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Post by dropzofcrimzon on Feb 7, 2017 0:28:52 GMT
nah...it is usually a lil more than a month....I am just getting antsy Understandable and still no extended gameplay trailer God damn it Bioware
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Post by dropzofcrimzon on Feb 7, 2017 0:26:03 GMT
Oh I am Hyped...
Definitely more than inquisition.
I'd be more hyped if I knew the plans Bioware has for the scorpio patch but eh....chances are we will know by E3
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Post by dropzofcrimzon on Feb 7, 2017 0:24:29 GMT
I thought it was within a month of release so not until March I would guess nah...it is usually a lil more than a month....I am just getting antsy
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Post by dropzofcrimzon on Feb 7, 2017 0:14:23 GMT
Sounds kinda strange no?
Should it have gone gold by now?
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Post by dropzofcrimzon on Feb 6, 2017 23:57:50 GMT
All I care about is whether they are gonna optimize for the Scorpio
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Post by dropzofcrimzon on Feb 6, 2017 23:12:07 GMT
You want hype?
Sorry...you need Shepard for that
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Post by dropzofcrimzon on Feb 6, 2017 23:10:21 GMT
Seriously
If TIM sent his own daughter on a mission that involved colonizing hostile alien worlds without weaponized vehicles I am just gonna laugh....
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Post by dropzofcrimzon on Feb 6, 2017 22:01:23 GMT
I tried the Lancer on my Adept after hearing about it on this thread and it was brilliant. Not too heavy, really stable and really effective. You can avoid the overheat as long as you don't hold the trigger too long and you never need to worry about running out of ammo. I loved it! I must admit I haven't tended to experiment with weapons much. Most of my runs I just compared the stats in the graphics and since the N7 ones all showed better stats they were pretty much the only ones I ever used! I'm glad you finally gave it a go. I'm always a bit surprised to read something like this, particularly so long after release in this case. The retrofitted Lancer is by far my favorite weapon in the OT. It is my go-to weapon for every build but Infiltrator. For them, I love the Indra, since it allows me to wield an SR/AR hybrid. I get all of the AR weapon advantages, with all of the SR class-boosts. I wonder how many others haven't used the Lancer, and therefore remain ignorant of its glory? I dont want to use it because I use single shot weapons like the N7 Crusader or the sabre.....
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Post by dropzofcrimzon on Feb 6, 2017 18:27:10 GMT
Sorry....not Cerberus
If Cerberus was behind it we would not have to deal with space hippies moronic stands like "no guns on the tempest" and "no guns on the rover"
No...if Cerberus was behind it we would have a freaking thanix strapped to the nomad
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Post by dropzofcrimzon on Feb 6, 2017 0:08:01 GMT
you mean the public figures who were not responsible for it? Trust me cricket, if you knew some of the things I knew you would be less forgiving. The people responsible for the mess (directly) never acknowledged how messed up it all was and when the "public figures" apologized they never failed to still stand up for the choices they made and for the handling of the fallout. Uhm, you still talking about Batman and Robin? Because I'm pretty sure a director is responsible for shit like Bat Nipples and Bat Credit Card (cue Nostalgia Critic freakout). I mean yes, the producers could've Executive Meddled the film into figurative dogshit (see Fan4stick) but I haven't heard that for this movie. Otherwise, you're preaching to choir, pal. My point was BioWare, and hell, let's be honest and specific; Walters and Hudson, could've owned up and their relationship with the fans would've been entirely different even with them not otherwise lifting a finger to correct it. But they didn't and this is what we get. Unlike Shepard at the RGB, they had a choice. They chose...poorly. my point is that the public figures who apologized actually were not involved in the creation of this mess...they actually were sure it was going in a completely different direction. Those responsible....they got to remain hidden and pretend they were geniuses
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Post by dropzofcrimzon on Feb 5, 2017 3:02:52 GMT
let me rephrase...they flat out said it was a wrong interpretation and banned discussion of it even in its own thread Did they ban discussion or had the discussion thread devolved into character assassination? I've seen some discussion about IT that was not pleasant. no, discussion altogether. ANY thread on it was met with deletion and sometimes suspension
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Post by dropzofcrimzon on Feb 4, 2017 23:51:06 GMT
no, they went out of their way to even say that the IT was not happening period so... Ohhh. But even then that statement by itself does not really contradict anything that I have said. BioWare simply said they weren't doing IT. But you are more then welcome to do it yorself if you so choose. let me rephrase...they flat out said it was a wrong interpretation and banned discussion of it even in its own thread
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Post by dropzofcrimzon on Feb 4, 2017 23:36:00 GMT
So, a Bioware dev has the courtesy and generosity to give these forums an exclusive piece of info that no one else knows of, and we turn it into a conspiracy of how Bioware will make us regret it and how the ME3 endings have something to do with it. Sometimes I feel they were justified in shutting down the Bioware Forums, when you see stuff like this. No one is saying that we aren't allowed to be skeptical or to criticize, but to take a gift like this from a single dev and to extrapolate that to being negative about Bioware in general is just too much say what you will but given past experiences I remain skeptical. I hope I am proven wrong
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Post by dropzofcrimzon on Feb 4, 2017 23:34:06 GMT
discussion of it was banned from the bsn There was probably more context to it then that. There are certain topics of conversation that just automatically seem to cause threads to go off the rails and lead to an insult bitter, butt hurt, bash fest. Even this forum's mods tend to take a VERY dim view on certain topics of conversation, like the views of a certain employee for BioWare Montreal. Its not an endorsement or a shun of the actual idea itself, but a simple acknolwedgement that some topics of conversation seems to be automatically be poisoned. no, they went out of their way to even say that the IT was not happening period so...
