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Post by peddroelm on Jul 12, 2017 13:08:27 GMT
Armored enemies don't really bother me as the architect, it's destroyers and observers that really get you, and hitting them with more incinerate damage isn't particularly different. I carry big guns, and my cooldown is rather bad, so I don't find myself losing much damage overall. It's just not a critical component of my playstyle, which is let the vi do it's thing while I shoot stuff. need VI 6b for that. Tell him to attack your shielded target . If you use disruptor ammo vs that you'll do *1.25 * 1.35 extra weapon damage vs it.. Should be able to feel that .. (disruptor should suffice vs observer - you'll need glick's debuff support vs the big guys) .. But it does take away his detonating missiles .. > vi do it's thing .. Its no big deal - works exactly the same like all the other powers in the game.. Target in crosshairs - click ability button once .. Order received switching targets (with swift re positioning if required ..)
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Post by misguidedworm7 on Jul 12, 2017 13:13:02 GMT
Armored enemies don't really bother me as the architect, it's destroyers and observers that really get you, and hitting them with more incinerate damage isn't particularly different. I carry big guns, and my cooldown is rather bad, so I don't find myself losing much damage overall. It's just not a critical component of my playstyle, which is let the vi do it's thing while I shoot stuff. need VI 6b for that. Tell him to attack your shielded target . If you use disruptor ammo vs that you'll do *1.25 * 1.35 extra weapon damage vs it.. Should be able to feel that .. (disruptor should suffice vs observer - you'll need glick's debuff support vs the big guys) .. But it does take away his detonating missiles .. 6b doesn't even work right. Missiles. Missiles. Missiles. Et is a good skill. I just can't really work it into a build that I am happy with without trading something else I want more.
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Post by peddroelm on Jul 12, 2017 13:18:59 GMT
6b doesn't even work right. Missiles. Missiles. Missiles. for the sake of the argument .. (my architect also uses VI 6a they buffed combo damage in 1.09) What difference is it gonna make doubling VI's pathetic gun DPS vs a destroyer or his mamma ? *1.35 "perma" on weapon damage boost for all ET users in the squad focusing the destoyer on the other hand .. Re-speck cards are cheap
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Post by evilfluffmonster on Jul 12, 2017 16:29:01 GMT
I use the one point in barricade build, detonate on incinerate and VI.
My weapon of choice though is the Shadow sniper rifle - it fits his remnant tech theme well and does great damage.
One of the architects bonuses in my opinion, is that two of his powers are not overly affected by cooldowns, so if you want to bring something heavy for an apex mission etc, the VI is fire and forget and stays alive pretty well, and barricade doesnt use a cooldown.
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Post by gethadept on Jul 12, 2017 16:38:55 GMT
I know rape joke is no fun..
but with 40% boosted power damage he should be raping everything on Gold.
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Post by peddroelm on Jul 12, 2017 16:57:38 GMT
I know rape joke is no fun.. but with 40% boosted power damage he should be raping everything on Gold. only applies to incinerate that has a loong cooldown so not a big boost (VI don't care about power damage bonuses, barricade DOT don't care about power damage bonuses)... The extra combo damage he gets more mileage from (VI aoe detonator)
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lynx7386
N3
Shiny, Let's be bad guys
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda
Posts: 286 Likes: 236
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Shiny, Let's be bad guys
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Post by lynx7386 on Jul 12, 2017 17:06:21 GMT
I use the one point in barricade build, detonate on incinerate and VI. My weapon of choice though is the Shadow sniper rifle - it fits his remnant tech theme well and does great damage. One of the architects bonuses in my opinion, is that two of his powers are not overly affected by cooldowns, so if you want to bring something heavy for an apex mission etc, the VI is fire and forget and stays alive pretty well, and barricade doesnt use a cooldown. I can't get decent with sniper rifles in mp, too much lag and stuttering on consoles. Lately I've been trying him with the equalizer smg but the range on it is terrible
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Post by gethadept on Jul 12, 2017 17:07:43 GMT
I know rape joke is no fun.. but with 40% boosted power damage he should be raping everything on Gold. only applies to incinerate that has a loong cooldown so not a big boost (VI don't care about power damage bonuses, barricade DOT don't care about power damage bonuses)... The extra combo damage he gets more mileage from (VI aoe detonator) What VI doesn`t get bonus ? Another BW fail.....
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
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Post by Beerfish on Jul 12, 2017 17:21:16 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities.
Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need.
Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it.
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Post by onehitparry on Jul 12, 2017 17:32:02 GMT
every kit is viable on gold some are better than others, and the architect is not one of the top-tier classes, but anyone who tells you that it is straight-up not viable for gold is lying, stupid, or both How would you respond to these people?
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Post by onehitparry on Jul 12, 2017 17:34:33 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities. Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need. Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it. Have you tried aiming at enemies?
