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Post by Hanako Ikezawa on Jan 21, 2024 20:19:13 GMT
Exodus won't kill it, because Andromeda already did. The fact BioWare is making another one makes you objectively wrong.
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Post by Hanako Ikezawa on Jan 16, 2024 18:47:39 GMT
In my experience, non-lethal is mechanically the same as killing. Other than personal rp/headcanon the game seems to (mostly) treat it as a kill regardless. Yeah. There are a few exceptions, like Minthara, but other times even if you knock someone out it’ll treat it as if they are dead in dialogue. Wish more games followed ones like Cyberpunk, Deus Ex, etc where many times going non-lethal actually means something and dialogue/quests/etc change as a result.
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Post by Hanako Ikezawa on Jan 13, 2024 6:14:25 GMT
Oh BSN, you wanted CDPR to take Dragon Age to make it like TW3, and now you want Larian to take Dragon Age to make it like DOS2 or BG3. Why not just make Dragon Age like Dragon Age? I’m certain everyone does want Dragon Age to still be Dragon Age and to be made by BioWare. The whole conversation was “If BioWare doesn’t work on it, who’d be an acceptable substitute?”
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Post by Hanako Ikezawa on Jan 10, 2024 9:03:23 GMT
As for the leaks, they are so obviously fake that they are not worth mentioning.
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Post by Hanako Ikezawa on Jan 10, 2024 9:02:28 GMT
Especially since they didn’t even talk to any voice actors in the union. They made this deal behind VAs backs while they are negotiating game contracts. The entire VA community is livid.
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Post by Hanako Ikezawa on Jan 6, 2024 23:15:32 GMT
A Corpo V who is a pacifist is how I always play now. Having a V who is as different as possible to Johnny is such an interesting added layer. The only kill my last V did was Greyson and that was only because of you don’t he kills Ruby. I didn't know that. I'll make sure to kill Greyson this time after I get the key to Johnny's 930. Don’t take him up on his offer. You can take the key from his corpse. You just have to go to the computer to lower the crate yourself instead of having a marker for it.
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Post by Hanako Ikezawa on Jan 6, 2024 17:54:44 GMT
But I really think the moral of the story is that wanting to become a legend was a huge mistake. That it's never worth it. You don't even become a legend for anything actually admirable like saving people's lives or doing ANYTHING worthwhile for humanity. You become a legend by being a selfish mass murderer. Toppling Arasaka was Johnny's fever dream. Not V's. V can't even claim she had lofty ideals of rebelling against the system. V was a criminal trying to become the best criminal out there. It's pretty damn juvenile and actually pathetic to me. This is where my playstyle actually makes a difference. My V isn't a criminal and isn't a murder either. Like Morgan Blackhand, I do my best to incapacitate the enemies instead of straight up killing them. In fact, in my current pacifist playthrough I can probably count the number of the people I've killed with one hand. (So far, I've only killed Kurt Hansen and Dante Caruso.) I even kept human garage like Jotaro Shobo and Joanne Koch alive. I just used non-lethal takedowns and sent them to my fixers instead.
If you ever want a good challenge, try a 100% pacificist playthrough like what I've been doing. It really forces you to take your time and plan out your approach.
Based on the number of NCPD scanner missions that I've done, I can even say that my V is inadvertently a crime fighter more or less.
With my V's Corpo background, I say toppling Arasaka is more of a personal thing that just happens to align with Johnny's goals. I mean that's why I agreed to take up on Jackie's heist in the first place. A Corpo V who is a pacifist is how I always play now. Having a V who is as different as possible to Johnny is such an interesting added layer. The only kill my last V did was Greyson and that was only because of you don’t he kills Ruby.
Best ending for a pacifist is probably the Devil (you don’t have an ally murdering everyone) or the Tower from Phantom Liberty
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Post by Hanako Ikezawa on Jan 6, 2024 17:40:38 GMT
Ignoring your subjective view, this here already proves you wrong. BG3 just has playersexual romances that forces sex, while DA has romances with actual orientations including letting you play Ace. Unfortunately true. My partner tried to do an Ace relationship with Shadowheart. But not kissing her ends the romance. BG3 made some great characters to romance but do fall back on the standard Romance=Sex trope that Bioware broke the mold in with Andromeda Bioware did that before Andromeda. The writer of Kelly Chambers said back in the ME2 days her romance is left vague on purpose, letting players see the kind they want including non-sexual. Dragon Age: Origins you could romance some characters like Leliana and Alistair without ever sleeping with them, and in Dragon Age: Inquisition you could romance Dorian without sleeping with him, Silas was left ambiguous, and Josephine bring Asexual is a valid view according to her writer. And of course like you said with Andromeda many characters had options, from being ambiguous like Suvi to different routes like Cora. But yeah, I really wish BG3 did that too. Shadowheart was a great chance with how much a slow burn it is and how the romance pre-sex was handled. Astarion’s backstory would have fit an option for a non-sexual relationship so well even his VA has talked about it iirc.
