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Post by Phantom on Jul 9, 2022 14:57:53 GMT
The premise is that the Rachni is discover by one of several potential Player Characters and starting in a squadmate and overtime become a proper Player Character themselves. One of their abilities to recruit Rachni NPC and Reaper Husks during their quests. You will see how this Rachni becomes a Reaper Ravager and overcome their indoctrination fully.
Depending on the world state of the Original Mass Effect Trilogy, The Rachni would kill the Clone Rachni Queen with help of Several Reaper Ravagers in a epic battle. Also if it is the Real Rachni queen, then This Rachni will rally other Ravagers at Base will defend the Rachni Queen and the Crucible Base against a New Reaper Faction(any but Cerberus) to capture the Rachni Queen and use other people as Reaper Husks. If there is No Rachni Queen, Rachni would with others still defend the Base against the New Reaper Faction in their attempt to destroy the Crucible
Rachni's survivial is not dependent on Shepard's choices for this rachni is in another area of Noveria in Rachni Research. where a new player character saves this Rachni and Rachni learns about other alien culture and Rachni's story is a fish out of water story. Also After getting converted into a Reaper Ravager, He rebel against the Reaper and kills several Reaper.
Rachni has a grim and sober personality due to how Humans and Aliens feel about the Rachni and Rachni's own history
Black Talon is going to replace the Cerberus on many fronts
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Post by Deleted on Jul 10, 2022 15:01:03 GMT
It is an animation nightmare for a 3PP game. The clipping, good grief.
So no, absolutely not. Have a Ruby Bliels and chill.
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Post by themikefest on Jul 11, 2022 0:51:36 GMT
I say yes. Imagine one of the talents is spit. You can choose it to be more toxic or cover a wider radius. The plot for the game is to get revenge against the krogan for nearly wiping out the species. Throughout the game you gather allies, hmmmm, this is starting to sound familiar. At the end, all allies converge on Tuchanka. In a matter of minutes, the krogan are wiped out. Rachni get a seat on the council. I like it. Make this happen Bioware. You know you want to.
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Post by Phantom on Jul 11, 2022 1:20:03 GMT
I say yes. Imagine one of the talents is spit. You can choose it to be more toxic or cover a wider radius. The plot for the game is to get revenge against the krogan for nearly wiping out the species. Throughout the game you gather allies, hmmmm, this is starting to sound familiar. At the end, all allies converge on Tuchanka. In a matter of minutes, the krogan are wiped out. Rachni get a seat on the council. I like it. Make this happen Bioware. You know you want to. Spit is one of many abilities he can upgrade with. Also Rachni can have many biotic, Tech and Rachni unique abilities for the player to play with. Also How you deal with the Krogan is be important. This Rachni will have reasons to help or hinder the Krogan due to their shared history. Due to the Black Talon organization, there are many Krogans within their ranks. So it is perfectly alright for Rachni to go to town on them.
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Post by dmc1001 on Jul 11, 2022 2:25:30 GMT
As a spacist, this is clearly off the table. However, I wouldn't mind a rachni squadmate. It would be a techie squadmate (engineer, I guess) based on what we know of their capabilities from ME3. The were exceptionally useful in building the Crucible. Imagine the amount of guns that could be held if you have both a rachni and a hanar squadmate.
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Post by Phantom on Jul 11, 2022 3:04:34 GMT
As a spacist, this is clearly off the table. However, I wouldn't mind a rachni squadmate. It would be a techie squadmate (engineer, I guess) based on what we know of their capabilities from ME3. The were exceptionally useful in building the Crucible. Imagine the amount of guns that could be held if you have both a rachni and a hanar squadmate. Well he does start out as a squadmate and how he evolves into a proper Player Character leading his own squad. he has a grim dark personality that is fitting of the Warhammer 40K and overtime he befriends humans and other aliens. If I was going to use tvtropes, He would be the creepy good for being a Rachni and then upgrade to a Reaper Ravager. Thru his rage, he overcome Reaper Indoctrination on his own and he leads joint forces of Freed Rachni Ravagers and Rachni and like within my original post, they fend off an massive attack by a New Reaper Faction. So you can influence Humans and other aliens to have a more positive influence. So a Pro Human Rachni is do-able. So Pro-Any species Rachni is equally do-able. Barney, One of the Geth Engineers(same geth engineer that I use in ME3 Mp) can become friends with this Rachni.
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Post by Phantom on Jul 11, 2022 21:51:32 GMT
i have an interesting idea. Having this Rachni enters within the Starbrats' chambers thru the Crucible connections
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Post by jalis on Jul 25, 2022 18:33:43 GMT
Rachni and Geths are interesting races/factions at ME. They add diversity in this universe. Insect like specie is not very original, like originals rachnis role wasnt original --> be the ennemy. The originality is to have make later Rachnis neutral to friendly.
