at all. You've shown in MEA that there are aliens capable of loving other men... so there is no excuse. Overall, it kind of sucks. You built a game that I would have loved to play over and over, but you didn't give me good m/m romance options that would've brought me back to the game over and over and over again. That's a damn shame, because you had the ingredients to make me HOOKED and OBSESSED! But I'm not hooked or obsessed, after I'm finished with this playthrough, I don't see myself going back. ME3 set the standard for you to reach, and you didn't even reach the bare minimum. You regressed, you went backwards. That's not acceptable. Please do better next time (if there even is a next time), even though you had to do better now. That's all I can say. Thank you.
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Post by Deleted on Mar 25, 2017 12:57:01 GMT
I really like this! It's simple, direct, it points out the problem, it gives a solution, it avoids melodrama and politics. If you're looking for backers, I'd like to co-sign. But they've already said they won't go back to the DA2 approach, so I actually think asking for the characters to be available to everyone will lead to nothing. Just my guess though... I wish I was wrong. Maybe, but that's the only way to avoid generating hidden content, and leaving plenty of players crating protagonists "to romance X" instead of letting a romance to be spontaneous and whimsical. Grass will always be greener when there is a fence. The problem with Andromeda is not that M/M is not "accounted" for, the problem is that squad is small, it has 3 girls, 2 boys and a "monster" class NPCs, and only player-sexual squadmates are female NPCs. If the developers made Jaal or Liam gay, then straight female avatars would be left out to dry. The problem with Andromeda is that playing a female avatar in the squad opens up 4 romantic options, 2 gay, 2 straight, while playing a male avatar opens up three romantic options, all of which straight. But replace drake (or add) a player-sexual male Quarian (or whatever other species), make Liam, Jaal and Cora player-sexual, and you suddenly stop experiencing the problems with romance distribution. Playing eithe a male or female avatar opens up both gay and straight options in the squad for both genders of the avatar. The adjustments to squad romances to make them viable player sexual content would have been a bigger win with the players imo than adding the back room squeezes with a bunch of support crew. In conclusion, the much maligned DA2 got it right.
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Post by flyingovertrout on Mar 25, 2017 15:23:38 GMT
Welcome to the thread! This is for posters that have finalized letters and comments that they would like the developers to read. Over the last week it has become apparent that such a topic needs it’s own thread. Our goal is to have this place linked on Twitter and other sites so to raise awareness and to try to speak to the devs. I do encourage folks to not take any baiting or starting a bickering match. If a developer comes in and sees a lot of bickering or trolling, then they are less likely to take this seriously. If you don't like the thread or feel it's a waste of time, then please be respectful to other posters and leave the thread be. If you'd like to discuss those things, see the link below. I want to let everyone know that this is a temporary thread. It will be closed in about 1-2 weeks. By then, the matter should be addressed in some fashion, and this thread will no longer be needed. I'm also not pinning it. While I feel that this is very important, I don't want to do so with such a temporary thread. One major rule though: There is no salt or snark towards the developers allowed in this thread. This is for calm and constructive feedback. We do have a thread for folks that just need to vent about this subject. bsn.boards.net/thread/5648/romance-distribution-spoilers-options-achievementSome folks are probably asking themselves how to go about this. I’ve got a few tips. I’m putting them in a spoiler tag to save on space. 1) Open up your program of choice, like Word or Google Docs. Don’t use your social media account for this.
2) Get everything written down. Get all the anger and all of the frustration out, as well as the points you want to make.
3) Step away for a little while. Play a game or do something else for a bit.
4) Come back and read it again. Start editing out the more hostile language and focus your points.
5) Leave it alone for awhile. Find a way to cool off or try to sleep on it.
6) Come back and edit again, focusing on getting your points across while remaining respectful.
7) Ask a friend or a friendly poster to help you read it over. The fresh perspective would help.
8) Rinse and repeat as needed until you feel you’ve got a solid, polite and constructive point.
9) Post it in here. Being calm and rational is the only way to make your voices heard. I’m not asking folks to be happy or to kiss up to anyone. You can convey frustration and sadness without coming across as aggressive. I’ll have my own letter up by Saturday or Sunday. Hey, Nat, Kotaku is gonna write an article about us, so if you or anyone on this thread wants to send your letter not only to Bioware but to her, she could help spread the situation or may even express some of the concern people have in those letter.
