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Post by fenfreak554 on May 1, 2018 22:30:12 GMT
Okay, follow me on this. There's only two old gods left to be corrupted by the Darkspawn - The dragon of night and the dragon of mystery. Considering that the world has been progressively getting better at handling blights since they started, including reducing casualties, damage and even the duration of blights. So the biggest thing that the writers could do to raise the stakes - DOUBLE BLIGHT. Two Archdemons, the fullest force of the darkspawn we've seen so far. This also gives the perfect way of reintroducing the Architect into the plot, redeeming the grey wardens, ending the biggest dangling thread in the story and giving us an incredible stumbling block in between us and cracking that egg. Discuss and feel free to shot me down.
PS - On a way more personal note, you could also reintroduce Fenris into the plot. Corrupt the lyrium within him with the blight, since we know that's now possible. Maybe fix him through the Joining, introducing him into the Grey Wardens. Its literally only because I want my beautiful broody boyfriend back into the games, but this would be a damn good way to do it.
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Post by DragonKingReborn on May 1, 2018 22:52:30 GMT
I'd prefer if another Blight was a bit further down the track, myself. The idea itself is interesting, though but....once one dragon is tainted and awoken, doesn't it "speak" to all darkspawn? Meaning; they'd stop searching for another one? The only way for it to happen would be for both to be found and awoken at the exact same moment, wouldn't it? I can hear the outraged cries for a certain segment of Bioware "fans" already. Also - I am all for Fenris and his lyrium getting the Blight.
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Post by Hanako Ikezawa on May 1, 2018 23:19:50 GMT
I don't think there will be a double Blight in Dragon Age 4, nor should there be. That game will already be dealing with some huge plots, from Solas' plan to bring down the Veil and restore the ancient elves at the cost of everyone else to the war between the Tevinter Imperium and the Qun.
Now they could set up some stuff so that that happens in DA5, but I don't think it should actually happen yet.
As for Fenris, since he can die in DA2 they can't make him plot-relevant. The most you'd get is him being in a side quest of some sort.
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Post by Walter Black on May 2, 2018 0:34:53 GMT
Since we've already seen what happens when an Old God is tainted or reincarnated, I'd much rather see what happens when one awakens as they are.
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Post by blighted on May 2, 2018 2:09:34 GMT
No blights in 4 at all, I'm just here to punch Solas with Fenris.
While I would like to see a double blight happen eventually, I don't necessarily want it to happen in the next game. With Solas and the qunari/Tevinter conflict, I think adding in something as catastrophic as a double blight might distract from everything else going on.
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Post by Nightscrawl on May 2, 2018 2:24:41 GMT
I can see the potential for a double Blight, but not in DA4. There is a lot they can deal with and the Blight tends to be an all-consuming story that I'd rather not deal with.
That said, I hope that if we do get another Blight in the future we're not roped into being grey wardens again. Maybe find some other way to end the Blight, OR just allow someone else to take the hit. I don't have an interest in playing another warden -- been there, done that.
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Post by Sifr on May 2, 2018 4:34:41 GMT
Awakening showed us that a type of "Blight" can occur even without an Archdemon being necessarily active. The Architect's experiments created two factions of Awakened Darkspawn that remained plaguing the surface, even after their brethren returned underground.
Legacy also mentions that following the First Blight, the Wardens encountered talking darkspawn that could command portions of the horde even after the death of the Archdemon, which was how they first learned about Corypheus and the other Magisters Sidereal. They further discovered that Corypheus (and possibly others) possessed the innate ability to "call" to the Darkspawn, much like the Old Gods do.
Lastly, in Inquisition, Solas raised the terrifying possibility that the death of all the Archdemons wouldn't actually prevent future Blights. Both in banter with Blackwall and during Here Lies the Abyss, he seems aghast that the Wardens are committed to slaying the Archdemons based solely on it's effectiveness in preventing the Blight in the short-term.
Solas: The Wardens see themselves the world's defense against the Blight, do they not? Blackwall: Yes? Why do you sound so skeptical? Doesn't everyone know this? Solas: When an Archdemon rises, they slay it. What will they do when all the Archdemons are slain? Blackwall: Retire? Solas: Without Archdemons, there can be no Blights. Is that the reasoning? Blackwall: Right. Where are you going with this? Solas: Nowhere. I hope they are correct.
While only speculation, this might suggest that without the call of the Old Gods to keep the Darkspawn preoccupied underground, the death of the final Archdemon would cause the Darkspawn to swarm the surface en-masse. Unlike the previous Blights however, there's nothing anyone can do to force them back underground, meaning that the Wardens and all Thedas would have to commit to slaying every single Darkspawn in existence to eradicate the threat once and for all.