Geth is an other matter. Geths from the start are not the ennemy looking for total hegemony and global extermination, like usual the skynet, reflecting a societal fear against technology. Geths are even, here, more the victims and discriminated parias than something else. At the end of ME3 geths are the rising/emerging faction who just acceeded full conscience. There is imo an opportunity here.
From a marketing point of view however, I m not sure that allow players to play a geth or a rachni would be a good idea. These two factions have in common a poor individualism and no sexuality. It is a bit far from usual players s standards.
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Post by dmc1001 on Jul 25, 2022 21:04:21 GMT
Rachni and Geths are interesting races/factions at ME. They add diversity in this universe. Insect like specie is not very original, like originals rachnis role wasnt original --> be the ennemy. The originality is to have make later Rachnis neutral to friendly. If you play them that way, yes, the rachni can be friends. If you kill them, the clones will not be friends. It doesn't necessarily mean the rachni are extinct. They came from behind a relay that had been locked. There could still be more. Geth is an other matter. Geths from the start are not the ennemy looking for total hegemony and global extermination, like usual the skynet, reflecting a societal fear against technology. Geths are even, here, more the victims and discriminated parias than something else. At the end of ME3 geths are the rising/emerging faction who just acceeded full conscience. There is imo an opportunity here. Based on ME1, the geth are definitely the enemy. The went about killing humans and turning them into husks. That's not friendly. Even having been wrong in the Morning War, they still nearly brought the quarians to extinction. Which means they even had to turn on their quarian allies. We later learn there was a schism when it came to the Reapers, but that didn't mean they were in any way allies to organics. Should you have saved them, then they'd be allies. More then likely they die at the end under any circumstances.
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Post by jalis on Jul 25, 2022 23:46:02 GMT
So all humans are the ennemies because Cerberus have turn people in into husks at the sanctuary. that s not friendly.
Geths didnt brought Quarians to extinction. Stubborn militarist Quarians themself brought themself near extinctions refusing to leave and assume their defeat.
With your argumentation I can easilly accuse the allies and USA during the WW2 to be responsable for millions of germans death, forgetting by the way who is the first responsable of the slaughter.
Once Quarians were defeated and acted accordyingly by retreating, Geths didnt try to genocide remaining Quarians, which would probably had been a rather easy task. They didnt, despite quarians war goal was (is ?) a Geth total extermination.
Accordying previous games, a ME4 universe without Geth is possible, like a universe without Quarians and without Rachnis. My opinion is it would not be a good things. However there is precedent in Mass effect licence of decisions that dont make much sense.
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Post by dmc1001 on Jul 26, 2022 13:26:32 GMT
So all humans are the ennemies because Cerberus have turn people in into husks at the sanctuary. that s not friendly. That makes no sense. Cerberus are humans and they turned other humans into husks. That's not comparable to geth turning humans into husks. What's funny is that in another thread I made a compelling case (at least in my opinion) how the quarians were responsible for all of the problems with the geth. I think I misunderstood your initial post. I thought you meant at the beginning of ME1 that the geth weren't seeking extermination because they definitely were. If you mean at the time they first gained sentience, or after during the Morning War, then I agree.
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Post by jalis on Jul 26, 2022 21:01:46 GMT
My main msg about the geths, dmc1001, is ; ME licences have the possibility to do with synthetics, here the geths, something else than the usual stubborn ennemy that have for only goal the destructions of all humans/organics and achieve hegemonic control. It is possible to have a bit of originality, and to not reproduce Skynet scheme, or may be HAL or the cyclons, the xenons ect ...
It is imo especially interresting because at the end of ME3 Geth become full conscious AI, but we dont know what it imply, nor what effect it will have on geths themself or geths organisations / society. Everything remains to be done ... if ME4 allows geths to survive.
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Post by dmc1001 on Jul 28, 2022 14:37:55 GMT
My main msg about the geths, dmc1001, is ; ME licences have the possibility to do with synthetics, here the geths, something else than the usual stubborn ennemy that have for only goal the destructions of all humans/organics and achieve hegemonic control. It is possible to have a bit of originality, and to not reproduce Skynet scheme, or may be HAL or the cyclons, the xenons ect ... Then, if you chose that route, the objective was achieved. The geth only became hostile (on Rannoch) after being attacked. Legion clearly proves that the non-Heretic geth had no interest in taking the "Skynet" route. The Heretics did it out of fear and because they threw in with the Reapers.
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Post by jalis on Jul 28, 2022 21:15:38 GMT
Dmc1001, video games amd movies are not that different. Goal is, usually to sell dream and happy end to customers. Point, that usually there is no heretic for a long time in my games ; they are healed.
Now ; Imagine star war trilogy, but at the end Luke prove to have a too weak will. He kill is father, become the new dark Vador, and to prove his loyalty bring back to Palpatine (victorious crusher of the the rebelion) Ian and his sister head. I m not sure the trilogy would have been such a success. Made prequel is posible, but probably less customers would be interrested. For sequels it would be complicated.