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Post by Hanako Ikezawa on Dec 18, 2023 19:09:56 GMT
I think the general advice is to play a custom character the first time through. This allows you to see all the Origin characters as the writers designed them and experience their voice acting - which for some is tremendous. The Dark Urge is definitely something for a second or third time through.
EDIT: this is different from Divinity Original Sin 2, where the custom character option was definitely sub-par compared to the Origins.
Just to clarify the last point, in DOS2 your party is culled to the 4 active members you prefer (including yourself). So whatever you do, you only get the voice acting and set personalities of 3 companions max after a certain point. Playing as an origin character means you get to do their story as well as the other 3. There’s no real downside. In BG3, you can keep the companions all the way through, so you don’t miss anything from having a custom unless you really want to play the story from an origin character’s perspective. More importantly, what’s all this “thinking of getting this game”from a prolific poster on the Bioware forum? This is a sequel to BG1 & 2, and is influenced quite heavily by Dragon Age (itself often called the spiritual successor to BG when Origins came out). Not to mention the enormous amount of praise and truck load of awards they’ve racked up. It’s practically a no brainer for a Bioware fan, unless of course money is tight. In which case, sorry for being insensitive. Edit: Ah, I was too late, I see. Yeah it was mainly just because money is tight. But I managed to use all the points I got playing Xbox to make a large gift card which paid for most of it.
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Post by Hanako Ikezawa on Dec 18, 2023 4:33:08 GMT
When you say background, do you mean things like Urchin, Acolyte, etc? Or the classes? I’m not really interested in the Dark Urge, since I heard there are moments where you aren’t able to fight it and do things like murder innocent people. The Dark Urge is not recommended for a first playthrough. Though it seems there are only 1 or two "forced" murders. And a couple others that require making a saving throw to resist. And that’s one or two too many. Been enjoying the game so far. Have maybe 10 hours in it so far. Might start over as an origin though instead of a custom. I like my character, but I’m not enjoying how they’re just…sort of there while all the companions have a reason driving them while still open to RP. Maybe that’ll change later in the game. If I do, I’ll probably go Shadowheart since I already got her hangout scene and I haven’t even done any of the super big Act 1 stuff yet, so clearly I’d be playing her in-character. One downside to this would be that you'd miss out on the outstanding voice acting of Jennifer English, and that you'd get spoiled on certain elements of her story by gaining a measure of advance knowledge. I think the character-created protagonist can be really strongly rooted if you are familiar with the setting before playing. After all, the character is no less motivated to find a cure than anyone else, so it mostly comes down to your imagined backstory. I can definitely see how the "Tav" can feel shallow or unmoored if the player doesn't already have some knowledge of the Forgotten Realms. They probably feel like a very blank slate to most players. If you decide to stick with your Tav, I'd suggest just leaning into the Class and Background you've chosen and into the idea of being Baldurian (a native of Baldur's Gate). The game is very unlikely to step on any details you imagine in that space. For better or worse, the Tav's pre-game life is not very impactful and never discussed outside of dialogue you choose. (The only exceptions to this "unimpactful backstory" bit would probably be playing as a Gith'yanki or as the Dark Urge. Of course, if you're discovering Gith'yanki for the first time ever, it's probably best to save that Gith'yanki protagonist for later; and I suspect that the Dark Urge is not your thing.) I hope you like the game. I think you will. Yeah I wish there was more voice acting for the origin characters if you play as them. Especially since Jennifer is phenomenal as Shadowheart, and really everyone did fantastic as their characters. Like I’m not a fan of Astarion, but I love the performance Neil gave him. I do like how they all have unique lines in their voice when it comes to reacting to the world, but woukd be nice if in the future they voice maybe the important scenes or even monologues like Karlach has or just an option to have the banter with them and the others trigger like it does when they’re a NPC. I mean, I know the lore about this series since I’ve played D&D sessions. It’s more just how Tav has nothing connecting them. Like I know for example if you play Wyll people will recognize you as the Blade of the Frontier. Small things like that or how BioWare does it in DAO/DAI would have been nice. Maybe that pops up later depending on your class and background, but it hasn’t yet. Overall I am loving the game, don’t get me wrong. This being my biggest nitpick is really singing it nothing but praises since I can easily work with this. If I do, I’ll probably go Shadowheart since I already got her hangout scene and I haven’t even done any of the super big Act 1 stuff yet, so clearly I’d be playing her in-character.I don't think Shadowheart knows how to do that until act 3. That is fair. I saw an article about how that is a pro for playing her as an origin since you’re an amnesiac so her personality is more open for you to play how you want compared to some others.
