ClarkKent
N3
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Post by ClarkKent on Jun 27, 2024 17:12:38 GMT
Of course it's far too early, and I am operating on mostly assumptions here, however, with DA5 I would like something somewhat smaller scale - even just relatively.
Have the game set in one country instead of multiple. Bring back the sense of journey and distance that was in DAO.
Hell, depending on how fleshed out Minrathous in DAV is, I would be even up for reusing the city, and having the next game be more of an iterative sequel that expands on what's been built. If that means I don't have to wait a decade, that is.
I would also want a focus moved away from demons, and the fade. We will have had it for two games in a row, and it would be time for something different.
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Andraste_Reborn
N4
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Andraste_Reborn on Jun 27, 2024 23:16:58 GMT
Of course it's far too early, and I am operating on mostly assumptions here, however, with DA5 I would like something somewhat smaller scale - even just relatively. Have the game set in one country instead of multiple. Bring back the sense of journey and distance that was in DAO. Ever since DA2 I've thought that Seheron sounded like a great location for another more contained game. Geographically isolated, fought over by Tevinter and the Qunari with the locals in the middle and the Fog Warriors in ... well, the fog I guess. I wouldn't mind going there for DA5. Of course, that depends on what kind of state the Qunari-Tevinter conflict is in at the end of Veilguard. So far it doesn't sound like it's going to be a big focus in the game, so at the moment I'm not expecting it to be resolved at the end. Which leaves it as an obvious direction for DA5 to go in.
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Post by themikefest on Jun 27, 2024 23:52:39 GMT
ah yes, the next da game after guard.
Here's what will happen. To make the game more streamlined, the main character and companion, note the word companion and not companions, will have much less dialogue in the game. It will save resources for the story and combat. The player will only have access to one talent. There will be no ability wheel. Human only. Doing this will reduce production time so the game is released much faster than previous games.
I have no idea what will happen after guard. I guess it depends on how well the game does. I wouldn't be surprised if DAO is remade and/or da2 as well.
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