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Post by therevanchist25 on Oct 22, 2024 1:00:24 GMT
Just watched a good balanced and seemingly honest take on the game from someone who played the 7h preview. I dare anyone to listen to him and accuse him of being a turist or whatever critics of the game are called. He doesnt say anything we dont know already, but he doesnt pull any punches just because he was allowed to play the preview. Oh god...it's so much worse than even my pessimistic lowest expectations. My heart aches and cries in ways I truly cannot describe. To start off with Origins, an absolute masterclass of RPG making, only to end up here... It's true, this looks way worse than Andromeda, which I never thought I would say, given how much I hated that blasted game. It seems Bioware "finding their way" after the Legendary Edition like they claimed was simply one last lie to add to the pile... Just, ugh... enough. Just take it all out back and old yeller it. I said it years ago hoping they would prove me wrong, but alas it seems they did not. They chose to suicide as a studio being stubborn and refusing to listen rather than just make something more traditional that people were begging for.
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Post by grallon on Oct 22, 2024 1:29:29 GMT
Just watched a good balanced and seemingly honest take on the game from someone who played the 7h preview. I dare anyone to listen to him and accuse him of being a turist or whatever critics of the game are called. He doesnt say anything we dont know already, but he doesnt pull any punches just because he was allowed to play the preview. I watched the same clip elsewhere, earlier today. I am glad that thanks to it more of you are coming to their senses. That being said, I understand, 'stages of grief' and all that. For my part, I seem stuck at stage 2 - Anger - while simultaneously being past the acceptance stage (5). A rather weird combination.
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Post by emissaryoflies on Oct 22, 2024 4:52:20 GMT
I erroneously believed most of us were working with same template. I’m so happy that I delved into as much information on this game as I could find. I didn’t trust this game from the title change let alone everything else. I believe it all came to a head when I discovered the game director is mostly known for The Sims. The only saving grace this title has is Weekes. You might have a moment or two of good storytelling if it hasn’t been completely compromised. Speaking for myself I’m not dropping sixty for a damned moment or two. Reviews are up on the 28th and the real reviews will come shortly after. It should be entertaining one way or another.
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Post by Gileadan on Oct 22, 2024 5:27:50 GMT
Stupidity, often at infuriating levels - in individuals and factions alike make BioWare's plots go round. To be fair, doesn't this apply to almost every plot that has even been created? I think Dragon Age really stands out here. In DAI, we have mages, templars, wardens for example - how many of them make good, sound decisions at any point, on their own, without practically being driven forward with kicks to the rear from the protagonist?
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Post by helios969 on Oct 22, 2024 6:27:04 GMT
Just watched a good balanced and seemingly honest take on the game from someone who played the 7h preview. I dare anyone to listen to him and accuse him of being a turist or whatever critics of the game are called. He doesnt say anything we dont know already, but he doesnt pull any punches just because he was allowed to play the preview. Nothing really we haven't discussed ad nauseum but I thought it was a good and honest review...and from the perspective of a long time fan. One of his biggest observations...which is also one of my larger concerns...is the lighthearted tone. If that is representative of the entire game it's gonna substantially undermine the entire narrative not to mention player agency. I definitely don't want a Dragon Age The Citadel game. I guess I'll know soon enough since I'm going with an angry, aggressive, and cynical character.
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Post by gervaise21 on Oct 22, 2024 7:21:32 GMT
To be fair, doesn't this apply to almost every plot that has even been created? I think Dragon Age really stands out here. In DAI, we have mages, templars, wardens for example - how many of them make good, sound decisions at any point, on their own, without practically being driven forward with kicks to the rear from the protagonist? I would point out here that forcing stupidity on the protagonist in order maintain the narrative they want to tell is not restricted to Dragon Age where Bioware is concerned. There was a really egregious example of this back with BG2 with the final confrontation with the vampires. I'd agreed to meet up with my various allies at the Graveyard and naturally I thought it would be sensible to do this during daylight before entering the crypts together, the game having a genuine day/night cycle. So, I set out in daylight, thinking I had plenty of time to spare, yet arrived after nightfall when I was promptly attacked by the vampires and my LI was enthralled by them. I was puzzled by this so I reloaded and made absolutely sure that I rested at an inn and then set out straight after in the morning so I could not possibly have arrived after dark but it happened again. It was then that I realised they had rigged the outcome so you had no alternative but to arrive after dark. I was not a happy bunny. So, whilst I found it frustrating that both protagonist and other people are depicted as stupid and illogical at times in the Dragon Age narrative, it didn't come entirely as a surprise the writers did this based off my experience in BG2. It is true, though, this happens more frequently in DAI than in the earlier games.