And she'll likely ask Bioware for comment and might just get them to. I believe Patricia is gay or bi, too, so she's likely to have a better grasp of how LGB people feel than a straight person. I'm not personally affected by this, but you have my support. These is very reasonable critical feedback!
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Post by VFerreira93 on Mar 25, 2017 23:55:22 GMT
Dear Bioware,
For a long time I’ve admired the way you continued to push some boundaries regarding game development and creating such massive worlds with a great cast of characters and compelling storylines for both Mass Effect and Dragon Age is indeed an impressive feat. I’d like to thank you for giving me one of the best gaming experiences that I’ve ever had in my gaming years by far.
You may not realize this but your games have made such a positive impact on so many people’s lives by adding gay/bissexual characters in both franchises over these past few years. I was struggling with coming into terms with my own sexual orientation and never really had someone to look up to or even someone to talk to about it. But then Mass Effect 3 came out at the time and I got the chance to roleplay a gay main character that could romance one of the best characters I’ve ever had the pleasure to get to know during the course of the Milky Way Trilogy: Kaidan Alenko. To see him portrayed in such a light, him being a queer romance option, was so important to me because it showed me that there’s nothing wrong with having feelings for another man, and that we all deserve to be loved and cared about.
It made me feel that I mattered – which is a great message to send to all of your LGBT fans out there.
However, I can’t say the same for Mass Effect Andromeda. It looks like the Bioware I cared about and trusted the most, the company that I got to know over the years had seemingly taken two steps back instead of one forward by the way gay and bissexual male characters were treated in this newest entry to the franchise. I do appreciate your effort in trying to make this game as LGBT-friendly as possible but that doesn’t make up for the fact that in Andromeda we don’t have the same equal treatment as the straight audience already has – something that was promised to us multiple times during this game’s development stage.
As I’m roleplaying a gay Scott Ryder, there’s only 2 options available for me to choose from: Gil Brodie and Reyes Vidal. Both have considerably less content than our squadmates - whether in terms of animation or even regarding their storylines in general. Gil, for example, doesn't have new dialogue lines for him after missions, and he has less banter than some of the other characters. Several animation scenes from Reyes’s romance shows that it was made with Sara Ryder in mind – with almost no extra modifications that could make Scott fit way more smoothly into this route.
The way it comes across to me, and to several other fans as well, is that so much more attention, effort and care was given to characters like Cora, Peebee and Jaal and all we end up with were two NPC romance options that are censored to some degree and severely lack content. It’s almost like we don’t get to have the same kind of experience as the rest of your audience.
I sincerely hope that this feedback shows you that, despite being upset about this entire controversy, we do care about Mass Effect and that we only want to see it grow and become a place of acceptance, a franchise that everyone in the world can enjoy to its fullest potencial, regardless of the player’s sexual orientation.
Best regards, VFerreira93, a LGBT fan.
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Post by caladrius on Mar 26, 2017 6:53:53 GMT
Dear Bioware,
First, I want to say that Bioware games have been extremely important to the LGBT community in terms of representation and my feedback is in no way meant to diminish that. This is something I and many other people in the community are very grateful for. It's because we love your games so much that we're passionate about our inclusion in them. Very few forms of media yet today include LGBT people and gay men, especially, have been largely excluded from being portrayed as heroes in media. It's very rare we're able to experience a quality piece of media in which we're represented as even a central supporting character, let alone the protagonist. This is true not even just of video games, but of movies and TV, as well. Bioware was one of the first outlets that allowed us to experience that and is still one of only a small number of sources for which we can experience a gay male protagonist. The first time I ever experience an adventure story in which the hero could be a gay man was playing Dragon Age: Origins and choosing Zevran as a love interest. I can't understate how much that meant to me. I want to begin by thanking you for providing myself and other gay and bi men with that experience. I hope you understand how much it means to many of us in greater context.
