inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Mar 17, 2018 0:55:27 GMT
Is the char's progression tied to moving from the initial Fort to others?
|
|
inherit
♨ Retired
24
0
24,285
themikefest
14,818
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Mar 17, 2018 2:36:49 GMT
Questions?
For those of you that have eaten at Swiss Chalet. What is your favorite item on the menu?
Wait a minute....Question about the game? Sure
How fast is the character traveling with the jetpack engaged? Can the mech suits be customized? Different colors? How tall is the mech suit? What was your favorite part about the trailer released at E3?
|
|
xassantex
N3
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Origin: xassantex
Posts: 713 Likes: 2,248
inherit
123
0
2,248
xassantex
713
August 2016
xassantex
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
xassantex
|
Post by xassantex on Mar 17, 2018 2:57:35 GMT
explain the word Anthem as a title ?
|
|
inherit
5079
0
Apr 27, 2024 20:51:30 GMT
1,749
ShadowAngel
#more Asari
1,551
Mar 19, 2017 16:14:51 GMT
March 2017
uegshadowangel
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, Jade Empire, Mass Effect Andromeda
UEG ShadowAngel
|
Post by ShadowAngel on Mar 17, 2018 15:03:53 GMT
What are biowares plans for Anthem longevity? How will they make it last? What kind of road bumps are they expecting in trying to do so.
When I played destiny and the division, it was no fun waiting months and months for new things to do (I mean destiny went nearly 9 months at one point with nothing, great way to killninterest in something they wanted to go "10 years". "If" (since this is the assumption others are making) Anthem is being built like destiny/the division/ any other loot shooter, how will its longevity plan out while keeping the interest?
|
|
dirtrider00
N2
Games: Dragon Age Inquisition, Mass Effect Andromeda, Anthem
Posts: 66 Likes: 98
inherit
8640
0
Oct 14, 2021 15:59:57 GMT
98
dirtrider00
66
June 2017
dirtrider00
Dragon Age Inquisition, Mass Effect Andromeda, Anthem
|
Post by dirtrider00 on Mar 18, 2018 18:42:24 GMT
Will the balancing of pve and pvp events be separated or will making changes to a weapon in pvp affect that weapons performance in pve?
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Mar 21, 2018 16:12:23 GMT
Will Anthem be backward compatible with older hardware platforms?
Personally, I think it will support everything that SWBF2 does.
|
|
Gileadan
N5
Agent 46
Clearance Level Ultra
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: ALoneGretchin
Posts: 2,672 Likes: 6,654
inherit
Agent 46
177
0
6,654
Gileadan
Clearance Level Ultra
2,672
August 2016
gileadan
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
ALoneGretchin
|
Post by Gileadan on Mar 21, 2018 16:28:23 GMT
Will Anthem's gear be balanced around the use of consumable boosters? (please say "no")
How many different Javelin models can we expect at launch?
How customizable will weapons and Javelins be (in both looks and stats)?
|
|
inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Mar 25, 2018 0:14:58 GMT
explain the word Anthem as a title ? In other words: it's BioWare's response to "Destiny" which is also a word that describes something larger than yourself that gives you purpose and which can be shared with other people sworn to fight for the same things as yourself.
|
|
xassantex
N3
Games: Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
Origin: xassantex
Posts: 713 Likes: 2,248
inherit
123
0
2,248
xassantex
713
August 2016
xassantex
Mass Effect Trilogy, Dragon Age Inquisition, Mass Effect Andromeda
xassantex
|
Post by xassantex on Mar 25, 2018 1:23:48 GMT
explain the word Anthem as a title ? In other words: it's BioWare's response to "Destiny" which is also a word that describes something larger than yourself that gives you purpose and which can be shared with other people sworn to fight for the same things as yourself. ah,thanks, i was wondering because i thought maybe there was some kind of reference to a special song or piece of music in the game , but they only refer to the (supposedly) rousing or stirring aspect of that form of music. Not a bad title , but I'm half expecting to hear God save the Queen.
|
|
inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Mar 26, 2018 23:57:35 GMT
In other words: it's BioWare's response to "Destiny" which is also a word that describes something larger than yourself that gives you purpose and which can be shared with other people sworn to fight for the same things as yourself. ah,thanks, i was wondering because i thought maybe there was some kind of reference to a special song or piece of music in the game , but they only refer to the (supposedly) rousing or stirring aspect of that form of music. Not a bad title , but I'm half expecting to hear God save the Queen. Just wait for the credits
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Mar 27, 2018 16:33:41 GMT
Question....
