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Post by arsjac on Aug 22, 2018 6:43:36 GMT
I just recently finished Mass Effect 3 and I admit that I hated the ending: bsn.boards.net/thread/15580/wow-mass-effect-absolutely-insaneI also just recently read about the indoctrination theory (shortly after the ending). First of all: I like the IT more than the official ending, thus, maybe I am biased. I admit that. BUT, I don't believe the IT is true, simply because it's EA we are talking about. Given how popular the theory was back in the day apparently, and the controversy of the ending, they surely would have milked that with a DLC or direct sequel. Yet none of it happened, so the IT is most likely false. BUT, I just can't wrap my head around the boy. Can anyone explain to me how the boy fits with the "canonical" endings? Oddities: Right besides the vent where he is climbing around at the beginning of the game, there's a warning sign showing a head getting hit by a thunderbolt. (alluding to mind control?) I guess what it "really" means is danger of electricity, but it's strange why the devs placed it at all there. The boy says "Everyone's dying. You can't help me". What? The reaper attack happens extremely fast. It's like five minutes or so between the boy playing outside and the vent-scene. He has seen strange machines lasering everything and explosions all around, but he doesn't know the context of all it. A massive array of allied troopers could arrive within minutes and destroy the attackers, maybe Shepard is part of the rescue team. So how does he reach the conclusion that Shepard can't help him? A real boy in that situation would scream for help and not playing all emo. No one is helping the child aboard the shuttle, despite adults standing right beside him. I've found that weird when watching the scene for the first time, even before knowing about the ending. The fact that the reaper AI appears as this very child is PROOF that someone is massively digging into Shepard's head. No one knows about the child except for Shepard himself. If the AI would appear as one of Shepard's crew mates, this could be explained by the reapers knowing about the person through TIM or seeing them on the battlefield with Shepard etc., but the child is irrefutable proof that someone is playing heavy tricks with Shepard's mind. Shepard's extremely docile behavior during his conversation with the starchild. Compare his demeanor there with how he talks with Saren or TIM. He isn't even asking the question, why the heck that thing looks like the dead boy, nor is he enraged towards him. Shepard is always massively pissed off when it comes to the reapers, starchild outright says it created the reapers. I thought Shepard would try to strangle that brat right there, yet he isn't even angry.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 22, 2018 7:38:40 GMT
I've debunked IT on my own time. It's interesting but, IMO, doesn't hold up. Too many flaws, including the idea that Shepard never made it to the beam because "no one did" according to someone in the background. Of course, Shepard was on the ground so it might seem that way but then Shepard gets up. Then Hackett say "Holy shit, he made it". Even an indoctrinated/hallucinating Shepard would question why he/she knew what Hackett was saying from near-Earth space.
The boy is peculiar but, ultimately, I see him as symptomatic of Shepard's guilt in his nightmares. It's one thing to know in the abstract sense that people are dying. It's another to have seen that person and watched him die. I know there's that duct thing but I have to assume the duct didn't end five feet from the opening. Otherwise, what good is it? On the Citadel, the "duct rats" used the ducts to travel in secret. The same thing could easily apply to the ducts on Earth.
As for the Catalyst hologram, I have no difficulty believing the thing is trying to manipulate Shepard. As far as Shepard being docile, note that he could barely function. He'd had the crap beat out of him on the beam run. He limped through the Citadel corridors. He was in his own puddle of blood while trying to reach the console when the Crucible failed to fire. Does that sound like someone in any shape to get into an argument?
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Post by Gileadan on Aug 22, 2018 8:03:27 GMT
IT is a nice straw to cling to at first sight, but it really doesn't work. Every character in the trilogy that has seen or experienced reaper indoctrination at work tells you that it is a force that overrides an individual's will. It makes them serve the reapers. It does not trick them with illusions to nudge them into a desired action, it takes their free will away and makes them do what the reapers want. An indoctrinated character would basically no longer be under player control or limited to actions that help the reapers.
