whanzephruseke
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Post by whanzephruseke on Apr 11, 2017 19:50:50 GMT
Ah, the pain of being both a linguist and a sci-fi fan! Putting this in the Andromeda spoilers section for detailed analysis of a story mission and some minor dialogue spoilers. What Mass Effect gets right:- Angara having multiple languages. This is actually an improvement over the original trilogy, e.g. where I'm pretty sure the asari just speak "the asari language," which would be like saying that humans speak "Human" instead of English (which does make sense as an Alliance trade language). Only complaint here is Jaal's "Angaran Word of the Day" BBS posts, although I don't think it's ever explicitly stated that all of the words are from Shelesh.
- The existence of translators at all instead of "all aliens just speak English because it's more convenient that way." (What does it say about the genre in general that I even felt this was worth mentioning? I'm looking at you, seasons 2+ of Stargate SG-1.)
- Leaving certain words in their original language when translating them would lose important connotation. The fact that Jaal's translator doesn't just translate "shit" into the Shelesh word for "excrement" (or even a Shelesh curse word that might be used in a similar way) makes me incredibly happy.
- SAM having trouble translating some Tonaizhet words, although this is only apparent with written words; his sudden perfect translation of spoken Tonaizhet makes me cry angry tears, but the state of the genre's relationship with linguistics is so bad that I'll take whatever concessions I can get for now.
- Occasionally acknowledging that idiom does not translate, although this is vastly outweighed by the number of times that alien characters are shown to inexplicably use and understand English idioms (more on this below).
What Mass Effect gets wrong:- As much as BioWare tries to think of ways to distinguish their alien races from humans, they still seem to have trouble actually writing them as alien. I find that this is most apparent with the asari, probably because they are just psychic blue humans. It's much more obvious in Andromeda, but it was still there in the original trilogy, like the conversation you can overhear in ME3 with the woman spelling her asari mate's name out to the asari records coordinator IN ROMAN LETTERS WTF ALIENS WOULD NOT KEEP THEIR RECORDS IN ENGLISH. And as much as Peebee has some fun dialogue and is a relatively interesting character, a bit of my soul dies whenever she opens her mouth. One "I spy with my little eye something that starts with 'M'" and I want to murder a writer. I could maybe understand her learning the game from humans on the Nexus while she was bored out of her mind, but most of Peebee's lines in general would require fluency in English AT THE VERY LEAST, if not native speaker's intuition (she understands puns, ffs). Now, because she is an asari, she could theoretically have gained proficiency in English through "embracing eternity" with a native speaker, but this is never mentioned, you can't ask her about why she sounds like a native speaker of English, and none of the characters react to her as if her use of idiom and obvious references to the English writing system are out of the ordinary. Hell, her name itself is predicated on knowledge of English orthography; why isn't there even an option to ask her about this? Did a human give her the nickname? Honestly, this is just really sloppy writing.
- Vigil's explanation of "I have been monitoring your communications and so somehow can speak to you fluently in your own language." This explanation doesn't even make sense for SAM (more on this below), and he's a full AI, whereas Vigil is just a VI. Even worse? BioWare could easily have explained it away as "Shepard understands Prothean now because of the cipher" and I would have accepted it, but noooo, they wanted your squadmates to weigh in, too, and apparently having Shepard paraphrase to them was just too much effort.
- Javik's explanation that he can "understand your language through reading your DNA." Points for effort, but ... no, just no. I might have been okay with this if they hadn't used the word "DNA." Being able to access the contents of my brain like it was a computer through touch due to alien physiology I can't hope to comprehend? That's fine. Claiming that I somehow store the entirety of my linguistic knowledge in my genetic data? And again, BioWare already had an easy out that they chose not to take: everyone's translators could have been updated with the Prothean language sometime after Shepard acquired the cipher.
- And now to the huge shitshow that is the first contact scene with the angara. Two or three lines spoken in Shelesh, and then WHAM! English. No explanation whatsoever, and Ryder just accepts it without any indication that this is REALLY FUCKING WEIRD. The player is left to choose between two assumptions (both of which contradict things that are explicitly stated in other parts of the game):
- That the angara have already had contact with the Nexus exiles and now either have translators that work at the very least with English (and quite possibly languages of all Initiative races; however, this would only mean that the angara could understand English, and because the Initiative's translators would not have the required update, Ryder's translator would still not be able to handle Shelesh) or have bothered to become outright fluent in English for some reason (recall that the Milky Way races do not have a unified "Basic" or "Galactic" trade language, so they would have to be speaking in English for Ryder to understand without a translator). The player later learns from the angara that the first part of this assumption is true (that the angara had already had contact with the exiles), but it is also explicitly stated that the Initiative was not aware of this at the time of the scene in question, and neither was Ryder, meaning that Ryder was operating under the assumption that the angara had never met any humans before, even though one of the angara calls Ryder "a human from the Milky Way" without Ryder ever having mentioned humans or the Milky Way in the scene. Since Ryder does not ask why the angara can speak English, Ryder must be operating under assumption 2.
