Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 4, 2017 10:36:01 GMT
Yeah, I'm just imagining them taking the nightmare route SWTOR did with scaled down adult bodies with a different face. Except in this case, the non-Peebee face would somehow be there too.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 160 Likes: 327
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Post by Soulforge on Apr 4, 2017 9:53:31 GMT
Short answer? Because making models for children takes time, and cost money. I can't really remember the last time Bioware did children in a game. DA:O? Maybe DA:II. Never in Mass Effect except Starbrat. Still it is a huge part of world building and the fact that we don't see Angaran children is very weird. DA2 had lots of urchins. There were lots of kids in DAO too. In ME123 there wasn't a single child. DAI hat OGB - but lets be honest, his model was a mess. Esp. in cutscenes where he was smaller here, bigger there. Still disappointed we didn't get kids in MEA though, too. At least they could have shown us the FHB, not just the sound of the baby crying. Also, there really should have been Angara kids. Lots of them. And at least a few milky way kids, b/c from the what we saw, some of them should be awake. Remember the Asari ark. There was data pad stuff there that was about trying to keep the children safe and stuff. Indeed, the Asari ark mentions children. But if we can't have more than 2 Asari faces in the game, we're definitely not going to see Asari children. Although I have to wonder what their definition of Asari children even look like. In ME1 Liara said among Asari she was barely considered more than a child.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 160 Likes: 327
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Post by Soulforge on Apr 4, 2017 9:28:27 GMT
Vetra, I'd feel a little bad about not picking Drack but that old bastard would probably laugh and pick her too. Definitely my favorite squad combo.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 160 Likes: 327
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Post by Soulforge on Apr 4, 2017 9:14:00 GMT
Liam, but at least he didn't bore me like Jacob and Kaidan did. I'm glad its dislike and not boredom, that's worse. He's pretty funny with Jaal on the Tempest - but the dislike really shines with his "shot him in the face" line in the prologue, his loyalty mission idiocy, and most of his banters with Vetra. You're damned right we're going to live real far apart when this is all over.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 4, 2017 9:02:33 GMT
Being realistic: paid DLC, CC changes, free Black Emporium style dlc for existing Ryders ala DAI, bug fixes. I'm not expecting anything more than that.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 4, 2017 8:46:19 GMT
Drack's Kesh story.
The last recording from Liara hit the hardest. Hearing the distress signals from Earth and Palaven and that familiar sound with it.
Oddly a sidequest on Kadara with an Asari who made contact with her mother who thought she was dead.
Various parts of Vetra's romance, particularly in the final mission/aftermath.
And a very different, angry feel when Ryder tried to justify wearing N7 armor to Bradley.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 4, 2017 8:36:44 GMT
So I've been joyriding around in the Nomad trying to trigger some banters with Cora and Vetra, got this brief one. Cora sniffs the air, asks what that fragrance is.
Vetra: Jaal needed solder, so he traded for this homemade "lotion." I feel softer than any turian should.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Apr 4, 2017 8:25:12 GMT
Finished it last week with 85 hours @ 99% as Vanguard Sara on normal. Doing a much slower run as Infiltrator Scott on Insanity now. Obviously, I enjoyed it enough, but there was still a lot I didn’t like.
Story I’m aware the story focus was supposed to shift to smaller scale, lower stakes, and a refocus on exploration. I’m fine with that – I’m one of the few who loved the Mako in ME1. But going through the story the stakes felt too low. There was never much pressure to do much of anything until the final mission started. The levity was a bit much at times too, I’d guess as a response to the reception to the Citadel DLC. I think part of why Citadel was so well received was its stark contrast to the rest of the game, that level of levity was earned by a bleak story and viewed as a goodbye to that incredible cast of characters. I just think a better balance could be achieved for MEA's tone. Still, I did love the final mission in MEA, it hit a lot of notes Priority: Earth missed.
