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Post by burningcherry on Jun 7, 2022 14:29:06 GMT
ARE YOU READY??? Weapons are put as primary and secondary according to the ME2 order: snipers > shotguns > assault rifles > SMGs > pistols. The glitch depends on the placement of heavy mods, ULMs and the DLC-ness of weapons. Edit: the below is wrong, keeping it for historical reasons.
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Post by Alfonsedode on Jun 8, 2022 6:44:10 GMT
L ? L+H ? (i would bet low and high weight penalty)
Any difference between "." and "x" also WTF is inside de ( ) when anomaly ?
Seems a nice check ! but cant read it after more than 5 min also, what about the joining thing ?
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Post by burningcherry on Jun 8, 2022 11:09:23 GMT
L ? L+H ? (i would bet low and high weight penalty)
Any difference between "." and "x" also WTF is inside de ( ) when anomaly ? Seems a nice check ! but cant read it after more than 5 min L -- light mod (ULM) H -- heavy mod () -- what mods actually apply This is only in solo conditions and I don't know the specifics of the joining thing.
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Post by almurat89 on Jun 8, 2022 12:33:12 GMT
I can explain this more precise. Everyone knows that adding heavy mod (H) to a non-DLC gun would cause a glitch and negate weigt penalty, and adding the second gun with ULM will "restore the order". But actually it's a bit more complicated.
1) Combining H and L at the same gun will _always_ cause H to glitch out regardles is it dlc or not. Hello acolyte, executioner, reeger, CSR and bladed Venom with L and bugged H. Also Crusader and BW is also welcome.
2) Secondary gun is not one you choose the "second", it determined only by the gun type you have chosen. AR, SG, SR, SMG, pistol, where left ones is always primary compaired to right ones and vice versa. So L on pistols, "rights", will always makes everything working as intended, for real. But! L on AR, or "lefts" will keep the glitch working. L on shotsun won't interfere to H on sniper (ex. Mantis).
3) You can combine the stuff from 1) and 2). Example, L Venom and L+H Acolyte, or L BPP and L+H executioner. 1st ULM working for it's own, and 2nd ULM breaks the H for you. But _not_ vice versa.
Works on- and off-host, can confirm by 9 years using. Also remind, that if you choose your guns and mods in the game, you can check your true cooldown values by re-choosing your kit in char list.
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Post by Deleted on Jun 9, 2022 2:10:34 GMT
I have never understood, and still do not understand, the workings of this glitch. If I understand correctly, Wraith/Crusader are never affected by heavy weight?
So, I use those guns if I mean business, and otherwise I don't care about CDs pewpew lolCDznutz.
It was one of those things that I filed in "can't be arsed" and just let it go. And fuck you Ashley for giggling at me, and take your Mattock and shove it in your hoohaw.
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Post by burningcherry on Jun 9, 2022 2:14:53 GMT
So L on pistols, "rights", will always makes everything working as intended, for real. But! L on AR, or "lefts" will keep the glitch working. I tested with ARs as primary and SGs as secondary. If it really depends on what weapon classes are used, I'm out and refer to the disclaimer in kalence2. I have never understood, and still do not understand, the workings of this glitch. If I understand correctly, Wraith/Crusader are never affected by heavy weight? So, I use those guns if I mean business, and otherwise I don't care about CDs pewpew lolCDznutz. It was one of those things that I filed in "can't be arsed" and just let it go. And fuck you Ashley for giggling at me, and take your Mattock and shove it in your hoohaw. If you use only one weapon, it's actually very simple: as long as you're not usnig ULMs, heavy weight doesn't apply to non-DLC weapons.
