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Post by Hanako Ikezawa on Oct 3, 2022 2:25:07 GMT
Today is the last day to be able to play the original Overwatch, the servers will be switching over to Overwatch 2 later today A lot of fond memories from the original Overwatch, but am excited to see the future (especially once the campaign stuff starts happening).
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Post by Hanako Ikezawa on Oct 2, 2022 8:52:00 GMT
They better not have it where Solas wins and genocides most/all modern people in order to remake it for his ‘superior kind’ and the future games is the few survivors coping with it. That’d be a great way to kill a franchise. Millions dying is Solas assumption, and the egg has been wrong before. Since the Veil is more of a "mental" construct than a physical one I guess what he means is that it's the actual interaction with spirits that might kill people? People not used to spirits being vulnerable to possession. But who says it has to go down that way? Likely it won't happen if that's of any consolation, but the Veil isn't a natural creation and in some ways removing it would be returning things to the way things were intended to be. I'd just personally prefer people not dying in the process. You’re underestimating the threat of removing that. With the Veil gone, as he even said thoughts become reality. If someone imagines someone else getting struck by lightning, that’ll happen. And if everyone thinks this is the end of the world, it will make it so. Plus we’ve seen what happens to someone who is suddenly connected to the Fade again: they went insane. So that’ll happen to tons of people too. And not just people in the real world, but also spirits in the Fade since suddenly being connected to the real world drove them insane and turned them into demons. There are plenty of other ways that’ll kill countless people too, like a mountain in the Fade suddenly appearing in the middle of a city crushing everyone where it now sits. Plus it wasn’t just Solas saying that. That whole conversation was an exposition dump from BioWare about what his motivations are and the consequences of them.
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Post by Hanako Ikezawa on Oct 1, 2022 21:41:59 GMT
Siccari is definitely a possibility. Not one I'm a fan of, since I'm not a fan of being either someone who super supports the terrible Tevinter culture and/or having a predetermined background with a forced family being held hostage to be motivation. The reason I thought this might be a good background is that it does cater for practically every sort of player, from those who actually want to support Tevinter, to the scumbag who is just out for themselves, to the truly heroic type who hates the system but is sticking with it for the present for the sake of their family. The latter would also give an interesting personal plot where you either free your family, allowing you to reject the Sicari, or alternatively, for those who aren't so noble, give some other tangible benefit in return for betraying them. Whilst it does give you a pre-determined background, you aren't obliged to care about your family and it does give some grounding in the game world to work with. However, I would want there to be some way of leaving the system, not spend the entire game saddled, as I was in the Inquisition, to an organisation that is associated with a regime that I hate. I would certainly prefer Sicarri to Lord of Fortune, which is a wholly new group that came out of nowhere, although it does give a template for a really bland protagonist that doesn't really have any set motivation other than doing jobs for money. I would also be against playing an Antivan Crow since I have spent three games seeing them as the enemy, with good reason, so unless it was a case of doing a Zevran on them, I am just not interested. As Lucanis said: "We're not heroes anywhere", which is true when you consider they are effectively the Antivan Mafia, so not really the basis for our new PC. However, unless they go with, say, a slave background or something similar (like Sicarri), I don't think it will be a case of one background for all. More likely it will be like it was for the Inquisitor; you are given a variety of backgrounds according to your race, with a small amount of information to work with to customise your role and that will be it. I could see them doing both. Each race has a different background but we start the game having been captured as a slave, then some group attacks where we are and either helps us or we escape in the confusion.
