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Post by argentus on Mar 30, 2017 23:00:03 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad".
for example, i'm just doing a side mission with the poachers. doctor Twilek here wants to study the sacred fish for combat utility. Rest of the people are against it for tradition. Game wants me to say "continue your research" or "This stops now!"
Can't I just, yaknow, say "Present it to Angara higher ups and see what they say?"
or earlier in the Voeld story mission, Javik Jaal says "We must save everyone!" And you can either agree with him or pull rank to say the Moasha or whatever her title is, is the priority. What about saying "If we can, BUT she's the priority?"
Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?"
also gah Revi (I nicknamed the remnant vi) keeps scaring the crap out of me by decloaking right in my face haha.
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ziegrif
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Post by ziegrif on Mar 30, 2017 23:06:12 GMT
Well.
You're not you. You're Ryder. The options presented to you are what Ryder would choose or say.
And Ryder is a bit of a well meaning knucklehead at times.
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Plague Doctor
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Post by Plague Doctor on Mar 30, 2017 23:48:51 GMT
Because the whole point of the blow-up-or-save choice was that the Kett are mobilizing an overwhelming amount of reinforcements and you only have time to either save the Angara or destroy the building before they arrive?
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Post by Obsidian Gryphon on Mar 31, 2017 0:38:27 GMT
They want to keep it simple, left / right. Haven't to jiggle a third leg is beyond the writers. The story must go where they want. Whether the journey there is practical / immersive is not in their playbook.
I think most people playing the game would spend half the time feeling they've been railroaded into choices they don't want when they see better alternatives. I spent it feeling the writers need a kick in the ass.
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Archangel
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had to be me...someone else might have gotten it wrong.
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had to be me...someone else might have gotten it wrong.
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Post by Archangel on Mar 31, 2017 3:32:12 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad". for example, i'm just doing a side mission with the poachers. doctor Twilek here wants to study the sacred fish for combat utility. Rest of the people are against it for tradition. Game wants me to say "continue your research" or "This stops now!" Can't I just, yaknow, say "Present it to Angara higher ups and see what they say?" or earlier in the Voeld story mission, Javik Jaal says "We must save everyone!" And you can either agree with him or pull rank to say the Moasha or whatever her title is, is the priority. What about saying "If we can, BUT she's the priority?" Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?" also gah Revi (I nicknamed the remnant vi) keeps scaring the crap out of me by decloaking right in my face haha. Been saying that forever, the game is full of forced binary decisions. The one I use an example is Kallo vs. Gil. Forcing you to pick one is beyond stupid. I work in naval ship repair and I will tell you something, a massive amount of beaurocracy goes into "shipalts" (ship alteration). At a basic level Gil would be required to run his design change ideas through the planning yard...aka the design engineer...aka Kallo. And Kallo doesn't really get to decide if it's done, he just has to technically review it. No ship would allow a grease monkey to make design changes with no oversite...no matter how smart he is.
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Post by rahavan on Mar 31, 2017 6:05:56 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad". for example, i'm just doing a side mission with the poachers. doctor Twilek here wants to study the sacred fish for combat utility. Rest of the people are against it for tradition. Game wants me to say "continue your research" or "This stops now!" Can't I just, yaknow, say "Present it to Angara higher ups and see what they say?" or earlier in the Voeld story mission, Javik Jaal says "We must save everyone!" And you can either agree with him or pull rank to say the Moasha or whatever her title is, is the priority. What about saying "If we can, BUT she's the priority?" Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?" also gah Revi (I nicknamed the remnant vi) keeps scaring the crap out of me by decloaking right in my face haha. Been saying that forever, the game is full of forced binary decisions. The one I use an example is Kallo vs. Gil. Forcing you to pick one is beyond stupid. I work in naval ship repair and I will tell you something, a massive amount of beaurocracy goes into "shipalts" (ship alteration). At a basic level Gil would be required to run his design change ideas through the planning yard...aka the design engineer...aka Kallo. And Kallo doesn't really get to decide if it's done, he just has to technically review it. No ship would allow a grease monkey to make design changes with no oversite...no matter how smart he is. This very much, I come from a long line of Navy men and this irritates the ever living shit out of me. Like you don't even need background in operating a ship to go "what if I tell Gil to run everything by Kallo first?" I get that you're trying to force a narrative that kallo is irrationally holding onto the past and Gil is insensitive but that doesn't mean you have to side with one over the other. Ugh, just so frustrating!
