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Post by DoctorFox on Aug 17, 2017 19:14:13 GMT
All 3 activate abilities can prime targets but the character has no way to detonate them. She's too slow to go with a melee build and has no Charge ability to close the distance between her and her speedy targets. She's basically got no escape either and shield regen isn't great. Sure there's Rage but that's a lackluster ability too. Even with good guns she feels like a sloth that goes down after a few hits in Platinum (and even gold for that matter).
After thinking about it, Bioware should have given her Lift Grenades from ME3 MP. At least then she'd have something to hit the enemy with.
Perhaps an ability rework is in order for her in the next balance patch.
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Paradox949
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Post by Paradox949 on Aug 17, 2017 19:50:06 GMT
If played correctly, you can easily top score and outkill anyone on Platinum. I consistently have games where a friend of mine plays the Gladiator and I'm the Scrapper. I have to play my absolute best to keep up, he just runs off on his own and murders everything with the hammer. When the roles are swapped it's about the same, she is an excellent character for Platinum. Using your powers efficiently and at the right time is essential, it's not a faceroll Tactical Cloak/Stealth Grid character.
Lacklustre ability to kill if you are bad maybe aren't extremely familiar with the character. The only weakness she has is boss units: Destroyers, Progenitors, Fiends. Hydras aren't on that list due to Nova being the best way to facetank a rocket salvo in the game. On Platinum if you aren't running at least a Scrapper or Operator, you haven't thought about team composition at all. PUGs are bad, but I've never seen a team when soloQing running neither of those.
You are always complaining, how about directing that excess energy into getting more practice in the game you criticise so much?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
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Post by Beerfish on Aug 17, 2017 20:02:09 GMT
If played correctly, you can easily top score and outkill anyone on Platinum. I consistently have games where a friend of mine plays the Gladiator and I'm the Scrapper. I have to play my absolute best to keep up, he just runs off on his own and murders everything with the hammer. When the roles are swapped it's about the same, she is an excellent character for Platinum. Using your powers efficiently and at the right time is essential, it's not a faceroll Tactical Cloak/Stealth Grid character. Lacklustre ability to kill if you are bad maybe. The only weakness she has is boss units: Destroyers, Progenitors, Fiends. Hydras aren't on that list due to Nova being the best way to facetank a rocket salvo in the game. On Platinum if you aren't running at least a Scrapper or Operator, you haven't thought about team composition at all. PUGs are bad, but I've never seen a team when soloQing running neither of those. You are always complaining, how about directing that excess energy into getting more practice in the game you criticise so much? You mean if you are not really good. I'm a decent player on gold with a number of classes but i can guarantee i'd be dead dead dead dead with a class like that on platinum. Not being a really good player does not mean you are bad. Though the bad, L2P , git gud comments get tossed around here all the time. You talk about the importance of not being bad then comment on the importance of team synergy.
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Post by megawug on Aug 17, 2017 20:05:26 GMT
I'm really curious how to play her in platinum. She's my first rank X UR (and still levelling her atm). She totally wrecks in gold, but how would she deal with berserkers in platinum? I was thinking her 2 debuffs (1.4x damage) should give her decent weapon DPS (currently using siphon scattershot), and only hammer things that get too close?
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DoctorFox
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Post by DoctorFox on Aug 17, 2017 21:04:49 GMT
I'm really curious how to play her in platinum. She's my first rank X UR (and still levelling her atm). She totally wrecks in gold, but how would she deal with berserkers in platinum? I was thinking her 2 debuffs (1.4x damage) should give her decent weapon DPS (currently using siphon scattershot), and only hammer things that get too close? I've been playing with her on platinum recently. I find i'm relying mostly on my best guns rather than being able to use the character's abilities to survive. Nothing she has synergises. All the other Biotic characters are able to detonate primed targets but she can't - she only has primers. KG just feels like a chore to play with. I much prefer the Salarian Operator and Angaran Exemplar out of the UR heroes. To me, the KG could use a skill swap to become interesting.