- That SAM is translating on the fly, even though he doesn't say that he is doing so. THERE IS SO MUCH WRONG WITH THIS I CAN'T EVEN. I could maybe see it if most of the scene were like "me Tarzan, you Jane" with certain words remaining in Shelesh until SAM had enough context to translate them, but NOPE APPARENTLY AI SPACE MAGIC CAN PREDICT AN ENTIRE LEXICON AND SYNTACTIC SYSTEM FROM THREE SENTENCES. First contact in a new galaxy is the kind of situation that sci-fi writers usually wet their panties about being able to explore, but it's clear that the Andromeda writers viewed it as an inconvenience.
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Post by Bann Duncan on Apr 11, 2017 19:55:47 GMT
Think about language in Mass Effect and your head will crack open. There is no point doing so unless you want to stress and confuse yourself.
An asari-run, largely anti-human space station called Omega, for instance?
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Post by cheeseandonion on Apr 11, 2017 20:01:54 GMT
Every race in the universe (including the reapers) grew up watching Blue Peter and Doctor Who and learnt from that.
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whanzephruseke
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Post by whanzephruseke on Apr 11, 2017 20:05:28 GMT
A salarian-founded group named after a human concept with the acronym based on words from a human language?
And the point is to figure out a way to rationalize certain problems within canon so they're not as immersion-breaking.
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Post by AGECCR on Apr 11, 2017 20:12:04 GMT
Had fun reading the OP. I don't put a lot of focus on the language stuff but even I was confused (disappointed) at how quickly the Angara and MW races were able to speak to each other. I would've liked more First Contact stuff to happen instead of diving right into the Vault/Remnant story, etc., but the story's focus was on something else here. At least I heard some of their alien language; I don't really remember getting to with the MW races in the trilogy.
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Post by Bann Duncan on Apr 11, 2017 20:22:46 GMT
A salarian-founded group named after a human concept with the acronym based on words from a human language? And the point is to figure out a way to rationalize certain problems within canon so they're not as immersion-breaking. I'm sure there's a way to, but to my language student head I couldn't find any way to reconcile it all, so I tried to stop thinking about it early on. If you do find a way/explanation, I would love to hear it!
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Post by Deleted on Apr 11, 2017 20:23:23 GMT
That's nice, but an alternative would be a game that we will largely can not understand as players. Peebee staring at something then laughing herself silly. She made a hilarious joke that just does not translate into words, you need to be a psychic like an Asari to get it. But it was great. Liam, even harder to understand. Wait. he is a human boy. Nevermind.
I mean, I guess, they could have experimented with translating one of the characters in Chinese, for example, then getting a translator translate it back into English out of context, and then you'll get speech that will sound alien enough.
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Post by luke on Apr 11, 2017 20:45:22 GMT
I picked up on all of these and it bothered me a lot, especially some of PeeBee's lines. Occasionally Jaal points out that he doesn't understand idioms, but Peebee uses them freely without any explanation.
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Post by NUM13ER on Apr 11, 2017 20:59:48 GMT
I do recall Peebee talking about being disappointed about pirates not being more piratey on one world, I think she even says "Arrr" to hammer the point home, which if I'm honest took me right out of the game for moment.
It seemed more like something Liam might say, being human and all, but an asari referencing not only human history but stereotypes that came from that history seemed a bit bizarre. Is she a massive terraphile or fan of human cinematography? So many questions...
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whanzephruseke
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Post by whanzephruseke on Apr 11, 2017 21:41:46 GMT
That's nice, but an alternative would be a game that we will largely can not understand as players. Peebee staring at something then laughing herself silly. She made a hilarious joke that just does not translate into words, you need to be a psychic like an Asari to get it. But it was great. Liam, even harder to understand. Wait. he is a human boy. Nevermind. I mean, I guess, they could have experimented with translating one of the characters in Chinese, for example, then getting a translator translate it back into English out of context, and then you'll get speech that will sound alien enough. I do accept certain narrative conventions for the sake of the player's comprehension, but only up to a point, and I appreciate the creators at least attempting to make an in-game explanation for them. For example, the way that the player hears aliens speaking is not the way that Shepard or Ryder would actually hear them, but I certainly prefer it to the jarring gibberish loops from KOTOR and Jade Empire while I'm trying to read the subtitles.