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Post by Hanako Ikezawa on Oct 1, 2022 21:37:58 GMT
I would actually love if by the time of DAD Solas was already dealt with, or at least his big plan was stopped and now he’s scraping by for his life while being hunted down. Just have him then be fully dealt with in a side quest at most and maybe a few dialogue banters from NPCs. The name of the game is Dreadwolf so unfortunately Bioware can´t do this. Also i would rule out because of this a surprising endboss like Elgar'nan or example. No we have to deal with Solas / Dread Wolf at the end and he will very likely die and Thedas won´t be destroyed. But for DA 5 (big if) its the same story again. Someone tries to destroy the World. And for DA 6 too of course...Maybe its just me but especially right now i don´t want to play a fictional story about the destroying the world. Why doing some heists like the first concept of DA 4 aka Joplin or something else lighthearted? DA5 as I’ve said before I would love for them to start exploring other continents. Have some of it take place in Thedas (Rivain I guess since they’re wasting Antiva in DAD even though it’d be perfect) and then some on a coastal nation of a new continent (with future games expanding more and more).
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Post by Hanako Ikezawa on Oct 1, 2022 21:34:27 GMT
Was it ever said Thedas would be destroyed? I think they talked about it "burning in raw chaos", but for all we know in the end the Veil might have to come down for one reason or another. Maybe the next five games would be about how the world comes to terms with the change and learn to function with spirits and roaming freely. They better not have it where Solas wins and genocides most/all modern people in order to remake it for his ‘superior kind’ and the future games is the few survivors coping with it. That’d be a great way to kill a franchise.
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Post by Hanako Ikezawa on Oct 1, 2022 21:14:30 GMT
I couldn´t care less who confronts Solas at the end. Why bother with this storyline? We all know that Solas won´t win at the end aka won´t destroy the world so what´s the big deal who stops him? Even a nug could beat the Dread Wolf because Bioware won´t destroy Thedas. I am so tired of this world ending stories. I wish DAD overall plot would more like the great second act of DA 2. But i guess i won´t get this from Bioware any longer because good vs evil seems to be more mainstream friendly. I would actually love if by the time of DAD Solas was already dealt with, or at least his big plan was stopped and now he’s scraping by for his life while being hunted down. Just have him then be fully dealt with in a side quest at most and maybe a few dialogue banters from NPCs.
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Post by Hanako Ikezawa on Oct 1, 2022 3:55:25 GMT
I can think of a few reasons why it makes sense. Dragons represent strength since they are the apex predators of Thedas, so it could be similar to why a lot of knights painted creatures like lions or wolves to represent that. The previous Inquisitor, the last before they went away, was known to be a great dragon hunter so could have inspired it.
Also just because it has scales on the armor doesn't mean dragon. Scale armor is just a kind of armor, like plate or chainmail. They had that in previous games too.
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Post by Hanako Ikezawa on Oct 1, 2022 3:41:21 GMT
Good riddance to the Blandquisitor. They weren't bland. Don't blame the character or game because you suck at making characters.
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Post by Hanako Ikezawa on Oct 1, 2022 3:40:45 GMT
I never thought it was likely that they'd change the protagonist just cause they cut the mp bit. They've been so vague in the teasers about everything other than Solas being in it, they wouldn't have put the new hero bit in the last teaser if that wasn't locked in. (changing something about the plot they were certain enough about to put in the trailer would have made me worry about the writing quality tbh) I'm sure they could have written a good arc for the Inquisitor in Dreadwolf (whether they would have we'll never know), I'm also sure they can write a good arc for the DAD!pc (whether they will remains to be seen) and that they had many different types to choose from. But i get that for some people no arc will ever be good enough if it's not the inquisitor's, just as there are people for whom no arc would ever have been good enough if it was the Inquisitor. I'd have been open to either, though I do love making new characters, but since they've decided I look forward to seeing what they do with the new protagonist. They could have, but they won't. Now they're doomed to either being a bum knowing that Solas plans to genocide but doesn't do anything (not being in the game at all) or being completely bastardized versions of themselves that don't match how many played them just like what happened to Hawke and Revan. As for new PC, again they won't. They'll either just be too lazy and let the fan's mind fill in that for them or force contrivances to try to create a similar thing, which won't work since you can't shove an entire game's worth of content into a short section at best. I look forward to seeing it too. Will be good to see what their idea was that was worth ruining the previous game for. Probably something stupid like a Lord of Fortune scumbag. If being hired to be a body guard and guide, killing dangerous monsters