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Aug 22, 2016 19:29:11 GMT
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Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
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Post by Kenny Bania on Apr 18, 2017 22:00:37 GMT
I take it all back. The HFE just might be my favourite kit right now. The build is effective on gold (has a lot to do with having a good weapon, but so does every other kit), and fun to boot. Still got her at level 12, and still need to max Overload and the offensive tech passive.
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Ryoku
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
Posts: 130 Likes: 151
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Mar 25, 2017 22:04:13 GMT
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ryoku
Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by Ryoku on Apr 18, 2017 22:02:15 GMT
I actually started to level the HFE, and it was just "meh". I abandoned it early. Overload is poor, Cryo Beam leaves you too exposed, Cryo combos tickle the enemies and I won't even talk about the abomination that is the assault turret. The armor debuff on Cryo beam looks good though, but I don't know what the duration is, or how long you need to apply the power. Yea this kit is pure trash, I've tried to cryo beam berserkers and they just turn to me and stun me and then it cancels the skill and goes on cooldown so pointless. Wish it was a "bolt" like incinerate instead.
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Ares
N2
Games: Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
XBL Gamertag: Ares87GoW
Posts: 172 Likes: 531
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August 2016
ares
Mass Effect Trilogy, Dragon Age Inquistion, Mass Effect Andromeda
Ares87GoW
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Post by Ares on Apr 18, 2017 22:18:00 GMT
Might try her again with cryo trap evo. Overload and turret just do nothing in this game and I'm so sick of killing everything with my water soakers and tickle combos. Btw am I the only one who hates the new push the button for chain overload ability?
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Kenny Bania
These pretzels are making me thirsty!!!
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August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
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Post by Kenny Bania on Apr 18, 2017 22:38:39 GMT
I actually started to level the HFE, and it was just "meh". I abandoned it early. Overload is poor, Cryo Beam leaves you too exposed, Cryo combos tickle the enemies and I won't even talk about the abomination that is the assault turret. The armor debuff on Cryo beam looks good though, but I don't know what the duration is, or how long you need to apply the power. Yea this kit is pure trash, I've tried to cryo beam berserkers and they just turn to me and stun me and then it cancels the skill and goes on cooldown so pointless. Wish it was a "bolt" like incinerate instead. Yeah, the charge mechanic for overload definitely sucks. It almost sounds like you're using the beam for too long, and possibly not using cryo trap. Shoot it at their feet, to set the trap. You need to keep up to date though. I've done a complete 180.
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Nightman
" A wise man once said, forgiveness is divine but never pay full price for a late pizza. "
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Sept 8, 2016 22:23:49 GMT
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dayman
Mass Effect Trilogy, Mass Effect Andromeda
Kaiju Sozay
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Post by Nightman on Apr 19, 2017 0:22:33 GMT
Yea this kit is pure trash, I've tried to cryo beam berserkers and they just turn to me and stun me and then it cancels the skill and goes on cooldown so pointless. Wish it was a "bolt" like incinerate instead. Yeah, the charge mechanic for overload definitely sucks. It almost sounds like you're using the beam for too long, and possibly not using cryo trap. Shoot it at their feet, to set the trap. You need to keep up to date though. I've done a complete 180. I just started playing the female human engineer last night.....what does the cryo trap do and at about what level does my character need to be to be able to spec into it? Would appreciate some tips considering how fast this character won you over buddy.
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vanelsa
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
Posts: 905 Likes: 1,826
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1,826
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905
August 2016
vanelsa
Top
Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by vanelsa on Apr 19, 2017 0:52:03 GMT
If you have a Rank X, Level 1 Engineer, you can dump all your points into Cryo Trap to get it to level 6. At the beginning of a wave, hold the button and spray it on the ground where the enemies will appear (i.e. down the long hallway on Zero, the doors on the upper-level at Magma (near the ammo box), etc.). As the enemies touch the cryo'ed area, they will slow down and become visually chilled.
Then, shoot them, cast chain overload and cryo them again. You won't be able to stun lock them completely like in ME3 (i.e. proxy mine slow + Falcon), but it's still effective if your team is together.
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March 2017
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Post by someN7orother on Apr 19, 2017 3:43:14 GMT
If you have a Rank X, Level 1 Engineer, you can dump all your points into Cryo Trap to get it to level 6. At the beginning of a wave, hold the button and spray it on the ground where the enemies will appear (i.e. down the long hallway on Zero, the doors on the upper-level at Magma (near the ammo box), etc.). As the enemies touch the cryo'ed area, they will slow down and become visually chilled. Then, shoot them, cast chain overload and cryo them again. You won't be able to stun lock them completely like in ME3 (i.e. proxy mine slow + Falcon), but it's still effective if your team is together. Yeah, basic mooks often are completely frozen by the trap, and the chilled effect hits armored targets as well. This procs the damage debuff from Tech Sabotage, which is the second ability you should try to max ASAP. Shielded targets are immune though, but that's what Overload is for. The beam also has a deceptively long range, it's nowhere near as short as the graphics would suggest. And a full channel is more than enough to cover a large area or several smaller ones, covering multiple approaches. Basically, HEngineer is great at making your team's life easier. You probably won't topscore much with it but it's very, very effective.
