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Post by Bizo on Jun 30, 2017 23:30:00 GMT
I'm expecting that after the first dlc (quarian ark), kotaku will come out and say "what our sources meant is no more dlc after this one, because this wasn't on same project table and blablabla". So a PR version of "Ooops". I have no sources, but my educated guess is that MEA did ok enough (was profitable), and in most companies dlc content start being planned and produced before the main game is actually released. It makes no sense to throw to the bin work already started, at worst the dlc will be overpriced for what content it has. Now after the quarian dlc, do i expect more story dlc? I've got my doubts, but anything is possible. 1.3 mil was made in the first week. Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work.
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Post by Deleted on Jun 30, 2017 23:31:36 GMT
1.3 mil was made in the first week. Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. EA said they were happy with MEA, so I guess they really are then.
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Post by obatalaryder on Jun 30, 2017 23:34:57 GMT
Gaming "journalism" is a joke.
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Post by Deleted on Jun 30, 2017 23:37:52 GMT
1.3 mil was made in the first week. Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. And this probably doesn't even count digital sales which are much higher these days. I know a lot of people who get the digital version over the discs. But no they wouldn't want to make DLC which could make them a nice chunk of change for minimal the investment that they put into the game. Just basic math alone say this makes no sense. DLC is easy money.
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Post by cypherj on Jun 30, 2017 23:39:10 GMT
1.3 mil was made in the first week. Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out.
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Post by jaison1986 on Jun 30, 2017 23:40:11 GMT
Gaming "journalism" is a joke. I just pictured your avatar saying that with the exact expression. It works perfectly tbh.
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Post by Deleted on Jun 30, 2017 23:41:41 GMT
Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out.Last APEX mission teased things, so I would say August making it 5 months since the game.
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Post by Deleted on Jun 30, 2017 23:44:32 GMT
Oh what did they tease with the last apex mission? It's been a crazy week for me. I've not even paid attention to much until today.
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Post by Deleted on Jun 30, 2017 23:44:59 GMT
Oh what did they tease with the last apex mission? It's been a crazy week for me. I've not even paid attention to much until today. Talked about a mysterious signal if I recall.
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Post by suikoden on Jun 30, 2017 23:48:21 GMT
Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out. There was DLC in production, but the hit to the brand that it would cause once released - based on both quality being akin to the base game, and on the memes that would surely follow, wasn't worth the money that would be accrued through sales. Bioware's reputation needs to be rebuilt, revisiting the past doesn't accomplish that - they're looking solely to the future.
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Post by Deleted on Jun 30, 2017 23:49:50 GMT
You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out. There was DLC in production, but the hit to the brand that it would cause once released - based on both quality being akin to the base game, and on the memes that would surely follow, wasn't worth the money that would be accrued through sales. Bioware's reputation needs to be rebuilt, revisiting the past doesn't accomplish that - they're looking solely to the future.
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Post by darkway1 on Jun 30, 2017 23:52:34 GMT
The PR insanity regarding this issue is pathetic......Bioware,tweets,EA released a statement,all denying any connection with Sinclair Networks and what they have to say.
EA/Bioware could NUKE this entire drama by saying YES THERE WILL BE DLC.......I mean,come on,it's not like it would be a surprise or anything,the ending is blatantly set up for DLC.
.....and heaven help EA/Bioware's reputation if after all this journalistic correction the story turns out to be correct and there is no DLC.
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Post by Lorn on Jun 30, 2017 23:52:43 GMT
They probably hate Liam as well! Of course! How could they forget that very important part? Youtube videos about MEA are pure trash.Just like the game!
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Post by Bizo on Jun 30, 2017 23:54:37 GMT
Wasn't the entire budget for the game like $40 million? Not sure if EA budgeting includes all expenses for the project, but at least at Ubisoft that's how it works. If that's the case it made like double the money in the first week alone. I'm not EA but I think that's a pretty good return on investment for a support studio that used to do support work. You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out. The Division was in the same boat, one of Ubisoft's best selling titles but the playerbase fell like a rock after a month or so because they didn't have any incentive to play the game anymore, so a DLC is not profitable anymore right? Nope, they still put out DLC's like Underground and Survival that reignited the interest in the game and brought players back. That could also apply to ME:A
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Post by suikoden on Jun 30, 2017 23:55:14 GMT
There was DLC in production, but the hit to the brand that it would cause once released - based on both quality being akin to the base game, and on the memes that would surely follow, wasn't worth the money that would be accrued through sales. Bioware's reputation needs to be rebuilt, revisiting the past doesn't accomplish that - they're looking solely to the future. Reputation is very important.