As far as the boy in the vents and the nightmares about him are concerned, I have two words for you: "forced drama". His lines in the vent are weird, but this is the same part of the game that has brilliant dialogue like "We fight or we die" or where someone shouts "Cannibals!" at the first sight of reaperized Batarians (i.e. without having any reason to use that particular word). It's just not very well written.
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Post by arsjac on Aug 22, 2018 8:11:04 GMT
As for the Catalyst hologram, I have no difficulty believing the thing is trying to manipulate Shepard. As far as Shepard being docile, note that he could barely function. He'd had the crap beat out of him on the beam run. He limped through the Citadel corridors. He was in his own puddle of blood while trying to reach the console when the Crucible failed to fire. Does that sound like someone in any shape to get into an argument? Actually, by "action hero standards", absolutely. And Shepard is a stereotypical action hero. He survives impossible odds throughout the games. I think I've never ever seen anything on film or in a video game that matches the Mass Effect 3 ending: The protagonist being wounded by his/her arch-nemesis in their last standoff, and being all calm and relaxed during it. Compare that to Jack Bauer for example (24): In almost all final episodes of each season, Jack is severly beaten down and bleeding when he finally reaches the head-honcho terrorist. Sometimes the head honcho delivers some explanatory speech, which makes Jack all the more wild to deliver the bullet between the eyes. Shepard follows exactly the same "action hero" script to the letter throughout the trilogy, EXCEPT for the last minutes. That's the disconnect. I mean even on the citadel, right after the beam run, when he is talking with Anderson over the com, he talks about kicking the reaper's asses. Yet when he finally meets their head-honcho just minutes later... doh. The fact alone that the head-honcho takes the form of the boy should absolutely infuriate Shepard. "You dare to appear before me as the child your abominations nuked before my eyes!? DIE!!!!!" Subverting expectations you followed meticulously only in the very last minutes is a really weird decision. I've read some theories that appearing as the child actually calmed Shepard down.. but this is insane troll logic. That thing is actually like that deranged killer from Silence of the Lambs, who wears the skin of his victims. What would you feel if some murderous robot kills a child before your eyes (along with dozens of other people) and the builder of that robot would appear in form of the murdered child in front of you and gloat about the fact that he built the killer robots and is actually still controlling them. Would you feel... CALM AND AT PEACE?!?!?!?!?! In similar vein, kiddo's remark that the reapers are inpersonal forces of nature, like fire, is insane troll logic times hundred. I mean that line is in a game, which features a reaper-made banshee reeling in sadistic glee (ardat yakshi mission). Yeah, just like fire or an earth quake! Damn, I ranted again about the ending, but seriously, whoever greenlighted it was fucking high.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 22, 2018 18:12:54 GMT
Actually, by "action hero standards", absolutely. And Shepard is a stereotypical action hero. He survives impossible odds throughout the games. I think I've never ever seen anything on film or in a video game that matches the Mass Effect 3 ending: The protagonist being wounded by his/her arch-nemesis in their last standoff, and being all calm and relaxed during it. Except that we were seeing a Shepard that was having trouble talking and was almost ready to accept anything the Catalyst had to say. Even when facing TIM, his voice was slow and tired. By the time he got to the Catalyst, he was grasping for just about anything that could stop the Reapers. Shepard talks to the thing and says we'd rather keep our own forms. The response? "No, you can't." This isn't really open to discussion. It's an outright declaration that they need to be harvested and turned into Reapers. "I was first created to oversee the relations between synthetic and organic...but our efforts always ended in conflict." (Not true with the geth, EDI, or even the zha'til - the first and last due to Reaper influence and EDI because she became attached to the organics around her - didn't see herself as truly different - and was willing to risk destruction to end the Reaper threat.) The best this thing could come up with was harvest. It could have served as a protector but instead became a destroyer. These are things the Catalyst told Shepard to sway him. Organics don't need to be saved. If we're going to end up dead under any conditions, why not let us fail on our own? Otherwise, protect us and stop the killing. Talk about disconnect in logic. The real issue, though, is TIM. TIM couldn't affect the Catalyst because he was indoctrinated. If Shepard were indoctrinated, the same would hold true. Yet, Shepard is given three options, none of which would matter if he was indoctrinated. Even if Shepard were in this dream state, why would he behave differently? If mean to think it was reality, wouldn't it make sense for him to behave in exactly the same manner? Funny thing about the Catalyst. It claims the Citadel is part of it. Yet, it couldn't prevent the Conduit from being made on the Citadel, it couldn't stop the keepers from being freed from Reaper control and it couldn't stop Shepard from preventing Sovereign from opening the Citadel relay. Something isn't right about its story. Can't trust anything it says. It's a liar. We Shepard indoctrinated, the Catalyst could simply destroy the Crucible as it docked and use Shepard as its agent to work against organics. He's the big hero. If he convinced people he was saving them (as Saren had tried), he might be able to sway enough people. No need to offer choices at all and there's no evidence that indoctrination can be fought.
