luckystarr
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Post by luckystarr on Apr 22, 2017 18:17:00 GMT
No cooldown due to being a powercell ability, AOE stealth so the ground can be effected. Good point about cooldown, I did realize it while playing the class but forgot while making this comment. it really is buggy, though. I exit cloak immediately after entering it 3 times out of 5.
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Post by kalil on Apr 22, 2017 18:20:51 GMT
No cooldown due to being a powercell ability, AOE stealth so the ground can be effected. Good point about cooldown, I did realize it while playing the class but forgot while making this comment. it really is buggy, though. I exit cloak immediately after entering it 3 times out of 5. That is only a visual display bug. There are tons of grenades available. So you can have much higher uptime on your stealth than any infiltrator. Insane ability.
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Post by kalil on Apr 22, 2017 18:21:24 GMT
No cooldown due to being a powercell ability, AOE stealth so the ground can be effected. Good point about cooldown, I did realize it while playing the class but forgot while making this comment. it really is buggy, though. I exit cloak immediately after entering it 3 times out of 5. That is only a visual display bug. There are tons of grenades available. So you can have much higher uptime on your stealth than any infiltrator. Insane ability.
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Post by manalishi on Apr 22, 2017 18:22:59 GMT
No cooldown due to being a powercell ability, AOE stealth so the ground can be effected. Good point about cooldown, I did realize it while playing the class but forgot while making this comment. it really is buggy, though. I exit cloak immediately after entering it 3 times out of 5. Only visually buggy, off host. Even though the cloak animation goes away, you are still cloaked for the full duration, unless you break cloak. Watch the power cooldown indicator or listen for the sound of it expiring.
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luckystarr
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Post by luckystarr on Apr 22, 2017 18:24:40 GMT
That is only a visual display bug. Really? Great to know! And you're obviously right about cloak uptime, as well as availability in a hairy situation (no cooldown to wait for).
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Post by TwelvGaugeApostl on Apr 22, 2017 18:29:25 GMT
Try the kit w barrier 6b, the cc is teh bees knees and renders dem easy pickings. Esp. useful if teammate dies in the middle of a corridor, enemies around. Jump/dash in, throw down a barricade just in front and be the hero, reviving whilst teammates tech-explodes everything around you - John Rambo. Which kits have you folks found the most powerful / reliable / capable of carrying? I'd love to hear your thoughts and to learn playing different characters the right way. Please share your approach as well the character itself. Like, is there a signature power combo that makes this character great? Or specific weapons / equipment? My favorite so far is, to my own surprise, the Human Sentinel. 1 point in Throw for detonating; priming Shield Drain; 6 points in Barricade with shield restoration lvl 6 evolution; maximum weapon stability and weapon damage. Charger X for main weapon - it works surprisingly well on gold, and this is by far the best weapon class I have yet (tried Revenant, it's OK but worse). Much better than even Turian soldier with turbocharged Soned. But there are many weapons that I don't have yet, so that may change. The gameplay is straightforward, yet powerful: put a barricade down, kill stuff with accuracy-enhanced Charger, SD -> Throw for tech combo as soon as it's off cooldown. Repeat until everything is thoroughly dead, and revive fallen teammates in time (Barricade helps with that, too). Another solid choice is Krogan Mercenary (the flamer Krogan). Max Flamer damage, max power damage, strong melee damage with compromise in melee towards DR. Flamer damage output is OK and survivability is good, but its damage output is not awesome. Let's just say Vorchas in ME3 MP were much easier to dominate the scoreboard with.
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Post by vynticator on Apr 22, 2017 18:46:54 GMT
Asari Adept, Human Sentinel or Soldier, Turian Havoc, Kroguard, to name but a few. Search Reddit for the big bad list of builds....
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Post by gethadept on Apr 22, 2017 19:01:12 GMT
Angara Avenger. Insurgent
All you have to do is run around and keep placing mines... until everything dies while chasing you.
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luckystarr
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Post by luckystarr on Apr 22, 2017 19:28:31 GMT
Angara Avenger. All you have to do is run around and keep placing mines... until everything dies while chasing you. You mean Insurgent? Avenger has sticky grenades (that I doubt anyone specs).