Ryder I don’t really like the Chris Pine-Kirk feel as Ryder, playing a character that feels completely unqualified for what they’re doing. I know that was the intent in contrast to the pre-badass of Shepard in ME1, but I still don’t like how out of place they felt. Even by the end of the story, a lot of Ryder’s skill didn’t feel earned. You could make an argument for Shepard’s cybernetics in ME2/ME3, but Ryder feels completely carried by SAM. I wish Ryder felt competent through their own growth, not because they have a super AI implant in their head. And maybe it’s the nature of the Andromeda Initiative, but most of the choices/dialogue from Ryder didn’t feel grey enough. Almost like Paragon/Renegade didn’t actually go anywhere, just Renegade, and it was replaced with different flavors of Paragon. With Shepard, I could sit and debate on decisions for a while, with Ryder it was effortless. Choices were always an illusion, but before those illusions felt different enough to consider angles and for replay value.
Combat/Weapons aka Claymore. Now. I love the new mobility in combat provided in MEA. It’s especially nice on Vanguard, and I enjoy the long range sniping you can do that wasn’t possible in ME2 and ME3, due to level design. Sniper rifles have never been so much fun, I just wish I could say the same for the tickling assault rifles. Dynamic cover is a huge improvement after getting stuck on random objects in ME3 by sprinting by. But I have to say I’m confused about the weapon selection for Milky Way technology. Where’s the M-300 Claymore? It’s been an iconic Mass Effect weapon since ME2, and as far as I’m concerned, it’s the epitome of ME shotguns. Perfect look, power, and sound. It’s especially baffling that we got both versions of the Widow rifle, but the Claymore stayed home. And smart chokes? I’ve heard they’re in MP, which I haven’t touched yet, but why are there none in SP?
Customization I hate the lack of variety within a preset. No editing eyebrows, mouth shape, eye shape, nose shape, ears, limited skin tones, are all very limiting in designing Ryder. Scars in DAI were incredible, especially positioning them. The only thing I can say the MEA CC does better is hair quality and creating characters that aren’t white. I like most of the armor designs for Ryder, but I wish crafting had a hand in selecting the stats for them, or have them baked into profiles. Stunning and iconic as it is, I have conflicted opinions about wearing the N7 armor as Ryder, but a biotic character doesn’t have a lot of choice. In other sets, most of the lower level pieces are preferable to me, not all the extra attachments the higher-level ones get. I wish the hardsuits that weren’t N7 were more useful, they feel the most emblematic of Mass Effect. Having a favorites system for the RGB wheel would be nice too, or at least text fields to directly edit the values, as it is it’s almost impossible to duplicate a color that isn’t black, grey, or white.
Companions Probably the best part of the game. I loved having the banters fire off in the Nomad, and that between missions the crew would wander around the ship. A huge improvement over staying locked in their rooms waiting for you. Drack makes up for not having a Krogan squadmate in ME3 and still manages to distinguish himself from Wrex and Grunt. Jaal is fascinating to have along and his VA is astoundingly good. I hate Liam at times, but he doesn’t bore me like Kaidan and Jacob did, so that’s a huge improvement. Cora gets a lot of criticism for her talk about her time as a huntress, but it makes sense, in some ways I see her as the anti-Ashley in terms of alien exposure. ❤ Vetra. On romances overall, please remember players who don’t romance Cora/Peebee like sex scenes too.
Difficulty The Nomad on Normal is adequate with all upgrades, but on Insanity it feels like it’s made of paper. I was surprised when I boosted past a small Kett encampment and it actually exploded before I was even out of range. In firefights I didn’t really mind the loss of companion control much, losing the ability to change their loadout was annoying but acceptable. What I don’t accept is their overall lack of effectiveness. On normal, I played a Vanguard with Vetra/Jaal and noticed they didn’t seem to contribute sometimes. For NG+ I skipped Hardcore and went straight for Insanity with Infiltrator. They’re just dead weight now. I did the Kett base on Voeld and I’m sure I gained almost all my team revives for the Medic achievement there. It felt like I spent just as much time cloaking and reviving them as I did sniping. No Drack, you are not invincible anymore.
Graphics While they got old in NG+, the galaxy map scenery and transitions are hauntingly beautiful. Planet environments are gorgeous and the texture quality is astounding overall. I’m dumbfounded by the Asari faces, though. 20,000 Asari and everyone but Peebee has the same exact face model. It’s really jarring when you do Cora’s loyalty mission and consider the range of faces the trilogy had, even with minor characters. The facial animations seem highly unfinished, several times with Suvi only her lips would move and her eyes would blink, but I don’t see facial animations changing in patches.