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Post by Kappa Neko on Oct 22, 2024 7:56:53 GMT
I watched the same clip elsewhere, earlier today. I am glad that thanks to it more of you are coming to their senses. That being said, I understand, 'stages of grief' and all that. For my part, I seem stuck at stage 2 - Anger - while simultaneously being past the acceptance stage (5). A rather weird combination. I thought I was done with grieving BioWare after Andromeda and I had zero faith left in the next DA being good. And yet I'm beyond horrified now. Somehow DAV managed to still surprise me in the most bizarre way. I'm lagging behind in my full horror because I didn't keep up with the circus for weeks, happily playing Outlaws. I didn't see any of the preview impressions. I didn't want massive story spoilers anyway. Because regardless of how terrible this game ultimately is, I was going to play it one way or another at some point for closure and I guess the entertainment of hate playing. It's not a healthy approach but I cannot have no curiosity for what they did with it. At this point I keep waiting to wake up from this weird nightmare about the next Dragon Age. I honestly cannot grasp how a sane person, let alone a team, would make any of the choices related to this game as a direct sequel to DAI. Don't get me wrong, the airbrush Disney art style is not ugly in itself. Hell, if this was the art style of a cute indie adventure game aimed at children with fluffy adorable pets I'd be all over it. I like cute vibrant games. Something like Lost In Random or the Trine platformers. Or if this was the new Fable game. Perfectly fine. But picking it for Dragon Age?! That's completely unhinged in my mind. I know this sounds melodramatic but DAV is doing something to my perception of reality, lol. Like this is so removed from everything BioWare did before, including Andromeda, I have a hard time processing that this is real. They did that. It's not a hallucination. This is indeed the game we're getting. The teaser trailer was not a collosal PR fuckup. No, the first impression was accurate after all, it seems. I am NOT surprised by this revelation. But my mind is still in denial at the same time because it's such a bizarre design choice.
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Post by coldsteelblue on Oct 22, 2024 9:19:41 GMT
I was literally just about to post that vid, as I've just finished watching it, I found the youtuber to be very objective & measured in his analysis, not like many others that either gush over the top, or try to stir up angst for no reason. His fears & concerns were mine & he seems to have had them realised.
The main takeaway for me, is the jokey & cliched writing style that he was on about, some humour is fine, it helps break the tone, but from what it sounds like, we're back to andromeda levels & that's the true numbers of this game I think that are going to sell.
Just my thoughts.
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Post by emissaryoflies on Oct 22, 2024 10:13:54 GMT
I was literally just about to post that vid, as I've just finished watching it, I found the youtuber to be very objective & measured in his analysis, not like many others that either gush over the top, or try to stir up angst for no reason. His fears & concerns were mine & he seems to have had them realised. The main takeaway for me, is the jokey & cliched writing style that he was on about, some humour is fine, it helps break the tone, but from what it sounds like, we're back to andromeda levels & that's the true numbers of this game I think that are going to sell. Just my thoughts. It'll probably sell adequately. Nothing crazy in either direction. And while we're talking about tone, you would think they would have learned from Andromeda. That game didn't make it to launch day without being openly mocked, ridiculed and lambasted. Numbers aside it nearly killed a franchise with it's Citadel lite buffoonery. So why would you then take that formula, pump it up with the gaudy colors, the sparkling glitter aesthetic, and the marvel quips? It doesn't make any sense. In the best case scenario, I'm guessing the tone becomes darker as the game progresses. Which also is hard to believe when we're coming in on the worst possible Thedas minus a full out Qunari invasion, and the characters are still not taking anything seriously. Well I guess the modern audience can look forward to Guardians of the Dragon Age: Andromeda 2. And I'm so happy that the youtuber shares my opinion on Bellara down to the exact word: quirky. And quirky can be good. Mordin Solus was quirky, but you know what he also was? A socially intelligent and mature individual who could take a situation seriously and not quip all over it like a deranged marvel writer. He was an adult. This college kid vibe has long run its course. Find your roots, BioWare. Kill the boy, and let the man be born.