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Post by dropzofcrimzon on Feb 4, 2017 23:23:08 GMT
Ps...Bioware is not ok with ALL headcanon, just ask people what happened to the Indoctrination Theory What did happen to it? discussion of it was banned from the bsn
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Post by dropzofcrimzon on Feb 4, 2017 23:13:05 GMT
you are not familiar with TT roleplaying games are you? This is not a piece of static fiction, this is an RPG If the DM/ST does not tell you x happens or agrees with you on that then it DOES NOT HAPPEN. Head canon is one step removed of delusion in these situations. That said. Up until the VERY RELEASE OF THE GAME not only were senior developers not allowed to use an import character in their tests (this not knowing for sure if the mess that these endings were was the result of a crappy playthrough or not) but Weekes himself was SURE that the destroy ending had a conventional happy ending with Shepard reuniting with the crew and all so much that he had to inquire about WTF happened under request from Holmes and found out somehow unbeknownst to him (a project lead) it was cut by the dynamic duo....and you know very well why that is. It may be delusional but BioWare writers and developers have gone on record as saying that they accept it as being fact and that they are perfectly ok with us, the fans, doing so. And I am not just talking about the endings either. But, thank you for providing the latter bit of information. I did not know that, and was curious what secret logic you had. And no, I am not familiar with tabletop RPGs but this is not a tabletop RPG either. This is a piece of 'static fiction'. As far as I am to understand it a DM does create a situation and then leaves it to you to react to the situation, within certain constraints, which then tells the story. The same principle works with CRPGs but they are a lot more restricted by the constraints of their chosen medium of story telling. That and there is not neccessarily that kind of feedback. They create the story, they create the peramaters of which our characters can then react, and then we react how we want given those constraints. Its a collaboration. We are in charge of one small part of one character in the game, they are responsible for the rest. it is not static by the very principle that you can change its narrative...tho it is restricted. Bioware went on record saying that we were the "co creators" of this story...only to yank it all away in the name of artistic integrity at the end of ME3 and in the face of being told "we hate this shit" (as an almost unanimous voice from the people they called "co creators of it all) they did not change it they just tried to polish the already offered proverbial turd when they were given the golden opportunity to fix it, no questions asked. They should have learned from Sir Arthur Conan Doyle who found himself in a similar situation AND with a medium even more restrictive than videogames...but that might have been asking too much. To return to my previous point, the people ACTUALLY responsible for it never apologized for it, never acknowledged just how much responsibility they had in making as awful as it was and to this day defend it all . But hey as I said...one of them left (more or less willingly) and the second was hit by a "promoveatur ut amoveatur" maneuver by the higher ups (unless that changed now) So yes until I see this mechanic with my own eyes and see it works well without feeling like a joke mechanic that is worthless compared to what BW feels like the reload mechanic should be like I am gonna remain suspicious. Ps...Bioware is not ok with ALL headcanon, just ask people what happened to the Indoctrination Theory
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Post by dropzofcrimzon on Feb 4, 2017 22:31:30 GMT
the first answer was "fans do not like the ending because they do not understand it"....yeah no, fuck that With that in mind...they really did not fix it, they expanded it to try and make it look less idiotic than it was but they did not fix it(especially for the destroy crowd) even tho they had the chance to and even if they did take a 180 on it chances are given their OWN numbers that people would have been quite ok with it. I mean come on "we are gonna let you imagine what happens next" that was pretty much going full retard on their part...and the saddest part is that it took only one person to make the MEHEM LOL But they did fix it, at least a lot of the plot holes that were most criticized, they fixed what was broken without having to do an entire 180 and change what they wanted to do in the first place. And yes, of course you have to imagine what happens next. That is how storytelling usually works. A content creator goes through the effort of creating a story with a beginning, a middle, and an end. If that is not satisfactory then the fans can (and in fact have been welcomed to do so) imagine something else happend. I, for instance, wrote a 54 chapter fan fic after the ending where I imagined 'what happened next'. It was quite fun. you are not familiar with TT roleplaying games are you? This is not a piece of static fiction, this is an RPG If the DM/ST does not tell you x happens or agrees with you on that then it DOES NOT HAPPEN. Head canon is one step removed of delusion in these situations. That said. Up until the VERY RELEASE OF THE GAME not only were senior developers not allowed to use an import character in their tests (this not knowing for sure if the mess that these endings were was the result of a crappy playthrough or not) but Weekes himself was SURE that the destroy ending had a conventional happy ending with Shepard reuniting with the crew and all so much that he had to inquire about WTF happened under request from Holmes and found out somehow unbeknownst to him (a project lead) it was cut by the dynamic duo....and you know very well why that is.
