hardcoresalmon
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Post by hardcoresalmon on Apr 8, 2017 23:29:00 GMT
It's easier if I just put all these videos into one thread instead of making new ones each time.
Power Cooldowns (pre patch 1.05):
-Cloak bug has now been fixed
Weapon Balance (pre patch 1.05):
Disclaimer in the table in the video I used the combined damage for the valkyrie by accident and it should be 149.9
Patch 1.05:
One shot sniper rifles: rant about reload cancelling
Biotic Detonations:
Headshot bugs (still unfixed):
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Post by missileglitcher on Apr 9, 2017 1:03:38 GMT
Just saw your recent video. It's great that you're doing these videos and documenting them here. There's a 0.00001% chance that this will lead to bioware taking affirmative action to fix their beta, that's better than nothing. But I don't think these videos are getting enough exposure, that's the problem. People don't seem to care very much, they don't seem to have any issues with the multiplayer.
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Post by bacon4breakfast on Apr 9, 2017 1:17:11 GMT
It would have been easier to make a video of things that work.
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hardcoresalmon
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Post by hardcoresalmon on Apr 9, 2017 1:58:33 GMT
It would have been easier to make a video of things that work. It would be easier but bioware don't know what the problems are
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Post by hobocommand3r on Apr 9, 2017 2:00:16 GMT
Do you mention weapon spread/accuracy in any of these? Because that's a huge problem for many of thte weapons right now.
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hardcoresalmon
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Post by hardcoresalmon on Apr 9, 2017 2:04:31 GMT
Just saw your recent video. It's great that you're doing these videos and documenting them here. There's a 0.00001% chance that this will lead to bioware taking affirmative action to fix their beta, that's better than nothing. But I don't think these videos are getting enough exposure, that's the problem. People don't seem to care very much, they don't seem to have any issues with the multiplayer. I'm sure with time more people will start playing gold and realize that there are only a few viable weapons there and that most powers are lackluster. It took bioware quite a while to buff many weapons in me3, so I'm not expected instant fixes.
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hardcoresalmon
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Post by hardcoresalmon on Apr 9, 2017 2:06:52 GMT
Do you mention weapon spread/accuracy in any of these? Because that's a huge problem for many of thte weapons right now. In the patch 1.05 video I mentioned how the problem with assualt rifles isn't the damage but the accuracy especially on the revenant/cyclone and also said that the smart choke still doesn't work, so shotguns have horrible accuracy.
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treoir
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Post by treoir on Apr 9, 2017 3:56:27 GMT
Sometimes it seems like it's impossible to get anyone to join a squad: Edit: including myself, obviously...
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Post by JRandall0308 on Apr 9, 2017 22:58:13 GMT
Report these as bugs on AnswerHQ!
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Post by Pounce de León on Apr 9, 2017 23:01:14 GMT
Report these as bugs on AnswerHQ! No.
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Post by JRandall0308 on Apr 10, 2017 12:45:44 GMT
Report these as bugs on AnswerHQ! No. Then Bioware is never going to know about them. They've said multiple times on reddit, and pinned to their Twitter, that they want bug reports on AnswerHQ. You can rage against it and lament the lack of a community moderator or you can actually be helpful and report the bugs in their bug-reporting system.
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Post by Pounce de León on Apr 10, 2017 12:48:30 GMT
Then Bioware is never going to know about them. They've said multiple times on reddit, and pinned to their Twitter, that they want bug reports on AnswerHQ. You can rage against it and lament the lack of a community moderator or you can actually be helpful and report the bugs in their bug-reporting system. I'm raging? All I did was saying: "No." You're free to do it yourself, though.
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Post by Ghostknife72 on Apr 10, 2017 13:42:08 GMT
Potential problem. This past weekend, I noticed on way to extraction I was downed. I quickly gelled to get back up. Had plenty of time 25+ seconds and tried making my way to extraction. All I could do is jump up in place. I was stuck. I could still be shot, shoot, etc. Just could not move. Didn't fall through the map, etc. Just held to one spot.
Anyone else?
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Post by mrfuddyduddy on Apr 10, 2017 13:48:05 GMT
Potential problem. This past weekend, I noticed on way to extraction I was downed. I quickly gelled to get back up. Had plenty of time 25+ seconds and tried making my way to extraction. All I could do is jump up in place. I was stuck. I could still be shot, shoot, etc. Just could not move. Didn't fall through the map, etc. Just held to one spot. Anyone else? Not that specifically but I have noticed player movement also likes to bug out right after using skills, trying to jump after a Charge or Nova often just results in your character jumping 2 inches off the ground which has gotten me killed on a few occasions. Have yet to get stuck in place but I have ended up glitched into a ceiling or 2.