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Post by CTPhipps on Mar 31, 2017 7:27:09 GMT
But...
Kallo answers to you.
Gil answers to you.
And they turn to you for decision because there are no higher ups.
The Initiative was devastated.
No judicial system, admirals, board of naval review and so on.
Only the Pathfinder.
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Archangel
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had to be me...someone else might have gotten it wrong.
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had to be me...someone else might have gotten it wrong.
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Post by Archangel on Mar 31, 2017 7:29:25 GMT
But... Kallo answers to you. Gil answers to you. And they turn to you for decision because there are no higher ups. The Initiative was devastated. No judicial system, admirals, board of naval review and so on. Only the Pathfinder. /facepalm
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ralph2449
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Post by ralph2449 on Mar 31, 2017 7:30:37 GMT
You cant really expect them to have really good detailed choices, especially from random mini quests.
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CTPhipps
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Post by CTPhipps on Mar 31, 2017 8:26:32 GMT
But... Kallo answers to you. Gil answers to you. And they turn to you for decision because there are no higher ups. The Initiative was devastated. No judicial system, admirals, board of naval review and so on. Only the Pathfinder. /facepalm
Yeah, almost like it's a crisis on the frontier.
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Post by cszoltan on Mar 31, 2017 10:29:05 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad". Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?" Maybe that "blatant" 3rd choice wouldn't be so "blatant" if you would actually pay attention to the dialog. Try that next time.
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Ianamus
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Post by Ianamus on Mar 31, 2017 10:32:30 GMT
If there were obviously superior third options it would remove the point of having choices at all.
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mrobnoxiousuk
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Post by mrobnoxiousuk on Mar 31, 2017 15:02:00 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad". for example, i'm just doing a side mission with the poachers. doctor Twilek here wants to study the sacred fish for combat utility. Rest of the people are against it for tradition. Game wants me to say "continue your research" or "This stops now!" Can't I just, yaknow, say "Present it to Angara higher ups and see what they say?" or earlier in the Voeld story mission, Javik Jaal says "We must save everyone!" And you can either agree with him or pull rank to say the Moasha or whatever her title is, is the priority. What about saying "If we can, BUT she's the priority?" Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?" also gah Revi (I nicknamed the remnant vi) keeps scaring the crap out of me by decloaking right in my face haha. They aren't studying them they are killing them and harvesting their skin
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Post by valkyriesr2 on Mar 31, 2017 15:08:48 GMT
There's always a blatantly obvious third choice/middle ground/compromise staring you right in the face, but it's not an option in the dialogue tree! Super frustrating trying to force us to be "good or bad". for example, i'm just doing a side mission with the poachers. doctor Twilek here wants to study the sacred fish for combat utility. Rest of the people are against it for tradition. Game wants me to say "continue your research" or "This stops now!" Can't I just, yaknow, say "Present it to Angara higher ups and see what they say?" or earlier in the Voeld story mission, Javik Jaal says "We must save everyone!" And you can either agree with him or pull rank to say the Moasha or whatever her title is, is the priority. What about saying "If we can, BUT she's the priority?" Or immediately after, Moana says we need to blow up the facility with everyone in it. You can either say "no we save the people!" Or "Okay blow it up with everyone inside!" Why can't I have an option to say "How bout we get everyone out, THEN blow it up?" also gah Revi (I nicknamed the remnant vi) keeps scaring the crap out of me by decloaking right in my face haha. Been saying that forever, the game is full of forced binary decisions. The one I use an example is Kallo vs. Gil. Forcing you to pick one is beyond stupid. I work in naval ship repair and I will tell you something, a massive amount of beaurocracy goes into "shipalts" (ship alteration). At a basic level Gil would be required to run his design change ideas through the planning yard...aka the design engineer...aka Kallo. And Kallo doesn't really get to decide if it's done, he just has to technically review it. No ship would allow a grease monkey to make design changes with no oversite...no matter how smart he is. This one really hurt for me as well. Only having two options in such a situation made little sense to me. I'm fully with Gil on that we should make improvements, but on the other hand Kallo is completely right that Gil cannot just go around changing everything he wants to matter what his intentions are. Things need to be done properly, and the middle ground is the way to go in that situation.
