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Qui-Gon GlenN7
In theory there is no difference between theory and practice. In practice there is.
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quigonglenn
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire
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Post by Qui-Gon GlenN7 on Sept 16, 2018 6:29:51 GMT
Most of the paradoxes associated with time travel are easily explained away with bubble universe theory. I don't know why more writers don't use it. Easily? I don't think so. Conveniently? Yes. Abstraction in an entirely theoretical field such as time travel is expected I suppose, but your choice of words I found jarring.
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Post by gervaise21 on Sept 16, 2018 16:50:31 GMT
Most of the paradoxes associated with time travel are easily explained away with bubble universe theory. Surely that is what the writers already did. Ameridan was effectively able to travel in time by being frozen in a time bubble. The only way you could explain how Alexius changed time in Redcliffe to pre-empt our visit was with a "time bubble" since it apparently didn't affect anywhere else. According to his diary in the dark future, he seemed to have continually attempted to turn back time after our disappearance and yet we still end up in our future, yet strangely enough in the dungeon (travelled in space as well) rather than in the hall with him. Really it is a case that you have to ignore all the paradoxes and as the Inquisitor commented to Dorian are expected to accept "It's time travel, just go with it". If ever there was a message from the writers to the player in the game to explain their plot, that was it.
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Sylvius the Mad
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Sylvius the Mad on Sept 17, 2018 19:50:15 GMT
Most of the paradoxes associated with time travel are easily explained away with bubble universe theory. I don't know why more writers don't use it. Easily? I don't think so. Conveniently? Yes. Abstraction in an entirely theoretical field such as time travel is expected I suppose, but your choice of words I found jarring. It's an application of a theoretical field in a fictional setting. All we need is logical consistency. We don't even need logical coherence, though that would be nice. Bubble universes solve all of those problems as long as the writers commit to the model. The mistake most people make with time travel is thinking you can go backward and then forward again and end up where you started. It's a branching path, and there's no telling on which branch you'll end up. But going forward first - as DAI does - should work just fine. It's easy to follow a branching path backward, because all the branches lead to the same place. The thing with Fiona made no sense, though.
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Sylvius the Mad
N3
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 686 Likes: 740
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Post by Sylvius the Mad on Sept 17, 2018 19:52:57 GMT
If ever there was a message from the writers to the player in the game to explain their plot, that was it. I literally never notice those. When I'm playing, I'm in-character. When I'm roleplaying, I, as an independent entity, don't exist.
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Post by arvaarad on Sept 18, 2018 3:39:33 GMT
The thing with Fiona made no sense, though. Which is yet another reason why I believe the “it’s not actual time travel, it’s the Fade making up wacky dreamworld shit” theory. Because of the mondo tear in the Veil, the Fade gets to exert a huge influence on the waking world. So real life starts to operate a little bit more like dream logic. Time jumps, impossible travel speeds, it’s all a dreamier version of the Fade’s normal influence, which “only” allows for stuff like fireballs and running real fast. The Veil’s still largely intact, so it’s not totally unfettered. But with some nudging from Alexius, it’s easy enough to dream up duplicate characters and alternate timelines. The Inquisitor’s confusion over Fiona’s invitation has a very dreamlike quality, they point it out and then sort of drop it as the conversation shifts. And to be clear, I believe everything actually happened. It isn’t that we got transported out of reality into a dream. We were in reality the whole time, but the tear in the Veil made reality more dreamy.
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Post by gervaise21 on Sept 18, 2018 7:47:49 GMT
And to be clear, I believe everything actually happened. It isn’t that we got transported out of reality into a dream. We were in reality the whole time, but the tear in the Veil made reality more dreamy. To be honest this explanation makes more sense to me than the one we are given in game. I can accept the Fade affecting reality theory far better than some arbitrary time travel via an amulet merely powered by the extra magic leaking from the Fade. We see an element of this on the CoJ path. Time passes whilst we are in the Fade (in our mind) but none in the physical world. This is also true of the Fade section of Into the Abyss where we are actually physically in the Fade. So a combination of Fade affecting both your mind and the world immediately around you would give the impression of travelling in time.
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Kappa Neko
...lives for biotic explosions. And cheesecake!
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, Mass Effect Andromeda
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Post by Kappa Neko on Sept 18, 2018 11:07:36 GMT
Since DAI I've wanted the final game in the series to be a choice between Solas and Morrigan. Help Solas lift the veil and restore the world to what it was before (sacrificing the old world and its inhabitants so that the "song" can return) or support whatever exactly it is that Morrigan envisions for the future. I see them as opposing visionaries. Morrigan started out as this manipulative person not to be trusted but imo she's the real heroine in the story who genuinely wants a better future for everyone but her intentions are always misunderstood. Solas started out the opposite: trustworthy and kind. But he is the real manipulator. Of course the player should have a choice which future THEY want for Thedas. I doubt we'll get this kind of scenario but it's what I personally would consider the perfect endgame. Lifting the veil should be THE endgame choice. Solas is a great tragic antagonist, I would absolutely hate it if they did away with him in the manner of, say, Anders. Kill him or spare him (change his mind). The end. He is THE most powerful being next to Flemeth. He MUST be integral to the entire story that has always been about losing the song/corruption and how to fix it. Or if it can/should be fixed.
It's just such a shame that Morrigan's son is not canon and so they had to neutralize his potential in DAI. He would have been the perfect tool for the red/blue/green ending version for Dragon Age: Lift the veil (Synthesis), sever all ties to magic (Destroy) or find some other better way to live with magic (Control).
I've become a huge fan of Morrigan since DAI and I also think Solas is the best villain in the franchise. I want both to stick around and have a meaningful impact on the fate of Thedas at the very end. Of course I also hope that Flemeth returns and shakes things up. She could be a choice for the future as well.
Imo it ALL boils down to the veil/magic and what to do with it. Preferably I'd want DA4 to be the final game that deals with all that, simply because the longer the series "drags on" the less likely it is to ever be finished (Bioware getting shut down or not making SP games anymore). Also, if the hunt for Solas and the inevitable question of supporting or condemning his plans gets postponed, how do you explain him not getting on with his plans? Who would stop him in the meantime? And since, imo, Solas and the fate of Thedas should absolutely be endgame, I'd be more than happy to end the Dragon Age saga with a bang in DA4. A story dense game that pulls all the threads together. If the writers can come up with a good excuse to stall the Solas problem, however, I'm happy to first focus on other neglected lore bits like the titans and the origin of the qunari and how they fit into the picture. Lots of unanswered questions there. One game could be too short to wrap things up.
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Post by wickedcool on Sept 18, 2018 11:54:47 GMT
Da4 the continuation of one specialization . Did they ever explain that 1? Possibility again of finding specialization such as lost relics or demons?return of the of the blood smear
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cloud9
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cloud9
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2
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Post by cloud9 on Oct 1, 2018 9:22:27 GMT
Would be nice to turn into a dragon.
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