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Post by Sifr on Jan 1, 2017 5:59:44 GMT
What if SAM was actually an artificial intelligence that Alec Ryder found in the Milky Way, a relic of an civilisation that had been wiped out in a previous Cycle. He didn't reveal it to anyone because he feared it would be destroyed, due to the fear surrounding synthetic lifeforms?
(Alec breaking the rules to keep SAM's existence hidden, would be massive enough to qualify for the supposed family secret?)
Since SAM is said to be "linked" to Alec and later to Ryder, what if SAM is actually one of the "Metacon" fought by the Protheans, who had the same ability to interface with organic lifeforms according to Javik? Perhaps like the Geth, rather than the Metacon being a Borg-like race of evil synthetics who hijacked their creator's bodies, they were the victims of Prothean propaganda and revisionist history to justify the Protheans waging a war of extermination against them?
I can't see the Protheans allowing transhumanist elements to flourish (in their society or even a rival one), fearing what experimentation with cybernetic augmentation and AI research could perhaps lead to? With how warlike the Protheans seem to have been, doesn't seem that unlikely they might have performed a preemptive strike against the Metacon to remove the perceived threat.
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Post by Hanako Ikezawa on Jan 1, 2017 8:35:55 GMT
What if SAM was actually an artificial intelligence that Alec Ryder found in the Milky Way, a relic of an civilisation that had been wiped out in a previous Cycle. He didn't reveal it to anyone because he feared it would be destroyed, due to the fear surrounding synthetic lifeforms? (Alec breaking the rules to keep SAM's existence hidden, would be massive enough to qualify for the supposed family secret?) Since SAM is said to be "linked" to Alec and later to Ryder, what if SAM is actually one of the "Metacon" fought by the Protheans, who had the same ability to interface with organic lifeforms according to Javik? Perhaps like the Geth, rather than the Metacon being a Borg-like race of evil synthetics who hijacked their creator's bodies, they were the victims of Prothean propaganda and revisionist history to justify the Protheans waging a war of extermination against them? I can't see the Protheans allowing transhumanist elements to flourish (in their society or even a rival one), fearing what experimentation with cybernetic augmentation and AI research could perhaps lead to? With how warlike the Protheans seem to have been, doesn't seem that unlikely they might have performed a preemptive strike against the Metacon to remove the perceived threat. The synthetic enemy the Prothean Empire faced were called the Zha'til, not the Metacon. That's just what they called the war. I doubt Bioware would do that, since that will have the Reapers be a major part of a major character's backstory and it seems they want to keep that topic small. Plus I doubt the Reapers would let the Zha'til live considering their mandate, or rather either they'd be wiped out or used to serve the Reapers like how the Heretics were planned to be the new Keepers or Collectors.
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Post by Sifr on Jan 1, 2017 23:15:29 GMT
The synthetic enemy the Prothean Empire faced were called the Zha'til, not the Metacon. That's just what they called the war. I doubt Bioware would do that, since that will have the Reapers be a major part of a major character's backstory and it seems they want to keep that topic small. Plus I doubt the Reapers would let the Zha'til live considering their mandate, or rather either they'd be wiped out or used to serve the Reapers like how the Heretics were planned to be the new Keepers or Collectors. Was it ever confirmed that the conflict with the Zha'til and the Metacon War were one and the same? The lore is a little bit vague. The Metacon War took place at the formation of the Prothean Empire, as Javik mentions it was the impetus for the Protheans to unite all cultures under their banner to combat their AI rebellion. It seems to have taken place over a very long time, as Javik mentions the conflict was very nearly over when the Reapers finally showed up.
Javik says that the Zha'til experimentation with transhumanism lead to their AI rebellion, which became worse when they were corrupted by the Reapers. This forced the Protheans to make their sun go supernova to wipe them all out.
This would seem to place these events near the end of the Prothean Empire, not the start (although the Metacon War is confirmed as being still on-going). It also seems odd that if the Zha'til were a galactic scourge, why all of them were on their homeworld at the time?
