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Post by NormandySR3 on Apr 17, 2017 1:50:05 GMT
ME 1
ME 2
ME 3
. . . . . ME A
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timebean
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It's just a game, folks...
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR
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It's just a game, folks...
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Post by timebean on Apr 17, 2017 1:58:15 GMT
I think they are all pretty good. I would say, by a slim margin, that my favorite is...ME1.
The camera work of Shep walking through the ship , before the camera turns around on the face? One of my favorite reveals ever in a video game. You immediately know you have a badass in your midst!!
ME2 with illusive man also a powerful opening, and sets the right tone.
The others are really nice as well. I really like the MEA ship "awakening" part. Very mysterious opening, though I am not a fan of the stuff that comes right before it. ME3's kid with the ship is a cool little twist, starting all calm before everything goes to hell. But it is just slightly my least favorite of the four openings.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
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Post by ShadowAngel on Apr 17, 2017 2:02:18 GMT
I felt ME2 had an awful start but that's just me. The lazurus thing is just so meh.
I think mass effect generally tends to have a good opening to them though, I don't feel like Andromeda is any different.
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cypherj
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by cypherj on Apr 17, 2017 3:15:23 GMT
ME1 had the best opening. Anderson talking about you, and then you walking through the ship to the bridge as the music plays. Then revealing your character right before going through the mass relay for the first time. I was hooked immediately. Still get hyped right there every time I replay ME1.
I thought ME:2 was good and bad. I thought the attack on the ship and getting everyone evacuated was good. When you walk into the main part of the ship and the see the whole top gone, it was powerful. But then the whole lazurus thing was kind of out there, and it took too long to finally see your character.
ME:3 I would say was third. I liked the part when you leave Anderson, and take off from the planet as the reapers were coming down into the city. That part was pretty powerful.
ME:A didn't really have anything I would say was memorable about the opening. It wasn't terrible, it just didn't have anything I thought was powerful.
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The path up and down are one and the same.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Jade Empire, Mass Effect Andromeda
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Post by kino on Apr 17, 2017 3:20:53 GMT
I like them all. ME1's was powerful because it was the intro to a series no one had seen before. A start of something new. I love the MEA intro as well. Waking up into the unknown was a perfect way to start.
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Post by derrame on Apr 17, 2017 3:27:11 GMT
ME2 of course!
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Post by Deleted on Apr 17, 2017 3:27:23 GMT
For openings, I'd go with ME1, Me:A, ME2 and, finally ME3
Me:A was actually the closest for me in terms of creating excitement for the game, and tbh, it is pretty much impossible to beat ME1... ME2 with Shepard being raised from dead gave me the "not again" feel after a few other games that started with protagonist coming to, with or without memory loss. Me3' beginning was less than stellar imo, really boring.
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Party like it's 2023!
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Post by KaiserShep on Apr 17, 2017 3:55:57 GMT
ME1 will always be the winner because of how it effortlessly establishes the setting, tone and our protagonist as our introduction into the entire franchise. There's little to ever really be done to top that. Personally I'd rank MEA's second, because I'm a sucker for the exploration angle, which only ME1 ever sort of gives that feeling of since the conflict hasn't been established yet. I'm ranking ME2 third, because while the destruction of the Normandy was very nicely done, what followed directly after…..ehhhhhh. ME3 ranks last because the entire setup is a rather tepid sequence of meaningless chatter with characters of little import. Honestly, if the introduction started with Shepard, Anderson and Vega walking down the hallway, suddenly interrupted by an alarm and sudden silence before the reapers attacked before they even got to the room, I would have liked it more.
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FeralEwok
N3
Yub Nub
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by FeralEwok on Apr 17, 2017 4:18:00 GMT
Not shitting on Mass Effect 3 here (and I know everything said before the word "but" usually means nothing)
But
I think Mass Effect 3 started a bad trend in Bioware games of starting the game about 30 minutes to an hour after where the game should have started.
The Arrival DLC from Mass Effect 2 had me excited at the thought of having to be grilled by Alliance military officers/Batarian Hegemony ambassadors etc. Having a crowded courtroom filled with mixed opinions and having Shepard deal with the political BS and being able to emphasize how umprepared/in denial everyone is about the return of space Cthulhu. Key characters could have come in to either help testify for me or against me and establish who is who and what side of the fence they currently sit on. Characters like Vega would be able to have a few minutes maybe before I go into the courtroom and set up who they are... "hey Shepard, I know I've been on guard detail for you for a couple weeks now and it might not seem like it, but I believe you...I'm rooting for you" and then when the inevitable shit hits the ol' proverbial fan he can cut you loose and help you and Anderson to the Normandy while the Vermire Survivor maybe tries to escort others to safety etc...Idk literally just spitballing here with a half baked idea I came up with just now.
Inquisition was worse because this huge event takes place before the game and does absolutely nothing to distinguish your various different protagonist's race/origins/reason for being at the summit. The catalyst for the entire game takes place in the main menu when you hit new game. I'm forced to ask "what's going on, what's happening? who are these people? (which fair enough if that's your intent as the writer) but most importantly I was asking "why should I care?" Up to that point all I knew of my PC was from the time spent in the CC. While it might be fine for them to have lost some memory of what they were just doing, they didn't forget who they were but we have no way of establishing that.