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Post by Kenny Bania on Aug 17, 2017 21:07:24 GMT
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zan
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Post by zan on Aug 17, 2017 21:43:26 GMT
If played correctly, you can easily top score and outkill anyone on Platinum. I consistently have games where a friend of mine plays the Gladiator and I'm the Scrapper. I have to play my absolute best to keep up, he just runs off on his own and murders everything with the hammer. When the roles are swapped it's about the same, she is an excellent character for Platinum. Using your powers efficiently and at the right time is essential, it's not a faceroll Tactical Cloak/Stealth Grid character. Lacklustre ability to kill if you are bad maybe. The only weakness she has is boss units: Destroyers, Progenitors, Fiends. Hydras aren't on that list due to Nova being the best way to facetank a rocket salvo in the game. On Platinum if you aren't running at least a Scrapper or Operator, you haven't thought about team composition at all. PUGs are bad, but I've never seen a team when soloQing running neither of those. You are always complaining, how about directing that excess energy into getting more practice in the game you criticise so much? I think I ran with you a few times. If memory serves a couple of derelict runs almost a month ago. Was very surprised how well that combo worked (and how little other people in group took advantage of it). Think I swapped to Huntress on the second run and just abused biotic detonation spam because I really couldn't figure out how to make the combination more useful. But yes, it was played carefully, but I would not say cautiously. Obviously no charging across the open spaces with destroyers cross-firing on you, but they used positioning to make sure they could always take out things before they got swarmed. Constantly moved around. Felt more like a gold match than platinum. Problem is that in a random PuG, Gladiator would get demolished due to lack of support from the team. Also I suspect it would be more difficult on some other maps where its harder to control the flow of combat. Overall I thought that the combination worked extremely well, but I wouldn't try solo Qing on Gladiator.
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Post by Paradox949 on Aug 17, 2017 22:07:51 GMT
If played correctly, you can easily top score and outkill anyone on Platinum. I consistently have games where a friend of mine plays the Gladiator and I'm the Scrapper. I have to play my absolute best to keep up, he just runs off on his own and murders everything with the hammer. When the roles are swapped it's about the same, she is an excellent character for Platinum. Using your powers efficiently and at the right time is essential, it's not a faceroll Tactical Cloak/Stealth Grid character. Lacklustre ability to kill if you are bad maybe. The only weakness she has is boss units: Destroyers, Progenitors, Fiends. Hydras aren't on that list due to Nova being the best way to facetank a rocket salvo in the game. On Platinum if you aren't running at least a Scrapper or Operator, you haven't thought about team composition at all. PUGs are bad, but I've never seen a team when soloQing running neither of those. You are always complaining, how about directing that excess energy into getting more practice in the game you criticise so much? You mean if you are not really good. I'm a decent player on gold with a number of classes but i can guarantee i'd be dead dead dead dead with a class like that on platinum. Not being a really good player does not mean you are bad. Though the bad, L2P , git gud comments get tossed around here all the time. You talk about the importance of not being bad then comment on the importance of team synergy. Very true, I just got annoyed with the constant complaining from this guy, it got to my head. I apologise to all those that statement offended. I really like the character, it's fun to play, exhilarating when on Platinum, someone talking shit about it from a design perspective just irked me.
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Post by shinobiwan on Aug 17, 2017 22:10:18 GMT
If played correctly, you can easily top score and outkill anyone on Platinum. I consistently have games where a friend of mine plays the Gladiator and I'm the Scrapper. I have to play my absolute best to keep up, he just runs off on his own and murders everything with the hammer. When the roles are swapped it's about the same, she is an excellent character for Platinum. Using your powers efficiently and at the right time is essential, it's not a faceroll Tactical Cloak/Stealth Grid character. Lacklustre ability to kill if you are bad maybe. The only weakness she has is boss units: Destroyers, Progenitors, Fiends. Hydras aren't on that list due to Nova being the best way to facetank a rocket salvo in the game. On Platinum if you aren't running at least a Scrapper or Operator, you haven't thought about team composition at all. PUGs are bad, but I've never seen a team when soloQing running neither of those. You are always complaining, how about directing that excess energy into getting more practice in the game you criticise so much? Score is irrelevant in this game because of how assist points work. Kroglad is a prime example of a kit that can rack up a huge score without pulling her weight.
