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Post by dutchsghost7 on Apr 1, 2017 0:05:22 GMT
Killing Milky Way personnel in kadara is still retarded.
Consider the facts: >all the Milky Way residents on Kadara except for Keuteus came from the nexus >the nexus housed 20,000 individuals >some died because of the scourge and the uprising >we kill loads of exiles (our people) on kadara, in particular humans
MEA has a nifty stats menu and thus far I've killed about 324 outlaws, now let's say that half of them were Milky Way outcasts/collective. Now divide 162 with 20,000(real number is much lower), that means I effectively culled 0.81% of Milky Way species from the nexus.
So basically humans are going extinct amongst other Milky races because of poor writing. It makes kadara contextually poor and scatterbrain since you're slaughtering Milky Way species, thus destroying the ability for the initiative to actually thrive.
We can chalk this up as Bioware being lazy again in the writing department. You know if they made the number of people in the initiative higher than 100k it would have made a bit more sense.
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Post by SwobyJ on Apr 1, 2017 0:10:28 GMT
Nah.
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Post by dutchsghost7 on Apr 1, 2017 0:11:00 GMT
Yes, it's Bioware's bad writing again.
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Post by godlike13 on Apr 1, 2017 0:18:34 GMT
No spoilers my ass.
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Post by tziwen on Apr 1, 2017 0:20:16 GMT
Nah is a valid answer.
20k per Arch but there was more population on the Nexus itself.
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Post by mrtijger on Apr 1, 2017 0:22:30 GMT
Yes, it's Bioware's bad writing again. Thats a nonsense argument, besides, so you killed less than 1% of the MW population in Andromeda...and the problem with that is, what? Why is that poor writing? Because there are less humans? Uh...thats not poor writing at all, the Initiave isnt about humans. Also, the MW population in Andromeda is roughly a 100,000, not 20 and I suspect the Kett and the Scourge have already killed many more than you anyway.
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Post by dutchsghost7 on Apr 1, 2017 0:23:04 GMT
Nah is a valid answer. 20k per Arch but there was more population on the Nexus itself. No. Bioware is just bad at writing as proven by my original post.
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Post by dutchsghost7 on Apr 1, 2017 0:27:17 GMT
Yes, it's Bioware's bad writing again. Thats a nonsense argument, besides, so you killed less than 1% of the MW population in Andromeda...and the problem with that is, what? Why is that poor writing? Because there are less humans? Uh...thats not poor writing at all, the Initiave isnt about humans. Also, the MW population in Andromeda is roughly a 100,000, not 20 and I suspect the Kett and the Scourge have already killed many more than you anyway. Uh, it is poor writing since killing 1% in just a few hours of kadara, excluding the hundreds dead there for other reasons means that MW population is dying out at an incredible rate. That's the point you're not grasping. And at this point of the story the other 3 arcs are missing and the human arc has most people still in cryo so that's irrelevant. You effectively cull a lot of the nexus MW exiles who themselves have been culling each other for months before you arrive. Bad writing that could have been avoided if they upped the numbers of MW population.
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Post by tziwen on Apr 1, 2017 0:29:36 GMT
Nah is a valid answer. 20k per Arch but there was more population on the Nexus itself. No. Bioware is just bad at writing as proven by my original post. Source or be tossed in oblivion (and yes! I actually thzt bad Bethesda game!)
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Post by mrtijger on Apr 1, 2017 0:37:51 GMT
Thats a nonsense argument, besides, so you killed less than 1% of the MW population in Andromeda...and the problem with that is, what? Why is that poor writing? Because there are less humans? Uh...thats not poor writing at all, the Initiave isnt about humans. Also, the MW population in Andromeda is roughly a 100,000, not 20 and I suspect the Kett and the Scourge have already killed many more than you anyway. Uh, it is poor writing since killing 1% in just a few hours of kadara, excluding the hundreds dead there for other reasons means that MW population is dying out at an incredible rate. That's the point you're not grasping. And at this point of the story the other 3 arcs are missing and the human arc has most people still in cryo so that's irrelevant. You effectively cull a lot of the nexus MW exiles who themselves have been culling each other for months before you arrive. Bad writing that could have been avoided if they upped the numbers of MW population. Your argument is just plain weird. The exiles are a plot device, plain and simple, and it works as such. You dont go to Kadara to kill people to begin with, their actions toward you lead to the killing and as you point out yourself, they've been killing each other in abundance. Never mind the fact that its an irrelevance whether there 100,000 MW people or 98,000 in Andromeda, the numbers that die on Kadara, who were written off anyway being exiles, wont make the difference between surviving or perishing. Maybe there are more arks on the way and the first 100,000 is just the start? Who knows, Bioware can make the numbers up any time they choose to do so.
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Post by Deleted on Apr 1, 2017 0:42:52 GMT
The kills can't be counted like that any way. Several of them are respawns, and you have to seperate gameplay and story. You don't kill thousand outlaws, you kill several of them many times over.
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Post by osito on Apr 1, 2017 0:51:12 GMT
Nah is a valid answer. 20k per Arch but there was more population on the Nexus itself. No. Bioware is just bad at writing as proven by my original post. Hmm, okay, well if it's been 'proven' that it's bad writing, there's nothing else to say, is there? Well done OP, for coming up with the proof. Wanna take a shot at Fermat's last theorem next ;-) (Oh wait ...)