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Post by dropzofcrimzon on Feb 4, 2017 22:04:28 GMT
a single creator? Sure But this was a peer effort that was not peer reviewed and approved And sure, no obligation to do anything you are right but that is not what we are arguing about, the point of discussion is whether Bioware can take criticism properly and use it in a way that is not "well then if you do not like this I am just gonna think I am right anyway and take a tantrum" or "I am just gonna remove this altogether" When did BioWare throw a tantrum? I mean mayyybbbe I am not remembering things properly because its been FIVE FRIGGIN YEARS, but really the first comments on the ending I read were essentially. 'We know about fans concerns, we are trying to address them, but don't expect things to change too much because we have an artistic vision'. That's pretty much it. No real arrogance, no clucthing their fists in impotent rage and yelling people, but a calm, measured response. As to the topic at hand though 'can BioWare take criticism?' Well in the case of the ending for Mass Effect 3 this is one of the best examples that they can. They fixed it, but they did not do...as they have done with other pieces of criticism, gone so far in the other direction as to piss off an entirely new group of people. Take the reaction from DA 2s 'repeated maps' to DA Is huuugge world. the first answer was "fans do not like the ending because they do not understand it"....yeah no, fuck that With that in mind...they really did not fix it, they expanded it to try and make it look less idiotic than it was but they did not fix it(especially for the destroy crowd) even tho they had the chance to and even if they did take a 180 on it chances are given their OWN numbers that people would have been quite ok with it. I mean come on "we are gonna let you imagine what happens next" that was pretty much going full retard on their part...and the saddest part is that it took only one person to make the MEHEM LOL
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Post by dropzofcrimzon on Feb 4, 2017 21:38:19 GMT
you mean the public figures who were not responsible for it? Trust me cricket, if you knew some of the things I knew you would be less forgiving. The people responsible for the mess (directly) never acknowledged how messed up it all was and when the "public figures" apologized they never failed to still stand up for the choices they made and for the handling of the fallout. Here is how an apology sounds "I am sorry we fucked up, we will fix this and do better next time"...followed by ACTUALLY doing it as opposed to what the EC actually was (face it, Bioware was given a mulligan, they ASKED people what they would have liked...and STILL did it their way because they still thought they were right and we just were to dull to understand it and/or found it impossible to bear to actually rewrite the mess). But they didn't have to do even that much. A creator is under no obligation to fix any part of their story let alone the ending of said story and in fact video games is pretty much the only medium where such fixes are even possible in the way it ended up happened. BioWare was in an impossible situation because people got so mad at them for daring to mess up on an ending to their fictional series but yet they obviously wanted to preserve their artistic vision. Which I don't blame them in the least because, as someone who wants to be a writer and get published, if someone honestly came up to me and started yelling at me in the street for writing a 'sucky ending' I'd probbaly just shrug my shoulders at it and say 'oops, I'll consider your criticism and I may do better next time.' a single creator? Sure But this was a peer effort that was not peer reviewed and approved And sure, no obligation to do anything you are right but that is not what we are arguing about, the point of discussion is whether Bioware can take criticism properly and use it in a way that is not "well then if you do not like this I am just gonna think I am right anyway and take a tantrum" or "I am just gonna remove this altogether"
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Post by dropzofcrimzon on Feb 4, 2017 21:21:02 GMT
yes but they could not neuter the ending without massive amounts of "I told you it sucked" and they still reacted initially with "you dislike it because you do not understand it". Bioware is not equipped to deal with being told they did something wrong by a lot of people. Yeah, except we've seen public figures gracefully own up to their mistakes and actually get forgiven for them by the fans. See: Batman and Robin. People still make fun of it to this day but they don't really go after Schumacker, Clooney or whoever anymore. And I've seen videos where Clooney flat out trashes it and Schumacker apologizes and the comments are mostly on their side. So don't believe for a moment BioWare was "stuck". Even if they didn't fix anything but came out and said "yeah, we kinda fucked up". it would've calmed a lot more people down and even brought them back to the table, as opposed to what actually happened. Even I would have more faith. you mean the public figures who were not responsible for it? Trust me cricket, if you knew some of the things I knew you would be less forgiving. The people responsible for the mess (directly) never acknowledged how messed up it all was and when the "public figures" apologized they never failed to still stand up for the choices they made and for the handling of the fallout. Here is how an apology sounds "I am sorry we fucked up, we will fix this and do better next time"...followed by ACTUALLY doing it as opposed to what the EC actually was (face it, Bioware was given a mulligan, they ASKED people what they would have liked...and STILL did it their way because they still thought they were right and we just were to dull to understand it and/or found it impossible to bear to actually rewrite the mess).