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Post by Paradox949 on Aug 17, 2017 22:18:05 GMT
I'm really curious how to play her in platinum. She's my first rank X UR (and still levelling her atm). She totally wrecks in gold, but how would she deal with berserkers in platinum? I was thinking her 2 debuffs (1.4x damage) should give her decent weapon DPS (currently using siphon scattershot), and only hammer things that get too close? You can go full melee build, with time. Get to grips with enemy behaviour, see how they move, where to position yourself. She's not tanky, she's just got an option to negate all damage for a very small window. Most of platinum is dealing with the high burst damage, which Nova is great for. I go Pull 6BBA, Annihilation Field 6AAA, Offensive Biotics 6BAB, Rage 6BBA. The debuff is nuts, the hammer can do in excess of 9000 damage to a pulled target (mostly orbless Ascendants), 7500 damage to the target not pulled (when you are holding an enemy with pull). If you go Rage 6AAA, you get so much DR from killing stuff, but you do 22% less melee damage overall. She's a monster.
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Post by Whoateallmypasghetti on Aug 17, 2017 23:04:23 GMT
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Post by poultrymancer on Aug 18, 2017 1:24:17 GMT
I'm really curious how to play her in platinum. She's my first rank X UR (and still levelling her atm). She totally wrecks in gold, but how would she deal with berserkers in platinum? I was thinking her 2 debuffs (1.4x damage) should give her decent weapon DPS (currently using siphon scattershot), and only hammer things that get too close? You can go full melee build, with time. Get to grips with enemy behaviour, see how they move, where to position yourself. She's not tanky, she's just got an option to negate all damage for a very small window. Most of platinum is dealing with the high burst damage, which Nova is great for. I go Pull 6BBA, Annihilation Field 6AAA, Offensive Biotics 6BAB, Rage 6BBA. The debuff is nuts, the hammer can do in excess of 9000 damage to a pulled target (mostly orbless Ascendants), 7500 damage to the target not pulled (when you are holding an enemy with pull). If you go Rage 6AAA, you get so much DR from killing stuff, but you do 22% less melee damage overall. She's a monster. I think many people who find the Gladiator underwhelming are either unaware of or don't grasp the value of Nova's i-frames. When in a bad spot, Nova to simultaneously avoid damage and stagger some enemies, then use the immediate aftermath to either kill what's nearby with the 3-second 50% melee bonus from Biotic Warrior, or GTF behind cover. Pull also works as an "oh shit" stagger on shielded enemies that surprise you, and also provides the damage bonus. Also, on Plat, chokepoints (e.g. the two doorways into the little room on Magma) are your friend. The more things you can stack there within the hammer's radius, the more damage you can do while limiting your exposure. Same applies to Batguard's splodey brofist. Even with a melee character, you don't always have to be exposed to be dealing damage. She certainly has a learning curve; getting the timing down takes some work. Those who bumrush mobs without utilizing the advantages of her mechanics are gonna have a bad time.
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Post by seductivewizard on Aug 21, 2017 16:18:36 GMT
I'm really curious how to play her in platinum. She's my first rank X UR (and still levelling her atm). She totally wrecks in gold, but how would she deal with berserkers in platinum? I was thinking her 2 debuffs (1.4x damage) should give her decent weapon DPS (currently using siphon scattershot), and only hammer things that get too close? You can go full melee build, with time. Get to grips with enemy behaviour, see how they move, where to position yourself. She's not tanky, she's just got an option to negate all damage for a very small window. Most of platinum is dealing with the high burst damage, which Nova is great for. I go Pull 6BBA, Annihilation Field 6AAA, Offensive Biotics 6BAB, Rage 6BBA. The debuff is nuts, the hammer can do in excess of 9000 damage to a pulled target (mostly orbless Ascendants), 7500 damage to the target not pulled (when you are holding an enemy with pull). If you go Rage 6AAA, you get so much DR from killing stuff, but you do 22% less melee damage overall. She's a monster. a) The problem with this melee build is zero tolerance for mistake when meleeing. Your melee can easily get interrupted. If the melee didn't finish something off, you're dead when anything retaliates. You are fully specd into pull which is subject to a recharge time nerf by annihilation field. You attempt to fix this nerf on offensive biotics when you could have gone for more damage. Further you have a much larger proportion of armored/shielded enemies where pull isn't feasible. I run shield powered nova with 1 point in pull. I still get all of pull's utility for the 'fewer number of weaker red bars' in platinum even without pull. With annihilation's shield replenishment, i constantly get my shields back after using shield powered nova. I have all the benefits of a 6 m radius or higher AOE nova with negligible cooldown. c) Rage 6BBA leaves you so squishy, that i bet you waste so much time/damage output waiting in cover for the right/safer opportunity to attack. I can be way more reckless with my Rage AAB. I provide better support to my squad with 30DR over a 15 m radius, in addition to the 30% shield replenishment within a 8 m radius. My kill radius is higher (15m) for rage trigger. I don't need Rage 6A to save me if my health gets low, because i am already in rage constantly. d) I get the 40% damage boost to my Piranha. Do the math on how much damage a Piranha can do in the same amount of time it takes for a single melee animation. Couple this with the AOE damage from shield powered nova, i mix in. I still have the option to use my melee when i feel like the time is right. e) I always have atleast one squad mate that prefers to hang out near me for the DR and shields I offer. This lets me take even bigger risks and play more recklessly for higher DPS. f) You may have perfected the art of meleeing in platinum, but your build appears to be completely ill-optimized for platinum. I could outdo your dps/score and better support my squad anyday with my build.