With ME1 you already get important information about your character before they even open their mouth. You get visual cues just by watching them walk down a hallway even...
Andromeda does pretty much the same thing. Should have started a few days/weeks before you actually left. You should have been able to have the tutorial level be the training/testing phase back on earth. This would have allowed you to meet some of the key AI figures, learn why they were doing this, meet characters like Liam and Cora...spend time with them, establish why you want to go, and most importantly build up your relationship with your family (even if that relationship is cold and distant) Should have been able to have your dad be his distant/stiff self..have him say something insensitive or too direct...walk off and have your twin comfort or encourage you just so we can see initially the family dynamic...twin=support system / dad=source of tension. Then when he dies off without you being able to resolve any issues and your support system now lays in a coma you have the sense that your Ryder has a greater sense of personal loss on top of this new responsibility thrown at them. It's now up to Ryder to adapt to the situation without the help they are used to and make new bonds with your crew in hopes they help give Ryder the support/strength they need.
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R'Shara
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by R'Shara on Apr 17, 2017 4:31:55 GMT
Bioware needs to get over its unskippable intros.
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NRieh
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Shine on!
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Post by NRieh on Apr 17, 2017 6:46:05 GMT
MEA has REALLY SLOW start. Basically it only 'begins' after arriving to Nexus, which is couple of hours into the game. For me it had been even worse, it 'clicked' ~the time I got to Eos vault.
It might be unfair to comapre the pacing of 20-hours long game with something meant to be closer to 90, but I wish we had better prologue for MEA. There is a huge plot issue which is hard to discuss in a spoiler-free manner, but Im only going to say that it's pretty much the same as with DA2. It just CAN'T 'work properly' on your first PT, when you have zero attachments.
ME1 was great. I remember that feeling when 3 minutes past the CC you hear Anderson discussing your background, while Shep is departig for her journey. ME2 - that was the real WTF, but it was supposed to be like that. I also love the 'technical' side of it - how they had managed to make a totally 'seamless' and immersive pre-CC intro- gameplay, how they had managed to add the Anderson\Udina choice without players even knowing etc. I's good. I can almost forgive Alenko wearing Phoenix armor.
ME3 was...meh. It has too many immersion-breaking and inconsistent things in it. It's not seamless at all (especially for those who had skipped the DLCs, comics and novels). - Anderson-not-in-Council - zero details on Shep's detention - which barely makes any sense with 'no Arrival PT' - the in-game trial process should have been part of it (same to KOTOR2) - Vega being Shep's best buddy etc. - and don't get me started about the 'tactics, strategy and survival' speech. - technical side - lighting, it's bad. Nothing an no one looks right in it. I've spent days struggling to recreate my customShep before a good person told me NOT to check the headmorph on the prologue.
MEA..As I've already said - it's too slow to build the setting and attachments. The 'awakening' part was decent, but Habiitat 7 mission could have been cut twice shorter, and the accents are just not there. Its attempt to mimic some of ME2 prologue motives is failing for the reasons mentioned above. I could not care about the most of it. Now I can - but that's 90+ hours of the gameplay, learning the characters (including the PC) and grasping the bits of the backstory.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 17, 2017 7:05:54 GMT
ME1 will always be my favorite for the visual of going through a Mass Relay for the first time, it still impresses me to this day. The tutorial was serviceable without feeling suffocating.
I'll always hate ME2's for how long it takes to get to character creation, but it's decent. I do like that you get to the Galaxy Map fairly quick vs the rest of the series.
ME3's is probably the worst because most of the dialogue just makes me roll my eyes, plus the sudden Vega.
I liked most of MEA's opening except for when you realize some of the Pathfinder team never met each other before leaving for Andromeda. Wtf? Plus being stuck with Predator/Avenger on high level NG+ is a special kind of hell.
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Post by vonuber on Apr 17, 2017 7:15:35 GMT
ME1 is the best.
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Atemporal Vanguardian-Debugger
N6
At sunrise there is the sunset.
To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
Origin: NO. NEVER. AGAIN.
XBL Gamertag: No.
PSN: No
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To find the secrets of the universe: Think in terms of energy, frequency & VIBRATION -Nikola Tesla
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Shattered Steel, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Atemporal Vanguardian-Debugger on Apr 17, 2017 7:22:48 GMT
ME:A besides having an hour plus intro is also a mashup of ME1, ME2 & ME3's openings combined. Don't believe it? Shuttle Ships departing for Hyperion =ME1 rip offThe slow Hyperion drawl to habitat 7 =ME3 Earth/ME2 TIM first chat. Ryder falling through air after shuttle destroyed = ME2 Shepard suffocating -falling to surface/ME3 Kid killed by Reaper on Earth.
Still don't believe it? media.giphy.com/media/EGAJsXGecn3zO/giphy.gif
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