for a bounty, and stealing already stolen and dangerous Tevinter relics to sell to another organisation (the inquisition) makes you a scum bag - then the pc will probably be a scumbag regardless of whether they are a Lord of Fortune, and pretty much all previous PCs were also scumbags. "Do quests, recieve reward" being a fairly basic rpg thing. Except as the name states and examples show, Lords of Fortune are in it for themselves. And yes the previous ones could be played as scumbags, but they could also be played as not since their roles had other motivations that for gold or glory like the LoF. So, what do you guys think our "origin" will be? My bet is on a slave, it could work for virtually all races and would account for us having more or less the same backstory. I honestly wouldn't mind, so far my Warden was a mage ripped away from their parents at an early age, Hawke had a quiet country family life with noble ancestry, my quizzy was a Dalish elf... a slave background would mix it up nicely. If it's slave then I think I'd quite like to be a Gladiator, and maybe for the elf choice to be one of the denerim city elves sold into slavery? That would be a fun little connection. But i think i might prefer to be a Siccari who is a freed slave liberati. Siccari is definitely a possibility. Not one I'm a fan of, since I'm not a fan of being either someone who super supports the terrible Tevinter culture and/or having a predetermined background with a forced family being held hostage to be motivation.
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Post by Hanako Ikezawa on Oct 1, 2022 0:48:14 GMT
Finished the Tombs of the Fallen last night. I'm not quite sure how I feel about them. They're not on the level of Tomb Raider or other puzzle-based games, but they look good, and I'm motivated enough to do them. They're not hard, but some are large and take time to complete. The final one did include more narrative than I was expecting, so there's that. I haven't tested out the new items yet, so I can't say if the rewards were worth it. I didn't run across too many glitches (a couple of minor ones), though I've heard others have found them buggy. It did crash at the very end of the final cutscene for me though. So, if you haven't done them yet... save often! One more thing, because others have missed this, make sure you find the artifact in each of the tombs or you won't be able to access the final one. What was the narrative out of curiosity?
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Post by Hanako Ikezawa on Oct 1, 2022 0:46:56 GMT
I don’t get the desire everyone seems to have for this police system. Then again I never pissed off the police in this game.Never by accident??? They sometimes start to shoot at me just because I'm running near them, but I can escape them rather easily and they don't chase. Okay I have by accident, since sometimes civilian I'm saving fun into the middle of the crossfire and they get hit, but those times I immediately reload before any actual confrontation occurs.
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Post by Hanako Ikezawa on Sept 30, 2022 21:23:02 GMT
I don’t get the desire everyone seems to have for this police system. Then again I never pissed off the police in this game.
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Post by Hanako Ikezawa on Sept 30, 2022 21:21:19 GMT
There’s also things like Antiva, the country I wanted to see most, being wasted in this piece of shit meaning it’ll not be in future ones to be properly explored. Or Varric being involved yet again, most likely forcing us to be friends with him once more. As for wait and see with the new protagonist, no need. There is no way they will be even remotely as good as if the Inquisitor returned since they will not have any connection to Solas, at least not like Inky. That story is now Corypheus 2.0, a crazy mass murdering mage from the past who wants to destroy the world to bring back his. Probably worse since BioWare most likely will try to rely in player knowledge instead of what the characters know to try to nuance it, which is terrible writing. Meanwhile they took my favorite protagonist, undid their story for a commercial we had to pay for for the next game, then through them away like trash. Oh, I didn’t mean that you should wait and see how the new protagonist turns out. I know your opinion on that front. I was just speculating in regards of the ‘nobody’ bit being still relevant or not. I do agree that the connection with Solas won’t, almost surely, be as deep as the one the inquisitor had with him; although I don’t think it necessarily means it’ll be bad, or that Solas will be surely relegated or be Corypheus 2.0. As of Antiva, I feel sorry for you. I’d say though, that on that front nothing is sure until we have a clearer picture. Countries were cut, after all, from Inquisition. Ah okay. Regarding the nobody bit, that’s just marketing speak. Every DA protagonist so far was a nobody. DAO: either a noble stripped of everything or someone society barely see as people DA2: a farmer in a small remote village DAI: a noble that was sent off to the Chantry since you aren’t even the spare, or again someone that society barely sees as people The only way Solas won’t be that is either if as I said BioWare ignores in-universe logic and instead relies on player knowing him beyond that, or forcing some sort of contrived connection via plot device and even then it wouldn’t be nearly as deep or have as much potential. Thanks. I hope it’s cut, would hate to have the only way to see it be to buy this game.