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Post by Deleted on Apr 11, 2017 21:47:37 GMT
That's nice, but an alternative would be a game that we will largely can not understand as players. Peebee staring at something then laughing herself silly. She made a hilarious joke that just does not translate into words, you need to be a psychic like an Asari to get it. But it was great. Liam, even harder to understand. Wait. he is a human boy. Nevermind. I mean, I guess, they could have experimented with translating one of the characters in Chinese, for example, then getting a translator translate it back into English out of context, and then you'll get speech that will sound alien enough. I do accept certain narrative conventions for the sake of the player's comprehension, but only up to a point, and I appreciate the creators at least attempting to make an in-game explanation for them. For example, the way that the player hears aliens speaking is not the way that Shepard or Ryder would actually hear them, but I certainly prefer it to the jarring gibberish loops from KOTOR and Jade Empire while I'm trying to read the subtitles. I liked it as well, but a lot of players, particularly in SWTOR could not stand pseudo languages and reading subtitles. They had companions that did not speak Common as well, and it was a mixed bag with players.
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Post by sdzald on Apr 11, 2017 22:36:55 GMT
Now you know how Physicist must feel about Bioware's approach to FTL and the Theory of Relativity. At least they try and explain away language issues by the use of translators, VI and AI. When it comes to the Theory of Relativity they just TOTALLY ignore it.
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Post by gaycaravaggio on Apr 11, 2017 22:52:17 GMT
Bioware has never been great about linguistics. I don't expect a ton of writers and game developers who likely haven't taken more than a single linguistics class to keep in mind linguistic logic in their worldbuilding. It's like expecting them to be well-versed in how economics works.
That said, it'd be great if they contacted experts every once in a while to get an idea of what would and wouldn't happen re:language.
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Post by Dean The Not-so Young on Apr 11, 2017 23:00:48 GMT
Mass Effect languages and cultural interoperability have been magic from the start, from the fact that we don't simultaneously hear the 'actual' speach sounds right down to the anthromorphism of emotions to the robots, so I'm not sure why it's a problem now...?
(Unless this is just an old gripe, in which case gripe away. I love griping about some pet peaves, like the backstory timelines of the original story.)
One thing I do think/wish the ME team would do at some point is make a plot point of removing the translators from dramatic impact in a moment of crisis. Imagine if- in ME2, or MEA- the ship/team got hit by a cyberweapon that dismantled the team's translators, and suddenly no one is able to talk to eachother- not even the humans, because by lore there is no common human language.
So instead, we have a segment where we hear what alien languages actually sound like- insert appropriate starwards style funny sound loops- even as we find other ways to communicate. Hand and arm signals. Charades. Just falling back on ingrained trust and habbits, as we slowly come together as an effective team even as capabilities are (very) slowly restored.
It'd be a great moment of proving that we don't nee the technology to come together, and that our bonds/abilities are reliable even without it.
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Post by Deleted on Apr 11, 2017 23:28:13 GMT
Now you know how Physicist must feel about Bioware's approach to FTL and the Theory of Relativity. At least they try and explain away language issues by the use of translators, VI and AI. When it comes to the Theory of Relativity they just TOTALLY ignore it. Yeah, I am a geologist, so I just get kicks every time I see both their jokes about geophysics (I think someone on SWTOR team had it for the profession) and collecting metals and minerals in style. I love the scanners too. Remote sensing ftw. I dunno, I kindda think it's adorable.
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Post by Deleted on Apr 11, 2017 23:29:26 GMT
Bioware has never been great about linguistics. I don't expect a ton of writers and game developers who likely haven't taken more than a single linguistics class to keep in mind linguistic logic in their worldbuilding. It's like expecting them to be well-versed in how economics works. That said, it'd be great if they contacted experts every once in a while to get an idea of what would and wouldn't happen re:language. IIRC they had a professor from U of A to work on Jade Empire's Old Tongue.
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Post by gaycaravaggio on Apr 11, 2017 23:35:14 GMT
Bioware has never been great about linguistics. I don't expect a ton of writers and game developers who likely haven't taken more than a single linguistics class to keep in mind linguistic logic in their worldbuilding. It's like expecting them to be well-versed in how economics works. That said, it'd be great if they contacted experts every once in a while to get an idea of what would and wouldn't happen re:language. IIRC they had a professor from U of A to work on Jade Empire's Old Tongue. Really? You think they could get them to come back?