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Post by megawug on Aug 21, 2017 20:34:02 GMT
seductivewizard, I'm gonna try this, but maybe not in platinum right away. I'm still a bit leery about using shield-powered Nova... hoping shields can be recovered after losing it seems kinda risky. I hope the stagger effect is long enough that I can make it work (this coming from a guy who melees bosses with the Duelist).
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Post by ddrguy300 on Aug 21, 2017 20:42:49 GMT
seductivewizard , I'm gonna try this, but maybe not in platinum right away. I'm still a bit leery about using shield-powered Nova... hoping shields can be recovered after losing it seems kinda risky. I hope the stagger effect is long enough that I can make it work (this coming from a guy who melees bosses with the Duelist). Even if that did work there's no net gain, I feel... Unless you kill two and even then you're only up 10% while getting shot at. At low levels: radius pull, melee all the things, shoot off shields. At X+ (or close to), same, but points into high damage nova taking shield damage. Strip shields with aoe power, radius pull the two kett units/sharpshooters you just engaged, watch them die. Very satisfying.
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Post by gethadept on Aug 21, 2017 21:14:17 GMT
They don`t have to have synergy to each other.
Each of them only needs to support her melee somehow.
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Paradox949
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Origin: Paradox949
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Post by Paradox949 on Aug 21, 2017 23:26:34 GMT
The whole point of the character is the 2m radius melee. That's it. Annihilation Field gives shields on kill and debuffs the every enemy you are in melee range of. Pull is another debuffer and has a weird interaction that almost doubles the melee damage. Nova is anti-stagger and burst damage negation (you need that). Rage is more melee damage and survival, Offensive Biotics is more debuffs and more melee damage/force.
I find going against the character's niche is what turns her from being a fun smashing enemies face build to just another boring power+weapon build. Doing neither really well. It's the same as the Turian Havoc, you see loads of people saying "use no Hover passives". But why? Her niche is AC-130, and I'm doing everything I can to separate her from being another Human Soldier clone. It's like using the Batarian Vanguard with Flak Cannon. 3 other classes do that better than him, but you see build using Flak all the time, when his (albeit dumb and pretty weak) niche is punch detonations all the time.
I have tried Shield Powered Nova on the KroGlad. Sometimes the AF draining field just doesn't proc and gives no shields. Even though I'm the only one around and have killed the thing in range of my AF. Not the edge of my Af either, I'm in the face of the enemy and I'm host. So there is that too. The only way I see a SP Nova going well is with a Shield Boost spammer just following you around. So that's two characters to do the job of one.
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Post by seductivewizard on Aug 21, 2017 23:36:41 GMT
seductivewizard , I'm gonna try this, but maybe not in platinum right away. I'm still a bit leery about using shield-powered Nova... hoping shields can be recovered after losing it seems kinda risky. I hope the stagger effect is long enough that I can make it work (this coming from a guy who melees bosses with the Duelist). Megawug, if you want to use shield powered nova recklessly, or if you're starting out experimenting with this character, make sure that you take the multicapacitor equipment for 100% shield recharge delay reduction. Your shields will start recharging almost within the invincibility window of nova. There is some learning curve to the shield nova build, but, once you get the hang of it, its an amazing kit for plat.