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Post by themikefest on Aug 22, 2018 18:19:33 GMT
Why couldn't Leviathan junior prevent the prothean scientists from altering the signal? Because the thing never existed until the plot demanded it.
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Post by Phantom on Aug 22, 2018 18:24:05 GMT
*make a popcorn stall*
Get Your Popcorn!!!! Get Your Popcorn!!!! Get Your Popcorn!!!!
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Post by sgtreed24 on Aug 22, 2018 18:39:51 GMT
Personally I love IT and wish that would have been the reason behind it all.
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Biotic Booty
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 23, 2018 1:17:22 GMT
Why couldn't Leviathan junior prevent the prothean scientists from altering the signal? Because the thing never existed until the plot demanded it. Agreed. It says certain things but if they were true then ME1 would have had a completely different outcome because the Catalyst would have simply opened the Citadel relay, the other Reapers would have come through and that would have been the end of the cycle. No one would have found the Crucible plans on Mars. Cerberus wouldn't have unlocked all the Reaper tech - no, it just doesn't add up. The thing was lying in some capacity, even if it's about what it is and its true purpose.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 23, 2018 1:18:34 GMT
*make a popcorn stall* Get Your Popcorn!!!! Get Your Popcorn!!!! Get Your Popcorn!!!!
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Post by Phantom on Aug 23, 2018 1:30:10 GMT
*make a popcorn stall* Get Your Popcorn!!!! Get Your Popcorn!!!! Get Your Popcorn!!!! beautiful....just beautiful
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Post by gothpunkboy89 on Aug 23, 2018 2:20:18 GMT
Funny thing about the Catalyst. It claims the Citadel is part of it. Yet, it couldn't prevent the Conduit from being made on the Citadel, it couldn't stop the keepers from being freed from Reaper control and it couldn't stop Shepard from preventing Sovereign from opening the Citadel relay. Something isn't right about its story. Can't trust anything it says. It's a liar. We Shepard indoctrinated, the Catalyst could simply destroy the Crucible as it docked and use Shepard as its agent to work against organics. He's the big hero. If he convinced people he was saving them (as Saren had tried), he might be able to sway enough people. No need to offer choices at all and there's no evidence that indoctrination can be fought. Why would it have to prevent the Conduit from being made? What threat does a small scale proto type mass relay pose to the Catalyst? It did nothing for Protheans and actually almost helped the Reapers if not for plot armor and deus ex machnia.
Keeper being reprogrammed was also not a big deal as Sovereign was able to enact a plan that by every ounce of logic should have worked. It is literally only the acts of god (or in this case writers) that prevents it from working.
Your liver is a part of you but you can't control if or when it might develop cancer. Heck you can't even control your bladder to not wake you up in the middle of the night in a really good dream to use the bathroom.