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Post by Hanako Ikezawa on Dec 18, 2023 3:09:30 GMT
Might start over as an origin though instead of a custom. I like my character, but I’m not enjoying how they’re just…sort of there while all the companions have a reason driving them while still open to RP. Maybe that’ll change later in the game. If I do, I’ll probably go Shadowheart since I already got her hangout scene and I haven’t even done any of the super big Act 1 stuff yet, so clearly I’d be playing her in-character. Your character is sort of pulled into the midst of the action, but you do get defined RP opportunities; the "background" choice helps a lot. It's not especially different with an Origin character (at that early stage of the game). I'd suggest holding off on playing as one of them until you've finished the game at least once, just because the characters are all pretty shy to open up about themselves until at least Act 2 so you haven't been exposed to enough to not play them OOC (if that makes sense). The only dramatically different start is Dark Urge, which is well worth the experience and drips with classic BioWare vibes. When you say background, do you mean things like Urchin, Acolyte, etc? Or the classes? I’m not really interested in the Dark Urge, since I heard there are moments where you aren’t able to fight it and do things like murder innocent people.
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Post by Hanako Ikezawa on Dec 18, 2023 2:26:58 GMT
Been enjoying the game so far. Have maybe 10 hours in it so far.
Might start over as an origin though instead of a custom. I like my character, but I’m not enjoying how they’re just…sort of there while all the companions have a reason driving them while still open to RP. Maybe that’ll change later in the game.
If I do, I’ll probably go Shadowheart since I already got her hangout scene and I haven’t even done any of the super big Act 1 stuff yet, so clearly I’d be playing her in-character.
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Post by Hanako Ikezawa on Dec 15, 2023 7:42:09 GMT
So I was thinking of getting this game but was curious on the pros and cons of playing a custom character or one of the origins in terms of story?
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Post by Hanako Ikezawa on Dec 14, 2023 20:19:03 GMT
Having watched the trailer in question, the game seems kind of stupid in comparison to Mass Effect.
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Post by Hanako Ikezawa on Dec 13, 2023 6:49:59 GMT
A VA could also simply say no they aren't in it due to ndas right? Yes, a VA could be not allowed to confirm or deny they are in a game since either answer could suggest things the devs don’t want revealed. Other contracts like you say can have them have to say no even if they are until the cast is revealed. It’s why a lot of VAs don’t even like people guessing they’re in the game from listening to the voices in trailers, since the devs might think they leaked it and broke NDA.
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Post by Hanako Ikezawa on Dec 7, 2023 4:00:57 GMT
Ou joy. Cannot wait to see how they absolutely bastardize my favorite video game character. Huh. I've always thought of Josephine as a neutral character no one feels strongly about. What do you like about her? Many things. Simply put: Love her personality and how she’s just a genuinely good person. Love her being a pacifist and always wanting to solve problems without violence even in a world as violent as Thedas. Plus parts of her character and story helped me in real life with personal things.
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Post by Hanako Ikezawa on Dec 4, 2023 23:51:20 GMT
I’m imaging a 2027 release date since I see DAD coming out late 2024.
Kind of fitting actually, both being a decade since the last game in the franchise.
Hopefully after that nowhere near as long gaps, though long enough for the health of the devs.
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Post by Hanako Ikezawa on Dec 4, 2023 23:47:35 GMT
I'd be almost surprised if we don't meet the Inquisitor, at this rate. Sorry Hanako, I guess. But I wouldn't predict anything like they're a companion, and I'm not even sure if I think they'll be an 'Advisor' or similar. Might be bigger than Hawke in DAI though. And I even think they might bring back Hawke in some form or else do it in a DA5. The Warden is a whole other matter - but Inquisitor feels almost inevitable to me. They could tone them based on your choices/patterns in DAI, and you can partially operate in significant connection to what remains of the Inquisition, their status influencing at least one major quest/line, and part of the ultimate fate of Solas. That's my default until more info comes . So they’re going to use the same method they used for Hawke in DAI? Ugh, it’s going to be everything I and everyone else who hated that dread. May Andraste watch over us all.