Sound Effects/Music Most of the sound effects are great. Hearing the familiar blast of the Black Widow helped things feel right at home, though I’m at a loss why you changed the satisfying roar of the Revenant, it was half the fun of using it. The music on the other hand, feels entirely washed out. Every other ME game had several memorable tracks running through my head by the time I finished them. Most of the time I don’t even notice MEA has music.
Exploration As far as exploration goes, MEA is leaps and bounds better than DAI. ME1 is my favorite Mass Effect game, so I love the Nomad, though I do miss the Mako’s weapons and its capacity for roadkill. Planets are much better to navigate than ME1’s, which was my main problem with exploration then. All the tasks are too dense though. It’s dizzying to open the map and just see a huge mass of hexagons. I would rather see higher quality sidequests than MMO-style busywork. I hate that to receive AVP rewards we have to return to the Tempest, especially when we leave the planet anytime. Allow us to receive deliveries from forward stations, it'd be a huge improvement.
Shut up, Wesley SAM! I really don’t need a constant reminder about the weather conditions, there’s a life support meter and I have eyes. Nor do I need to be reminded how to mine for minerals with the Nomad. I opened the mining computer for a reason. These are even worse when it cuts off squad banter. I can understand SAM warning about life support going critical, though.
UI I don’t know why using these folders was deemed a good idea, especially for the mission log. Inventory management definitely reminds me of ME1 – that’s not a good thing in this instance. Overall it just seems designed for a controller with keyboard/mouse as an afterthought.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 21, 2017 3:20:29 GMT
Like anyone would be looking at the background anyway.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 21, 2017 1:01:38 GMT
Just re-watched Vetra's romance scenes. Made the audio a bit louder and after Vetra shoves us to the bed I heard some serious "slurping" at the end saying "I think you'll like this".
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 21, 2017 0:47:27 GMT
Can someone plz link the 85 voiceline download? I cant find it Should be the entire set.
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Soulforge
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Post by Soulforge on Mar 21, 2017 0:35:04 GMT
I can't believe this saga continues.
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Soulforge
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Post by Soulforge on Mar 21, 2017 0:16:27 GMT
At this rate, I'm sure EA shipped out about 10 different versions of MEA Annnnnnnd MEA DIFF ROMANCE VERSION LOTTO!Grand Prize (1x): Everyone's Bi, Lexi included First Prize (5x): All squadmates are Bi Second Prize (25x): Jaal is Bi Last Prize (all the rest): See Prima Guide for more info. You just have to look for the edition with box art of Jaal's bare ass.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 23:20:18 GMT
They've been pretty tentative about Ryder & crew's future one way or another, it'll just depend on how the sales do vs the criticisms.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 12:10:53 GMT
It's sad and also hilarious that there's been more video content out for Reyes, Keri and Avela so far than a Jaal romance. Wtf, this is ridiculous. Because every Jaal romance comes with... One of these.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 12:00:30 GMT
I think Varric has had enough of weird shit and will ultimately be content where Trespasser ends for him. But I demand Scout Harding. Man, if only Scout Harding was a full romance on DA:3, she was such a cutie! And I think she may /replace/ Leliana for DA:4 Yeah, I was pretty disappointed for my Dwarven Inquisitor. And it went so well that a dwarf was having to save surfacers because the sky opened up and tried to kill everyone.
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Soulforge
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 11:56:39 GMT
Will Varric even show up in DA4 that's the question. If he does, it will be a third attempt to try and romance the bugger. Please, no more Varric. Please no... I think Varric has had enough of weird shit and will ultimately be content where Trespasser ends for him. But I demand Scout Harding.
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Soulforge
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Post by Soulforge on Mar 20, 2017 11:47:37 GMT
Morrigan has to be the top for me. I mean, it's Claudia Black.
Edit: Removed a gif, because screw that offensive watermark on it. Ugh.
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Soulforge
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Post by Soulforge on Mar 20, 2017 11:39:37 GMT
Anything's possible, Aria certainly enjoyed kissing Femshep more than Maleshep. I'm excited by the idea of any differences in the romance dependent on male/female, going by the initial flirts.