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Post by Deleted on Jun 9, 2022 2:59:43 GMT
So L on pistols, "rights", will always makes everything working as intended, for real. But! L on AR, or "lefts" will keep the glitch working. I tested with ARs as primary and SGs as secondary. If it really depends on what weapon classes are used, I'm out and refer to the disclaimer in kalence2. I have never understood, and still do not understand, the workings of this glitch. If I understand correctly, Wraith/Crusader are never affected by heavy weight? So, I use those guns if I mean business, and otherwise I don't care about CDs pewpew lolCDznutz. It was one of those things that I filed in "can't be arsed" and just let it go. And fuck you Ashley for giggling at me, and take your Mattock and shove it in your hoohaw. If you use only one weapon, it's actually very simple: as long as you're not usnig ULMs, heavy weight doesn't apply to non-DLC weapons. That's what I had thought was the case - since I rarely use 2 guns I have probably almost always benefited from the glitch. There was a time when I thought tomfoolery and fuckery was required, like switching mods once in the lobby or something (as I mostly just PuG on some rando host), and that was just too much for my wrinkle-free brain to compute. I am not a smart man, but I know what love is Jenny. Claymore is love. Venom is a sex toy.
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Post by almurat89 on Jun 9, 2022 9:03:51 GMT
If you use only one weapon, it's actually very simple: as long as you're not usnig ULMs, heavy weight doesn't apply to non-DLC weapons. No, for only one gun you may and HAVE use ULM's for _any_ gun.
The real warp cooldown here is 3.02. Dark channel on Fury will be the same.
ULM and HB at DLC-gun is the way, how you can make this glitch working. For CSR coolector I gonna use ULM+HB and total weight would be -15%.
Kidna sammary for 1 weapon. Non-DLC gun - glitch always working and ULM don't interact with it. ULM can be added for decreasing weight further.
DLC-gun - glitch would work ONLY if you add ULM to a 2nd slot.
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Post by Alfonsedode on Jun 9, 2022 10:12:21 GMT
javelin secondary to scimitar/disciple . 1) Combining H and L at the same gun will _always_ cause H to glitch out regardles is it dlc or not. Hello acolyte, executioner, reeger, CSR and bladed Venom with L and bugged H. Also Crusader and BW is also welcome.
I read the exact opposite in the scanned table in OP
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Post by almurat89 on Jun 9, 2022 12:31:56 GMT
I read the exact opposite in the scanned table in OP
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Post by Alfonsedode on Jun 10, 2022 10:57:10 GMT
I read the exact opposite in the scanned table in OP
Nice proof ! but i would have believed you ! (i failed to follow most examples after the first one as u dont seem to refresh the char selection or i miss it) I was thinking it was you almurat89 (as u seemed to know the subject very well) helping burningcherry on this but maybe i misunderstood. I Just wanted to understand the table too
So either OP's table is BS (or partly BS) either i still cant read it . Both cases suck
Also, melee fury says thanks !
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Post by Deleted on Jun 10, 2022 14:54:53 GMT
Oh for fucks sake.
Biowerpls.
This game is dumb. I played yesterday, so I can say that.
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Post by almurat89 on Jun 10, 2022 18:40:10 GMT
Nice proof ! but i would have believed you ! (i failed to follow most examples after the first one as u dont seem to refresh the char selection or i miss it) I was thinking it was you almurat89 (as u seemed to know the subject very well) helping burningcherry on this but maybe i misunderstood. I Just wanted to understand the table too
So either OP's table is BS (or partly BS) either i still cant read it . Both cases suck
Also, melee fury says thanks !
Information become controversial and I have decided to make it clear. Maybe I had to add a description for video.
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Post by burningcherry on Jun 10, 2022 20:49:07 GMT
If you use only one weapon, it's actually very simple: as long as you're not usnig ULMs, heavy weight doesn't apply to non-DLC weapons. No, for only one gun you may and HAVE use ULM's for _any_ gun. The real warp cooldown here is 3.02. Dark channel on Fury will be the same. ULM and HB at DLC-gun is the way, how you can make this glitch working. For CSR coolector I gonna use ULM+HB and total weight would be -15%. Kidna sammary for 1 weapon. Non-DLC gun - glitch always working and ULM don't interact with it. ULM can be added for decreasing weight further. DLC-gun - glitch would work ONLY if you add ULM to a 2nd slot.