Best I can figure, this means that either;
The Zha were experimenting with AI and augmentation to try to win the Metacon War, in the belief that they should fight fire with fire... only for it to backfire even worse than before. When Reaper tampering turned their AI rebellion into a full-blown Grey Goo apocalypse, the Protheans were forced to wipe the Zha'til out before they spread to other worlds.
Or;
The Zhai'til were the race fought in the Metacon War. The Protheans were close to victory when the Reapers showed up and attempted to turn the Zha'til into a weapon, but luckily the Protheans had already managed to push them back onto their homeworld, allowing them to take them out in one fell swoop by detonating their sun. But yeah... might be a tad redundant if they recycled the same plot again.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Jan 3, 2017 15:41:48 GMT
The synthetic enemy the Prothean Empire faced were called the Zha'til, not the Metacon. That's just what they called the war. I doubt Bioware would do that, since that will have the Reapers be a major part of a major character's backstory and it seems they want to keep that topic small. Plus I doubt the Reapers would let the Zha'til live considering their mandate, or rather either they'd be wiped out or used to serve the Reapers like how the Heretics were planned to be the new Keepers or Collectors. Was it ever confirmed that the conflict with the Zha'til and the Metacon War were one and the same? The lore is a little bit vague. The Metacon War took place at the formation of the Prothean Empire, as Javik mentions it was the impetus for the Protheans to unite all cultures under their banner to combat their AI rebellion. It seems to have taken place over a very long time, as Javik mentions the conflict was very nearly over when the Reapers finally showed up.
Javik says that the Zha'til experimentation with transhumanism lead to their AI rebellion, which became worse when they were corrupted by the Reapers. This forced the Protheans to make their sun go supernova to wipe them all out.
This would seem to place these events near the end of the Prothean Empire, not the start (although the Metacon War is confirmed as being still on-going). It also seems odd that if the Zha'til were a galactic scourge, why all of them were on their homeworld at the time?
Best I can figure, this means that either;
The Zha were experimenting with AI and augmentation to try to win the Metacon War, in the belief that they should fight fire with fire... only for it to backfire even worse than before. When Reaper tampering turned their AI rebellion into a full-blown Grey Goo apocalypse, the Protheans were forced to wipe the Zha'til out before they spread to other worlds.
Or;
The Zhai'til were the race fought in the Metacon War. The Protheans were close to victory when the Reapers showed up and attempted to turn the Zha'til into a weapon, but luckily the Protheans had already managed to push them back onto their homeworld, allowing them to take them out in one fell swoop by detonating their sun. But yeah... might be a tad redundant if they recycled the same plot again. Where did all that info come from? I've recently completed a re-run of ME3 with Javik in it and I only recall one mention of the metacon war in his dialogues with none of that extra detail. Admittedly I picked Javik up pretty late on this run-through and my previous run-throughs were a couple of years ago but, still, it doesn't ring any bells. Did the extra stuff come from a comic or some other external source or did I just miss it?
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Post by Hanako Ikezawa on Jan 3, 2017 19:53:24 GMT
Was it ever confirmed that the conflict with the Zha'til and the Metacon War were one and the same? The lore is a little bit vague. The Metacon War took place at the formation of the Prothean Empire, as Javik mentions it was the impetus for the Protheans to unite all cultures under their banner to combat their AI rebellion. It seems to have taken place over a very long time, as Javik mentions the conflict was very nearly over when the Reapers finally showed up.
Javik says that the Zha'til experimentation with transhumanism lead to their AI rebellion, which became worse when they were corrupted by the Reapers. This forced the Protheans to make their sun go supernova to wipe them all out.
This would seem to place these events near the end of the Prothean Empire, not the start (although the Metacon War is confirmed as being still on-going). It also seems odd that if the Zha'til were a galactic scourge, why all of them were on their homeworld at the time?