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Post by Guardian on Oct 22, 2024 11:59:52 GMT
Nothing really we haven't discussed ad nauseum but I thought it was a good and honest review...and from the perspective of a long time fan. One of his biggest observations...which is also one of my larger concerns...is the lighthearted tone. If that is representative of the entire game it's gonna substantially undermine the entire narrative not to mention player agency. I definitely don't want a Dragon Age The Citadel game. I guess I'll know soon enough since I'm going with an angry, aggressive, and cynical character. He was quite fair when he spoke about the game. But yeah, I don't think any of us want a "Dragon Age: The Citadel" for an entire game. This is taking what made Citadel great, and trying to make an entire game out of it, which doesn't work. I was literally just about to post that vid, as I've just finished watching it, I found the youtuber to be very objective & measured in his analysis, not like many others that either gush over the top, or try to stir up angst for no reason. His fears & concerns were mine & he seems to have had them realised. The main takeaway for me, is the jokey & cliched writing style that he was on about, some humour is fine, it helps break the tone, but from what it sounds like, we're back to andromeda levels & that's the true numbers of this game I think that are going to sell. Just my thoughts. I'm sure there are some that will say he's not objective or measured, since he's being critical at the same time instead of just 100% hype all the way. I loved that he didn't try to stir up angst or just gush over the top, which I think a lot of us in this thread (despite being accused of it for daring to have valid concerns) don't really want to do, either (there are some on both sides that frequent here, but not the point right now). Did the Andromeda humor work? Eh....it did for some? But I could argue that while it fell flat, it was the beginning of a new era. The tone had been reset to zero. This, however, is the wrong time (and wrong way) of injecting such a tone into a game. We've said several times here why Citadel worked for ME3 - it's why Alistair worked for Origins, because despite everything going on, he was the only one making jokes. And still had the intelligence and wisdom to know when it was not the best time to be quippy. It'll probably sell adequately. Nothing crazy in either direction. And while we're talking about tone, you would think they would have learned from Andromeda. That game didn't make it to launch day without being openly mocked, ridiculed and lambasted. Numbers aside it nearly killed a franchise with it's Citadel lite buffoonery. So why would you then take that formula, pump it up with the gaudy colors, the sparkling glitter aesthetic, and the marvel quips? It doesn't make any sense. In the best case scenario, I'm guessing the tone becomes darker as the game progresses. Which also is hard to believe when we're coming in on the worst possible Thedas minus a full out Qunari invasion, and the characters are still not taking anything seriously. Well I guess the modern audience can look forward to Guardians of the Dragon Age: Andromeda 2. This right here is why you won't see any character creator or probably any footage involving interactions in the Lighthouse until it's been released. As I said earlier, they won't ever do it, despite both sides asking for it for that reason. They learned that lesson with Andromeda - and got (perhaps rightly so) lambasted for it. I too, hope the tone becomes more serious as the game goes on - at this point, it's really the only thing that might help salvage this train wreck. But so far, I have little to no faith in that. And I'm so happy that the youtuber shares my opinion on Bellara down to the exact word: quirky. And quirky can be good. Mordin Solus was quirky, but you know what he also was? A socially intelligent and mature individual who could take a situation seriously and not quip all over it like a deranged marvel writer. He was an adult. This college kid vibe has long run its course. Find your roots, BioWare. Kill the boy, and let the man be born. Yes, exactly! You can do quirky properly, and you can do it badly. Mordin was also quirky as you pointed out. But he was also still mature enough to not be over-the-top all the time. Yes, he had moments of silliness. But you had to bring that out of him, showing that there was a fun side beneath all that serious exterior. And given the nature and tone of the mission, that made sense that he would resume the seriousness. Doing the opposite when the entire world is going to Hell does not a good character make. It's like the one person in a super intense suspense/horror movie that does nothing but make jokes when the entire tone is trying to be serious - it kills the entire movie and immersion. Maybe Bellara will come to realize she has to take things more seriously in the middle of Act II. If Peebee is anything to go by....I doubt it. But who knows?