When we already have so little representation available, however, it becomes especially disappointing when we wait for what may be our only chance to see a gay male protagonist as the hero in any mainstream media, possibly all year, only to get substantially less content for which to experience that. Although I greatly appreciate Bioware's inclusion of gay and bi men, we've traditionally been the most likely to get the least romantic content of any demographic. As this trend continues, it becomes more hurtful. Dragon Age has made substantial improvement, but I was deeply disappointed to see that Mass Effect actually backslid on our content since ME3, especially after excluding us for the two games prior. In ME3 we were able to romance one returning squadmate and one crew member, yet ME:A provided only sparse content for one crew member and one off ship romance. Gil wasn't plot important and didn't have a personal quest. It was disappointing that Reyes was not able to join us for things like movie night and wasn't acknowledged very much by the rest of the cast. Reyes also suffered from poor animation in comparison to the female version of his romance, as well as a line from Vetra calling Scott the "queen" or "baroness" of Kadara that seemed obviously aimed at a female character. As well, like many bisexual men, his story featured an ex-girlfriend. In isolation, this is fine, but bisexual men in Bioware games unanimously seem to show more interest in women. Rarely do they show interest in men or have prominent ex-boyfriends. I was overall disappointed that gay men were the only ones not to get a squad love interest, that our options were comparatively low content and that Reyes didn't get as much attention as a male romance as when playing a female character.
In the future, I would be very grateful if you would be mindful of the fact that Mass Effect has excluded gay men more than any other demographic in all four games and hopefully try to change this. While ME3 was at least a step forward, Andromeda backslid in many ways. Firstly, I'd like to express how much it would mean to many of us to have actual squad romances. Every other demographic got two, while we got none. This is probably the biggest disappointment, for me. The squad love interests are able to share so much more time exploring with us, they have personal quests and are usually much more connected to the plot than crew romances. I was especially disappointed how disconnected Gil was from the action and the main plot. It's very uncommon for the gay or bi male love interests to be closely connected to the plot, which is always disappointing. It often feels like our love interests are more likely to be side characters, sometimes even easily skipped. I enjoyed the Reyes romance more than Gil's because he was at least connected to certain plot points and could spend time in the field with you during certain quests. Reyes is a character I've become very fond of, but it was disappointing that he wasn't a squad member and that his content was lacking for a male character in comparison to the more fluid animation for female characters, especially in his last cinematic scene.
Although I am disappointed by the lack of content and the fact that much of the romance seems first designed for female characters with men as an afterhtought, I do actually love Reyes as a character and I'm enjoying what content is available for him. I hope that you won't forget him in DLC and future games, assuming the series continues with Ryder. I would love to see a DLC similar to the Citadel that heavily includes him, as well as appearances by him in other DLC campaigns. Since we got so few options, I hope he'll not be left out because he's an off ship romance. Having spoken to other gay men on the BSN and offline, myself and several others have expressed interest in a Kadara based DLC that could heavily feature him while still being appealing to players uninterested in LGBT content. If the series continues with Ryder, I think a lot of us would appreciate if Reyes could come back as a full squadmate, allowing gay men to experience our first continuing squad love interest ever. This was always something I wish I could have experienced in the old trilogy. The inclusion of an alien love interest for gay men would also be appreciated by many. Thus far, gay men are the only demographic not to have any alien love interests.
To sum up, though I appreciate the effort that was made to at least offer options, unlike the first to ME entries, I was disappointed we were given less substantial choices than in ME3 and much less substantial choices than any other demographic. We were the only ones not to get a squad love interest, only ones not to get at least three options for the achievment, our cinematics are lacking compared to others, among other issues. Despite this, I enjoyed the romance with Reyes and would like to see more of him. I hope in the future we'll be given love interests that are both in the squad and that have a greater connection to the plot. I was very disappointed with the romance with Gil, as so much of the already sparse content is eaten up talking about Jill and setting up for what seems like a too soon question about children. It seems that our gay exclusive love interests are too often more about sexuality than about the story of the game. For example, Gil's romance about gay parenting, Cortez about gay marriage, Dorian's romance about magical conversion therapy. I wish we could get more gay love interests that only happened to be gay. Avitus Rix and Macen were a good example of a couple that just happened to be gay. It would be greatly appreciated if we could get more gay exclusive love interests who's stories were connected to the in game world and the main story, rather than focusing on their sexuality and how it effects their lives.