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Post by gethadept on Apr 22, 2017 19:35:10 GMT
Angara Avenger. All you have to do is run around and keep placing mines... until everything dies while chasing you. You mean Insurgent? Avenger has sticky grenades (that I doubt anyone specs). Yes. Siree. My mistake. haha Angara Insurgent seems to be capable of being all kind of platform. Melee, Grenade, Support and weapon. Angara Fiaran melee attack seems to be way faster than other melee attacks.
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Post by xaijin on Apr 22, 2017 19:35:41 GMT
Single meta:
1. Ghetto Phantom :stab all the things + point blank headshots, the end
2. Asari Adept: punch and float all the things, the end 2. Asari Sentinel: see above + reflection 2. Angaran Insurgent: Dying is for plebs
3. Turians: Shoot everything more gooder, weapon dependent 3. Hsent: shoot everything with ammo 3. Duelist would be in tier 2 but slow TTK, also virtually impossible to kill
4. Infiltrator, pick one 4. Soldier, pick one that isn't a krogan
by race:
1. Asari 2. Angarans 3. Humans 4. Turians 5. Salarians
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Post by dark8sage on Apr 22, 2017 19:38:51 GMT
Angara Avenger. All you have to do is run around and keep placing mines... until everything dies while chasing you. Avenger is not the one who places mines. It's the Insurgent.
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physiolosopher
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Post by physiolosopher on Apr 22, 2017 19:43:20 GMT
Objectively strongest? I'd be hard pressed to come up with reasons to not say asari adept.
Subjectively strongest? Indra TSol. It has the strength to keep me from retiring. He's the Mariusz Pudzianowski of the MP in that regard.
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Post by dark8sage on Apr 22, 2017 19:45:45 GMT
I would say weapons platform characters. I don't get the hype about asari adept, biotic combos and powers do jackshit for damage. She only scores high because she gains a lot of assists from splash damage.
Human soldier, turian soldier, angaran insurgent, all infiltrators generally shit on everything else.
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Post by gethadept on Apr 22, 2017 19:46:19 GMT
Objectively strongest? I'd be hard pressed to come up with reasons to not say asari adept. Subjectively strongest? Indra TSol. It has the strength to keep me from retiring. He's the Mariusz Pudzianowski of the MP in that regard. As much as Asari Adept is amazing, she is very hard kit to use for many players and hardly can carry an entire team if need arise.. because she is not very good against long range enemy attacks.. and one stagger can kill her within 2 seconds. Not saying she is bad. She is definitely one of the best there... but learning curve is really stiff. Just giving you few reasons I got.
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KLGChaos
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Post by KLGChaos on Apr 22, 2017 20:14:20 GMT
Thanks for all your replies. Which weapons, beside the Vanquisher, did you find gold-worthy on soldier classes? Raptor, Thokin, Revenant (Some say, I'm not in agreement entirely), Piranha to name a few non-snipers (I know Raptor is called as a sniper by the game but it's an AR) The raptor is pretty damn good... It's actually one of the better assault rifles... That's actually a sniper. Lol. I do wish I could get rid of the scope for iron sights. Soned would be good, too, if it wasn't for the charge up. I've been experimenting with various weapon and it puts out a LOT of damage. But the charge up wastes precious seconds you just don't have on gold. The Revenant is decent when Turbocharge is on cool down and really good when it's activated, especially with its huge clip size lasting the entirety of the duration if you take the Recharge instead of Duration evolution. Still, the frickin' Vanquisher is sadly still one of the better weapons for a soldier. 7 shots of Turbocharge damage buffed Vanquisher into weak points is scary.
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Post by Doctor Fumbles on Apr 22, 2017 20:18:32 GMT
I would say the Salarian Infiltrator. Put the puts in for 30% weapon damage boost when you use energy drain on a mook, then shoot them up. It also goes with the typical Infiltrator cloak build.
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Post by xaijin on Apr 22, 2017 20:19:17 GMT
You mean Insurgent? Avenger has sticky grenades (that I doubt anyone specs). Yes. Siree. My mistake. haha Angara Insurgent seems to be capable of being all kind of platform. Melee, Grenade, Support and weapon. Angara Fiaran melee attack seems to be way faster than other melee attacks. Because it is.
