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Post by saitamat56 on Apr 9, 2017 8:07:26 GMT
After playing a bit of that game, and then playing ME:A. I can sense how **** Bioware has become on creating quality games. I mean this game is 10 years old, It has the "LOTR Factor" in it. Man the freaking cutscenes, motioncapture and character interactions are "SO FREAKIN ENGAGING". SOB what a sad story for Bioware, even Dragon Age Inquisition is pretty Bad compared to DA:O. Wish one day Bioware will start creating something like this or could even do just DA:O with the FrostBite engine.
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Post by vonuber on Apr 9, 2017 8:18:44 GMT
My favourite bit is the way you can just buy gifts to improve relationships, rather than through your actions. Or the broken combat. Or the interminable random encounters. Or the deep roads. Or the underwear mannequin sex.
Bioware have definitely gone downhill.
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Post by midnightwolf on Apr 9, 2017 8:22:12 GMT
DA:O is my all time favorite game....ever. Brilliant characters and a fantastic story which, even now, makes me cry. But you really can't compare it to the Bioware of today. Since that was originally David Gaiders baby, and he no longer works for Bioware. Not to mention, ME is written and developed by a completely different team.
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Post by panzerwzh on Apr 9, 2017 8:24:19 GMT
And DAO has far better soundtrack too!
If you need good RPG play Tyranny
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Post by nibbin on Apr 9, 2017 8:27:29 GMT
My favourite bit is the way you can just buy gifts to improve relationships, rather than thought your actions. Or the broken combat. Or the interminable random encounters. Or the deep roads. Or the underwear mannequin sex. Bioware have definitely gone downhill. the gifts have meaning, purpose and are referred to in dialogue. If you're talking about the gifts from camp vendor that instantly get people to max relationship, that was added far far later and is entirely optional. Yes the combat is nothing special but it gets away with it by having a fantastic story and characters (the true spirit of old bioware games). I really like Andromeda but OP is right, it's nowhere near the level of dragon age origins. The ambition of that game is massive in terms of its branching threads. Andromeda fails in that regard by not having a single branching thread. It's pick A or B and see nothing or something incredibly minor change in the world like what NPC is sitting on a chair. See no need to bash on Origins, it's a fantastic game.
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Post by saitamat56 on Apr 9, 2017 8:27:50 GMT
DA:O is my all time favorite game....ever. Brilliant characters and a fantastic story which, even now, makes me cry. But you really can't compare it to the Bioware of today. Since that was originally David Gaiders baby, and he no longer works for Bioware. Not to mention, ME is written and developed by a completely different team. damn didnt knw abt tht
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Post by saitamat56 on Apr 9, 2017 8:28:31 GMT
why cant EA put money to get these legends to work, instead they remain cheap and destroy most franchies
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Post by suikoden on Apr 9, 2017 8:38:40 GMT
why cant EA put money to get these legends to work, instead they remain cheap and destroy most franchies I think when you're forging your own path as an independent company, and you're proud of your work, it shows. When you're part of the machine, despite oodles of money being thrown at you - you've got quarterly deadlines, and non-existent QA as a result, along with a general lack of passion, as you're just pumping out Mass Effect: Andromeda 2017, ME:A DLC 1 Late 2017, ME:A Early 2018, etc. You stop caring, there's no passion, and it shows.
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Post by midnightwolf on Apr 9, 2017 8:45:10 GMT
why cant EA put money to get these legends to work, instead they remain cheap and destroy most franchies I think when you're forging your own path as an independent company, and you're proud of your work, it shows. When you're part of the machine, despite oodles of money being thrown at you - you've got quarterly deadlines, and non-existent QA as a result, along with a general lack of passion, as you're just pumping out Mass Effect: Andromeda 2017, ME:A DLC 1 Late 2017, ME:A Early 2018, etc. You stop caring, there's no passion, and it shows. Got to agree here. If I remember correctly, when Origins was made, Bioware was a relatively small company and not a part of EA when Gaider pitched the idea of Dragon Age to them. So a hell of a lot of passion and love went into it. Now however, it's all about deadlines and the new writers don't have that same enthusiasm.
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Post by vonuber on Apr 9, 2017 8:50:07 GMT
See no need to bash on Origins, it's a fantastic game. In some aspects yes. In others it's dated abysmally.
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Post by solaxe on Apr 9, 2017 9:21:29 GMT
Da:O? Never finished this game because of how boring it was. The only character I remember was Alistair
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Post by vonuber on Apr 9, 2017 9:27:46 GMT
There's also something to be said for the fact that DA:O had mods that fixed many of the game's annoyances. The "skip the fade" mod comes to mind. Isn't that the Bethseda argument? I thought we couldn't expect modders to fix games? And thanks for reminding me of the fade, I blanked that one from my mind.
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Post by blastchilla on Apr 9, 2017 9:59:00 GMT
And DAO has far better soundtrack too! If you need good RPG play Tyranny Tyranny needed another 10 hrs at least it ends too quickly. DAO hit me so hard especially the ending, I felt all the characters, even on my douchebag second play through.