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Post by Deleted on Jun 30, 2017 23:55:25 GMT
Of course! How could they forget that very important part? Youtube videos about MEA are pure trash.Just like the game! Keep telling yourself that. Maybe one day, it will become true.
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Post by Deleted on Jun 30, 2017 23:55:32 GMT
You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out. The Division was in the same boat, one of Ubisoft's best selling titles but the playerbase fell like a rock after a month or so because they didn't have any incentive to play the game anymore, so a DLC is not profitable anymore right? Nope, they still put out DLC's like Underground and Survival that reignited the interest in the game and brought players back. That could also apply to ME:A If you look at Twitter, there's nothing to reignite. People are demanding DLC.
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Post by Deleted on Jun 30, 2017 23:57:38 GMT
Reputation is very important. LOL! Gotta ask this. Who's your source?
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Post by Bizo on Jun 30, 2017 23:59:20 GMT
The Division was in the same boat, one of Ubisoft's best selling titles but the playerbase fell like a rock after a month or so because they didn't have any incentive to play the game anymore, so a DLC is not profitable anymore right? Nope, they still put out DLC's like Underground and Survival that reignited the interest in the game and brought players back. That could also apply to ME:A If you look at Twitter, there's nothing to reignite. People are demanding DLC. Yes, there is a LOT of demand for a DLC. I was just trying to prove him that even if people lost interest in Andromeda(they didn't) it would still be worth to push some cheap to produce content to keep people interested
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Post by maximusarael020 on Jun 30, 2017 23:59:48 GMT
You can't just look at initial sales though, because a lot of those were preorders from people hyped about the series coming back. If the sales fell off drastically after that then that would give EA pause in pushing out more content. I'm sure they're tracking things like, what percentage of players finished the game, how many played it multiple times, when was the last time it was played. If those numbers don't look good, they would also have to think about future content as well. Andromeda was never going to be a financial failure just due to players buying the game on the Mass Effect name, the success of the OT. However, from here on out, Andromeda is living on its own name, and not the OT anymore. So whatever they release now they will be taking a risk. I'm kind of shocked by the news of no DLC, I thought they would probably have already been working on something even before the game came out. There was DLC in production, but the hit to the brand that it would cause once released - based on both quality being akin to the base game, and on the memes that would surely follow, wasn't worth the money that would be accrued through sales. Bioware's reputation needs to be rebuilt, revisiting the past doesn't accomplish that - they're looking solely to the future. To be fair, most of the meme material was of pre 1.06/1.08 patches, which fixed the eye issue, facial expressions/animations, much of the glitches like the crab walk, etc. After 1.08 there wasn't any more performance issues than any other AAA title. Sure, it still had things for people to take issue with (uninteresting characters, fetch quests, bland story (not my opinion but some people's)) but nothing to create the backlash that it got at launch. DLC would be post-1.08 quality at least, so there's really nothing to lose.
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Post by suikoden on Jul 1, 2017 0:00:32 GMT
Reputation is very important. LOL! Gotta ask this. Who's your source? Why - of course.
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Monica21
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Post by Monica21 on Jul 1, 2017 0:01:21 GMT
LOL! Gotta ask this. Who's your source? Waiting for the "people in a position to know" answer...
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Post by Deleted on Jul 1, 2017 0:01:38 GMT
If you look at Twitter, there's nothing to reignite. People are demanding DLC. Yes, there is a LOT of demand for a DLC. I was just trying to prove him that even if people lost interest in Andromeda(they didn't) it would still be worth to push some cheap to produce content to keep people happy. It's a shame games are mostly digital now. I bet discs at stores would have made them even more money, but it was almost impossible to find one! Everything is online now.
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fatherjerusalem
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Post by fatherjerusalem on Jul 1, 2017 0:01:52 GMT
There was DLC in production, but the hit to the brand that it would cause once released - based on both quality being akin to the base game, and on the memes that would surely follow, wasn't worth the money that would be accrued through sales. Bioware's reputation needs to be rebuilt, revisiting the past doesn't accomplish that - they're looking solely to the future. Speaking of "revisiting the past".... bsn.boards.net/post/770652/thread
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Post by Deleted on Jul 1, 2017 0:02:04 GMT
LOL! Gotta ask this. Who's your source? Why - of course. Haha you're too much!
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