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TormDK
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Post by TormDK on Apr 22, 2017 20:22:26 GMT
Raptor, Thokin, Revenant (Some say, I'm not in agreement entirely), Piranha to name a few non-snipers (I know Raptor is called as a sniper by the game but it's an AR) The raptor is pretty damn good... It's actually one of the better assault rifles... That's actually a sniper. Lol. I do wish I could get rid of the scope for iron sights. Soned would be good, too, if it wasn't for the charge up. I've been experimenting with various weapon and it puts out a LOT of damage. But the charge up wastes precious seconds you just don't have on gold. The Revenant is decent when Turbocharge is on cool down and really good when it's activated, especially with its huge clip size lasting the entirety of the duration if you take the Recharge instead of Duration evolution. Still, the frickin' Vanquisher is sadly still one of the better weapons for a soldier. 7 shots of Turbocharge damage buffed Vanquisher into weak points is scary. The Soned is unfortunately worthless as it is right now, regardless of the charge up time or not. It, along with all the other ARs, have too low damage, and too low accuracy over time. Even Point blank with Turbo Charge maxed for ROF and Accuracy it's just not worth it. I'd like it to be different, as I like the idea of a heavy weapons system - so hopefully it is something they will look to do something about. I find that the Raptors base damage is a good spot for ARs to be at for gold level play. The Thokin is the next best thing, and it's about half the damage (100vs200 - going by memory here, apologies if I'm wrong). Unfortunately just upping the damage screws the gameplay at Bronze or Silver even further, so Bioware is a bit stuck between a rock and a hard place.
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luckystarr
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Post by luckystarr on Apr 22, 2017 20:29:31 GMT
by race: 1. Asari 2. Angarans 3. Humans 4. Turians 5. Salarians 0. Krogan FTFY
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Post by Cyonan on Apr 22, 2017 20:51:53 GMT
Turian Agent is clearly the strongest.
Though personally I like the Human Soldier or Infiltrator.
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luckystarr
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Post by luckystarr on Apr 22, 2017 20:54:28 GMT
Turian Agent is clearly the strongest Not the Krogan Berserker? Adhis are powerful in their own way, too. Also, Salarian Agent is damn strong, that realization came to me today when his decoy face-stomped me while I was down.
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treoir
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Post by treoir on Apr 22, 2017 21:17:11 GMT
Thanks for all your replies. Which weapons, beside the Vanquisher, did you find gold-worthy on soldier classes? Which range will you be fighting from, mostly? Do you make heavy use of powers, light or no use of powers, or somewhere in between? Do you usually fight from cover or not? (Can you stand still long enough to keep reloading until you succeed when you play off-host?) Are you using weapons for mostly body damage or headshot/weakpoint damage? Or do you mostly apply status effects with them (using ammo boosts)? (Or do you use them in some other way - for stagger, for aoe damage, or for something else - do your selected skills favor any kinds of weapons?) How reliable is your aim? Do you need low cooldowns or is that not really an issue for you? Generally speaking how many weapons and mods have you unlocked (you can see your unlocks under multiplayer prestige > collections) and how high have you ranked them? (Answers to any of these questions can matter when choosing weapons - and also some missions cut most weapon damage in half but add 50% damage to one kind of weapon so that can also matter...)
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Post by xaijin on Apr 22, 2017 21:18:36 GMT
I would say weapons platform characters. I don't get the hype about asari adept, biotic combos and powers do jackshit for damage. She only scores high because she gains a lot of assists from splash damage. Human soldier, turian soldier, angaran insurgent, all infiltrators generally shit on everything else. Because she has a better ttk than any enemy in the game that isn't an observer other than the piranha and vanquisher without even using a weapon.
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Post by dark8sage on Apr 22, 2017 21:59:09 GMT
I would say weapons platform characters. I don't get the hype about asari adept, biotic combos and powers do jackshit for damage. She only scores high because she gains a lot of assists from splash damage. Human soldier, turian soldier, angaran insurgent, all infiltrators generally shit on everything else. Because she has a better ttk than any enemy in the game that isn't an observer other than the piranha and vanquisher without even using a weapon. Well, yeah, but that's the point of weapon based characters with meta weapons, isn't it. Eventually you'll have a Piranha or Vanquisher, and she becomes less useful than the kits who amplify these weapons. Well, if she takes vortex for annihilation she'll still be an amazing crowd control character even if she can't kill as quick as an infiltrator or soldier class.
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