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Post by Kappa Neko on Oct 22, 2024 12:35:23 GMT
[And while we're talking about tone, you would think they would have learned from Andromeda. That game didn't make it to launch day without being openly mocked, ridiculed and lambasted. Numbers aside it nearly killed a franchise with it's Citadel lite buffoonery. So why would you then take that formula, pump it up with the gaudy colors, the sparkling glitter aesthetic, and the marvel quips? It doesn't make any sense. This is what baffles me. They received MAJOR backlash for the TONE of Andromeda, a game about naked survival in an unknown hostile environment and none of that was reflected by the way the characters talked, except cry that they want to go home like a bunch of children and not hand picked exceptionally resilient people as you'd expect. Usually BioWare takes feedback and then does the extreme opposite of what was criticized to appease people. But not this time. For once I would have loved them to do the exact opposite thing because the damn plot demands it, damnit! Of course we don't know too much about the narrative. It might all get super dark. But unless the YouTuber was lying, 10min of dark stuff in 7h is ridiculous. I'm intelligent enough to understand that visual tone and narrative tone are two different things and contrast is often used as an artistic choice. DAI was like that, I guess. Bright high fantasy look but lots of fucked up dark shit happened in that game and the characters responded appropriately. I defended DAI at the time against people who couldn't get past the vibrant look so different from the gloomy brown of DAO. A mature game with dark topics does not need to look grimdark. But that's not the impression I have of DAV. If I didn't know this was Dragon Age I would have said the target group is 12 year old girls. A game designed as a cross between The Sims and a kid's first RPG with midly scary monsters (from a child's perspective) and lots of good nice friends and an exciting fluffy romance to battle the bad guys. Also baby griffin and glitter! I LIKE children's games. You can still trigger me with cute stuff, not gonna lie. But make a new franchise for that, please! If BioWare wants to cater to a different audience it's their right to do so. But don't ruin an established franchise like that. My biggest fear is that the game will sell enough for EA to greenlight ME5 where they rape that corpse a second time. *shudders*
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Post by emissaryoflies on Oct 22, 2024 12:42:40 GMT
- it's why Alistair worked for Origins, because despite everything going on, he was the only one making jokes. And still had the intelligence and wisdom to know when it was not the best time to be quippy. Just to further highlight this. This is just one of many moments that highlights nuance and depth of character:
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Post by Reznore on Oct 22, 2024 13:38:40 GMT
A couple of italian previewers were quite angry with the writing.( fans of all games, DAO, DA2, DAI..) Honestly from I've read/heard about Lucanis, the guy is supposed to be the most complex of the bunch, and his questline seems to be full of cliché you can see coming from a mile away. One italian reviewers said she was pissed because what she saw of Solas felt tailored made to please Sollavellans. And the rest was quite guardians of the galaxy type of deal. They played a quite disjointed version of act 1 so you never know.
But the focus on cute griffin, cute dead manservant, etc..just kinda speak for itself. From what I saw I'd say the overall writing took a nosedive. But then again they could manage good villains if nothing else. That would beat DAI.
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Post by grallon on Oct 22, 2024 13:53:06 GMT
I'm lagging behind in my full horror because I didn't keep up with the circus for weeks, happily playing Outlaws. I didn't see any of the preview impressions. I didn't want massive story spoilers anyway. Because regardless of how terrible this game ultimately is, I was going to play it one way or another at some point for closure and I guess the entertainment of hate playing. It's not a healthy approach but I cannot have no curiosity for what they did with it. Simply pick a youtuber you enjoy and watch them stream *their* gameplay. You will thus satisfy that morbid curiosity of yours without doling out any money to EAware. At this point I keep waiting to wake up from this weird nightmare about the next Dragon Age. I honestly cannot grasp how a sane person, let alone a team, would make any of the choices related to this game as a direct sequel to DAI. Part of the answer is the 'mobile detour' they were forced to take. Then there's the limited time they had to retool after returning to a single player model. The fact that the game director comes directly from the Sims franchise also doesn't help. After all, the target audience of the Sims games is precisely the 12yo female demographic... Finally we can't avoid mentioning the compulsion to spread the 'Message' as a direct influence either. And this thing is the result. I sure hope for them that the 'modern audience' comes out in drove to buy it...