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joglee
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Post by joglee on Mar 31, 2017 15:15:16 GMT
The initiative is not the Alliance Military.
It's a group of frontiersmen attempting to settle a new world.
So yeah...Things may not be handled like one would in the military
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zarrokhai
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Biotic 'Smash' can mean a whole other thing. Ask Jack ;)
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Post by zarrokhai on Mar 31, 2017 15:21:19 GMT
The part that gets me during all these situations is that the Pathfinder is the one making all these decisions. Being a Pathfinder isn't a military rank. Sure it has some authority, but mostly only during exploration or first contact. Like that situation with the Moshae and Jaal. Why would either of them let an alien decide the fate of their people and the facility. Heck even in the Initiative, it's Kandros that technically holds authority and command over military matters. The problem is that they keep treating the Pathfinder like a Spectre.
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London
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Post by London on Mar 31, 2017 17:24:52 GMT
Well. You're not you. You're Ryder. The options presented to you are what Ryder would choose or say. And Ryder is a bit of a well meaning knucklehead at times. So we're playing a complete idiot. Great.
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Post by argentus on Mar 31, 2017 21:20:16 GMT
The part that gets me during all these situations is that the Pathfinder is the one making all these decisions. Being a Pathfinder isn't a military rank. Sure it has some authority, but mostly only during exploration or first contact. Like that situation with the Moshae and Jaal. Why would either of them let an alien decide the fate of their people and the facility. Heck even in the Initiative, it's Kandros that technically holds authority and command over military matters. The problem is that they keep treating the Pathfinder like a Spectre. also this. Seriously i walk around the nexus and everyone says "pathfinder" like i'm the great leader akin to Shepard being the jesus of space in the original trilogy when in reality, Pathfinders are just glorified scouts.
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commandercryptarch
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PSN: DFMelancholine
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Post by commandercryptarch on Mar 31, 2017 21:43:10 GMT
It's funny how choices can be so binary in this game yet....no they HAD to remove paragon-renegade because it was "too binary" ...
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Post by nickles on Mar 31, 2017 22:04:24 GMT
Often time the middle ground DOES present itself, though.
If you let the Angara continue working on the fish, you tell her to let the rest of her people know. With the kett facility, choosing to save the Angara causes Jaal to bring up the fact that they'll be able to blow the facility later -- though this is one instance where the lack of a middle ground is understandable. As the Moshae mentions, the Kett can just fix their shielding and go into production again once you're gone.
As someone mentioned, though, some of the choices really shouldn't have fallen to the Pathfinder to begin with. Like the interim ambassador? "Guys, shouldn't we vote on it?" "Oh, we WILL Pathfinder, but we need you to choose right now!" Yeah, nope, I'm not qualified ya ding dongs.
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Post by rahavan on Apr 1, 2017 1:21:00 GMT
The part that gets me during all these situations is that the Pathfinder is the one making all these decisions. Being a Pathfinder isn't a military rank. Sure it has some authority, but mostly only during exploration or first contact. Like that situation with the Moshae and Jaal. Why would either of them let an alien decide the fate of their people and the facility. Heck even in the Initiative, it's Kandros that technically holds authority and command over military matters. The problem is that they keep treating the Pathfinder like a Spectre. also this. Seriously i walk around the nexus and everyone says "pathfinder" like i'm the great leader akin to Shepard being the jesus of space in the original trilogy when in reality, Pathfinders are just glorified scouts. Well you have to remember that to the people of the nexus things have been going horribly wrong for 14 months. You basically arrive when everyone on the station had lost hope anyone else was going to show up. Add to the fact you manage to settle Eos after the nexus tried twice and failed you might look like a damned ray of hope or maybe even a hero to them. But the fact that you have end up making choices that the nexus directors should is a bit silly. Though if it means I can intentionally do the opposite of what Tann wants I'm okay with that
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Dean The Not-so Young
N2
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Post by Dean The Not-so Young on Apr 1, 2017 3:21:26 GMT