Again, I appreciate the content your games offer. Being a member of a demographic that gets very little representation in media, especially in the context of being the hero in a traditional adventure story, what you're offering is deeply meaningful for me. I think those that don't share that experience sometimes don't understand how important it is to see these stories through the eyes of gay heroes. Thank you for listening and for giving us a chance to see ourselves in a way it seems most can't imagine.
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Post by Psychevore on Mar 26, 2017 12:20:20 GMT
Dear BioWARE, While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice. Regards, Domi They will not do this. They want the characters to have their own personality, i.e. be personalities of their own instead of a personality completely catered to you, the player.
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Post by Deleted on Mar 26, 2017 16:36:57 GMT
Dear BioWARE, While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice. Regards, Domi They will not do this. They want the characters to have their own personality, i.e. be personalities of their own instead of a personality completely catered to you, the player. I was trying to find a way to bring up the personality/sexuality thing, but was having trouble figuring out how to word it. So thank you for bringing it up and pushing this shy person to speak up. One thing that often comes up with romances in games is that orientation has to fit personality or make sense for the character. Which isn't at all how it works in reality, at least in my experience. For example, I live in a small, conservative, religious town, and a lot of my family is close-minded about sexuality (among other things). So looking at my background, my sexuality doesn't really make sense. Because it doesn't work like that. It's just inherent, like eye color or something. Orientation is something that is, not something that needs to be explained by background or personality. It doesn't really need to be justified. It just is. I would love to see this type of attitude in a game. Or book, or movie, or anything really.
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Post by Psychevore on Mar 26, 2017 19:36:26 GMT
They will not do this. They want the characters to have their own personality, i.e. be personalities of their own instead of a personality completely catered to you, the player. I was trying to find a way to bring up the personality/sexuality thing, but was having trouble figuring out how to word it. So thank you for bringing it up and pushing this shy person to speak up. One thing that often comes up with romances in games is that orientation has to fit personality or make sense for the character. Which isn't at all how it works in reality, at least in my experience. For example, I live in a small, conservative, religious town, and a lot of my family is close-minded about sexuality (among other things). So looking at my background, my sexuality doesn't really make sense. Because it doesn't work like that. It's just inherent, like eye color or something. Orientation is something that is, not something that needs to be explained by background or personality. It doesn't really need to be justified. It just is. I would love to see this type of attitude in a game. Or book, or movie, or anything really. My bad. I meant personality and sexuality. What you are suggesting instead though is that everyone if bisexual, or playersexual for that matter, and that is not how the world works.
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Post by Deleted on Mar 26, 2017 19:40:54 GMT
I was trying to find a way to bring up the personality/sexuality thing, but was having trouble figuring out how to word it. So thank you for bringing it up and pushing this shy person to speak up. One thing that often comes up with romances in games is that orientation has to fit personality or make sense for the character. Which isn't at all how it works in reality, at least in my experience. For example, I live in a small, conservative, religious town, and a lot of my family is close-minded about sexuality (among other things). So looking at my background, my sexuality doesn't really make sense. Because it doesn't work like that. It's just inherent, like eye color or something. Orientation is something that is, not something that needs to be explained by background or personality. It doesn't really need to be justified. It just is. I would love to see this type of attitude in a game. Or book, or movie, or anything really. My bad. I meant personality and sexuality. What you are suggesting instead though is that everyone if bisexual, or playersexual for that matter, and that is not how the world works. Oh, I wasn't actually commenting on the DA2 method one way or another. Your comment just provided the perfect jumping off point for me to express my views. Sorry if that wasn't clear.