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Post by JRandall0308 on Apr 10, 2017 16:52:42 GMT
Then Bioware is never going to know about them. They've said multiple times on reddit, and pinned to their Twitter, that they want bug reports on AnswerHQ. You can rage against it and lament the lack of a community moderator or you can actually be helpful and report the bugs in their bug-reporting system. I'm raging? All I did was saying: "No." You're free to do it yourself, though. OK, I reported the bug around SRs with ammo dealing less damage than SRs without ammo: answers.ea.com/t5/Bug-Reports/Multiplayer-Sniper-Rifles-deal-less-damage-with-ammo-than/m-p/5995302#M12321Other stuff like wimpy combo detonations, lack of reload-cancel, etc. is arguably working as intended (tm) but the SR thing cannot possibly be the intended behavior.
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Post by manalishi on Apr 10, 2017 17:04:35 GMT
Potential problem. This past weekend, I noticed on way to extraction I was downed. I quickly gelled to get back up. Had plenty of time 25+ seconds and tried making my way to extraction. All I could do is jump up in place. I was stuck. I could still be shot, shoot, etc. Just could not move. Didn't fall through the map, etc. Just held to one spot. Anyone else? Maybe not exactly. I've had, twice, where I couldn't move left, right, up or down (WASD). I could jump, dash, and shoot, but I was invincible and "dead." All back to normal when the wave ended.
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Post by leomerya12 on Apr 10, 2017 17:38:46 GMT
I can't even get past the matchmaking lobby into the actual match. The load screen never finishes. And because I'm on a shared connection, without owning the connection, I'd have to ask the guy loaning me the connection to contact his ISP. Really annoying.
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Post by treoir on Apr 10, 2017 19:53:30 GMT
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Post by JRandall0308 on Apr 10, 2017 19:55:30 GMT
Yes, sorry, I typed AnswersHQ when I meant 'whatever the hell they call their bug reporting forum'.
And yeah they really need to separate SP from MP bug reporting. I don't give a shit that half the SP quests are apparently bugged but I do care about MP stuff.
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hardcoresalmon
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Post by hardcoresalmon on Apr 11, 2017 6:31:03 GMT
Yes, sorry, I typed AnswersHQ when I meant 'whatever the hell they call their bug reporting forum'. And yeah they really need to separate SP from MP bug reporting. I don't give a shit that half the SP quests are apparently bugged but I do care about MP stuff. The headshot problems are definitely bugs so could be reported but the rest is really just feedback
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Post by Abramsrunner on Apr 11, 2017 6:42:22 GMT
Fixing the off host headshot bug would go a long way for better killtimes on enemies. But because of this bug I just shoot the body 80% of the time off host. It should be fixed asap imo.
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Post by iTz JoNeSy on Apr 11, 2017 6:49:37 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending.
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hardcoresalmon
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Post by hardcoresalmon on Apr 11, 2017 8:02:28 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. If power detonations are going to be this weak then at least give us the old cooldown ffs. Having to wait 6+ seconds to only take half the health of a ranger is terrible. Either: 1. Keep the cooldowns the same but increase the damage to how it used to be. 2. Reduce the cooldowns but keep the damage the same. And then there is the fact that only singularity and annihilation can prime armored targets.
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Post by iTz JoNeSy on Apr 11, 2017 8:05:30 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. If power detonations are going to be this weak then at least give us the old cooldown ffs. Having to wait 6+ seconds to only take half the health of a ranger is terrible. Either: 1. Keep the cooldowns the same but increase the damage to how it used to be. 2. Reduce the cooldowns but keep the damage the same. And then there is the fact that only singularity and annihilation can prime armored targets. I'd pick shorter cooldowns over damage. Powers entertain me. 🙄 No idea why warp was removed.. It's like asaris signature move 😯
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Post by kpeter on Apr 11, 2017 8:07:26 GMT
Bare in mind that the missions are only 7 waves. That's like half of mass effect 3. If they were to give us mass effect 3 detonations, we would probably speed run missions within 3 minutes. So they've basically halved everything. Half the waves, half the damage output. I dunno.. I would prefer 13 waves and mass effect 3 powers back. It can be done.. But will it be done. We will have to cry like we did with the mass effect 3 ending. 7 waves yes, but the it isn't faster despite of that. In ME3 you could finish a gold in 17-22 minutes depending on your team. 7 waves andromeda gold isn't faster.
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