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Champion of Kirkwall
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Sifr
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Aug 25, 2016 20:05:11 GMT
August 2016
sifr
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Sifr on Aug 8, 2017 11:29:13 GMT
No more Biohair.
Seriously devs, stop picking styles that even the 80s would have rejected for being too trashy. Rule of thumb, if you can't find someone in the office who'd be willing to cut and style their hair like that for a month (for no money), that's a huge sign you should find something else.
Or better yet... just frickin' ask fans for their input?
Yeah, you might get some people then complain "Why wasn't that one in the game, you promised?!" But hey, isn't it better to get feedback ahead of time before you actually commit a bad design to the game that people will then roast you for later?
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∯ Oh Loredy...
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0
26,678
gervaise21
10,797
August 2016
gervaise21
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights
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Post by gervaise21 on Aug 8, 2017 12:30:45 GMT
Champions Of The Just. The insights you get into his mind in the Temple of Dumat do make for a better characterization. To my mind that is something that you should have got regardless of which path you chose. Then again, I'd rather they hadn't made that divergence at all. Calpernia was clearly a better subject to be vessel than Samson, so the plot at the Temple of Mythal made little sense with him as the main lieutenant, but getting a vision of the future as you did in Hushed Whispers was relevant when it comes to the later plot concerning Solas and the Veil. Sometimes "choices" don't make for a better game.
Part of the reason that people question the "fiery chaos" in response to dropping the Veil is that the Veil was shattered in Hushed Whispers and whilst it was a nightmare world it certainly wasn't burning. Most of the chaos and destruction was brought about because Corypheus had already conquered the south with his demon army before it occurred and red lyrium had spread uncontrolled and presumably deliberately cultivated by Imshael. The amount of negative emotion that had resulted from these events presumably altered any good spirits in the Fade or caused them to flee to its farthest reaches. In fact I was never clear why we still had to heal rifts at all in that section of the game - if the Veil was already shattered (Solas' words and he is something of an expert) and there was nothing between the Fade and the real world, why were they even occurring and what was the point of fixing them?
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therevanchist25
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Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Aug 8, 2017 14:27:14 GMT
Champions Of The Just. The insights you get into his mind in the Temple of Dumat do make for a better characterization. To my mind that is something that you should have got regardless of which path you chose. Then again, I'd rather they hadn't made that divergence at all. Calpernia was clearly a better subject to be vessel than Samson, so the plot at the Temple of Mythal made little sense with him as the main lieutenant, but getting a vision of the future as you did in Hushed Whispers was relevant when it comes to the later plot concerning Solas and the Veil. Sometimes "choices" don't make for a better game. Part of the reason that people question the "fiery chaos" in response to dropping the Veil is that the Veil was shattered in Hushed Whispers and whilst it was a nightmare world it certainly wasn't burning. Most of the chaos and destruction was brought about because Corypheus had already conquered the south with his demon army before it occurred and red lyrium had spread uncontrolled and presumably deliberately cultivated by Imshael. The amount of negative emotion that had resulted from these events presumably altered any good spirits in the Fade or caused them to flee to its farthest reaches. In fact I was never clear why we still had to heal rifts at all in that section of the game - if the Veil was already shattered (Solas' words and he is something of an expert) and there was nothing between the Fade and the real world, why were they even occurring and what was the point of fixing them? Honestly, his one line in IYHSB was really all the characterization he needed, imo. " For I have seen the Throne of the Gods, and it was empty!" Really that one line just describes everything about him as a character, his motivations, his goals, everything. He is not a good villain to be sure, but imo, if you combine the additions you get in the Temple of Dumat, he isn't the least compelling villain Bioware's ever done lol. I would argue Emperor Sun Hai is worse, because he lacks that crucial extra bit of characterization that Cory actually gets. Likewise imo Darth Malak is a worse villain, he defines the trope "Stupid Sith" that just destroys everything in their path, because lolz. However, I do agree with the assessment that the game suffers from that divergence. Calpernia is obviously the intended choice Bioware had in mind to be his Vessel, and all the effort went into that development. Yet they gave you the far more compelling short term nemesis in Alexeius which then blocks off Calpernia and a far more compelling late game. Also, both IHW and COTJ are absolutely fantastic quests in their own right, and both should be experienced. I understand why they make us choose either/or, however each divergence damages the overall experience somehow, as you said. Cory's army has to come from SOMEWHERE, so if we rescue both the Templars and the Mages, Cory has no army, and he's suddenly even more pathetic than he already is. I'm not sure how they could have addressed this crucial development without this choice, because you can't just have some random asspull army out of nowhere, and I frankly wouldn't believe the original Venatori Cult was literally an army all by itself.