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Post by Deleted on Mar 27, 2017 2:03:22 GMT
Dear BioWARE, While I understand the artistic challenges, I much preferred the handling of romances in DA2, rather than complex romance lock-outs based on the protagonist's gender or (in the other games) species. There is a lot of considerations that go into creating the protagonist, and being able to both play the character you want, and romance the character you like to romance in the same playthrough is really nice. Regards, Domi They will not do this. They want the characters to have their own personality, i.e. be personalities of their own instead of a personality completely catered to you, the player. In my view the DA2 characters did not lack in personality, and the two romances I have played (I saw both gay and straight options at least part of the way) did not feel like it was in any way more artificial or less satisfying than romances with characters that had defined only boy or only girls sexuality. if the character responds to my PC's liking him/her that's all I need in a way of explanation, independently of gender. I do not happen to expect a resume and a list of references of former lovers to prove to me that the character is beyond all reasonable doubts gay, bi or straight. In the context of the story, all I am interested in is to see the romance between my char and this character I like to romance. It's not realistic in RL to expect that simply matching sexual preferences guarantees you that someone you like will like you right back. Along with many other things that we nonetheless expect to happen in the game.
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Post by sageoflife on Mar 27, 2017 2:37:10 GMT
Dear Bioware
The step backward the Mass Effect team has taken in this game is completely unacceptable. After Mass Effect 3 and Dragon Age: Inquisition, I was honestly excited to see what would happen now that the company appeared to have gotten over its hang-ups about including options for gay men. I was sorely disappointed.
First of all, I do not believe that non-squad romances are truly equal to romances with squadmates. I admit that part of this is due to personal preference, but the fact that gay men are the only orientation expected to be happy with non-squadmate characters automatically calls into question the idea that there is no difference between squad and non-squad romances. I hate to say this, and I hope I am wrong, but after the argument over the subject around Mass Effect 2, it honestly appears that the Mass Effect team is using non-squad romances so they can give gay men, and to a lesser extent lesbians, the short end of the stick without having to hear us complain about being left out entirely.
Furthermore, the Mass Effect and its "it has to make sense for the character" argument, in conjunction with the lack of squad romances for gay men, has fallen into a very old and very problematic idea that only heterosexual men can be strong; that if a man is not heterosexual, he is weak and not fit to fight for what he believes in. I do not believe that this was intentional on the part of the developers, but that unfortunately does not change what it looks like. One of the reasons I have come to love your company's games so much is because they are among the very few avenues I have to escape that kind of thinking. To have that taken away now, after you appeared to have improved so much, after marketing yourself as having improved so much, honestly feels like a betrayal.
Lastly, datamining of Mass Effect: Andromeda and some older games shows a very unfortunate pattern with dummied out romance content. Dataminers have consistently found that, whether it is because of time constraints, space concerns, or issues of characterization, male/male romance content is always the first on the chopping block. While I do not believe that it is due to active malice, this pattern sends a very bad message to gay male players about where we lie on the list of priorities.
Despite all this, and despite how angry I am, I do still believe Bioware can do better. You have fixed your mistakes regarding male/male romance content before in both Mass Effect 3 and Dragon Age II, and I fully believe that you are capable of fixing your mistakes again.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Ark on Mar 27, 2017 6:44:27 GMT
To start off I’d like to just say that I am enjoying the game a great deal. A lot of the characters and squadmates have grown on me throughout the story, and I’ve really come to love Ryder as a protagonist towards the end of the game. I’ve had a respect for Bioware as a company for a long time for their willingness to reach out to gamers few other companies will, despite having no obligation to do so. It’s a tradition I hope they will continue going forward. Assuming this is their intention, I would be undercutting that admiration if I didn’t offer my thoughts when their attempts fall short.
Mass Effect hasn’t been a series well known for providing m/m content, being completely excluded from the first 2 games. So I was really excited when it was announced we would finally have the chance to play a gay Shepard in the third. I didn’t personally romance either of the options, but it was really meaningful to me to see the Mass Effect team take this step. I had an assumption that Bioware would continue to move forward however, and not backwards. ME:A is absolutely a step backwards, and it really disappointed me.
I’m left with an impression (rightly or wrongly) that the Mass Effect team is very uncomfortable creating m/m content. For the second time in a row the exclusively gay option is a relatively minor part of the team (not a squadmate) and is hidden away in the back of the ship. And honestly, I’m not even interested in seeing more of Gil. While he’s not a terrible character, I just find him very uninteresting in a story filled with interesting characters. Others will certainly disagree, and that’s kind of the point in providing some options. But I want to end this point in saying that to me, there is a massive difference in connecting to a squadmate you can take with you out into the field and a crewmember stuck on the ship.