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Post by Hanako Ikezawa on Dec 4, 2023 20:06:11 GMT
Not a fan of them straight up making the Crows heroes. “The Crows fight for everyone.”? Oh yeah that must be why most people even from Antiva don’t like them. They were an assassin’s guild, not a heroic order. At least the ugly city in Antiva isn’t Antiva City. But they fight for everyone in their eyes. If you can pay them they will fight for you. Nothing in this said hero. It only said they are there and don't run away.
It’s the tone in the voice that says the hero part. And like you said they omit the “who can pay” part.
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Post by Hanako Ikezawa on Dec 4, 2023 20:05:14 GMT
Not a fan of them straight up making the Crows heroes. “The Crows fight for everyone.”? Oh yeah that must be why most people even from Antiva don’t like them. They were an assassin’s guild, not a heroic order. At least the ugly city in Antiva isn’t Antiva City. Pre-Qun invasion, I agree. But if the short stories are canon, then the Crows have taken on something of a freedom fighter role recently. Like, yeah they're still a murder gang, but they're the local murder gang, who the populace knows and who had rules. And they're picking battles with invaders on their turf, who harass their citizens, that the Antivan government can't do anything about. Antiva has always had a very weak central authority and the Crows have always acted as this weird mix of "shady assassins' guild" and "Antivan institution". I get it, I just hate it. Especially since we'll almost certainly be forced to support them and agree with them. Would much prefer being able to destroy the organization.
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Post by Hanako Ikezawa on Dec 4, 2023 18:58:58 GMT
Ou joy. Cannot wait to see how they absolutely bastardize my favorite video game character. Welcome to how fans of Anders in Origins felt when they played DA:2 Trust me I know. While he wasn’t my favorite I liked Awakening Anders and hate what they did with him.
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Post by Hanako Ikezawa on Dec 4, 2023 18:37:30 GMT
Don't want Josephine in this either. Don’t want to see her character ruined(like dropping her pacifism) and/or killed off. I absolutely expect BioWare to do one or both of these. Sorry but we are going to Antiva and it’s only fair to assume that we met her in Antiva. Also unlike Zevran who could be writen out (some adventures somewhere else) Josephine is no quantum character and works for all possible world states. Yeah Bioware will bring her back. Ou joy. Cannot wait to see how they absolutely bastardize my favorite video game character.
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Post by Hanako Ikezawa on Dec 4, 2023 18:30:47 GMT
But Silas is still more villainous. At least with Falon’Din people would still be alive, as opposed to Silas who is plotting to commit global genocide. Another monster sorry loser who want´s to rule or destroy Thedas and still lose at the end. Who cares?
I prefer the more grey scenario of Tevinter vs the Qunari.
Oh I agree. Unfortunately we were doomed to this once they made Solas the villain without having Inquisitor as protagonist to add some nuance.
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Post by Hanako Ikezawa on Dec 4, 2023 18:28:33 GMT
Inquisitor? Pleaseeee and just like that I'm back on the hype train No they can´t get an Inquisitior NPC right and in DAD we would play as one else "who has no magic hand" Antiva: Absolute must Josephine and if alive Zevran. It´s about the crows so Zevran has to show up. Rivain: Isabela of course Anderfels / Weisshaupt: Nathaniel would be nice. I don´t need Blackwall or Oghren. Tevinter: Dorian and Calpernia (yes even all this years i hope that she more than a NPC. She like Harding could a companion and romance) Don't want Josephine in this either. Don’t want to see her character ruined(like dropping her pacifism) and/or killed off. I absolutely expect BioWare to do one or both of these.
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Post by Hanako Ikezawa on Dec 4, 2023 18:15:50 GMT
Maybe but i don´t believe it. We hear before him important NPC from other countries so why should be the male voice not be from Tevinter? My money is on Archon Radonis.Also passible, but so much more boring than Falon'din))))) imagine the drama, if Solas fucked up (again) and let out one of the worst evanuris. Having some dure from Tevinter (even the archon) playing the role of "true enemy" just isn't on the same caliber. If they want to paint Solas as "not a monster" but someone, who had only bad options to choose from, it need to be reflected by someone truly villainous. But Solas is still more villainous. At least with Falon’Din people would still be alive, as opposed to Solas who is plotting to commit global genocide.
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