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Post by Gileadan on Oct 22, 2024 14:01:38 GMT
BioWare's idea of quippiness is terrible because it happens all the time, even in the middle of a major local apocalypse. It makes the characters involved look like oblivious airheads instead of someone trying to lighten the mood a little during tense situations.
Imagine someone making a WW2 movie in the same tone as Bellara's recruitment mission. "There's several enemy battalions with lots of artillery right behind that ridge, wanna come along?" "Oooh that would explain all the explosions in the city."
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Post by The Elder King on Oct 22, 2024 14:08:50 GMT
A couple of italian previewers were quite angry with the writing.( fans of all games, DAO, DA2, DAI..) Honestly from I've read/heard about Lucanis, the guy is supposed to be the most complex of the bunch, and his questline seems to be full of cliché you can see coming from a mile away. One italian reviewers said she was pissed because what she saw of Solas felt tailored made to please Sollavellans. And the rest was quite guardians of the galaxy type of deal. They played a quite disjointed version of act 1 so you never know. But the focus on cute griffin, cute dead manservant, etc..just kinda speak for itself. From what I saw I'd say the overall writing took a nosedive. But then again they could manage good villains if nothing else. That would beat DAI. I think I know who you're referring to (I think I posted about her either here on the twitter thread before). I think her fear or expectation, based on what she said, is that Solas is going to redeemed, and not in regards of his focus on his character. I'd say a big part of that are the flashbacks and his seemingly more heroic role. While I can understand some doubt and fear in regards of Solas, I have some doubts in regards of that 'appeasement' of Sollavellans, given the achievements. It seems that, with all the issues the game might have, that we are going to face Solas, and if the leaker tester is proven true, you have a choice to kill him. I'd also say that, even if Solas ends up redeemed or with some heroic role and/or past, I'd get the disappointment and I'd think it wouldn't proper display his two sides...but I think some people tend to forget that Inquisition and Trespasser don't exactly portray him as a full villain, with his nice personality being a complete facade. He is a complex character with a good-natured side and a more evil/ruthless side, with the interpretation of his actions and motives up to the player. Focusing entirely on one is wrong (and again, I don't think it'll be the case, personally, especially in the case we end up facing him), and I can understand why people with the opposite view of him might be pissed about it, but I think it's wrong to think that only Solavellans see him as a good characters (there are lots of people that want him to succeed that aren't interested in a romance with him), and showing off his good side or good past isn't something new or that came out of nowhere. I also think some are blowing out of proportions the 'focus' on Assan and Manfred. While their roles might be bigger because of being connected with companions, DAO has the mabari and BG3 had Scratch and the owlbear, which you could pet and play with. The concern on the overall balance between lighthearted, comedic tones and moments against more serious and dark are more then valid, and something I personally share (although other people have pointed out about dark and more serious moments in the preview already), as well as the writing in general, but I honestly don't get the criticism about those two.
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Post by Kappa Neko on Oct 22, 2024 14:14:17 GMT
Simply pick a youtuber you enjoy and watch them stream *their* gameplay. You will thus satisfy that morbid curiosity of yours without doling out any money to EAware. I don't have one. I don't watch Let's Plays. I'd go for a non commentary one. But yeah, that would be the most sensible thing to do. I did this with TLOU because I knew I was not going to enjoy the gemaplay, but wanted to experience the story. And it was like watching a long well made movie. It won't be like that with DAV... But yeah, YouTube seems like the best legal course of action.
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The Elder King
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Oct 22, 2024 14:21:59 GMT
I definitely think that, for those whose worries are so high, waiting to see reviews they could trust or the game played online is the best course of action.
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Post by NotN7 on Oct 22, 2024 14:43:59 GMT
Me personally I don't rely on others opinion when it comes to games cause what I enjoy is not necessarily what you or they would enjoy.
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LawBringerSR2
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Post by LawBringerSR2 on Oct 22, 2024 14:54:52 GMT
I don't trust the opinions of others mostly because I have often found myself having a completely different one when experiencing the game by myself. However, I'll do some research and watch some (no commentary of course) walkthrough excerpts before making a decision like I always do. Also, I'll wait for a price drop. I refuse to pay 80 euros for a videogame.