Will there be a 4 man co-op team going against another 4 man co-op team? 'Cause this would be awesome.
|
|
inherit
1130
0
437
wickedcool
667
Aug 22, 2016 13:08:32 GMT
August 2016
wickedcool
|
Post by wickedcool on Mar 28, 2018 15:21:57 GMT
Bioware presence at pax east?
|
|
inherit
7106
0
4,136
samhain444
1,669
April 2017
samhain444
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda
|
Post by samhain444 on Mar 28, 2018 16:50:16 GMT
Bioware presence at pax east? Check the PAX Easy schedule for Thurs through Sun and didn't see any EA or BioWare involvement.
|
|
inherit
ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by Space Cowboy on Mar 29, 2018 11:17:47 GMT
Question....
Will there be a 4 man co-op team going against another 4 man co-op team? 'Cause this would be awesome.
Has pvp play been confirmed?
|
|
inherit
738
0
4,632
Link"Guess"ski
3,882
August 2016
linkenski
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Mass Effect Andromeda
Linkenski
asblinkenski
Linkenski
|
Post by Link"Guess"ski on Mar 31, 2018 18:56:07 GMT
Question....
Will there be a 4 man co-op team going against another 4 man co-op team? 'Cause this would be awesome.
Has pvp play been confirmed? nope, and most likely it won't be cuz BioWare
|
|
inherit
ღ Grumpy Old Man
1046
0
Feb 12, 2024 15:48:21 GMT
15,499
Space Cowboy
They call me a Space Cowboy
4,937
Aug 17, 2016 20:09:17 GMT
August 2016
spacecowboy
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion, KOTOR, Baldur's Gate, Jade Empire
|
Post by Space Cowboy on Mar 31, 2018 18:58:39 GMT
Has pvp play been confirmed? nope, and most likely it won't be cuz BioWare I thought as much. I was surprised to read people's questions about pvp as if they thought it was in.
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Apr 1, 2018 0:10:48 GMT
Say, here is something that has been bugging me with MMO, always online games like Warframe. With an unfamiliar game I often regret my original choice.
So, will Anthem offer me the ability to restart my game with a new character / skill sets?
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Apr 1, 2018 0:45:15 GMT
Will Bio entertain, in a future DLC, a Battle Royale Mode (or something similar) as found in the game FORTNITE ?
|
|
inherit
1130
0
437
wickedcool
667
Aug 22, 2016 13:08:32 GMT
August 2016
wickedcool
|
Post by wickedcool on Apr 2, 2018 12:13:19 GMT
30 seconds to mars, les friction, Manson, the phantoms, rag bone man- who should we be looking into for the next bioware trailer music
|
|
Deleted
Deleted Member
Posts: 0
Deleted
inherit
guest@proboards.com
133
0
Deleted
0
January 1970
Deleted
|
Post by Deleted on Apr 2, 2018 21:14:28 GMT
First off, I'm on PC ... so can't speak for other platforms. Second, played a ton of ME3MP and a lesser, but significant amount of MEAMP. I never got into DAIMP, the game was too unstable when it first came out (video drivers) and by the time the game was stable enough for me to play MP, DAIMP was pretty much a thing I wasn't interested in getting into. So, to recap, my MP experience is on one Unreal-based MP and one Frostbite-based MP, both in the ME "universe" and both created by BioWare.
ME3MP had lots of lag issues. With a good host, the game could be a lot of fun. With a bad host, it was unplayable. In between, various levels of hosting could result in various levels of frustration in playing the game.
In some areas, MEAMP improved upon ME3MP. But the lag effects can be anywhere from insidious (powers not hitting, shots not hitting, cool-down displays not working ... until you go to use a power and then find you're in a cool-down, the Pariah's Ageas not displaying ... until you shoot her and die from the weapon reflection, etc.) ... to game breaking (rubber-banding in place, can't jump, can't do damage to a bad guy, Ascendant's bubble not displaying properly, so you can't shoot the orb).
The connection status bars should have been a help ... but too many four-bar hosts are bad hosts ... far inferior to the typical three-bar host. But either three or four bar hosts can be horrible. I stay away from two-bar hosts and the very limited number of single bar hosts ... the few two-bar hosts I've (accidently) tried have (with one exception) been uniformly bad.