Best I can figure, this means that either;
The Zha were experimenting with AI and augmentation to try to win the Metacon War, in the belief that they should fight fire with fire... only for it to backfire even worse than before. When Reaper tampering turned their AI rebellion into a full-blown Grey Goo apocalypse, the Protheans were forced to wipe the Zha'til out before they spread to other worlds.
Or;
The Zhai'til were the race fought in the Metacon War. The Protheans were close to victory when the Reapers showed up and attempted to turn the Zha'til into a weapon, but luckily the Protheans had already managed to push them back onto their homeworld, allowing them to take them out in one fell swoop by detonating their sun. But yeah... might be a tad redundant if they recycled the same plot again. Where did all that info come from? I've recently completed a re-run of ME3 with Javik in it and I only recall one mention of the metacon war in his dialogues with none of that extra detail. Admittedly I picked Javik up pretty late on this run-through and my previous run-throughs were a couple of years ago but, still, it doesn't ring any bells. Did the extra stuff come from a comic or some other external source or did I just miss it? You may have just missed it since you got Javik late since all this is from the game. When did you get Javik?
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Jan 3, 2017 20:04:40 GMT
Where did all that info come from? I've recently completed a re-run of ME3 with Javik in it and I only recall one mention of the metacon war in his dialogues with none of that extra detail. Admittedly I picked Javik up pretty late on this run-through and my previous run-throughs were a couple of years ago but, still, it doesn't ring any bells. Did the extra stuff come from a comic or some other external source or did I just miss it? You may have just missed it since you got Javik late since all this is from the game. When did you get Javik? I deliberately held off until after Thessia as someone had mentioned it changes the dialogue of that mission and I wanted to experience the difference. I've just started another run and picked him up early (just before the summit with the Krogan, Salarian and Turian leaders). In the first scene with him after the mission he mentions the metacon war and says they had nearly won it when the Reapers arrived. He also says that it took the united efforts of all the subject races to get to that point. I remember a discussion between him and Garrus in the lounge where, in response to the talk of the Geth, he mentions that the Zha'til turned on the Zha (amongst other conflicts). Just after Grissom Academy on this new run Edi was talking to Shepard about transhumans but I don't remember that being related to anything Javik said. I guess we'll see if my new runthrough reveals any more info
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Post by Hanako Ikezawa on Jan 4, 2017 0:48:33 GMT
You may have just missed it since you got Javik late since all this is from the game. When did you get Javik? I deliberately held off until after Thessia as someone had mentioned it changes the dialogue of that mission and I wanted to experience the difference. I've just started another run and picked him up early (just before the summit with the Krogan, Salarian and Turian leaders). In the first scene with him after the mission he mentions the metacon war and says they had nearly won it when the Reapers arrived. He also says that it took the united efforts of all the subject races to get to that point. I remember a discussion between him and Garrus in the lounge where, in response to the talk of the Geth, he mentions that the Zha'til turned on the Zha (amongst other conflicts). Just after Grissom Academy on this new run Edi was talking to Shepard about transhumans but I don't remember that being related to anything Javik said. I guess we'll see if my new runthrough reveals any more info Ah, okay. Javik talks about the Zha'til quite a bit after the Geth Dreadnought mission.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem
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Post by Thrombin on Jan 4, 2017 12:02:04 GMT
Ah, okay. Javik talks about the Zha'til quite a bit after the Geth Dreadnought mission. That would make sense. I may take him on the Geth missions, he's certainly no lover of synthetics so it could be interesting
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Post by UutIVvdPw7END0Ef on Jan 5, 2017 9:10:29 GMT
Salarian Pilot?: Come-in, are you alright? (0:41) Ryder: SAM, relay to the Tempest that we're stranded but alive. No choice but to investigate Peebee's signal. SAM: Pathfinder, this console controls the gate. Ryder: Engineers/Techs have Combat Drone/Remnant VI and Invasion.