The question with that seems to be is the entire Citadel the Catalyst in the same way that EDI is the Normandy in ME3? Or is the Citadel simply a massive armored disguse that the Catalyst resides in to continue it's solution.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 23, 2018 2:27:19 GMT
Funny thing about the Catalyst. It claims the Citadel is part of it. Yet, it couldn't prevent the Conduit from being made on the Citadel, it couldn't stop the keepers from being freed from Reaper control and it couldn't stop Shepard from preventing Sovereign from opening the Citadel relay. Something isn't right about its story. Can't trust anything it says. It's a liar. We Shepard indoctrinated, the Catalyst could simply destroy the Crucible as it docked and use Shepard as its agent to work against organics. He's the big hero. If he convinced people he was saving them (as Saren had tried), he might be able to sway enough people. No need to offer choices at all and there's no evidence that indoctrination can be fought. Why would it have to prevent the Conduit from being made? What threat does a small scale proto type mass relay pose to the Catalyst? It did nothing for Protheans and actually almost helped the Reapers if not for plot armor and deus ex machnia.
Keeper being reprogrammed was also not a big deal as Sovereign was able to enact a plan that by every ounce of logic should have worked. It is literally only the acts of god (or in this case writers) that prevents it from working.
Your liver is a part of you but you can't control if or when it might develop cancer. Heck you can't even control your bladder to not wake you up in the middle of the night in a really good dream to use the bathroom.
The question with that seems to be is the entire Citadel the Catalyst in the same way that EDI is the Normandy in ME3? Or is the Citadel simply a massive armored disguse that the Catalyst resides in to continue it's solution.
OK, Sovereign had a plan. It failed. Catalyst opens the relay. End of story.
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Post by gervaise21 on Aug 23, 2018 8:43:24 GMT
Examine the plot too closely and there are a lot of holes. That final part of the game after the beam run still has me scratching my head. First time, without the extended cut, I was confused as hell. I had done my utmost to avoid the beam and yet got hit. Not realising that this is unavoidable, when it switched to the slow motion scene afterwards I was convinced this was just a lengthy "Game Over" sequence because I was effectively died and so did even realise I was meant to defend myself from the minions who then attacked me, so got killed properly.
Reloaded and tried again. Still got the same sequence and the penny dropped. This has been rigged. I had no idea at this point why, if I had taken a direct hit from Harbinger, I was still alive but polished off the minions and stepped into the beam. From then on the confusion only mounted. How had both Anderson and TIM got into the Citadel before me? Rolled with it, killed TIM, activated the Crucible and sat with Anderson as I waited to see the culmination of our efforts in destroying the Reapers. It didn't happen and then came the elevator sequence leading to the hologram.
My confusion only increased. I thought I had already activated the sequence on the Crucible but it would seem I had only achieved stage one and now I was required to do something more. Why am I talking to a hologram of the child? Do the writers think this will make me trust it? Are they trying to manipulate me yet again like they did with the dreams? Or is this demonstrating a last ditch attempt by the Reapers to manipulate me as they failed to indoctrinate me? That is the chief problem with the hologram. It does automatically make you suspicious by its very appearance and then it turns out you are conversing with the enemy boss.
Now for me this could have worked if the AI had told you that originally it controlled the Reapers but then they had escaped its control. So it had been waiting all this time for someone to make it that far so it could finally do something about them. Then appearing as the child would have made sense to me. Even its flawed logic might have been more understandable if it had once had control of these creatures but they had found a way to by-pass it.
However, appearing as the child and then being told that the only reason it was now willing to negotiate with you is that you had breached its defences, why would you then be willing to trust anything that it said? I have already given you an explanation of your other thread about this that an in-game explanation is that the AI knows nothing of human psychology so it thought the child was an appropriate way to appeal to Shepard. Why doesn't Shepard respond more aggressively? Well apart from the fact that they are out on their feet, you have to remember this isn't the first use of the child by the writers and we weren't allowed our own response to the dream sequences either. They decided that Shepard would react in a certain way to the memory of the child and it would seem the ending was no exception to this.