OK, BioWare, where am I going with this? Anthem is ... as far as I know ... to be a P2P host setup. If this is the case and Anthem is not going to have dedicated EA servers to host matches, then you guys need to do a lot better job making Anthem lag resistant. Some host connections will simply be unsuited for even the most lag-tolerant game out there. But neither ME3MP nor MEAMP could be described as "lag tolerant".
If you have not done so already, you need to hire some folks who know how to make a MP game work across a wide spectrum of hosts. Not the worst host, but not requiring the equivalent of being on a LAN, either. Based on what I saw in ME3MP and MEAMP, you do not have this expertise in-house. Folks who worked on ME3MP and MEAMP were not up to the task. Some forgiveness for ME3MP is warranted, since that was your first big MP game within an action-RPG title. Less so with MEAMP, since it was the second ME game with MP and the second game BioWare made with the Frostbite engine.
I just got out of a lag filled MEAMP match with a four-bar host, so right now, I'm a bit frustrated. But even as the frustration level recedes, I'm pretty sure I'll be fairly intolerant of an Anthem that plays poorly under anything less than optimal host conditions.
So, what is my Anthem Developer Question? Are you guys going to make a legitimately lag-tolerant MP game?
While you guys know what the real answer is, I only expect happy talk from BioWare between now and Anthem's release. But if you lie to us and tell us you've fixed most of the lag issues ... when the lag issues have not been addressed, that will neither be forgotten nor forgiven and will be quite evident once the game is released. So maybe it's better to not answer the question (externally), but instead focus on addressing the issue so that Anthem is not the lag-fest that ME3MP and MEAMP can often be.
I want Anthem to succeed, I want DAnext to succeed ...
Mostly because I want BioWare to still be around to make an MEA follow-on ... one that ME fans love and is a financial success for BioWare/EA ... so you guys can make more ME.
|
|
inherit
♨ Retired
24
0
24,285
themikefest
14,818
August 2016
themikefest
21,655
15,426
|
Post by themikefest on Apr 8, 2018 20:03:05 GMT
The female that is briefly seen, in the trailer, will the player be able to customize her looks? If you had one of those suits, would you use it to get to and from work? If so, would you fly down main street to see the look on peoples faces as you fly by? Would you wave at anyone as you fly by? Will the player have the opportunity to fly at an enemy, grab them, fly high in the air, and then drop them back to the ground? In the trailer, the player is seen running. How fast can the player run? How long did it take to make the trailer?
|
|
Heimdall
N6
∯ Interjector in Chief
Staff Mini-Profile Theme: Heimdall
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
Origin: HeimdallX
Posts: 5,582 Likes: 12,644
inherit
∯ Interjector in Chief
279
0
1
12,644
Heimdall
5,582
August 2016
heimdall
Heimdall
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Jade Empire, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
HeimdallX
|
Post by Heimdall on Apr 9, 2018 14:37:19 GMT
The female that is briefly seen, in the trailer, will the player be able to customize her looks? I would hazard a guess at yes. MMO style games in this space generally offer that to some degree.
|
|
gottaloveme
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Origin: sunwisecircles
Posts: 155 Likes: 310
inherit
1028
0
310
gottaloveme
155
August 2016
gottaloveme
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
sunwisecircles
|
Post by gottaloveme on Apr 11, 2018 5:10:00 GMT
I would like to know about the animation. In DA2 femHawke had that overly metronome quality to her animation as well as that digging her toe into the ground. Then with DAI the femInquisitors all had rather masculine animation which kinda jarred. Will Anthem have ordinary generally representative female animation?
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Apr 13, 2018 17:16:15 GMT
Say, How long will this game take to boot up with Ultra High resolution meshes?
|
|
inherit
410
0
2,859
Sartoz
6,043
August 2016
sartoz
https://external-content.duckduckgo.com/iu/?u=https%3A%2F%2Ftse1.mm.bing.net%2Fth%3Fid%3DOIP.hVm-5wNStlyTEXjhwDoa_wHaEK%26pid%3DApi&f=1&ipt=8f745a5f30b08f8231ddb64664df7375d23cc10878aa50d66fec54e9d570c7e2&ipo=images
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Jade Empire, Mass Effect Andromeda
|
Post by Sartoz on Apr 13, 2018 17:47:55 GMT
First off, I'm on PC ... so can't speak for other platforms. Second, played a ton of ME3MP and a lesser, but significant amount of MEAMP. I never got into DAIMP, the game was too unstable when it first came out (video drivers) and by the time the game was stable enough for me to play MP, DAIMP was pretty much a thing I wasn't interested in getting into. So, to recap, my MP experience is on one Unreal-based MP and one Frostbite-based MP, both in the ME "universe" and both created by BioWare.
