Cyberstrike
N4
is wanting to have some fun!
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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is wanting to have some fun!
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Post by Cyberstrike on Jan 6, 2020 15:29:36 GMT
Whatever works best for DA4.
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LukeBarrett
N3
BioWare Dev
Game Systems Director for Dragon Age
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LukeBarrett
Game Systems Director for Dragon Age
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Post by LukeBarrett on Jan 6, 2020 18:00:07 GMT
As the person in charge of this, I can say that my guiding principle is to ensure all rpg systems have immense depth for those who engage but are also immediately understandable and simple for those who don't want that depth. I liken it to how some people want an easy combat experience and others want it to have the 'nightmare' experience - the whole system is (theoretically) built to handle both. Can you - without prejudicing anything you may or may not be working on - give some insight into which Dragon Age game you personally feel has come closest to this/achieved this the best? The thing most DA games are missing, imo, is the itemization side of this equation. The thing I usually point to (aside from Diablo or path of exile) is Magic the Gathering or Hearthstone: you can build entire strategies around a single card or small subset. I'm the ARPG space this equates to single items 'unlocking' a build. Using an example from above, if we had a bow that did very low damage but had a property that said for every projectile you shoot, shoot an additional one, it would really unlock the cooldown reset Crit archer without having to have insanely high Crit chance. Couple that with a ring that adds flat damage to all projectile hits and you've got yourself a viable build (offensively anyway). But to answer your question, I think it's a tie between DA2 and DAA - my last DAA nightmare playthrough I ran 2 DW warriors and 2 DW rogues with everyone wearing stun proc runes. All bosses got hitstunned to death.
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Post by DragonKingReborn on Jan 6, 2020 19:29:21 GMT
Thanks for taking the time to answer, Luke. Oh, and on the topic of... ...just in case there's a chance, of course...
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