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Post by Ianamus on Apr 1, 2017 2:00:33 GMT
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Post by dreth on Apr 1, 2017 2:01:35 GMT
Yes, it's Bioware's bad writing again. oh no we are killing people that the nexus banished and left to die.
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Post by ShadowAngel on Apr 1, 2017 2:08:00 GMT
This is why it's better to just make your own lore rather than taking everything in game to the extreme. I don't even care about what you're saying, I could probably kill 20k people with the game respawning mobs, doesn't mean the actual lore itself is like that. Kind of why gameplay has always been separate I think? Must be so.
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Post by tziwen on Apr 1, 2017 2:08:09 GMT
Yeah..? Hello?!?! Hiya?! Anybody's there? -waves- Heh... Anyways... That never prevented any videogame of being liked or good or a success: Uncharted anyone?
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Post by adelthorne on Apr 1, 2017 2:18:05 GMT
Nah is a valid answer. 20k per Arch but there was more population on the Nexus itself. No. Bioware is just bad at writing as proven by my original post. I must say you calculation is totaly wrong. On the human Ark its 20K souls. And let say Nexus had the same amount of people witch I doubt, most of them is still in cryo. So let say for argument sake when the uprising hit. They have woken up half, witch is a high number since they started to get low on recources. But 10.000 people, half of them was in the uprising so thats 5000 people, and let say 500 died either in the uprising on both sides or got lost on their way or died when they landed on the 3 diffrent planets. Thats 1500 per planet. And let say a bunch of them die when the kicked out the Kett, and give that leaves about 1.000 left on Kadara. Now count in all the ppl the outlaws them self killed, or kicks out to the Badlands, Kadara city has tops 500 people. The outlaws them self will be exstinct very soon, not counting those that I or Pathfinder team kill. Iam 51% in the game have killed 1500 outlaws personally.
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Post by Andrew Lucas on Apr 1, 2017 2:24:51 GMT
Nah is a valid answer. 20k per Arch but there was more population on the Nexus itself. No. Bioware is just bad at writing as proven by my original post. Or maybe you're a bad writer yourself.
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Post by joglee on Apr 1, 2017 2:28:58 GMT
Most of those you killed are respawns just FYI.
Technically you have probably killed 20-40.
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Post by maximusarael020 on Apr 1, 2017 2:29:12 GMT
You only need, scientifically speaking, 10,000 individuals of each species to have enough genetic diversity for successful propagation. So unless you kill half of all humans in Andromeda on Kadara, then it's fine. Bioware following science and population genetics! That's not even taking into consideration that they could have brought frozen embryos or other genetic material for cloning or artificial insemination. So I think they will be just fine in Andromeda. Bioware is not bad at writing. OP is just bad at science.
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Post by fatherjerusalem on Apr 1, 2017 2:55:26 GMT
Maybe if they didn't start shit, they wouldn't get killed.
Let this be a lesson, dutch. If you're ever in this kind of a situation for real, whatever you do, don't be yourself. That way some dude in a souped up dune buggy won't zoom by and run you over whilst yelling out "ROADKILL!"
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Post by Addictress on Apr 1, 2017 3:24:47 GMT
I had the same thought. While I thought Kadara's planet exploration was the most rewarding and interesting, I though the basic concept of hundreds - it seemed thousands - of Milky Way lives becoming canon fodder absolutely ridiculous.
Finally, Lexi does acknowledge how strange it is that so many Nexus exiles became violent, crooked criminals when, obviously, those selected for the Andromeda Initiative would've had to have been vetted as prime specimens of their respective races....? But that's on Elaaden.
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Post by faelandaea on Apr 1, 2017 3:26:36 GMT
So wait ... criminals and murderers ... we kill a few of them and this is an issue?
It sounds like Hello Kitty Online is more of an appropriate game for you.
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Post by Link"Guess"ski on Apr 1, 2017 4:22:14 GMT
I just finished the Kadara planet questline today. This is easily the worst thing to ever exist in Mass Effect. It doesn't feel like Mass Effect in any sense, and then there's this.
Reyes is painted as this smarmy guy you should fall in love with and there's no way around that. You had to get this insulting fanfic scene of Ryder and him sitting on a roof together and talk about how beautiful the journey has been like... uuuugggh, my jaw was on the floor as I pressed the Share button and uploaded this crap. That's the thing about this game. You can tell 3 different studios worked on this story because there's just zero consistency.
The only thing I like is Sloane Kelly but only a little, but Reyes... what an insultingly self-indulgent character. The entire plotline on Kadara is just woefully flat and out of character for Mass Effect. It feels like a stupid comic strip in a newspaper. The worst thing is, I assure you, the way this storyline ends leads up a DLC that'll probably be handled by BW Austin too where you meet Reyes again and team up with Sloane or something.
It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much.
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Post by goishen on Apr 1, 2017 4:30:08 GMT
It feels like this Han Solo fanfiction that came out of a cut SWTOR class plotline. Fuck this crap so much. That's what I've been saying! It feels like a SW:TOR expansion. I mean, I thought that Austin did all the SW:TOR stuff. Am I wrong about that?
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