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Post by Hanako Ikezawa on Sept 30, 2022 21:12:06 GMT
Oh, I didn’t mean that you should wait and see how the new protagonist turns out. I know your opinion on that front. I was just speculating in regards of the ‘nobody’ bit being still relevant or not. I do agree that the connection with Solas won’t, almost surely, be as deep as the one the inquisitor had with him; although I don’t think it necessarily means it’ll be bad, or that Solas will be surely relegated or be Corypheus 2.0. As of Antiva, I feel sorry for you. I’d say though, that on that front nothing is sure until we have a clearer picture. Countries were cut, after all, from Inquisition. I was musing on this very subject (surprising I know) and really a new protagonist COULD have a deeper connection with Solas then the Inquisitor. The only two advantages that the Inq has is they know Solas better and if you choose to roleplay a connection. Which can be done given how much of a blank slate the Inq is but there really wasn't a connection on the BioWare side. But if they are serious about putting us in the shoes of a 'nobody' then that sounds a lot closer to Solas then the somebody Inquisitor. How?
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Post by Hanako Ikezawa on Sept 30, 2022 18:32:05 GMT
So, what do you guys think our "origin" will be? My bet is on a slave, it could work for virtually all races and would account for us having more or less the same backstory. I honestly wouldn't mind, so far my Warden was a mage ripped away from their parents at an early age, Hawke had a quiet country family life with noble ancestry, my quizzy was a Dalish elf... a slave background would mix it up nicely. Slave would definitely make the most sense and give us an interesting connection to Tevinter since we’ll most likely be saving it, which means they won’t do it. Probably something stupid like a Lord of Fortune scumbag.
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Post by Hanako Ikezawa on Sept 30, 2022 18:24:10 GMT
All my hopes and dreams about what the delay could mean. Also so much for them ignoring/retconning the 2020 trailer. Seems everything that sucked in it is still happening. Keeping the new protagonist's approach (unfortunately, for you and others, and I feel sorry for that) doesn't mean that everything from the trailer was kept...although to be honest, there wasn't that much to begin with, other then Solas and the new protagonist. The background of the protagonist might still be different that the subtle hint present in the trailer, but it's something we'll have to wait and see with more informations. I do think the game likely had some gameplay changes between 2020 and now, if the shift to a more SP-focused experience happened, but it's not really something we'd ever know for sure, until they release informations about the changes in development across the years, and that won't happen anytime soon. There’s also things like Antiva, the country I wanted to see most, being wasted in this piece of shit meaning it’ll not be in future ones to be properly explored. Or Varric being involved yet again, most likely forcing us to be friends with him once more. As for wait and see with the new protagonist, no need. There is no way they will be even remotely as good as if the Inquisitor returned since they will not have any connection to Solas, at least not like Inky. That story is now Corypheus 2.0, a crazy mass murdering mage from the past who wants to destroy the world to bring back his. Probably worse since BioWare most likely will try to rely in player knowledge instead of what the characters know to try to nuance it, which is terrible writing. Meanwhile they took my favorite protagonist, undid their story for a commercial we had to pay for for the next game, then through them away like trash.
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Post by Hanako Ikezawa on Sept 30, 2022 10:02:09 GMT
I love the updated lighting for this Dreadwolf concept used in today's BioWare community update 💜 I prefer the original. Is everything going to be in purple infused lighting from now on? That would be a terrible idea, so probably. After all even the title card is purple.