That might not be a battle that anyone can win, meaning that the Wardens' attempt to save Thedas in the short-term, are unwittingly dooming everyone in the long-term. Hence the reason for Solas' rebuke that "the Blight is not something you can smugly outsmart".
But to answer the OP, I don't think the games should focus on another Blight or any Archdemon (or both) waking up centuries earlier than they were "supposed" to. Even dealing with another Magister causing trouble and/or a pseudo-Blight would be retreading much of the same ground that Origins, Awakening, Legacy and Inquisition already covered.
Not saying that we can't deal with Darkspawn or the Archdemons again, but the devs would have to do something new with them. Something about the origins of the Archdemons for instance would be a way to bring them back into the story, while doing something completely different than we've had before?
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Post by colfoley on May 2, 2018 4:47:55 GMT
I think DA4 will likely focus on the war between Tevinter and the Qunari, but I could easily see the last Dragon Age game whether its a DA 5 or a DA 6 doing exactly this,maybe in addition to whatever else is going on in Thedas at the time. It would be an excellent way to raise the stakes.
As far as Fenris is concerned as much as I loved that brooding angstyness I just do not see a practical way to introduce him to the canon in any major way,
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Post by tracyjackson23 on May 2, 2018 6:17:34 GMT
Well, considering the fact we still have 2 more archdemons to kill, I would be fine in seeing another Blight in a future game. But not in DA4, and not as a double...the next game should be strictly about solving the problem with Solas and his addiction with deconstructing the Veil, and maybe something about the Tevinter-Qunari war. A new Blight should only happen in the 5th game, and I hope that particular game doesn't happen until nearing the end of the Age of Dragon. This way, once the archdemons are dead, we can move onto the 10th Age. I honestly don't know who can fight 2 Blights at once, since 1 Blight almost destroyed Ferelden if not for the HoF and his lucky survival via Flemeth.
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Post by gervaise21 on May 2, 2018 10:36:34 GMT
Since I think the Blights, Evanuris and Arch-demons/Old Gods are all in some way interconnected, then I assume that whatever Solas intends doing next game could theoretically either release the last two Old Gods as untainted beings (if they are only tainted when the darkspawn dig through to them - something I now doubt) or cleanse the world of the taint at the cost of releasing the Evanuris from their prison or both. For this reason I do not believe that there are going to be any further ordinary Blights (double or otherwise) for us to deal with.
I'd like to see Fenris again, particularly in a confrontation with Solas, but I think it highly unlikely as the writers have said they will not be bringing back any characters in the future who could potentially be dead (unless of course the death is ambiguous, for example Calpernia seeing as you never see her dead body). So that would rule out anything other than a short cameo role for:
The Warden; Alistair; Leliana (also potentially the Divine); Zevran; Hawke; Anders; Bethany; Carver; Fenris; Nathaniel; Blackwall; Iron Bull and Cullen (since if you don't cure his addiction he ends up a brain addled beggar).
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Post by Deleted on May 2, 2018 20:53:27 GMT
I hate the darkspawn and their cruddy taint. I'd much rather punch Solas or one of his Evanuris buddies, or an evil Magister. Darkspawn and Archdemons are boring. And please, no more recycled main villians like the Architect, that was a huge contributing factor in why I didn't like Cory. Fenris was cool, he is always invited to my evi-mage-slaver slaying parties.
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Post by Fredward on May 3, 2018 7:17:02 GMT
Yeah, I was thinking an overall plot structure along the lines of 1) intiial conflict: qunari invasion 2) secondary conflict: double Blight which 3) forces a stalemate/certain degree of reconciliation between the Qunari and Tevinters to deal with it 4) in dealing with it they discover the 5) machinations of Solas.
What this got going for it is that it's really epic and clears the board for a new generation of conflict namely: the evanuris and titans. What is has not going for it is that it's busy, would be difficult to do all the moving parts justice and how to make Solas the malign golden thread running through the whole thing isn't immediately obvious. Encouraging and/or making use of the Qun/Tevinter conflict to do his biz? Sure. Unleashing a double Blight? Eh. It depends on how the lore of the Blight is expounded upon, we know Solas is afraid of it and he makes it sound like killing the last Archdemons either won't solve it or might actually make it worse but maybe they need to die for him to completely cleanse it? Who knows.
I definitely wouldn't complain about the setup but I would have some reservations.