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Post by Soulforge on Mar 20, 2017 11:36:34 GMT
Heh, I think DA2 actually has some of their best characterization. Loved the rivalmances and watching characters grow over 10 years in particular. Actually, from what I remember most of the complaints were about Act 3 and the extremely repetitive dungeon maps, deservedly so. I couldn't agree more! I loved the aspect of the rivalmance and friendmance. Seeing all my favourites 'grow up' so to speak, and to have Hawke right there beside them along the way...Man, if Hawke had been the hero for DA:I I wouldn't have minded the slightest. I'm still a bit salty we never got the expansion that was planned for DA2. But that might be my 'hunger for more Isabela content that isn't in comics' speaking! As for the complaints, they were most definitely deserved in regards to Act 3 and the maps but I don't think DA2 deserved to be dragged through the mud COMPLETELY because of them. It was still a rather enjoyable game, in my opinion, if not one of my favourites! Isabela is one of my favorite BW romances, actually. I really loved seeing the differences between friendmance with my Purple FemHawke and rivalmance Red MaleHawke. Some day I need to do a mage file with it... But I agree, the overall reputation wasn't deserved. That's why I'm still looking forward to Andromeda despite being very disappointed in the character creator. Plus, Vetra.
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Post by Soulforge on Mar 20, 2017 11:22:58 GMT
To be honest I'm going to save judgement of the overall game until I play it. I read reviews of DA2 and it was called 'the worst game Bioware ever made' and the characters were branded 'weak, stereotypical' etc etc. Played the game myself and absolutely loved it and couldn't disagree more. Also nostalgia colours a lot of people's opinions, which doesn't make them any less valid btw, but as someone who liked the OT but didn't LOVE it (blasphemous, I know) like a lot of its die-hard fans, I'm going to go into Andromeda without making any too harsh judgments so far. EDIT: Yes I'm a DA2 apologist, don't trust me! Unless Vetra and Jaal are straight. Then there will be pitchforks!Tis a joke. I swear.
Heh, I think DA2 actually has some of their best characterization. Loved the rivalmances and watching characters grow over 10 years in particular. Actually, from what I remember most of the complaints were about Act 3 and the extremely repetitive dungeon maps, deservedly so.
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Post by Soulforge on Mar 20, 2017 11:10:33 GMT
But then spoiling it for us wouldn't have been much better. Then we'd be yelling and bitching about why X wasn't romanceable or why there's no Y-type people in the game, etc. If you don't want spoilers, don't read the spoiler forum, but I think it would have been better for a lot of people to know what they're actually buying beforehand. We're still going to be yelling later. It's not helping anyone dragging out the process. Which only goes so far, anyway. All I can think of is female characters flirting with Cassandra for half the story and not finding out until Skyhold that it was a dead end.
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 11:07:16 GMT
I can't even remember the last Bioware romance that was difficult to figure out. Baldur's Gate, maybe.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 160 Likes: 327
inherit
4872
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Jun 24, 2017 19:04:54 GMT
327
Soulforge
160
Mar 17, 2017 22:21:25 GMT
March 2017
soulforge
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 10:51:01 GMT
Video Game Sophistry has been uploading vids of all kinds of content, so hey guys, look, hope restored a bit! He was the first to post the Gil flirting videos, for instance c: Same guy that posted in the thread saying Jaal bi/Vetra straight, isn't he? Crap, I think so, lol.
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Soulforge
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Posts: 160 Likes: 327
inherit
4872
0
Jun 24, 2017 19:04:54 GMT
327
Soulforge
160
Mar 17, 2017 22:21:25 GMT
March 2017
soulforge
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by Soulforge on Mar 20, 2017 10:44:59 GMT
Yeeeaaahh I mean if this game bombs in the eyes of the market it's trying to pander to, it only has the '' SJW/Tumblr '' market left to conquer. And, well, good luck with that BW, it doesn't seem to be working out so well right now. I think Bioware's big mistake is that they keep assuming they have certain demographics in the bag. They figure that they can count on a lot of LGBT gamers buying their games at least for the gay content. However, in recent years (especially with some companies starting to catch up and give at least one token LGBT character), the standards are starting to raise. If Bioware stagnates or regresses, they'll start to lose our trust, which will lose them that market. Yet if they pander to us even more, then they'll risk losing the stereotypical str8 dudebro gamers (no, before someone gets offended, not all straight male gamers, just the really homophobic ones). Everytime I think about those stereotypical players, it breaks my heart that so many people never met Wrex. But on topic, I still think bi-everyone is the best way to please the most people.
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