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Post by spacebeetle on Jan 5, 2017 20:38:39 GMT
I’ve read all of the thread in a single session, and I’ve to say I’m very interested in the discussion going on here: more for the collaterals than SAM, but let’s try to stay on target first and widen the scope later. *** A massive wall of speculation and text! ***
So, SAM: for me, it could be the acrostic for “ Self- Aware personality Matrix.” and its origin should be searched nearer (and farer) than others have already suggested. Personally, I think SAM could be the first “smart” VI of its kind, based though on the model of Protheans VI like Vigil on Ilos. From ME1, we know that the Protheans built “virtual constructs” with personality traits derived from their programmer or the person in charge of the project it superintends (If I remember correctly, Vigil was based on Ksad Ishan, head researcher of the Conduit Project). Possibly, this was made by the Protheans to serve 3 distinct purposes: 1) Avoid true AI, which we know the Protheans actively fought, first in the Metacon war and then against the Reapers 2) Create a smarter instrument than “dumb” VI for the needs of their empire. Being a warmongering civilization, fixated with excellence (as in evolutive excellence), dumb VI was… not really unacceptable, but unsatisfying for the Prothean (Avina anyone?). A virtual intelligence without the desire to expand its consciousness, but an intelligence nonetheless, would have been a lot better, even from the mere standpoint of resources management. Picture a self-improving VI without the need to be instructed on how to better complete its task… Or at least, this is how I’ve interpreted Vigil, which brings me straight to the last point. 3) Create a helper aligned for purposes and guidelines to their organic administrator/ users. Which would be (or could be, among other things), a failsafe against both hacking and the dangers of self-awareness (as in revaluation of their objective, as the Heretics Geths did aligning with the Reapers). Basically, why trust an entire project on one head honcho, when you can have a guardian/helper/trusty VI incapable of defection to help him/her, reminding with his/her same words and mannerism why he/she can’t give up? Implications… disturbing for their opportunities for manipulations, but the Protheans strike me as a pragmatic and paranoid enough civilization to indulge in this kind of VIs. A smart VI of this kind wouldn’t have the need to expand their horizons (lacking the base need for it) but at the same time could become better at its purpose, refining and evolving its collaboration with its main user/creator. In short, reaching a better synergy with its users without sacrificing focus. So, if SAM is this kind of VI, I think it will be based on Ryder: Alec first, and after the beginning of the game enriched with traits from Bro/Sys Ryder, all done with the purpose of helping us in the Pathfinder role. Basically, with the progressing of the adventure, SAM would effectively become… well us. A “ghost in the shell” version of us, spawned from a mix and match of ourselves and Alec Ryder (or DadRyder and the twin we’re not playing). Which, if true, could explain the bonding process between us and it: almost like the third kid of the Ryder family (or a substitute should one of the two die at the beginning of the game). A lot less charismatic true, but with access to superior clocking power: I think it will sacrifice itself for us during the course of the adventure, possibly 20 minutes after acquiring a shiny metal ass. You know, because Legion sacrifice wasn’t heart wrenching enough: we all need to suffer for our sins. Derailing a little from the thread, I’m really looking forward on how technology and the misuse of it will play out in Andromeda. It almost seems as Bioware is preparing a second match between synthetic and organics, but this time without all the problem related to self-awareness. Maybe I’m reading too much in it, but I really don’t think it’s a case the Kett seem to possess an organic kind of technology, while the Milkiwaians are deep in post humanism territory: implants able to give biotics and tech abilities… I really want to see how they will justify this from a lore standpoint, considering how fleshed out biotics theory was in the trilogy, but we will see. Or maybe it will be only used as an additional spark to lit the initial strife between the 2 galaxies. Who knows, maybe it won’t amount to anything in the end, but I doubt it. Anyway, my two dollars on the matter: surely it’s more than a couple of cents, but for this I’m not sorry. It’s one of the best quality of the ME franchise, imo: the ability to light up intelligence and imagination with the consequences of actions in a sci fi setting, while staying grounded in a deeply thought and rich scenario. It’s a world with a finished number of variables, at the same time easily understood, but an almost infinite number of possibilities. Now, if only EA this time could avoid gobbling our very blood with DLCs containing mandatory elements, I would be so much happier… to the point I could actually buy more EA games!
