Scathane
N4
Space Pirate
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
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Scathane
🚀🥃🏴☠
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scathane
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Post by Scathane on Nov 11, 2017 13:20:15 GMT
It took me forever to appreciate just how important it is to max Fortify on the Kroguard. His bread-and-butter is the stacked damage-resistance synergy (up to 195 extra DR combined) you get from having Bastion and Unmoving Defence effects active together so whatever you do Max Charge and Fortify. If you don't take Bastion and Unmoving Defense then you're basically just playing a poor-man's human vanguard. You need that godly damage resistance to be able to get the most out of his melee. My preference for Nova is always to go Damage, Shield Damage and Seismic Nova so that you can send mid-tier Shielded targets flying into the air and never have to worry about being staggered by non boss units. In terms of play-style always remember to stay perfectly still every so often for about 2-5 seconds to build up damage resistance before charging in to packed areas. Secondly, always remember to stagger your enemies with Melee before using your weapons General strategy: (1) Accumulate Damage Resistance (between combat) (2) Charge (replenish Bastion DR) (3) Melee all the things (draw aggro into Nova Range) (4) Nova all the things (when Charge cool-down reaches about 50%) (5) Charge (Detonate Biotic Combos on primed targets) (6) Finish with melee & shotgun (7) Repeat Recommended Build (Platinum): Krogan Vanguard (66616) - linkWeapons: Favorite Shotgun + Reegar Carbine Syphon I'd never have imagined to see the advice given to stay still every 2 - 5 secs on Platinum...
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Scathane
N4
Space Pirate
🚀🥃🏴☠
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Dragon Age The Veilguard
Origin: Scathane
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Scathane
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scathane
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Post by Scathane on Nov 11, 2017 13:29:40 GMT
Kroguard was not fun for me in MEA. Now the kroguard in ME3 however is the real deal and puts this one to shame like a varren pup. This. The MEA Kroguard misses the boat completely on several levels. Lack of biotic explosions from Charge, reduced shields (makes melee iffy), and missing a distinctive RAWWRRR are just the tip of the iceberg, IMHO. The ME3 Kroguard was much better for all of these; I often felt like a raging bull in a china shop (and I acted like one). I don't feel that way in ME:A. Note that the ME3 Kroguard had off-host rubberbanding issues; ME:A seems to have the same problem, despite the "improved" graphics engine. Nova has a priming evo, no?
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snowleopard25
N2
Honoring the 24 snow leopards before me
Games: Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Honoring the 24 snow leopards before me
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Mass Effect Trilogy, Dragon Age: Origins, KOTOR, Mass Effect Andromeda
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Post by snowleopard25 on Nov 11, 2017 19:49:51 GMT
This. The MEA Kroguard misses the boat completely on several levels. Lack of biotic explosions from Charge, reduced shields (makes melee iffy), and missing a distinctive RAWWRRR are just the tip of the iceberg, IMHO. The ME3 Kroguard was much better for all of these; I often felt like a raging bull in a china shop (and I acted like one). I don't feel that way in ME:A. Note that the ME3 Kroguard had off-host rubberbanding issues; ME:A seems to have the same problem, despite the "improved" graphics engine. Nova has a priming evo, no? Yes, and you can also build it with Fortify 6b Explosive Purge, which also primes. The problem is that the ME:A Kroguard has the smallest shield base of all the characters, and on gold and plat levels he is just plain squishy. If you go charging into a group, it is a kamikaze move, and usually ends in the voice of Kandros: "Team mate down!". Why would a melee character have the smallest shield base in the game? The only answer I can think of is that the devs wanted to make him "challenging" or something like that. I would rather go back to ME3 MP and do some RAWWRing...
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TheThirdRace
N3
MEA MP Builder
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
Origin: TheThirdRace
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MEA MP Builder
268
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thethirdrace
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Baldur's Gate, Neverwinter Nights, Mass Effect Andromeda
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Post by TheThirdRace on Nov 12, 2017 0:27:40 GMT
It took me forever to appreciate just how important it is to max Fortify on the Kroguard. His bread-and-butter is the stacked damage-resistance synergy (up to 195 extra DR combined) you get from having Bastion and Unmoving Defence effects active together so whatever you do Max Charge and Fortify. If you don't take Bastion and Unmoving Defense then you're basically just playing a poor-man's human vanguard. You need that godly damage resistance to be able to get the most out of his melee. My preference for Nova is always to go Damage, Shield Damage and Seismic Nova so that you can send mid-tier Shielded targets flying into the air and never have to worry about being staggered by non boss units. In terms of play-style always remember to stay perfectly still every so often for about 2-5 seconds to build up damage resistance before charging in to packed areas. Secondly, always remember to stagger your enemies with Melee before using your weapons General strategy: (1) Accumulate Damage Resistance (between combat) (2) Charge (replenish Bastion DR) (3) Melee all the things (draw aggro into Nova Range) (4) Nova all the things (when Charge cool-down reaches about 50%) (5) Charge (Detonate Biotic Combos on primed targets) (6) Finish with melee & shotgun (7) Repeat Recommended Build (Platinum): Krogan Vanguard (66616) - linkWeapons: Favorite Shotgun + Reegar Carbine Syphon I'd never have imagined to see the advice given to stay still every 2 - 5 secs on Platinum... Actually, it's not exactly how Unmoving Defense works. Taken from my own notes (Tips in MEA MP Builder) which were gathered from peddroelm's tests: All you need to do is get into cover for a few seconds, which happens all the time on Platinum, and start shooting and moving at the same time. The bonus only stops if you stop shooting or moving. This little loophole has been thoroughly tested by peddroelm's and you do keep the bonus under those conditions. So yeah, Unmoving Defense is a LOT better than what the description actually says...
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Post by seductivewizard on Nov 13, 2017 0:36:07 GMT
It took me forever to appreciate just how important it is to max Fortify on the Kroguard. His bread-and-butter is the stacked damage-resistance synergy (up to 195 extra DR combined) you get from having Bastion and Unmoving Defence effects active together so whatever you do Max Charge and Fortify. If you don't take Bastion and Unmoving Defense then you're basically just playing a poor-man's human vanguard. You need that godly damage resistance to be able to get the most out of his melee. My preference for Nova is always to go Damage, Shield Damage and Seismic Nova so that you can send mid-tier Shielded targets flying into the air and never have to worry about being staggered by non boss units. In terms of play-style always remember to stay perfectly still every so often for about 2-5 seconds to build up damage resistance before charging in to packed areas. Secondly, always remember to stagger your enemies with Melee before using your weapons General strategy: (1) Accumulate Damage Resistance (between combat) (2) Charge (replenish Bastion DR) (3) Melee all the things (draw aggro into Nova Range) (4) Nova all the things (when Charge cool-down reaches about 50%) (5) Charge (Detonate Biotic Combos on primed targets) (6) Finish with melee & shotgun (7) Repeat Recommended Build (Platinum): Krogan Vanguard (66616) - linkWeapons: Favorite Shotgun + Reegar Carbine Syphon Interesting playstyle, BUT, your damage output would be measly with this build. You are sacrificing the opportunity to prime/stun multiple targets with purge (and detonate) for unmoving defense, thereby, making a pre-existing tank a super tank. But, whatever makes ya happy.
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vanelsa
N3
Games: Mass Effect Trilogy, KOTOR, Mass Effect Andromeda
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Post by vanelsa on Nov 13, 2017 1:10:51 GMT
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