I don't think that indoctrination is the answer though. I think it was simply a case of the writers wanting to do something different instead of the normal boss fight ending and also to have different outcomes that would give you the feeling of player agency in being given the choice as "god" of the galaxy you would want going forward. It backfired spectacularly on them with many players but it has to be admitted that some players did not have a problem with the endings.
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Post by dagless on Aug 23, 2018 9:03:10 GMT
I was late to the party too and missed all the anger at the time. I was just vaguely aware there was a trilogy called mass effect and lots of people didn’t like the ending.
Personally I didn’t hate the 3 choices as such, but wasn’t all that impressed with how they were presented. The Reapers were in process of culling all intelligent life and in the middle of the decisive battle, then suddenly decide to let you decide what happens next, along with helpful exposition of how it all works.
It doesn’t really bother me that the catalyst took the form of the boy, more that we were having the conversation at all. We could have still had choices at the end without it actually letting you decide. At least two of those three anyway.
As for indoctrination theory, I quite like it. I don’t think it’s intentional, but it works very well for a fan theory. The holes in it are no bigger than the holes in the story as presented anyway.
I certainly take the confrontation with Anderson and TIM as being inside your head. It’s pretty weird how they both show up at this point, and the whole section has an unreal feel about it (not least how you are bleeding from where Anderson was shot). That wouldn’t have to be from indoctrination, it could just be your mental and physical state in general. You are dying after all.
It’s also possible that some of it was originally planned to be part of the plot in some way, but eventually cut and a few scenes were repurposed.
I always have a soft spot for the things not being as they seem angle, so I find it an interesting idea. It doesn’t really matter if it’s canon or not. If you like this interpretation, then that’s good enough.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 23, 2018 16:19:40 GMT
Now for me this could have worked if the AI had told you that originally it controlled the Reapers but then they had escaped its control. So it had been waiting all this time for someone to make it that far so it could finally do something about them. Then appearing as the child would have made sense to me. Even its flawed logic might have been more understandable if it had once had control of these creatures but they had found a way to by-pass it. Yes, this would have worked perfectly. Instead of telling you this is the only way, we wanted to keep our regular form, whatever it says "No, you can't." Fuck you baby Reaper. If it had lost control, maybe to Harbinger (who actually did seem to be the boss in ME2) At this point, all presented options would have made sense because: 1) The Reapers are destroyed and it can start over, 2) It becomes possible to resume control of the Reapers again, but it needs help, or 3) You effectively remove the power of the Reapers to be a threat by essentially making you all the same. This idea would bring it more in line with what Sovereign said in ME1: (paraphrasing) "We are each a nation unto ourselves". That would be why they could work independently from the Intelligence. That thing had intended to truly make peace between organics and synthetics. Harbinger grew impatient and decided that the only thing that would "save" organics was to convert them into new Reapers, like had been done with the Leviathan themselves. The Intelligence might then have used a mild form of indoctrination to get people in a few different cycles to start working on the Crucible. It took multiple cycles due to not being fully ready until now when the last piece fell into place. I don't know if this is where you were going but it's just one idea that popped into my mind. It would make for consistency across all three games.
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Post by gothpunkboy89 on Aug 23, 2018 23:37:58 GMT
Why would it have to prevent the Conduit from being made? What threat does a small scale proto type mass relay pose to the Catalyst? It did nothing for Protheans and actually almost helped the Reapers if not for plot armor and deus ex machnia.
Keeper being reprogrammed was also not a big deal as Sovereign was able to enact a plan that by every ounce of logic should have worked. It is literally only the acts of god (or in this case writers) that prevents it from working.
Your liver is a part of you but you can't control if or when it might develop cancer. Heck you can't even control your bladder to not wake you up in the middle of the night in a really good dream to use the bathroom.
