emeraldacid
N1
Pomf'ing boats.
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: EmeraldAcid
Posts: 33 Likes: 12
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emeraldacid
Pomf'ing boats.
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emeraldacid
Mass Effect Trilogy, Mass Effect Andromeda
EmeraldAcid
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Post by emeraldacid on Mar 27, 2017 13:27:18 GMT
There should probably be a Bug Reports forum for the individual games, but so be it.
A quick something I accidentally found during a sidequest. I dunno if this counts for all Biotic movement like dashes and jumps, but the Asari Blade blink can apparently go through terrain it shouldn't. I turned on my recorder and tried replicating the issue, and managed to do it pretty reliably.
Usually, falling into the void just resets Ryder normally, but sometimes they can spawn still underground, in which case yu have to find a spot that can get them out.
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emeraldacid
N1
Pomf'ing boats.
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: EmeraldAcid
Posts: 33 Likes: 12
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emeraldacid
Pomf'ing boats.
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Mar 21, 2017 13:17:27 GMT
March 2017
emeraldacid
Mass Effect Trilogy, Mass Effect Andromeda
EmeraldAcid
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Post by emeraldacid on Mar 28, 2017 5:59:07 GMT
Ok so apparently that somehow uploaded as Private when I didn't tell it to. Put it on Public so it can actually be seen here.
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Post by cheezyaj on Mar 28, 2017 7:09:44 GMT
Wow....that needs to be patched. I'd assume that the same thing would happen when using the Explorer profile's Biotic Blink.
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Post by Wintermist on Mar 28, 2017 11:06:22 GMT
First time using the Explorer's blink I was going to teleport to cover and teleported through it and into the abyss lol. Gotto be careful with that one xD
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emeraldacid
N1
Pomf'ing boats.
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: EmeraldAcid
Posts: 33 Likes: 12
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emeraldacid
Pomf'ing boats.
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Mar 21, 2017 13:17:27 GMT
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emeraldacid
Mass Effect Trilogy, Mass Effect Andromeda
EmeraldAcid
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Post by emeraldacid on Mar 28, 2017 12:20:46 GMT
Another bit of bad teleporting. See this control panel on Voeld? Don't Biotic melee/blink into it. You get stuck with no way out. I had to reload an auto-save, which took me back a decent ways.
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Zip has left the building.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by zipzap2000 on Mar 28, 2017 12:56:32 GMT
First time using the Explorer's blink I was going to teleport to cover and teleported through it and into the abyss lol. Gotto be careful with that one xD When you try and blink up a flight of stairs and go right through it instead.
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Laughing_Crow
N2
You are in a maze of twisty little passages, all alike.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
Posts: 142 Likes: 127
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Laughing_Crow
You are in a maze of twisty little passages, all alike.
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laughingcrow
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights
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Post by Laughing_Crow on Mar 28, 2017 14:38:32 GMT
I suspect that some of the problems that I've had both on the surface and in the vaults is after using Throw on Remnants. They end up behind walls and ceilings,or survive when pushed off edges; until you kill them all you can't proceed when it's a trigger for the next event. I've had to go around listening for them and try to find and finished them off. Sometimes they can be located because they are doing damage and you can see the red damage indicator and direction.
I did post this on EA's bug/support area but don't have a lot of faith in EA doing much.
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Post by XKnight on Mar 28, 2017 15:17:47 GMT
hmmm.....that does need to be patched.
a question about Profiles. When you choose a Profile that changes the Jump/Evade to something else ( blink, biotic jump/evade, etc. ), does it force you to change your jump/evade? or do you have the choice to keep using the standard jet jump/evade?
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Post by Wintermist on Mar 28, 2017 15:19:28 GMT
Well, the thing about the Explorer's blink is that it's supposed to go through objects Going through a stair can actually be what you want in some occasions. Sadly, it won't go through doors xD
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BansheeOwnage
I was called Ryder before it was cool... ...I'd love to, you know, be social and things.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Mass Effect Andromeda
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Post by BansheeOwnage on Mar 28, 2017 15:44:13 GMT
Things like thing were bound to happen; the game is just too big to account for every possible use of blink. Personally, this ability was one of my favourites in ME3 MP, and I'm really glad they're letting us use it in SP now. I'll take some bugs if it means I can use it! And I've got to try out the biotic sword
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Post by ravenous on Mar 28, 2017 23:17:24 GMT
I agree they should fix this, because seriously with the Explorer you can blink through the floor wall etc and I use the Explorer profile because I like the explorer
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KaiserShep
Party like it's 2023!
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kaisershep
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by KaiserShep on Mar 28, 2017 23:35:04 GMT
I usually get around the blink problem by jumping as I blink over stairs not on solid ground.
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emeraldacid
N1
Pomf'ing boats.
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: EmeraldAcid
Posts: 33 Likes: 12
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emeraldacid
Pomf'ing boats.
33
Mar 21, 2017 13:17:27 GMT
March 2017
emeraldacid
Mass Effect Trilogy, Mass Effect Andromeda
EmeraldAcid
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Post by emeraldacid on Mar 29, 2017 0:26:16 GMT
hmmm.....that does need to be patched. a question about Profiles. When you choose a Profile that changes the Jump/Evade to something else ( blink, biotic jump/evade, etc. ), does it force you to change your jump/evade? or do you have the choice to keep using the standard jet jump/evade? It does force the change, yes. There is no option to choose the default jets with a Biotic/Infiltrator dash.
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