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Post by Lady Artifice on Jan 9, 2017 21:04:05 GMT
^The model for my ideal AI companion.
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Post by London on Jan 10, 2017 3:58:36 GMT
Sorry if I missed this as I haven't read the whole thread but do we know who the VA is? I bought The Division and the AI was voiced by Garrus. Would be cool if we got that here.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Jade Empire, Mass Effect Andromeda, SWTOR, Anthem, Mass Effect Legendary Edition, Dragon Age The Veilguard
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Post by SwobyJ on Jan 12, 2017 9:25:54 GMT
Good to see the speculation I was hoping to see. Wiki it up: Samuel (Sometimes spelled Samual) is a male given name of Hebrew origin meaning either "name of God" or "God has heard" Speculation: We are implanted, we are transhuman. SAM is only able to operate in us, as us, with us. And who knows - maybe to become one with us? How do we learn so many abilities? How do we change 'profiles' so often? What is at our disposal in order to be like this? What lets us learn this much, this quickly? Why do we need to 'shift' perspective so often, 'open new paths'? What makes us different enough to do this? Its like we only have so much 'RAM' and 'CPU' . Though I have to see the squad upgrading to see how different or similar it is.
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Post by UutIVvdPw7END0Ef on Jan 12, 2017 12:15:39 GMT
Something i missed in the previous trailer. Looks like the Combat Drone.
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Post by The Elder King on Jan 12, 2017 13:11:11 GMT
Something i missed in the previous trailer. Looks like the Combat Drone. That's actually really interesting for another reason. In the power loadout I don't see any icon that reminds me of combat drone...and yet there it is. Is it possible the profile's signature power is separated from the power loadout? Or maybe that's a sign there are other ways to access powers then those three in the loadout.
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Post by fialka on Jan 12, 2017 14:24:43 GMT
Something i missed in the previous trailer. Looks like the Combat Drone. That's actually really interesting for another reason. In the power loadout I don't see any icon that reminds me of combat drone...and yet there it is. Is it possible the profile's signature power is separated from the power loadout? Or maybe that's a sign there are other ways to access powers then those three in the loadout. The combat drone is a passive! So yeah, while I had freaked out a bit in the beginning where it looked like we'd only have three active powers at a time, it looks like we'll have passive abilities that used to take up those power slots. Ammo types also don't take up power slots, but will be consumable. Which is cool because these things might not affect our cooldowns maybe? And we'll have an 'upgraded' version of each of our active powers if we level them up accessible by holding down the button instead of pressing it (overload becomes chain overload for example). So we have other 'powers' at our disposal that don't count as powers in the same way anymore. So while I'm still not thrilled with the new system, we do have more options available to us than it appears at first glance. Good to see the speculation I was hoping to see. Wiki it up: Samuel (Sometimes spelled Samual) is a male given name of Hebrew origin meaning either "name of God" or "God has heard" Speculation: We are implanted, we are transhuman. SAM is only able to operate in us, as us, with us. And who knows - maybe to become one with us? How do we learn so many abilities? How do we change 'profiles' so often? What is at our disposal in order to be like this? What lets us learn this much, this quickly? Why do we need to 'shift' perspective so often, 'open new paths'? What makes us different enough to do this? Its like we only have so much 'RAM' and 'CPU' . Though I have to see the squad upgrading to see how different or similar it is. Oooh, I like this idea! This is the kind of sci-fi weirdness I personally love! SAM as software installed into the hardware of our brains? Spooky stuff, but I'm down. I actually read a short story once that had something like that. I don't remember what it was, but I remember people having implants in their brains that AIs could access to make people more 'efficient.' Of course they started taking over - enter typical 'rise of the machines' plot, so and so forth, I don't remember how it ended or if I even finished it, but the general concept was cool and sounds a bit like what SAM is to us with all this reconfigurable implant business. I know some people on this forum would hate the idea but I think it would be interesting provided the game devs don't go re-hashing oft-used sci-fi plots with it. Conflicts with artificial life are cool and all, but we got enough of that in the trilogy. Could make for an interesting subplot though. I do think SAM might have something to do with our family mystery that's been mentioned. SAM was connected to our father before it became ours, apparently, so it would be interesting if SAM has some of our father's memories and lets something slip.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by The Elder King on Jan 12, 2017 14:32:14 GMT
I'm not entirely sure it's a passive, but you might be right.