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Post by wickedcool on Oct 22, 2024 15:07:17 GMT
I watched the same review
Unrelated thought-I’m old so I typed in veilguard news in YouTube. You Literally have to scroll though pure hate to find new content and you can’t block it
I’ve come to the realization that this is barely the same universe as dao and da2 and those 2 games don’t matter to BioWare anymore. Also Not sure why they have to be the exception. No other games let you carry over choices and I’m usually happy events are referenced by an npc or book found etc (Bg3 references and Skyrim references)
I’m ok with god of war type combat and I guess guardians banter (it’s my favorite marvel banter)
If the game drops an egg it’s their career on the line not mine. I’ve been there since dao released in 2009. It was the best RPG I’ve ever played and they lost the formula most likely due to EA but maybe they didn’t like their creation
I’m 99% sure I’m buying it on day 1 but on the 28th if my trusted reviews come in and they say don’t I can’t say I won’t be swayed
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Iakus
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Iakus on Oct 22, 2024 16:02:42 GMT
BioWare's idea of quippiness is terrible because it happens all the time, even in the middle of a major local apocalypse. It makes the characters involved look like oblivious airheads instead of someone trying to lighten the mood a little during tense situations. Imagine someone making a WW2 movie in the same tone as Bellara's recruitment mission. "There's several enemy battalions with lots of artillery right behind that ridge, wanna come along?" "Oooh that would explain all the explosions in the city." "Whedonesque" dialogue has infected all levels of entertainment.
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Guardian
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by Guardian on Oct 22, 2024 17:48:34 GMT
- it's why Alistair worked for Origins, because despite everything going on, he was the only one making jokes. And still had the intelligence and wisdom to know when it was not the best time to be quippy. Just to further highlight this. This is just one of many moments that highlights nuance and depth of character: This...100% this. Alistair had so much depth to him. And so many just want to write him off as some jovial jokester, only being good at making quips left and right. Yes, he does that, but he turns around and has moments like this so often in Origins. Making these jokes is his coping mechanism, especially after losing Duncan. But even he knows when to reign it in and become an adult. A couple of italian previewers were quite angry with the writing.( fans of all games, DAO, DA2, DAI..) Honestly from I've read/heard about Lucanis, the guy is supposed to be the most complex of the bunch, and his questline seems to be full of cliché you can see coming from a mile away. One italian reviewers said she was pissed because what she saw of Solas felt tailored made to please Sollavellans. And the rest was quite guardians of the galaxy type of deal. They played a quite disjointed version of act 1 so you never know. But the focus on cute griffin, cute dead manservant, etc..just kinda speak for itself. From what I saw I'd say the overall writing took a nosedive. But then again they could manage good villains if nothing else. That would beat DAI. I know this was already pointed out, but I agree with Elder King here - IF the leak is true regarding the achievements, then that'd be one thing. However, I have still been saying that the Inquisitor's fate is tied to Solas', and I still feel the Inquisitor will die somehow. Especially if you're hoping to kill Solas, and if you pursued him or wanted to "redeem" him. If you want to help him, too, I don't think the Inquisitor will die...unless the blighted elves do it. Still, it really does feel like this is meant to reward those that did romance Solas first and foremost.
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Conquer Your Dreams
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Say that you love me
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR
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Post by Conquer Your Dreams on Oct 22, 2024 18:45:22 GMT
The news about the upcoming DAV in recent months does not sound optimistic. For me, as an old DA fan, who has already eaten his teeth on this series (each instalment played at least 3 times, and DAO probably 5-6 times), there are a lot of things here, which don't fit the series at all. We know that times change, people change, and so does the audience to which the games are addressed, but it's a shame that they changed the direction of the series so much.
I don't have any expectations, I'm keeping an eye on the subject, I haven't pre-ordered the game and I'm not going to, I'm going to wait for the reviews, but not the industry reviews, which, at least in my opinion, often differ from reality, but for the opinions of fans of the series, Dragon Age fans.
10 years I've been waiting, a few weeks won't make any difference here.
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Mresa
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Post by Mresa on Oct 22, 2024 20:10:23 GMT
I definitely think that, for those whose worries are so high, waiting to see reviews they could trust or the game played online is the best course of action. This is what I'm gonna do. There's a few reviewers who's opinion I do trust, so if they're all doom and gloom. Well, I do want to play the game just not anytime soon if its gonna be the worst case situation.
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