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Post by Hanako Ikezawa on Sept 30, 2022 10:01:20 GMT
All my hopes and dreams about what the delay could mean. Also so much for them ignoring/retconning the 2020 trailer. Seems everything that sucked in it is still happening.
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Post by Hanako Ikezawa on Sept 27, 2022 23:11:15 GMT
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Post by Hanako Ikezawa on Sept 24, 2022 21:09:38 GMT
Well, that sucks. Especially the part where the discussions weren’t actual discussions but just…the Assassin imaging things? I agree. It wasn't always realistic for the target to have an extended deathbed confession with the assassin when the assassin needed to make the kill and get out of there, but the conversation being entirely in the assassin's imagination makes even less sense. Yeah. I always imagined it being a conversation in a spiritual plane or something that takes merely a fraction of a second in reality, but he made it clear there’s nothing metaphysical about it so it’s just the Assassin talking to themself apparently.
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Post by Hanako Ikezawa on Sept 24, 2022 11:22:18 GMT
I mean the man is 91 years old. I’m not a fan of them using an AI-generated voice though (hate AI voices being used over VAs in general), especially when there are actors who can sound just like him and have done great jobs playing Vader.
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Post by Hanako Ikezawa on Sept 24, 2022 10:58:01 GMT
Well, that sucks. Especially the part where the discussions weren’t actual discussions but just…the Assassin imaging things?
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Post by Hanako Ikezawa on Sept 24, 2022 0:33:51 GMT
Does anyone know what special items you get for romancing Panam and Kerry? Like how with Judy you get the MaxTac outfit and River you get the “Fuck the Police” shirt? Edit: Looking it up, it seems they do not get any unique items at all. That's weird how only the options for female V give items. Kinda sucks that male V doesn't get the suit, especially now with the transmog system in the game. I had a look around the Nomad camp, and also took a look at some Reddit threads regarding patch notes. Yeah, as you mentioned, nothing for Panam. I did learn that the storage container the Max Tac suit is in always spawned after romancing Judy, it wasn't until patch 1.3 that you could interact with it. I also learned that apparently there is some unused dialogue in the files. Probably V kink shaming Judy for her Max Tac fetish. LOL. Hopefully if they do NG+ you can change sex and all the clothes transfer letting males have it. After all it’s not like the male version isn’t in the game.
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Post by Hanako Ikezawa on Sept 23, 2022 22:57:02 GMT
Thank you for the advice everyone. I’ve remade my Nomad to now be a Sniper build. They’re also good at sneaking for when up close (and to hear the conversations), and keeps a shotgun as a backup weapon. I also use the Ping quickhack a lot. It's useful to locate the enemy netrunners, cameras, and automated turrets. Yeah the Ping quickhack has become very useful when using the Tech Sniper I’ve begun using since it can shoot through walls. On my very hard run I found it easiest to rely on sneaking and grapples early on. But even on normal, offensive quickhacks only became useful at around level 10 with a lot of points in intelligence and a better cyberdeck. Ah okay, I just wasn’t high enough level yet.
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Post by Hanako Ikezawa on Sept 23, 2022 4:18:35 GMT
Also trying to do a pacifist run on Hard is annoying. Hopefully once I level up it'll get easier. I've been doing this on my current playthrough. I think I've also been relying a bit too much on quickhacks so now I try to mix things up a bit. Like using the "Pax" Weapon Mod to turn my Nue Pistol non-lethal and also using the Optical Camo to do non-lethal takedowns. It's a very different experience because I always try to clear a level without getting detected as well. Yeah I think I'm going to have to restart and go more this route where I put points more into weapons than hacking. Even with rare quickhacks it almost never takes an enemy down and I'm still in the part where the game hasn't even truly begun yet, and my weapons do so little damage. Which I guess would make more sense for a Nomad anyway (at least as far as a Nomad who avoids killing anyway) since they'd rely more on weapons than netrunning.
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