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Post by The Biotic Trebuchet on Jan 12, 2017 14:36:19 GMT
SAM?, like an actual SAM?. ok, i should go.
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Post by fialka on Jan 12, 2017 14:44:33 GMT
I'm not entirely sure it's a passive, but you might be right. Yeah maybe 'passive' isn't the right word... but it does look like it's just sort of there if you choose engineer (presumably if you put points toward that or something) versus something you activate. I hope I'm right, because things like that would make 'three powers only' thing make a bit more sense. And make me less upset about it if there's different ways to access certain abilities.
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Post by revelate on Jan 16, 2017 23:23:33 GMT
I totally support the idea of SAM as a default VI for the Pathfinders, but with some special features. Considering the specifics of the Pathfinder work - SAM could be like nanosuits in Crysis series: symbiotic thingy able to blend with alien tech so SAM's user can use it.
N7 day trailer shows us that DadRyder is trying to open something in Remnant vault, so maybe this is the case when SAM is "upgraded" with Remnant tech. Something then happens to Alec and this ability to use Remnant tech (terminals, "Remnant VI" ability and stuff) with SAM on board is somehow transfer to us (Crysis 2 intro-like?). Also considering that there is a LOT similarities with the ME1 in MEA, this could be an Andromeda's analog for prothean cipher that Shepard aquired from the beacon.
Speaking about profiles and implant reconfigurations - stock version of the implant could possibly not customizable in the first place until SAM and implant were not upgraded with Remnant software in the beginning of the game. This is how they can explain profiles in the story.
We can also return to N7Day trailer's ending scene with the Chosen Kett. This Remnant Cipher and SAM could be the reason why this Chosen one knows "what makes you (Ryder) special". This Kett can also be the Chosen due to his own ability to control Remnant tech - just like Ryder. Saren sends his regards, lol.
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nxp5
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Post by nxp5 on Jan 17, 2017 4:51:51 GMT
I hope there is a mute button option for SAM. Where if you don't want SAM to talk, you can shut SAM up and get the info either in sub titles or the codex or whatever.
The more I think of it, the more I fear of getting a permanent annoying companion I don't want. (clippy, many years ago, just with a voice...)
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Post by Vall on Jan 17, 2017 7:13:48 GMT
I hope there is a mute button option for SAM. Where if you don't want SAM to talk, you can shut SAM up and get the info either in sub titles or the codex or whatever. The more I think of it, the more I fear of getting a permanent annoying companion I don't want. (clippy, many years ago, just with a voice...) I see him being a lot like EDI, you land on a planet, he tells you some mission details and probably is involved in a few story missions.
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Post by spacebeetle on Jan 17, 2017 7:31:17 GMT
I hope there is a mute button option for SAM. Where if you don't want SAM to talk, you can shut SAM up and get the info either in sub titles or the codex or whatever. The more I think of it, the more I fear of getting a permanent annoying companion I don't want. (clippy, many years ago, just with a voice...) I see him being a lot like EDI, you land on a planet, he tells you some mission details and probably is involved in a few story missions. Him? I thought it was using an heavy synthetized female voice! From 1.08
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Post by Vall on Jan 17, 2017 7:37:28 GMT
I see him being a lot like EDI, you land on a planet, he tells you some mission details and probably is involved in a few story missions. Him? I thought it was using an heavy synthetized female voice! From 1.08 I don't think so, I hear a male voice...granted, I am terrible at voice recognition so I might be wrong.
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elanor
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We made it.
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Post by elanor on Jan 24, 2017 16:54:13 GMT
It's a male voice. I like it. It's nice. I like that we'll have a male VI this time.
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