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Feb 26, 2019 15:45:34 GMT
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gethadept
2,596
Mar 28, 2017 14:47:27 GMT
March 2017
gethadept
Tallgeese_VII (Old,playing casual)
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Post by gethadept on Apr 19, 2017 4:00:11 GMT
If you have a Rank X, Level 1 Engineer, you can dump all your points into Cryo Trap to get it to level 6. At the beginning of a wave, hold the button and spray it on the ground where the enemies will appear (i.e. down the long hallway on Zero, the doors on the upper-level at Magma (near the ammo box), etc.). As the enemies touch the cryo'ed area, they will slow down and become visually chilled. Then, shoot them, cast chain overload and cryo them again. You won't be able to stun lock them completely like in ME3 (i.e. proxy mine slow + Falcon), but it's still effective if your team is together. Yeah, basic mooks often are completely frozen by the trap, and the chilled effect hits armored targets as well. This procs the damage debuff from Tech Sabotage, which is the second ability you should try to max ASAP. Shielded targets are immune though, but that's what Overload is for. The beam also has a deceptively long range, it's nowhere near as short as the graphics would suggest. And a full channel is more than enough to cover a large area or several smaller ones, covering multiple approaches. Basically, HEngineer is great at making your team's life easier. You probably won't topscore much with it but it's very, very effective. But haven`t u guys heard the most popular logic in this forum? 'Best way to help team = kill enemy faster' 'Best enemy debuff = dead enemy' Haha, I am just kidding.. but let`s be honest... In this game hardly anybody stays in one spot for more than 5 seconds.... if your character cannot kill & survive alone effectively, you will be the sorry one and not the teammates...
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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0
1,539
LemurFromTheId
542
August 2016
lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LemurFromTheId
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Post by LemurFromTheId on Apr 19, 2017 4:10:40 GMT
I want to like the kit more than I actually do. Cryo Beam is great, but I won't say the same about Overload unless someone can actually confirm that Tech Sabotage can be applied via Overload chain hits.
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godlike13
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Mar 20, 2017 17:25:57 GMT
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Post by godlike13 on Apr 19, 2017 4:19:02 GMT
Has anyone tried Cryo ammo with this kit (not talking about the turret)? I know in SP if you take the snap Freeze upgrade it applies to Cryo ammo too. Im wondering if thats true for MP too.
Also is the recharge speed upgrade really worth it? I mean you only get that full recharge on if you channel it for its entire duration.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
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1,539
LemurFromTheId
542
August 2016
lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LemurFromTheId
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Post by LemurFromTheId on Apr 19, 2017 4:22:05 GMT
Has anyone tried Cryo ammo with this kit (not talking about the turret)? I know in SP if you take the snap Freeze upgrade it applies to Cryo ammo too. Im wondering if thats true for MP too.
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Syrchalis
N1
Games: Mass Effect Trilogy, Mass Effect Andromeda
Origin: Syrchalis
Posts: 33 Likes: 50
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33
Apr 16, 2017 13:51:56 GMT
April 2017
syrchalis
Mass Effect Trilogy, Mass Effect Andromeda
Syrchalis
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Post by Syrchalis on Apr 19, 2017 5:13:57 GMT
I see many suggest skipping the turret, but I'm not sure. Yes, of course it's pretty damn worthless on it's own, but omni link and the rank 6 evos might be something? Can anyone confirm or deny? Sure the flamethrower and cryo ammo deal no damage, but it's not about their damage, it's about the debuffs.
I don't have the juggernaut shield equipment thingy, so fitness is somewhat wasted for me. Without the 75% melee from it melee somewhat sucks.
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Post by tatsumaki on Apr 19, 2017 5:51:48 GMT
I also want to believe! At this junction it is fun and challenging to pick those non-standard kits and try to make them gold viable without lolvanquisher. Question: With that passive that makes enemies receive more damage after being debuffed by element, should apply to elemental ammunition as well right? Nevermind that the Engineer requires elemental ammunition to be effective (if this is true). What about gear wise? Combative Upgrade for the extra 10% DPS? or is it back to stable old Juggy shields
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Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Apr 19, 2017 5:58:27 GMT
I see many suggest skipping the turret, but I'm not sure. Yes, of course it's pretty damn worthless on it's own, but omni link and the rank 6 evos might be something? Can anyone confirm or deny? Sure the flamethrower and cryo ammo deal no damage, but it's not about their damage, it's about the debuffs. I don't have the juggernaut shield equipment thingy, so fitness is somewhat wasted for me. Without the 75% melee from it melee somewhat sucks. Don't do it. Everything else is better.