I remember playing through Mass Effect 2 the first time with a female Shepard. I had absolutely no intentions or romancing anyone, but I really came to like to Garrus (despite not having played the first game yet), and had to give it a go. It was such a well written relationship, and I loved taking him along with me on all my missions afterwards. Despite having no direct connection to the romance themes, having that character fighting by my side was a really great feeling. So yea, it was very unsettling when I found out that not a single male squadmate would be available to Scott. Any options that would be available were already on a uneven playing field.
I don’t know if it’s silly or not to bring up the fact that there hasn’t been a single m/m alien relationship available in a Mass Effect game yet. But I can say I find the alien species inherently more interesting, especially in cases where that species differentiation creates a starting point for character development, i.e how Jaal is initially untrusting of the pathfinder, but we see and feel them come closer as the story progresses. That’s something I’ve never experienced in a m/m relationship in mass effect, the characters state they are growing closer as they interact more, but I never feel like they get any closer. It seems forced to me, if that makes any sense at all. Seriously, have the next m/m option punch me in the face or something the first time around, it only can only go up from there, yea?
Is there even an action to be taken at this point beyond saying “better luck next game”? I know the team must have a growing list of issues that are demanding resources. All I can say is, as someone who really loves the dedication and craftsmanship you put into your work, I hope you put more thought into including a gay relationship in the core squad instead of relegating them off the sidelines.
P.S. If Avitus isn't on the list of potential squadmates for your next game, he reeeeeally should be.
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Post by shiru on Mar 27, 2017 11:45:22 GMT
Mass Effect Andromeda team, congratulations on your release.
The game has been fun, but unfortunately I don't have much willpower to finish it. When I first heard that it's a big possibility that Jaal could be bi (or even gay) I was ecstatic to finally be able to romance an alien. When the dataminers revealed that Jaal was bi, I decided to avoid all kinds of spoilers for the game, and spent about 36 hours in the game, before I realized that Jaal's romance wasn't just slow, but not available to Scott Ryder. I was devastated, sad, frustrated and felt betrayed.
I thought that this would never happen, that there would be no way we wouldn't get an alien romance after so long. Dragon Age has never let me down with their romances, yet still manages to up themselves every time. I only started to play Mass Effect because I heard there was a huge possibility that ME3 would have mlm romances. I started it all for Kaidan, and was not disappointed. So when Andromeda was announced, I thought that you were finally listening to our wishes, that we would finally get an alien (squadmate) mlm romance, yet somehow you managed to take several steps backwards. Why?
Don't get me wrong, I like Reyes and Gil, but they're human, again, and even worse, not squadmates. Please make Jaal bi like he was supposed to be. I don't want to wait for another game, only to be let down again. This is my last chance for you.
Thanks, from a very disappointed fan.
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Post by Davrin's boobs on Mar 27, 2017 21:50:04 GMT
Dear Bioware,
First of all, I want to thank you for being one of the few companies that cares about us, the LGBTQ community. I entered into this fandom late last year thanks to a friend; before that my life as gamer had come to a stop for various reasons, because of college, because I didn't have a good PC, and because of other hobbies. It was Dragon Age: Origins which dragged me back into these wonderful worlds of escapism. And I was thrilled, in awe even, because how many games let you take control of a character where you can be yourself and love without heteronormative restrictions? After Dragon Age: Origins came Dragon Age 2 and Dragon Age: Inquisition; it filled me with joy to see how LGBTQ representation had improved, even if there were still flaws here and there.
Then I started to play Mass Effect, and what a ride it was! I forgave the poor representation that homosexual men and women had in the first two games; these things happen gradually, step by step, I told myself. Then Mass Effect 3 came and it was the beginning of something good. The steps taken in 2012 were going in the right direction. Kaidan Alenko, a squadmember and a long time favorite character in the fandom was an option for male Shepard, along with Steve Cortez, an NPC character. They were the first two love interests for homosexual/bisexual men. Thanks to Kaidan I was able to live through Shepard's eyes and enjoy a wonderful and epic love story, even if his romance was just a limited copy & paste of the female one. I felt that I was worthy and included.