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Post by dropzofcrimzon on Feb 4, 2017 15:58:15 GMT
It's funny...halo wars 2 is in the same boat as MEA.
It drives me NUTS.
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Post by dropzofcrimzon on Feb 4, 2017 15:54:27 GMT
Something akin to Crysis 1 2 3 action bubbles
You can take the missions and the individual action bubbles as you like and use the powers you have (and in 3 the specialized upgrades) as you want and do as you please without feeling like you are being punished for taking a specific route.
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Post by dropzofcrimzon on Feb 4, 2017 15:48:44 GMT
I somewhat believe that if Andromeda is sort of Inquisiton in space that it would make use of some of the cut content from Inquisition. Specifically the so called outposts that were supposed to focus on trade, war and diplomacy. I hope it's true so we can finally see those things get properly used. That's probably why Inquisiton felt shallow in areas because a number of things were cut. I doubt it. And the reason is DA I was supposed to be a giant war story. Cameron Lee himself in a tweet a rather long time ago bemoaned some of the stuff that they weren't able to do as much of this war sim and kind of lead your Army, as the Inquisitor, real time. But the reason why I doubt it, other then they sort of failed with Inquisition, is that MEA is not a war story. Its an exploration story. Sure there will be fighting, sure there will be enemy bases and stuff you might be able to capture, but at the end of the day you are SUPPOSED to seek out new life and new civilizations. Which, I hope hope hope, BioWare does more in the way of diplomatic solutions to problems and maybe even some of the main plot points of the game rather then go through and shoot everything up. I don't think all games need to go open world to be necessarily better. That said, Dragon Age Inquisition is my favorite Bioware game so far, by far! I know a lot of people may hate some aspects of it, and I can understand that. With that in mind, I believe that until today, open world games have suffered a seemingly inescapable problem: they become boring after a while. With all the sidequests around, you would have to go from one ass end of the map to another to solve a quest, return the husband's ring to a wife here, recover a cat from someone else there, find missing soldiers, destroy a group of bandits. This would happen a lot, in all the maps. I'm looking forward so much to Horizon Zero Dawn, but I think it will suffer this same problem. I don't think Andromeda will suffer from this as much. As you said, colfoley, if there's one thing Bioware is always doing is experiment, sometimes it doesn't work for some of us, other times they do. But, it's my opinion that they never failed to deliver a better gameplay experience than previous titles, that held true for me so far, and since MEA seems to be taking DAI formula of world exploration, I do believe it will be better than last time. On that end, I'm not worried. I know, again I loved Witcher 3, but honestly if they did not give us a NG + I probably would be a lot less inclined to replay it because its such a grind. Hell I still have not replayed it. BioWare keeps sucking me in, but I hope to get to a second PT sometime after MEA comes out. once you max out your perfect build in MEA and grinding is non existent then the sandbox is fully open to you and replaying the game becomes a joy...it was the same with ME1 2 and 3...take it from a guy who played ME1 some two dozen times in consecutive NG+
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Post by dropzofcrimzon on Feb 4, 2017 14:58:49 GMT
different scenario, the ending was the product of two individuals, one who left (more or less willingly) and one who has been subject to a promoveatur ut amoveatur...but also remember that the devs already put their hands forward about that in a previous interview. That said, remember what happened with inventory in ME2? The Mako? Planetary exploration? Just saying. But people categorally hated the ending and you said what people hated, Bioware removed. That was my point. The counterpunches at the end of your post got me though; mako and exploration got neutered hard. yes but they could not neuter the ending without massive amounts of "I told you it sucked" and they still reacted initially with "you dislike it because you do not understand it". Bioware is not equipped to deal with being told they did something wrong by a lot of people.
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Post by dropzofcrimzon on Feb 3, 2017 17:26:50 GMT
I agree, no apologies are required. I actually like the ending as long as Leviathan+EC+Citadel is included, I guess I'm lucky like that lol. It wasn't perfect by any sense of the word, but the EC did fix a lot of the endings for me. As long as I pretend Synthesis dosen't exist I am at peace with the ending. so....like as long as pretend I am a billionaire I am happy with my life? Come on...headcanon is one step removed from delusion Also, the ending itself is only half the issue, the other half is how it got to its state and the handling of the backlash
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