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Post by Deleted on Apr 11, 2017 23:43:41 GMT
IIRC they had a professor from U of A to work on Jade Empire's Old Tongue. Really? You think they could get them to come back? :o Their projects grew in complexity and manpower so much since then. I think if I can manage the Modern Dark Ages in DA, I can give them a break with just a smattering of cute words and some e-mails from Jaal explaining the Angaran Word of the Week.
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Post by mrtijger on Apr 11, 2017 23:44:29 GMT
Bioware has never been great about linguistics. I don't expect a ton of writers and game developers who likely haven't taken more than a single linguistics class to keep in mind linguistic logic in their worldbuilding. It's like expecting them to be well-versed in how economics works. That said, it'd be great if they contacted experts every once in a while to get an idea of what would and wouldn't happen re:language. The other problem is, of course, human gamers attention span and how much they are willing to put up with and how you incorporate these notions into an actual game without losing 90% of the audience within 5 minutes.
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Post by zipzap2000 on Apr 12, 2017 1:08:17 GMT
Every race in the universe (including the reapers) grew up watching Blue Peter and Doctor Who and learnt from that. No Gumby? No wonder the Reapers act like such blockheads.
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whanzephruseke
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Post by whanzephruseke on Apr 12, 2017 17:22:01 GMT
Now you know how Physicist must feel about Bioware's approach to FTL and the Theory of Relativity. At least they try and explain away language issues by the use of translators, VI and AI. When it comes to the Theory of Relativity they just TOTALLY ignore it. But Sir Isaac Newton is the deadliest son of a bitch in space! :0
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Post by peabuddie on Apr 13, 2017 5:07:47 GMT
Ah, the pain of being both a linguist and a sci-fi fan! Putting this in the Andromeda spoilers section for detailed analysis of a story mission and some minor dialogue spoilers. What Mass Effect gets right:- Angara having multiple languages. This is actually an improvement over the original trilogy, e.g. where I'm pretty sure the asari just speak "the asari language," which would be like saying that humans speak "Human" instead of English (which does make sense as an Alliance trade language). Only complaint here is Jaal's "Angaran Word of the Day" BBS posts, although I don't think it's ever explicitly stated that all of the words are from Shelesh.
- The existence of translators at all instead of "all aliens just speak English because it's more convenient that way." (What does it say about the genre in general that I even felt this was worth mentioning? I'm looking at you, seasons 2+ of Stargate SG-1.)
- Leaving certain words in their original language when translating them would lose important connotation. The fact that Jaal's translator doesn't just translate "shit" into the Shelesh word for "excrement" (or even a Shelesh curse word that might be used in a similar way) makes me incredibly happy.
- SAM having trouble translating some Tonaizhet words, although this is only apparent with written words; his sudden perfect translation of spoken Tonaizhet makes me cry angry tears, but the state of the genre's relationship with linguistics is so bad that I'll take whatever concessions I can get for now.
- Occasionally acknowledging that idiom does not translate, although this is vastly outweighed by the number of times that alien characters are shown to inexplicably use and understand English idioms (more on this below).
What Mass Effect gets wrong:- As much as BioWare tries to think of ways to distinguish their alien races from humans, they still seem to have trouble actually writing them as alien. I find that this is most apparent with the asari, probably because they are just psychic blue humans. It's much more obvious in Andromeda, but it was still there in the original trilogy, like the conversation you can overhear in ME3 with the woman spelling her asari mate's name out to the asari records coordinator IN ROMAN LETTERS WTF ALIENS WOULD NOT KEEP THEIR RECORDS IN ENGLISH. And as much as Peebee has some fun dialogue and is a relatively interesting character, a bit of my soul dies whenever she opens her mouth. One "I spy with my little eye something that starts with 'M'" and I want to murder a writer. I could maybe understand her learning the game from humans on the Nexus while she was bored out of her mind, but most of Peebee's lines in general would require fluency in English AT THE VERY LEAST, if not native speaker's intuition (she understands puns, ffs). Now, because she is an asari, she could theoretically have gained proficiency in English through "embracing eternity" with a native speaker, but this is never mentioned, you can't ask her about why she sounds like a native speaker of English, and none of the characters react to her as if her use of idiom and obvious references to the English writing system are out of the ordinary. Hell, her name itself is predicated on knowledge of English orthography; why isn't there even an option to ask her about this? Did a human give her the nickname? Honestly, this is just really sloppy writing.
- Vigil's explanation of "I have been monitoring your communications and so somehow can speak to you fluently in your own language." This explanation doesn't even make sense for SAM (more on this below), and he's a full AI, whereas Vigil is just a VI. Even worse? BioWare could easily have explained it away as "Shepard understands Prothean now because of the cipher" and I would have accepted it, but noooo, they wanted your squadmates to weigh in, too, and apparently having Shepard paraphrase to them was just too much effort.