Unfortunately, recent events have had me feeling very differently from the way I felt when playing Dragon Age and the original Mass Effect trilogy. First of all I want to talk about the marketing strategy, which has been an awful train wreck as whole. Many people are invested in the romance part of your games; it's a feature that made your company and games unique. The fact that you chose to hide the romance list has done a lot of damage to your loyal LGBTQ fandom because heterosexual players won't ever feel the fear of exclusion; it's just a given and how our society works. We, the LGBTQ community, expected more. You are one of the few companies with integral LGBTQ content, and so this marketing strategy has been tricky and dishonest. The Mass Effect team have been saying how little they can talk about romances, yet the hints about straight romances on social media and the use of the ones in the trailers while ignoring gay and lesbian romances was not the right way to treat our community, nor was the queerbaiting that took place via Twitter.
As for the LGBTQ romances in Mass Effect: Andromeda, I have several points to discuss. First of all I want to talk about the lack of full-fledged male/male romances in comparison to the straight ones. We, gay men, have only two options. One of those is Gil, an NPC character who fulfilled nearly the same function as Steve Cortez, another NPC gay character in ME3. The other one is Reyes, a character who is not even a member of the main crew. When compared to male/female, female/male, and female/female romances, the gay ones are lacking in real content and importance to the main plot of the game. Neither Gil nor Reyes is a squadmate; meanwhile straight men have three full-fledged romances with females in the squad, and straight women and lesbians have two full-fledged romances in the squad. Gay players have zero possibility of enjoying a full-fledged romance in the main squad. This is important because squadmembers will always have the most content, and the chance to take your partner in the field is a plus for many players. This is a big step back from Mass Effect 3 where we enjoyed Kaidan's romance, a squadmate and character with great importance in the plot.
Other things to consider when it comes to gay romances are the lack of effort and resources spent in creating and perfecting them. We were lucky with Kaidan because he was an option for female Shepard, too. Yet Steve Cortez had a generic Character Creator face (same with Samantha Traynor), and the same happened with Gil and Reyes (and Suvi) in MEA. Meanwhile, other romances have real models scanned in for their faces. Additionally, gay and lesbian characters have always been relegated to crewmember status, which follows the ugly trope of "hide the gay away." In comparison to squadmember romances, Reyes and Gil have very little content, about 8-10 minutes for Gil and 15-18 minutes for Reyes; meanwhile, the straight romances have about 20-30 minutes. Crewmembers will always lack banter in the field, loyalty missions, and other content. And when gays and lesbians share a love interest with straight people, as occurs with a bisexual character, our version of the romance is always an afterthought, a copy/paste. It happened with Kaidan with limited and cut content, and it has happened with Reyes and Peebee; their scenes are not polished enough. Additionally, gay sex scenes are always fade-to-black, with no nudity, and the kisses are censored because of certain camera angles. But straight sex scenes like Cora's, Peebee's, or Jaal's are explicit, with nudity and an amount of care that is clearly lacking in the gay ones. This sends an unfortunate message to our community. Also, it's very unfortunate to say that a character has to make sense to be a LGBTQ character, this shows some outdated views of how our community is represented in the media. Personality and character-wise has nothing to do with sexuality.
After months of hints and queerbaiting, we put our last hope and faith in Jaal as a bisexual option, and the situation was out of control when we found out that he was intended to be bisexual and an option for male Ryder through datamining. Why is it always gay content that is cut? It happened with Thane in Mass Effect 2; it happened with Cullen and Solas in Dragon Age: Inquisition. The differences between those cases and Jaal is the time. As I said earlier, I forgave Mass Effect 2 because those were other times; I can sort of forgive Solas and Cullen because of time restraints, but I can't forgive this with Jaal. There have been five years of development and this is 2017. Two limited NPC human options is not enough for us when other demographics have more. We have never had an alien as a love interest, and lesbians have never had a human as a romanceable squadmate. What has happened?