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Post by Psychevore on Apr 9, 2017 10:01:36 GMT
Yeah, I especially love that emotionless, blank face the protagonist has all game long. Except for a few instances where he/she seems to shit his/her pants, of course.
So engaging.
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Post by Psychevore on Apr 9, 2017 10:02:38 GMT
My favourite bit is the way you can just buy gifts to improve relationships, rather than through your actions. Or the broken combat. Or the interminable random encounters. Or the deep roads. Or the underwear mannequin sex. Bioware have definitely gone downhill.
Errr... you are aware that DA:O didn't come out during 2017, right? It would be about as logical to bash KOTOR for having boxy character models..
I'd say that most of DA:O failings have more to do with the game just being old, and the formula not perfected yet, than anything else.
There's also something to be said for the fact that DA:O had mods that fixed many of the game's annoyances. The "skip the fade" mod comes to mind.
None of the things he says have anything to do with the technical side.
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Post by blastchilla on Apr 9, 2017 10:07:18 GMT
Yeah, I especially love that emotionless, blank face the protagonist has all game long. Except for a few instances where he/she seems to shit his/her pants, of course. So engaging. True true
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Post by ergates on Apr 9, 2017 10:08:02 GMT
How is Origin's combat 'broken'? I've probably completed the game well-over 30 times, and I've yet to come across anything combat-related that is 'broken' - in other words, combat made impossible via a series of series of game-breaking bugs that make the encounter impossible to complete.
In any case, I like both Dragon Age Origins, and Mass Effect Andromeda, so there. Inquisition was the only game I really struggled with.
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Post by Psychevore on Apr 9, 2017 10:08:36 GMT
Yeah, I especially love that emotionless, blank face the protagonist has all game long. Except for a few instances where he/she seems to shit his/her pants, of course. So engaging. True true That's still more emotion that the Warden shows throughout the entirety of DA:O.
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Post by Psychevore on Apr 9, 2017 10:09:33 GMT
How is Origin's combat 'broken'? I've probably completed the game well-over 30 times, and I've yet to come across anything combat-related that is 'broken' - in other words, combat made impossible via a series of series of game-breaking bugs that make the encounter impossible to complete. In any case, I like both Dragon Age Origins, and Mass Effect Andromeda, so there. Inquisition was the only game I really struggled with. Broken because magic is ridiculously overpowered.
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Post by warbaby2 on Apr 9, 2017 10:11:19 GMT
Yeah, I especially love that emotionless, blank face the protagonist has all game long. Except for a few instances where he/she seems to shit his/her pants, of course. So engaging. If I don't have a talking protagonist, I don't need engaging facial expressions... DAO was still a proper RPG with a blank slate character - literally. OT: Agreed, DAO is still a great game... these days it needs a few mods to smooth out the annoying parts: Fade, sex scenes, some of the NPC faces, etc. but other then that: The last, good classical RPG BioWare made.
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Burninating the thatched roof cottages.
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Post by Pyrceval78 on Apr 9, 2017 10:14:21 GMT
My favourite bit is the way you can just buy gifts to improve relationships, rather than through your actions. Well, to be fair, this is pretty accurate to real life.
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Post by blastchilla on Apr 9, 2017 10:18:32 GMT
True true That's still more emotion that the Warden shows throughout the entirety of DA:O. not much more for a game made in 2017 vs 2009.
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Post by vonuber on Apr 9, 2017 10:28:26 GMT
So you deleted and ignored the main part of my argument? Shame. Shame. Sorry I'm trying to look after a two year old at the same time as pointlessly arguing about niche RPGs You argue it's unfair to judge it by 2017 standards but even by 2007 there's a lot of jank. A similar thing is happening with the MET, suddenly they are faultless masterpieces whereas 6 months ago you couldn't move for complaints.
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Post by ergates on Apr 9, 2017 10:28:51 GMT
Really? I've never felt that way. If anything, I always felt that offensive spells could have done with hitting a bit harder, if anything I'd have said that Mages were a bit underpowered. In any case that hardly makes the game 'broken'. If it crashed every time you used Winter's Breath, that might constitute 'broken', but that's really not the case.
The only class I might really consider 'overpowered' in that game are duel-wielding rogues, toward the final sections of the game when all the passive talents are in play - or in the case of enemies, archers can be a bit annoying with their endless stuns, but they are easy enough to counter with the right kinds of crowd control, and enemy mages are made into a joke if you have a party member with Mana Clash.
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Post by vonuber on Apr 9, 2017 10:40:45 GMT
E:A is an entertaining but flawed game. From my point of view it feels like the disappointing result of the "Ubisoftication" of Bioware games by EA. See I never got into DA:O or DA:I. I just found the setting quite uninspiring and ultimately I didn't really care for the place. Can agree with the quote to an extent. I just don't think it is the car crash people are saying it is.
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