The part that gets me during all these situations is that the Pathfinder is the one making all these decisions. Being a Pathfinder isn't a military rank. Sure it has some authority, but mostly only during exploration or first contact. Like that situation with the Moshae and Jaal. Why would either of them let an alien decide the fate of their people and the facility. Heck even in the Initiative, it's Kandros that technically holds authority and command over military matters. The problem is that they keep treating the Pathfinder like a Spectre. ...because there is no formal authority in the first place. There are no Spectres, is no all-powerful Council, because this isn't a settled galaxy with institutional authorities. There is no 'law' to appeal to, no government cavalary to enforce its dictates, only what people are willing and able to enforce. And considering that the Nexus's main coercive/punitative ability is to exile people or refuse to send aid, that means informal authority matters as much or more than any formal authority. Even if there was a Specter around, it wouldn't matter because the Council is irrelevant and the Angaara aren't a part of it. All that matters is the ability to enforce choices, and the Pathfinder has the most effective fireteam that defers to her/him. The Moshae/Jaal isn't a matter of both parties letting the alien decide the fate of their people and the facility. It's a matter in which neither party can have their way without the Pathfinder's agreement, but lack the ability to compel it. If Ryder decides to NOT blow up the facility, there's not much the Moshae can do about it- she's hardly in a state or able to kill the PC, detonate the facility herself, and manage to escape on her own. Similarly, while Jaal WANTS to rescue people, he can't do it without the Pathfinder choosing to help for the exact same reasons: he's not inclined/able to kill the Pathfinder and do it all solo. And once the Pathfinder makes the choice, it's a fait accompli that makes any further opposition futile. Institutional permission is irrelevant, because there are no institutions to force anyone to do what they want. The fireteam with the guns and the ability to make the choice follows Ryder, and that's all that matters.
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Dean The Not-so Young
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Post by Dean The Not-so Young on Apr 1, 2017 3:28:36 GMT
Often time the middle ground DOES present itself, though. If you let the Angara continue working on the fish, you tell her to let the rest of her people know. With the kett facility, choosing to save the Angara causes Jaal to bring up the fact that they'll be able to blow the facility later -- though this is one instance where the lack of a middle ground is understandable. As the Moshae mentions, the Kett can just fix their shielding and go into production again once you're gone. As someone mentioned, though, some of the choices really shouldn't have fallen to the Pathfinder to begin with. Like the interim ambassador? "Guys, shouldn't we vote on it?" "Oh, we WILL Pathfinder, but we need you to choose right now!" Yeah, nope, I'm not qualified ya ding dongs. And? You weren't qualified to be Pathfinder either, and yet you just saved the Sector/established a new homeworld/forced the creation of a new polity entirely. A kinda reoccuring point of the story is that 'qualifications' are irrelevant: no one in the plot is necessarily qualified for the challenges they stood up to and accomplished. Ryder even beat that into the head of the not-Council leadership by leading unsanctioned missions to the Remnant space station. Whether you have qualifications or not, you have accomplishments that people respect, and if you lead they follow. You know. Like they just did. In that climatic battle just the other day that made you the biggest celeberity of every species who cares. Of course your word is going to have weight, and the Powers That Be will want to know where you stand on things. You just led an interracial alliance in a major battle!
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canuckgamer
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Post by canuckgamer on Apr 1, 2017 6:02:34 GMT
The part that gets me during all these situations is that the Pathfinder is the one making all these decisions. Being a Pathfinder isn't a military rank. Sure it has some authority, but mostly only during exploration or first contact. Like that situation with the Moshae and Jaal. Why would either of them let an alien decide the fate of their people and the facility. Heck even in the Initiative, it's Kandros that technically holds authority and command over military matters. The problem is that they keep treating the Pathfinder like a Spectre. also this. Seriously i walk around the nexus and everyone says "pathfinder" like i'm the great leader akin to Shepard being the jesus of space in the original trilogy when in reality, The Nexus leaders kinda explained this and if you read the book it makes even more sense. They kept promising the Pathfinders would come, they were the fallback plan, they would find them a home. They became a symbol of hope in a hopeless situation. In situations like that its is not abnormal for groups to elevate an individual. The pathfinders are an ideal and a promise of things getting better. The Pathfinders were even built up as the great safety net by the initiative from the beginning. If the Golden World didn't work out they would find a new home, scout it, with SAMS help evaluate it and then colonists could come. When something is built up like that people in a stressful situation will automatically defer to them, even if they technically exceed their authority. The ship was originally given to the Pathfinder, he is the captain, head of mission, everything. His role is written into the charter of the mission and in emergency situations their authority supersedes. Technically Tann can overule him, technically, but his authority is titular and been undermined by numerous events. It's not a military ship. It never was.
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