I am very sorry about this situation but I can't support this project with my money. It's too big of a step back in 2017 after a hopeful step forward in 2012. You are a company known for being inclusive, and this only shows that you think we are not worthy. I hope my feedback has made you and the ME team understand how a big part of your fandom feels now.
Regards,
-nickclark89
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Natashina
In lurking mode, playing the ME games.
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natashina
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Neverwinter Nights
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Post by Natashina on Mar 28, 2017 2:41:12 GMT
To the Mass Effect: Andromeda Team,
First of all, I do want to start by thanking you for the hard work and dedication you have had in seeing this project through. This has been a long journey for the fans and I’m sure for you as well. I know that the development of the game has been filled with some difficult times. I am a long time fan of over 19 years, and I look forward to experiencing life through Ryder’s eyes. Yet today I come with you with some deep concerns.
I feel I would be remiss if I did not address some of the problems with the male/male romances in ME:A. I’m a LGBT+ player and it seems like there has been some steps taken backward in this regard. Dragon Age: Inquisition set a new bar for the company. The romances were full and complete, with romance scenes that melted the heart of many gay and bisexual men throughout the fandom.
For ME:A, the romance content for gay and bisexual men feels lacking and at times, even half-hearted. Gil’s romance was short and seemed to lack a lot of engaging interactions with the player. The dialogue time for Gil has been estimated by players as being 8-10 minutes worth of conversation, and is far behind the countless minutes spent with the heterosexual romances.
It has also come across that the bisexual male romances were made with only female players in mind. This is an issue going back to Kaidan in Mass Effect 3 where romance was identical to a female Shepard, but shorter.
In regards to Reyes, there seems to be more thought into the romance as whole. That being said, it still has some issues with the little details. For example, in a scene where Reyes is kissing Scott, he begins to sway his hips in a manner identical to Sara’s animation. It also had lead to issues such as Scott staring at the sky. It seems to be taken from Sara’s animation, there is no account taken for the height difference between Sara and Scott.
The most thoughtless instance is when the character Vetra refers to Scott as a queen. That seems to be more fitting for Sara and it shows that the dialogue was left unchanged from her romance. Altogether it leaves the impression that the men were an afterthought and tacked onto a romance meant for Sara.
With one exception, there has never been a mention of a man as an ex-lover from a bisexual male love interest in any recent BioWare game. They only refer to women and that has been a default perception with these characters. It gives the impression like the character isn’t truly into men, and will make an rare exception for the player.
The lack of a gay romance on the squad is also a concern. This sort of representation matters quite a bit. It helps give the gay player a chance to fight alongside another hero. To feel like they are up front and center like everyone else. By leaving such romances out of the squad, and to have far less content, it has come across like having any player relationships with a gay man are a source of embarrassment to the ME:A team. Comments from twitter by developers such as “good Asari banging” may seem like it’s in good fun, but it has become painful to the players that are now lacking a lot more content.
Finally, I’d like to address with you a more personal matter. In the last few years, the people at BioWare have stated that a LGBT+ character has to “make sense” in order to exist. I’ve tried since then to give the teams the benefit of the doubt. I’ve thought about it and it does not make sense. Is it due to the perceived low percentage of people that admit (even anonymously) that they are LGBT+ here in the 21st Century? Is it due to the concern that such content and characters might alienate new players? I’ve been trying to understand why this decision was made the way it was.
What truly bothers me is the idea that a LGBT+ character has to “make sense” in order to written. I am a bisexual woman and this philosophy has left me with the impression that LGBT+ people and characters don’t make sense in the eyes of the company. That we are so different from everyone else that the teams at BioWare have to justify why there can be LGBT+ characters at all. I’m left with the notion that the LGBT+ community is a checklist of some sort. I know that is not your intentions, but it has become hurtful over the years.
I know that the intentions are amazing and I do applaud the steps forward. Introducing the idea of two men having a family, the little details like two male NPCs do truly mean a lot. The romance with Reyes, despite taking place off-ship, has been well received by fans. However, please take this feedback into consideration for future games. We know you guys can give more a robust male/male romance than what we’ve seen. We know you can that you can do better.
Thank you again for reading this and for your hard work. I look forward to hearing from you soon.
Natashina, Global Moderator for the Unofficial BioWare Social Network.
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