- Javik's explanation that he can "understand your language through reading your DNA." Points for effort, but ... no, just no. I might have been okay with this if they hadn't used the word "DNA." Being able to access the contents of my brain like it was a computer through touch due to alien physiology I can't hope to comprehend? That's fine. Claiming that I somehow store the entirety of my linguistic knowledge in my genetic data? And again, BioWare already had an easy out that they chose not to take: everyone's translators could have been updated with the Prothean language sometime after Shepard acquired the cipher.
- And now to the huge shitshow that is the first contact scene with the angara. Two or three lines spoken in Shelesh, and then WHAM! English. No explanation whatsoever, and Ryder just accepts it without any indication that this is REALLY FUCKING WEIRD. The player is left to choose between two assumptions (both of which contradict things that are explicitly stated in other parts of the game):
- That the angara have already had contact with the Nexus exiles and now either have translators that work at the very least with English (and quite possibly languages of all Initiative races; however, this would only mean that the angara could understand English, and because the Initiative's translators would not have the required update, Ryder's translator would still not be able to handle Shelesh) or have bothered to become outright fluent in English for some reason (recall that the Milky Way races do not have a unified "Basic" or "Galactic" trade language, so they would have to be speaking in English for Ryder to understand without a translator). The player later learns from the angara that the first part of this assumption is true (that the angara had already had contact with the exiles), but it is also explicitly stated that the Initiative was not aware of this at the time of the scene in question, and neither was Ryder, meaning that Ryder was operating under the assumption that the angara had never met any humans before, even though one of the angara calls Ryder "a human from the Milky Way" without Ryder ever having mentioned humans or the Milky Way in the scene. Since Ryder does not ask why the angara can speak English, Ryder must be operating under assumption 2.
- That SAM is translating on the fly, even though he doesn't say that he is doing so. THERE IS SO MUCH WRONG WITH THIS I CAN'T EVEN. I could maybe see it if most of the scene were like "me Tarzan, you Jane" with certain words remaining in Shelesh until SAM had enough context to translate them, but NOPE APPARENTLY AI SPACE MAGIC CAN PREDICT AN ENTIRE LEXICON AND SYNTACTIC SYSTEM FROM THREE SENTENCES. First contact in a new galaxy is the kind of situation that sci-fi writers usually wet their panties about being able to explore, but it's clear that the Andromeda writers viewed it as an inconvenience.
Save"And as much as Peebee has some fun dialogue and is a relatively interesting character, a bit of my soul dies whenever she opens her mouth. One "I spy with my little eye something that starts with 'M'" and I want to murder a writer. I could maybe understand her learning the game from humans on the Nexus while she was bored out of her mind, but most of Peebee's lines in general would require fluency in English AT THE VERY LEAST," I'm not even a linguist and that bothered the heck out of me. I might let her get away with one or two puns or purely english speaking idioms or whatevers but so much of her dialogue is written with a familiarity with the english language that it just didn't fly with me and truly irritated me..
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peabuddie
N2
You did good, kid.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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peabuddie
You did good, kid.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate
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Post by peabuddie on Apr 13, 2017 5:14:43 GMT
The creators of the remnant picked up our television signals and watched The Three Stooges reruns for hundreds of years. They then inserted what they learned into the Angaran DNA.
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whanzephruseke
N2
The fic must flow.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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whanzephruseke
The fic must flow.
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April 2017
whanzephruseke
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by whanzephruseke on Apr 13, 2017 5:30:36 GMT
The creators of the remnant picked up our television signals and watched The Three Stooges reruns for hundreds of years. They then inserted what they learned into the Angaran DNA. *twitches* ERROR BRAIN SHUTTING DOWN
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Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
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Post by Gileadan on Apr 13, 2017 6:20:47 GMT
The instant translator is basically convenient/lazy space magic. Even a human language cannot be translated instantly into another unless both languages allow for the same grammar, word by word. For example, German grammar allows the verb to be the last word of a rather long sentence, making that sentence impossible to translate word by word into a language that does not. For example, read the first sentence of Kafka's "Transformation" in German: Als Gregor Samsa eines Morgens aus unruhigen Träumen erwachte, fand er sich in seinem Bett zu einem ungeheueren Ungeziefer verwandelt. Both halves of the sentence end with a verb, making it impossible to translate word by word to English, for example (as far as I can tell, English not being my primary language). Also, if Aliens truly spoke their own language, shouldn't the lip sync match what they're actually saying and not the translator's result?
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