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
Prime Posts: 1,584
Posts: 4,535 Likes: 10,214
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10,214
House Targaryen
The night is dark and full of terrors, but the fire burns them all away.
4,535
August 2016
thehound
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
gscott7833
1,584
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Post by House Targaryen on Aug 13, 2017 2:41:19 GMT
They could learn something from Baldur's Gate 2 dragons and make use of wing buffed attacks that knock you clear across the area with the possibility of knocking you out/stunned.
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wouter445
N1
Posts: 6
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9157
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Aug 13, 2017 17:34:59 GMT
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wouter445
6
August 2017
wouter445
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Post by wouter445 on Aug 13, 2017 13:09:42 GMT
Champions Of The Just. The insights you get into his mind in the Temple of Dumat do make for a better characterization. To my mind that is something that you should have got regardless of which path you chose. Then again, I'd rather they hadn't made that divergence at all. Calpernia was clearly a better subject to be vessel than Samson, so the plot at the Temple of Mythal made little sense with him as the main lieutenant, but getting a vision of the future as you did in Hushed Whispers was relevant when it comes to the later plot concerning Solas and the Veil. Sometimes "choices" don't make for a better game. Part of the reason that people question the "fiery chaos" in response to dropping the Veil is that the Veil was shattered in Hushed Whispers and whilst it was a nightmare world it certainly wasn't burning. Most of the chaos and destruction was brought about because Corypheus had already conquered the south with his demon army before it occurred and red lyrium had spread uncontrolled and presumably deliberately cultivated by Imshael. The amount of negative emotion that had resulted from these events presumably altered any good spirits in the Fade or caused them to flee to its farthest reaches. In fact I was never clear why we still had to heal rifts at all in that section of the game - if the Veil was already shattered (Solas' words and he is something of an expert) and there was nothing between the Fade and the real world, why were they even occurring and what was the point of fixing them? Honestly, his one line in IYHSB was really all the characterization he needed, imo. " For I have seen the Throne of the Gods, and it was empty!" Really that one line just describes everything about him as a character, his motivations, his goals, everything. He is not a good villain to be sure, but imo, if you combine the additions you get in the Temple of Dumat, he isn't the least compelling villain Bioware's ever done lol. I would argue Emperor Sun Hai is worse, because he lacks that crucial extra bit of characterization that Cory actually gets. Likewise imo Darth Malak is a worse villain, he defines the trope "Stupid Sith" that just destroys everything in their path, because lolz. That is also the problem with him, first he have been their so why do he need the orb again?. Second his reasoning is flawed if it was Empty who knows it was seated before. Do you see humans going insane by not or knowing "god" exist or not? Also the throne might have been symbolic without being seated Also writers making "villains to complicated, why not go simple but understandable. Example of path of a villain, his family members get raped and murdered "including his dogs" which makes it worse ;0 still after killing the gang of tugs the hero learn their is more to it then a simple gang etc, blah blah you know then the Hero becomes the villian.
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therevanchist25
1,741
Mar 15, 2017 23:07:06 GMT
March 2017
therevanchist25
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem
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Post by therevanchist25 on Aug 13, 2017 14:57:34 GMT
Honestly, his one line in IYHSB was really all the characterization he needed, imo. " For I have seen the Throne of the Gods, and it was empty!" Really that one line just describes everything about him as a character, his motivations, his goals, everything. He is not a good villain to be sure, but imo, if you combine the additions you get in the Temple of Dumat, he isn't the least compelling villain Bioware's ever done lol. I would argue Emperor Sun Hai is worse, because he lacks that crucial extra bit of characterization that Cory actually gets. Likewise imo Darth Malak is a worse villain, he defines the trope "Stupid Sith" that just destroys everything in their path, because lolz. That is also the problem with him, first he have been their so why do he need the orb again?. Second his reasoning is flawed if it was Empty who knows it was seated before. Do you see humans going insane by not or knowing "god" exist or not? Also the throne might have been symbolic without being seated Also writers making "villains to complicated, why not go simple but understandable. Example of path of a villain, his family members get raped and murdered "including his dogs" which makes it worse ;0 still after killing the gang of tugs the hero learn their is more to it then a simple gang etc, blah blah you know then the Hero becomes the villian. He needs the Orb, because he can't just go there whenever he wants. Perhaps you've missed a few Codex entries about when Cory and his group went into the Fade the first time. They used a literal mountain of Lyrium, and thousands of Slave sacrifices to accomplish the feat. Likewise, he believes the empty throne means there is no God at all, and so being a man who was very religious in his own way, decides the world needs a real, tangible god, and he is willing to "make that personal sacrifice".
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lucidae
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August 2016
lucidae
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Post by lucidae on Aug 19, 2017 16:48:38 GMT
I think the more quiet they are about the game before its launch the better. Games always seem better received when there is almost no information before launch
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