The question with that seems to be is the entire Citadel the Catalyst in the same way that EDI is the Normandy in ME3? Or is the Citadel simply a massive armored disguse that the Catalyst resides in to continue it's solution.
OK, Sovereign had a plan. It failed. Catalyst opens the relay. End of story. Sovergien's plan fails the Reapers enter though the Alpha Relay. The only difference is that it becomes a longer more protracted war. Catalyst sits safe and hidden in the Citadel
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 24, 2018 0:54:31 GMT
OK, Sovereign had a plan. It failed. Catalyst opens the relay. End of story. Sovergien's plan fails the Reapers enter though the Alpha Relay. The only difference is that it becomes a longer more protracted war. Catalyst sits safe and hidden in the Citadel Or, the Catalyst opens the relay immediately before anyone has the chance to recover. Who cares about safety? 500 Reapers come through the relay and decimates the fleets of the every species known. The Alpha Relay doesn't really work with the existence of the Catalyst. The Catalyst just doesn't work if we're to believe it had total control of the Citadel. Either it does, and didn't act because...reasons...or, more likely, it was lying.
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Post by gothpunkboy89 on Aug 24, 2018 3:10:00 GMT
Sovergien's plan fails the Reapers enter though the Alpha Relay. The only difference is that it becomes a longer more protracted war. Catalyst sits safe and hidden in the Citadel Or, the Catalyst opens the relay immediately before anyone has the chance to recover. Who cares about safety? 500 Reapers come through the relay and decimates the fleets of the every species known. The Alpha Relay doesn't really work with the existence of the Catalyst. The Catalyst just doesn't work if we're to believe it had total control of the Citadel. Either it does, and didn't act because...reasons...or, more likely, it was lying. The Catalyst cares about safety. Much easier and safer simply to allow the Reapers to invade. They will win anyways and then have plenty of time to correct the changes done to the Keepers and set it up for the next cycle. But lets work with your assumption. The Citadel is the Catalyst in a similar way that the Normandy is EDI.
Why couldn't Sovereign who had a good 20 minute or more head start not activate the relay? Given he was connected to tower just as Shepard arrives on the Citadel. Then after Shepard finally reaches the Council Tower he uses a Prothean code that was some how written on the station then transferred to the Prothean VI that lost contact the second they went though the proto relay. That was some how able to short out Sovereign's control of the station. Even though the Reapers are centuries more advanced then anything and they build the Citadel meaning they would know the systems better then anything.
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Post by dmc1001 on Aug 24, 2018 3:18:59 GMT
The Catalyst cares about safety. The thing that caused the deaths of 200 trillion organics cares about safety?
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Post by gothpunkboy89 on Aug 24, 2018 12:23:01 GMT
The Catalyst cares about safety. The thing that caused the deaths of 200 trillion organics cares about safety?
Yes it cares about safety.
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Post by themikefest on Aug 24, 2018 13:14:19 GMT
The crapalyst cares about safety? I'm sure someone will reply with a long-winded post about why it does.
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Post by dmc1001 on Aug 24, 2018 15:12:12 GMT
The thing that caused the deaths of 200 trillion organics cares about safety?
Yes it cares about safety.
What a fucking joke. Whatever. Believe your crazy theories if you want.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by dmc1001 on Aug 24, 2018 15:13:41 GMT
The crapalyst cares about safety? I'm sure someone will reply with a long-winded post about why it does. My reply was short. Not interested in the fruitless debate with him. You know how it will turn out. A friendly discussion that will turn nasty. We'll find out how I'm evil for not choosing Synthesis and that's how I behave in the real world. That's the typical outcome.
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Post by gothpunkboy89 on Aug 24, 2018 17:04:45 GMT
The crapalyst cares about safety? I'm sure someone will reply with a long-winded post about why it does. It's own safety and the safety of it's solution.
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