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Post by seductivewizard on Aug 21, 2017 23:52:02 GMT
The whole point of the character is the 2m radius melee. That's it. Annihilation Field gives shields on kill and debuffs the every enemy you are in melee range of. Pull is another debuffer and has a weird interaction that almost doubles the melee damage. Nova is anti-stagger and burst damage negation (you need that). Rage is more melee damage and survival, Offensive Biotics is more debuffs and more melee damage/force. I find going against the character's niche is what turns her from being a fun smashing enemies face build to just another boring power+weapon build. Doing neither really well. It's the same as the Turian Havoc, you see loads of people saying "use no Hover passives". But why? Her niche is AC-130, and I'm doing everything I can to separate her from being another Human Soldier clone. It's like using the Batarian Vanguard with Flak Cannon. 3 other classes do that better than him, but you see build using Flak all the time, when his (albeit dumb and pretty weak) niche is punch detonations all the time. I have tried Shield Powered Nova on the KroGlad. Sometimes the AF draining field just doesn't proc and gives no shields. Even though I'm the only one around and have killed the thing in range of my AF. Not the edge of my Af either, I'm in the face of the enemy and I'm host. So there is that too. The only way I see a SP Nova going well is with a Shield Boost spammer just following you around. So that's two characters to do the job of one. Shield powered nova's synergy with annihilation rank 6 A works flawlessly for me. Did you attempt this on some earlier patch? W.r.t going against the character's niche, what you said is not true in my case for the havoc. I use the Havoc with the full hover passives. I practiced the art of hovering right above ground (not way up in the sky and getting shot at by everything). There's a higher learning curve to use the Havoc with hover passives on plat. But, i used to do this on gold, so the transition to plat was easier. The problem with the gladiator melee, the duelist melee, and the batgaurd's melee is that its way too slow for the sh.t-storm that will hit you on platinum. Try playing with three cloakers and you are pretty much gauranteed to drop any time you try meleeing, because everything on the screen will fire at you when the cloakers cloak away. I am not going against the gladiator's niche, I still use a weaker melee, but sparingly, during reloads, for style points, etc! There's a reason you have a choice a or b on the rage tree. What you're not getting is that she's a REALLY REALLY GOOD SUPPORT BUILD on platinum. That's her niche. This is a co-op after all. You have no idea how many games i have carried, keeping pugs alive (staying closer to them), the ones who finally take the jump, muster enough courage to use a non-cloaking, non-loner kit on plat. Support builds can output an insane amount of dps as well, believe me.
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Post by RonnieBlastoff on Aug 22, 2017 2:08:42 GMT
Well, if you think about it....HSol are terrible synergy as well, worse even. No primers, and none of the abilities sync. Frag grenades kills everything, so no need for turbocharge or CShot. Turbocharge drills everything, so no need for Cshot or Frags. Cshot is great for stunning mooks, and setting off pretty sparkle combos if you see a teamate prime, but that's it I guess. Yet, arguably, HSol can be seen as the best platinum character depending on who you ask...
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Post by kalas on Aug 22, 2017 2:45:13 GMT
you can easily top score and outkill anyone on Platinum. can you record one of your games?
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Post by megawug on Aug 22, 2017 6:13:37 GMT
I gave SPN shield-powered Nova a try, and it was pretty rough on gold. Granted, it was my first try, but losing all shields is a bit too steep a price. After a couple of games, I switched Nova to 6a (Seismic), and that seemed to work better for me. Yes, Nova's recharge is dog slow, but I think I prefer to use Nova as an emergency, bail-out and shield-stripping power, and focus more on close-range shooting.
If Nova could stagger longer (like Biotic Charge) or took less shields (like Lance), I think it would be more reasonable.
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Making a grilled cheese sandwhich with bottled blue cheese.
754
June 2017
ronnieblastoff
Mass Effect Trilogy, Mass Effect Andromeda
RonnieBlastoff
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Post by RonnieBlastoff on Aug 22, 2017 10:27:16 GMT
I gave SPN a try, and it was pretty rough on gold. Granted, it was my first try, but losing all shields is a bit too steep a price. After a couple of games, I switched Nova to 6a (Seismic), and that seemed to work better for me. Yes, Nova's recharge is dog slow, but I think I prefer to use Nova as an emergency, bail-out and shield-stripping power, and focus more on close-range shooting. If Nova could stagger longer (like Biotic Charge) or took less shields (like Lance), I think it would be more reasonable. Super Pug Nightmare? :dumb:
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Scathane
N4
Space Pirate
🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
Posts: 1,539 Likes: 3,093
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Space Pirate
8301
0
Nov 27, 2024 19:26:39 GMT
3,093
Scathane
🚀🥃🏴☠
1,539
May 2017
scathane
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Scathane
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Post by Scathane on Aug 22, 2017 10:40:50 GMT
Sub Par N7?
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