Alright, I can confirm this. HB+ULM = no glitch. ULM+HB = glitch works. In the test, I would have ULMs sometimes on the first and sometimes on the second slot, now I need to rethink this crap.
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Post by almurat89 on Jun 10, 2022 22:10:11 GMT
I didn't know that!
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Post by Deleted on Jun 12, 2022 16:55:34 GMT
Ok, going to return this glitch to the "Wut?" bin and ignore it per usual.
Wraith with HVB still has quick CD on most kits, even without passives. It is a cheesy beauty.
GE with Crusader HVB is an easy-mode kit, and you can still pretty much spam Overload all day, just have to actually shoot yer gun. You all know these things...
Does it make any significant difference to a seasoned player?
Does it make any real difference for a solo?
...
I can see it being a thing for less-skilled soloers (like me!) but for better players, soloing is about position and unflappable aim under pressure. Everything else is situational.
I understand that this pursuit of knowledge is to make the tool as accurate as possible, so I applaud science for science' sake. In the grand scheme, I am unsure if the glitch itself has meaning to us, the Gods of ME3MP, aka the OG BSNers?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
Origin: DoctorDAM, DAMReapers, NSquat
XBL Gamertag: DoctorDAM
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Post by DoctorDAM on Jun 12, 2022 20:11:45 GMT
I understand that this pursuit of knowledge is to make the tool as accurate as possible, so I applaud science for science' sake. Hear, hear! Well, as a Minion, yes matters to me. Well, not really the whole ULM issue. Because 99 times out of 100, there are better ones to use.
So for me, it is basically: non-DLC weapon [check] HVB [check] Anything else except ULM, including other weight-glitch mods like the SG Omni-blade [check] ** Weight penalty not applied? [check] ** way back in the day, I thought the conventional wisdom was "two weight penalty mods cancels the glitch and thus applies the penalty". Either I misremember, or "they" were wrong, as you CAN use two and not suffer any weight penalty.
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Post by Deleted on Jun 12, 2022 23:29:33 GMT
Sounds like words of a God to me, DoctorDAM. (I am Godly on Wood Difficulty)
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Post by Alfonsedode on Jun 13, 2022 10:42:46 GMT
kinda refreshing understanding new things, nah ? Kinda pathetic too ? Anyway, i ll sure play my next game with a melee venom fury with ULM and Omniblade (next month)
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Post by Terminator Force on Jun 13, 2022 13:52:46 GMT
Was not ready for such unprofessional artwork.
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Post by burningcherry on Jul 21, 2022 17:49:26 GMT
UPDATE checkmark – correct weight otherwise: <heavy mods applied> + <light mods applied> This obviously can be compressed into some concise flowchart but I'm too mentally exhausted right now.
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Post by ALTBOULI on Jul 22, 2022 23:02:00 GMT
UPDATE checkmark – correct weight otherwise: <heavy mods applied> + <light mods applied> This obviously can be compressed into some concise flowchart but I'm too mentally exhausted right now. My eyes are burning trying to make sense of those hyroglifics
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Post by almurat89 on Jul 26, 2022 12:24:18 GMT
Yeah, I wish to get some information from this table, but I don't understand it.
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Post by burningcherry on Aug 1, 2022 13:55:42 GMT
Alright, I think this is comprehensible.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Mass Effect Andromeda, SWTOR, Anthem
Origin: DoctorDAM, DAMReapers, NSquat
XBL Gamertag: DoctorDAM
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Post by DoctorDAM on Aug 3, 2022 17:50:08 GMT
Wow!! Really amazed by the amount of work that must have gone into this! TIL: that putting a ULM in the 1st mod slot will trigger the heavy mod glitch (in second slot) on a DLC gun. ... but since I've probably only used the ULM a handful of times, not sure it'll change much. Too many better options. Byt maybe it'll incentivize into 2 handfuls of times used
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