What I want to say is most peoples, which are also most customers, like happy end. For injustice, unfairness we have real life. Entertenaiment propose something else. That s why for most customers/Players, I presume, Both quarians and geths are saved and in peace, geths become good guys. Rachnis s queen keep its promise, and may be the pink unicorm will become her idol.
You can laught of course, but it is like that things works.
In a world where geth and quarians are at peace, and both survive, addition to ME5 of an emergent Civilisation of fully Conscient geth AI is imo rich of opportunities whatever could be later the geths politics depending of events.
Now it is fairly possible to have a producer or a scenarist who decid he will be smarter or more original than any others, and that make him a genius. Happy end is not necessary. May be also such arrogance can turn in ME3 ends mess.
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Post by dmc1001 on Jul 29, 2022 14:36:56 GMT
That s why for most customers/Players, I presume, Both quarians and geths are saved and in peace, geths become good guys. Rachnis s queen keep its promise, and may be the pink unicorm will become her idol. Not sure this is entirely true. Most people choose Destroy and the geth end up killed anyway. It's part of the reason why I use Adamus's Happy Ending Mod. Allows the geth to survive and Destroy is the automatic only option. I tried Synthesis once and will never do so again. Same with Control, though it's slightly better but too creepy for my tastes. I can't even imagine mindless husks roaming around or Reapers in the sky. I think the geth survive that one but I can't deal with the rest. So I use the mod.
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Post by jalis on Jul 29, 2022 17:53:17 GMT
From stat I have most people prefer to achieve peace between geths and Quarians. When they cant, they chose to save geths by a slight margins (and despite Tali)
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Post by dmc1001 on Jul 29, 2022 18:50:19 GMT
From stat I have most people prefer to achieve peace between geths and Quarians. When they cant, they chose to save geths by a slight margins (and despite Tali) Maybe. I've never heard any numbers on that. I know some people around here that only want synthetics dead. And there's a good case for it given most known galactic history. There were exceptions (sentient LOKI mechs that C-SEC destroyed before they could meet with the Council) but not many. To my knowledge, those LOKIs are the only synthetics we're aware of that at no point attacked organic beings. EDI, as the rogue VI, also attacked organic beings right from the start. And since the first thing you see in ME1 is a geth drone gunning down Jenkins it's hard to be sympathetic to them.
I'm personally sympathetic. I love EDI (ship or robot) and Legion. Not so sure how I feel about the rest of the geth. It's still kill them if it came down to quarians or geth. It's not even a question.
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Post by jalis on Jul 30, 2022 18:57:23 GMT
Isnt Geths a mystery by now ? In the most consensual world legion should had disolve to give all Geth a conscience, or technically to allow all of them to be full independant AI. Of course we can imagine, in a renegade end, all Geth had been sacrified in a destroy ending, so following have no importance. Geth fate is already a challenge. However from time legion disolve in the consensus to the final battle, we know nothing about the Geths, except they detected the reapers as a threat and join the confederation/alliance (if we assume they survived). Except that we know about nothing about them. of course they seems rather friendly, at least with Quarians but all is to write in a way or an other. Geths before and after Legion are not the sames.
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Post by dmc1001 on Jul 31, 2022 12:50:10 GMT
Not sure what you mean by geth being a mystery. They appear to be individuals right now, though I'm suddenly thinking that might not be the case. They might be exactly the same in being over a thousand programs inside of a powerful Prime body. This would be like Legion, who still considered itself to be part of the whole rather than an individual.
If geth could work alongside the quarians, Shepard could certainly encourage positive relationships.
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Post by Phantom on Aug 1, 2022 0:39:44 GMT
hey do you want me to make a thread that is dedicated to Geth and potential ideas that bioware could use?
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Post by dmc1001 on Aug 2, 2022 14:40:42 GMT
hey do you want me to make a thread that is dedicated to Geth and potential ideas that bioware could use? If you want. I know some people who will take the other side in that thread but that's perfectly fine.
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Post by Duke Cameron on Aug 8, 2022 10:57:36 GMT
Play as a Rachni? Absolutely.
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Post by AnDromedary on Aug 19, 2022 16:55:29 GMT
Definitely give us more colorful dialogue options, that's for sure.  
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Post by Absafraginlootly on Aug 22, 2022 8:09:16 GMT
The rachni are one of my favourite aliens in mass effect so I'd welcome one as a squadmate (Preferably alongside a Volus engineer in a jet pack).
And a game with a rachni protagonist would be fascinating if done well.
But I don't want any squadmate to become the player character, regardless of their race, because that would mean they come with a pre-existing personality and history which are things i like to create and roleplay myself within a video games limitations.
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Post by Arcian on Aug 27, 2022 17:30:17 GMT
For convenience's sake, playable races tend to use the same animation rig or at the very least slightly altered versions of the same rig to fit the player models, which precludes the inclusion of rachni by default.
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