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1,718
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will work for ops packs
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March 2017
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Post by someN7orother on Apr 19, 2017 5:59:18 GMT
I want to like the kit more than I actually do. Cryo Beam is great, but I won't say the same about Overload unless someone can actually confirm that Tech Sabotage can be applied via Overload chain hits. From what I've been able to test, it does seem to apply to at least the first chain hit. I tested this in the tutorial mission, by casting overload on the two mooks that appear, and immediately taking the primary target's head off so it wouldn't be able to shoot me. An unaffected kett chosen took 5 bursts to bring me to shield gate. A chosen hit by the Overload chain hit took about 7 bursts to make my shield gate pop, which taking rounding into consideration, seems consistent with a 30% debuff. I couldn't test further chain hits because there's only two mooks at any time in the tutorial and frankly, the AI is a PITA to deal with. Overload by default can hit up to three targets and it seems the Tech Sabotage debuff applies to that. I wouldn't be surprised if it didn't apply to additional potential chain hits granted by evolutions, but I'm not sure how we could go about setting up a test for that, without memory scanning. Now, what I'm interested in is how do ammo damage boosters really work. I've read that it seemingly makes the gun deal its full damage as the respective elemental source instead of simply adding a % on top of base damage as fire/ice/lightning. If it really does that, then the Elemental Tech debuff would be huge and potentially even better than the already awesome Tech Sabotage. Damn I miss peddro and corlist.
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0
Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Apr 19, 2017 6:00:46 GMT
If you have a Rank X, Level 1 Engineer, you can dump all your points into Cryo Trap to get it to level 6. At the beginning of a wave, hold the button and spray it on the ground where the enemies will appear (i.e. down the long hallway on Zero, the doors on the upper-level at Magma (near the ammo box), etc.). As the enemies touch the cryo'ed area, they will slow down and become visually chilled. Then, shoot them, cast chain overload and cryo them again. You won't be able to stun lock them completely like in ME3 (i.e. proxy mine slow + Falcon), but it's still effective if your team is together. Yeah, basic mooks often are completely frozen by the trap, and the chilled effect hits armored targets as well. This procs the damage debuff from Tech Sabotage, which is the second ability you should try to max ASAP. Shielded targets are immune though, but that's what Overload is for. The beam also has a deceptively long range, it's nowhere near as short as the graphics would suggest. And a full channel is more than enough to cover a large area or several smaller ones, covering multiple approaches. Basically, HEngineer is great at making your team's life easier. You probably won't topscore much with it but it's very, very effective. I don't know man, I was able to more than keep up with some traditionally high deeps kits using the Talon.
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1,718
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will work for ops packs
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March 2017
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Post by someN7orother on Apr 19, 2017 6:11:36 GMT
I don't know man, I was able to more than keep up with some traditionally high deeps kits using the Talon. Err... fair enough. I should have worded that more as "my scrubby ass can't topscore much with it". I haven't tried the Talon on it either, currently run Vanquisher and Hurricane and playing it defensively, but I keep getting outscored by them damn infiltraitors. Maybe when I l2aim.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
inherit
67
0
1,539
LemurFromTheId
542
August 2016
lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LemurFromTheId
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Post by LemurFromTheId on Apr 19, 2017 6:14:33 GMT
I want to like the kit more than I actually do. Cryo Beam is great, but I won't say the same about Overload unless someone can actually confirm that Tech Sabotage can be applied via Overload chain hits. From what I've been able to test, it does seem to apply to at least the first chain hit. I tested this in the tutorial mission, by casting overload on the two mooks that appear, and immediately taking the primary target's head off so it wouldn't be able to shoot me. An unaffected kett chosen took 5 bursts to bring me to shield gate. A chosen hit by the Overload chain hit took about 7 bursts to make my shield gate pop, which taking rounding into consideration, seems consistent with a 30% debuff. I couldn't test further chain hits because there's only two mooks at any time in the tutorial and frankly, the AI is a PITA to deal with. Overload by default can hit up to three targets and it seems the Tech Sabotage debuff applies to that. I wouldn't be surprised if it didn't apply to additional potential chain hits granted by evolutions, but I'm not sure how we could go about setting up a test for that, without memory scanning. Now, what I'm interested in is how do ammo damage boosters really work. I've read that it seemingly makes the gun deal its full damage as the respective elemental source instead of simply adding a % on top of base damage as fire/ice/lightning. If it really does that, then the Elemental Tech debuff would be huge and potentially even better than the already awesome Tech Sabotage. Damn I miss peddro and corlist. That's very interesting, and good job testing it, I never even thought of using the tutorial mission for testing stuff. If Tech Sabotage works on the first chained enemy, I think it's very likely that it works on all of them, but it sure would be nice to be able to really confirm that. Agreed on peddro & corlist.