ME3MP had lots of lag issues. With a good host, the game could be a lot of fun. With a bad host, it was unplayable. In between, various levels of hosting could result in various levels of frustration in playing the game.
In some areas, MEAMP improved upon ME3MP. But the lag effects can be anywhere from insidious (powers not hitting, shots not hitting, cool-down displays not working ... until you go to use a power and then find you're in a cool-down, the Pariah's Ageas not displaying ... until you shoot her and die from the weapon reflection, etc.) ... to game breaking (rubber-banding in place, can't jump, can't do damage to a bad guy, Ascendant's bubble not displaying properly, so you can't shoot the orb).
The connection status bars should have been a help ... but too many four-bar hosts are bad hosts ... far inferior to the typical three-bar host. But either three or four bar hosts can be horrible. I stay away from two-bar hosts and the very limited number of single bar hosts ... the few two-bar hosts I've (accidently) tried have (with one exception) been uniformly bad.
OK, BioWare, where am I going with this? Anthem is ... as far as I know ... to be a P2P host setup. If this is the case and Anthem is not going to have dedicated EA servers to host matches, then you guys need to do a lot better job making Anthem lag resistant. Some host connections will simply be unsuited for even the most lag-tolerant game out there. But neither ME3MP nor MEAMP could be described as "lag tolerant".
If you have not done so already, you need to hire some folks who know how to make a MP game work across a wide spectrum of hosts. Not the worst host, but not requiring the equivalent of being on a LAN, either. Based on what I saw in ME3MP and MEAMP, you do not have this expertise in-house. Folks who worked on ME3MP and MEAMP were not up to the task. Some forgiveness for ME3MP is warranted, since that was your first big MP game within an action-RPG title. Less so with MEAMP, since it was the second ME game with MP and the second game BioWare made with the Frostbite engine.
I just got out of a lag filled MEAMP match with a four-bar host, so right now, I'm a bit frustrated. But even as the frustration level recedes, I'm pretty sure I'll be fairly intolerant of an Anthem that plays poorly under anything less than optimal host conditions.
So, what is my Anthem Developer Question? Are you guys going to make a legitimately lag-tolerant MP game?
While you guys know what the real answer is, I only expect happy talk from BioWare between now and Anthem's release. But if you lie to us and tell us you've fixed most of the lag issues ... when the lag issues have not been addressed, that will neither be forgotten nor forgiven and will be quite evident once the game is released. So maybe it's better to not answer the question (externally), but instead focus on addressing the issue so that Anthem is not the lag-fest that ME3MP and MEAMP can often be.
I want Anthem to succeed, I want DAnext to succeed ...
Mostly because I want BioWare to still be around to make an MEA follow-on ... one that ME fans love and is a financial success for BioWare/EA ... so you guys can make more ME.
Some issues simply can't be solved by network code improvements. I have coded interactive network programs, way back when... What we are looking at is real time events that require instant response under 1/2 second.... less even at times.
As pointed out, a "bad" host can cause lag issues. But what is a "bad" host? Put another way, what makes a "bad" host? A console/PC with hardware that meets the bare minimum which in moments that an "extra boost" is needed is just not there? An internet connection that passes through several nodes? A slow speed internet connection? Some bug(s) within the game program? Driver issues? Any combination of the above?
Bio will undoubtedly go for the widest possible acceptance of the hardware pool out there to maximise player availability. A max of four players in co-op makes it easier to achieve this goal as it reduces the "effort" in keeping track of what's going on in the battle map and minimises connection issues. While a matchmaking algorithm to connect the best hardware/connection can mitigate lag issues, some things are just not controllable, as in "shyte happens".
Simply put, I don't expect lag issues to disappear. They can be mitigated if Bio gives us an option to "connect only with the best available" = but this will reduce your pool of potential players.
|
|