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Post by poultrymancer on Jul 12, 2017 17:34:38 GMT
Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it. Are you speccing all the way to Shredder in rank 6? Its initial damage is meh; the DoT is how the sausage is made.
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,192 Likes: 36,401
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https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Jul 12, 2017 17:38:57 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities. Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need. Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it. Have you tried aiming at enemies? Aim? What's that?
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Post by gethadept on Jul 12, 2017 17:41:45 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities. Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need. Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it. Barricade must go either 1 or 6. No point keeping that power half-assed... but electric defense helps ton because almost all enemies in this game is charge-holics. It could be life saver and render most dog units helpless. Flak Cannon... I don`t know why you would have problem using Flak Cannon. Use it similar in a way you used to use Cobra in ME3MP. Just know it doesn`t ignore obstacles... but know as long as a sharpnel touches the enemy the enemy will take DoT & stun.
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Beerfish
N7
Little Pumpkin
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: Beerfish
XBL Gamertag: Beerfish77
Posts: 15,192 Likes: 36,401
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https://bsn.boards.net/user/314/personal
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Jul 12, 2017 17:47:28 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities. Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need. Of on a tangent but one ability I still see a lot of good player praise to the heavens is flak cannon. That thing totally sucks for me now and has always sucked. Obviously a l2p issue for me, but it really stinks when I use it. Barricade must go either 1 or 6. No point keeping that power half-assed... but electric defense helps ton because almost all enemies in this game is charge-holics. It could be life saver and render most dog units helpless. Flak Cannon... I don`t know why you would have problem using Flak Cannon. Use it similar in a way you used to use Cobra in ME3MP. Just know it doesn`t ignore obstacles... but know as long as a sharpnel touches the enemy the enemy will take DoT & stun. Oh, you mean 100% unlike the krogan bastards flak canon?
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Post by gethadept on Jul 12, 2017 17:51:52 GMT
Barricade must go either 1 or 6. No point keeping that power half-assed... but electric defense helps ton because almost all enemies in this game is charge-holics. It could be life saver and render most dog units helpless. Flak Cannon... I don`t know why you would have problem using Flak Cannon. Use it similar in a way you used to use Cobra in ME3MP. Just know it doesn`t ignore obstacles... but know as long as a sharpnel touches the enemy the enemy will take DoT & stun. Oh, you mean 100% unlike the krogan bastards flak canon? Yeah. That`s the sad part. If it was like that Flak cannon would be too good.. lol You can still have sharpnel hit the enemy behind cover though haha Just stun them, shoot with 2% debuff per bullet and let DoT melt your enemy. If you land direct hit.. it deals major damage too though. But you don`t have to care too much about it.
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Post by onehitparry on Jul 12, 2017 18:07:58 GMT
Oh, you mean 100% unlike the krogan bastards flak canon? Yeah. That`s the sad part. If it was like that Flak cannon would be too good.. lol You can still have sharpnel hit the enemy behind cover though haha Just stun them, shoot with 2% debuff per bullet and let DoT melt your enemy. If you land direct hit.. it deals major damage too though. But you don`t have to care too much about it. The debuff can be applied after the DoT!?
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Post by gethadept on Jul 12, 2017 18:13:28 GMT
Yeah. That`s the sad part. If it was like that Flak cannon would be too good.. lol You can still have sharpnel hit the enemy behind cover though haha Just stun them, shoot with 2% debuff per bullet and let DoT melt your enemy. If you land direct hit.. it deals major damage too though. But you don`t have to care too much about it. The debuff can be applied after the DoT!? It says it takes more damage from all source. So I`d say why not. ...Either way everything used to die so quick with flak DoT + Hurricane/Soned debuff.. so I can`t tell or be 100% positive. BW can mess up random things.
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Post by misguidedworm7 on Jul 13, 2017 2:04:23 GMT
I always get confused by the total divides of opinion of regular really good players n certain abilities. Barricade. I've seen some players use it for that stunning and electric level 6 ability and swear by it. And we also have a number of people say that one point is all you need. It's not really a divide, just different priorities. Barricade has three main uses. As cover To break ai pathing To deal damage. The first two are done at level 1 with no advantage from any levels gained. You rarely stay in one spot long enough that you would need duration, and if you did you can just throw down another fresh barricade, it has no cooldown, adequate power cells, and lasts more than enough time. The base two power cells give you almost a minute of each, and so having a single ammo box available gives you enough power cells to go an entire wave using barricade defensively. Only using barricade as an offensive ability matters, but to do that you minimum need to invest 5 points to get to the weapon/power buffs, so going to six and having it deal it's own damage, stun, and combo with other abilities makes nothing bu sense. It is really all or nothing, there is no advantage in going t level 2, 3, or 4, they don't give any tangible benefit.
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