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Post by simit on May 3, 2018 13:20:17 GMT
Yeah a double blight on its own could/would throw us in as wardens again then we'd have the age old argument "i wannae be my hof" etc etc so no thnxz.
I prefer freds basic take of the ultimate threat that basically unites all the factions, possibly have us fail on stopping solas from tearing the veil down but the consequences are, per usual, not what solas believes them to be. The ultimate threat, although overly used, seems the best idea to handle Tevinter an the Qunari, it would just need to be done with care, be well thought out an obviously no suck which bringing down any of these nations single handedly would, not to mention having a pc single handedly stop solas would suck an imo be laughable
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Post by PapaCharlie9 on May 4, 2018 1:47:23 GMT
ending the biggest dangling thread in the story Not sure what a double blight has to do with the TRUTH ABOUT THE MAKER. Hint: Sandal is the Maker!
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Post by XJlock on May 4, 2018 5:36:13 GMT
Solas first, then a double blight in order to find a way to wipe out the darkspawn threat once and for all.
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Post by dmc1001 on May 4, 2018 8:15:30 GMT
As for Fenris, since he can die in DA2 they can't make him plot-relevant. The most you'd get is him being in a side quest of some sort. You mean like Leliana? Though I generally agree with the rest of your post, BioWare has already shown that the death of a character literally means nothing in later games.
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Post by dmc1001 on May 4, 2018 8:16:20 GMT
ending the biggest dangling thread in the story Not sure what a double blight has to do with the TRUTH ABOUT THE MAKER. Hint: Sandal is the Maker! You're right. Unresolved plot thread that needs to be tidied up.
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Post by Hanako Ikezawa on May 4, 2018 16:14:14 GMT
As for Fenris, since he can die in DA2 they can't make him plot-relevant. The most you'd get is him being in a side quest of some sort. You mean like Leliana? Though I generally agree with the rest of your post, BioWare has already shown that the death of a character literally means nothing in later games. They've said they want to avoid another situation like what happened with Leliana in the future.
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Post by dmc1001 on May 4, 2018 18:54:59 GMT
You mean like Leliana? Though I generally agree with the rest of your post, BioWare has already shown that the death of a character literally means nothing in later games. They've said they want to avoid another situation like what happened with Leliana in the future. Good. Don't get me wrong, I always keep Leliana alive and loved her in DAI in particular. I just want the presence of whoever to make some kind of sense. Do like what was done in ME3 and hae replacements for dead Tali, Garrus, Jacob and Jack should they have perished in the Suicide Mission. I actually think the role Leliana had in DAI was more significant than any of those in ME3 but it would be best to avoid those situations. Though, as you said, that's the plan.
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Post by eternalgoddess on May 10, 2018 21:56:30 GMT
Rather fight non Blighted old god.
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Post by vertigomez on May 10, 2018 22:08:13 GMT
I'm more interested in the Qunari-Tevinter plot tbh. And I would rather have seen Red Lyrium Fenris in the Bad Future.
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Post by coldsteelblue on May 11, 2018 8:21:52 GMT
I'm more interested in the Qunari-Tevinter plot tbh. And I would rather have seen Red Lyrium Fenris in the Bad Future.
That would've been one hell of a fight
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Post by Absafraginlootly on May 12, 2018 23:29:54 GMT
I don't think there will be a blight in Da4, but ì do hold the fantasy of one of our protagonists(da4 or no) finding an uncorrupted still imprisoned old god, talking to it and then choosing whether to leave it in it's prison, kill it, or set it free. Then have which choice you make affect a later game about the blight, which will either have 1 arch demon, 2 archdemons, or help from an old god, depending on the previous pc's actions.
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Post by MediocreOgre on May 13, 2018 14:35:52 GMT
I don't think there will be a blight in Da4, but ì do hold the fantasy of one of our protagonists(da4 or no) finding an uncorrupted still imprisoned old god, talking to it and then choosing whether to leave it in it's prison, kill it, or set it free. Then have which choice you make affect a later game about the blight, which will either have 1 arch demon, 2 archdemons, or help from an old god, depending on the previous pc's actions. I could definitely see one of the main quest arcs of DA4 being about trying to get to an Old God before the Darkspawn as if we are trying to figure out how to stop Solas what better way than consult an ancient entity that another evanuris has shown interest in? but i bet theywould end the quest with it being corrupted and us needing to kill it before a blight happens. But who knows. Maybe morrigan could save its soul again.
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Post by lynroy on May 17, 2018 13:08:39 GMT
No.
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