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Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Apr 19, 2017 7:23:28 GMT
I don't know man, I was able to more than keep up with some traditionally high deeps kits using the Talon. Err... fair enough. I should have worded that more as "my scrubby ass can't topscore much with it". I haven't tried the Talon on it either, currently run Vanquisher and Hurricane and playing it defensively, but I keep getting outscored by them damn infiltraitors. Maybe when I l2aim. Ah, I play very aggressively. I don't know any other way
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May 23, 2024 23:37:20 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Apr 19, 2017 8:40:14 GMT
I've taken one as a gimmick to gold - I think cryo beam is the best ability because of the debuff. Took the area thing to troll around - actually seems useful against redshirts. I also levelled a sad turret to rank 6 FT - that was points well wasted. Alerts to dogs sometimes. Overload is just sad - if it was able to detonate all the sparks it still wouldn't cut it.
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Jun 28, 2017 20:42:00 GMT
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godlike13
91
Mar 20, 2017 17:25:57 GMT
March 2017
godlike13
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Post by godlike13 on Apr 19, 2017 8:45:39 GMT
Has anyone tried Cryo ammo with this kit (not talking about the turret)? I know in SP if you take the snap Freeze upgrade it applies to Cryo ammo too. Im wondering if thats true for MP too. Also is the recharge speed upgrade really worth it? I mean you only get that full recharge on if you channel it for its entire duration. Well I'm happy to say that Snap Freeze does seem to apply to Cryo ammo.
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Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Apr 19, 2017 8:47:21 GMT
I want to like the kit more than I actually do. Cryo Beam is great, but I won't say the same about Overload unless someone can actually confirm that Tech Sabotage can be applied via Overload chain hits. From what I've been able to test, it does seem to apply to at least the first chain hit. I tested this in the tutorial mission, by casting overload on the two mooks that appear, and immediately taking the primary target's head off so it wouldn't be able to shoot me. An unaffected kett chosen took 5 bursts to bring me to shield gate. A chosen hit by the Overload chain hit took about 7 bursts to make my shield gate pop, which taking rounding into consideration, seems consistent with a 30% debuff. I couldn't test further chain hits because there's only two mooks at any time in the tutorial and frankly, the AI is a PITA to deal with. Overload by default can hit up to three targets and it seems the Tech Sabotage debuff applies to that. I wouldn't be surprised if it didn't apply to additional potential chain hits granted by evolutions, but I'm not sure how we could go about setting up a test for that, without memory scanning. Now, what I'm interested in is how do ammo damage boosters really work. I've read that it seemingly makes the gun deal its full damage as the respective elemental source instead of simply adding a % on top of base damage as fire/ice/lightning. If it really does that, then the Elemental Tech debuff would be huge and potentially even better than the already awesome Tech Sabotage.Damn I miss peddro and corlist. This is interesting....
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inherit
265
0
May 23, 2024 23:37:20 GMT
11,980
Pounce de León
Praise the Justicat!
7,910
August 2016
catastrophy
caustic_agent
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Post by Pounce de León on Apr 19, 2017 9:20:40 GMT
Still levelling towards the elemental tech thing - this is a thing I wanted to try out.
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145
0
Aug 22, 2016 19:29:11 GMT
10,121
Kenny Bania
These pretzels are making me thirsty!!!
3,181
August 2016
b00g13man
Mass Effect Trilogy, Jade Empire
13218
8752
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Post by Kenny Bania on Apr 19, 2017 9:26:10 GMT
Has anyone tried Cryo ammo with this kit (not talking about the turret)? I know in SP if you take the snap Freeze upgrade it applies to Cryo ammo too. Im wondering if thats true for MP too. Also is the recharge speed upgrade really worth it? I mean you only get that full recharge on if you channel it for its entire duration. Well I'm happy to say that Snap Freeze does seem to apply to Cryo ammo. Snap freeze over cryo trap seems like a no-no to me. The point about the recharge speed is valid. I'll look into it.
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LemurFromTheId
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: LemurFromTheId
Posts: 542 Likes: 1,539
inherit
67
0
1,539
LemurFromTheId
542
August 2016
lemurfromtheid
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
LemurFromTheId
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Post by LemurFromTheId on Apr 19, 2017 10:30:28 GMT
Snap Freeze is pretty good, actually, it can create some impressive chain reactions. Not necessarily the better evolution, but a solid choice still.
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