Punching Han'Gerrel, though... Now THAT was a well deserved hit. One of my favorite options.
It was. Then have him thrown out the airlock.
Elizabeth Nancy Shepard - Earthborn/soldier/ruthless Humanity #1 I'm Commander Shepard, and this is my favorite playthrough in ME Carolina Panthers(1-3) at Chicago Bears (2-2) Oct 6 100PM FOX #1Alabama Crimson Tide(4-0) at Vanderbilt Commadores(2-2) Oct 5 415pm SEC Network If you see a soldier or veteran, shake their hand and thank them for their service
I punched her once to see the result. I know there were a few characters in the trilogy that deserved to be punched, but Shepard was never given the opportunity.
Punching Han'Gerrel, though... Now THAT was a well deserved hit. One of my favorite options.
Only one thing was better IMO.
Javik telling that Vorcha:"Where is the Airlock, that I might throw you out it" scene.
Yas 'Ryder' Lana @yas_lana Hi @macwalterslives @gamblemike will there be subtitles for companion banter (for ppl with hearing problems)? Ty and I wish you a great We!
Michael Gamble @gamblemike yes, subtitles absolutely.
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
As long as they are readable... all good
Morpheus: "know what happened happened and that it could not have happened in any other way".
Dear god, the Talon. Watching Bioware rework that gun wound up being quite the spectacle.
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Too slow for my taste. If Bio reworks that weapon, a fire rate increase and speedier reload ought to be considered.
If they do either of those things, it becomes the most overpowered gun in the game. Nothing else will be able to come close.
“The story so far: In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.” ― Douglas Adams, 1980
reinier dash @reiniergroen i saw in screenshots your Armour gets dirty in the sand will that detail stay in game? and other planet environments?
Mac Walters @macwalterslives Yes. Different environments affect your armour, Nomad, buildings etc. It's just more magic by @zenderquai
I don't really see the point to that tbh, i mean destructable environments yes please!, but armour that gets dirty?, well its just kinda pointless gimmick, we have stain resistant clothing & nano coatings now, in a couple of hundred years armour should not be getting dirty!.
There is something about the presence of a cat... that takes the bite out of being alone.
Dear god, the Talon. Watching Bioware rework that gun wound up being quite the spectacle.
I like the Talon, I have it at 'IV' in MEMP, but with a Wraith at 'IX' I tend to run with that instead .
Sorry for the weapon lust, back to the tweets...
________________________________________________________________________________________________________________________________________________________________________ 3 decades of RPG gaming from green screen to 4K. Moderator posts mostly marked by 'Police' emoji. Other views shared are just personal ones. On UK time zone.
reinier dash @reiniergroen i saw in screenshots your Armour gets dirty in the sand will that detail stay in game? and other planet environments?
Mac Walters @macwalterslives Yes. Different environments affect your armour, Nomad, buildings etc. It's just more magic by @zenderquai
I don't really see the point to that tbh, i mean destructable environments yes please!, but armour that gets dirty?, well its just kinda pointless gimmick, we have stain resistant clothing & nano coatings now, in a couple of hundred years armour should not be getting dirty!.
I prefer both. Also, alien planet dirt, isn't human Earth dirt. It likely has different properties, magnetically charged, a stickiness that is resistant to sticky resistance... anything.
N7 - Kierro Ryder - Andromeda Initiative - Adept Dorian --- Morrigan --- Zevran --- Fenris --- Tali --- Garrus --- Kaidan --- Jaal --- Vetra S.A.M.: "I did not realize I owed my existence to a bean."
reinier dash @reiniergroen i saw in screenshots your Armour gets dirty in the sand will that detail stay in game? and other planet environments?
Mac Walters @macwalterslives Yes. Different environments affect your armour, Nomad, buildings etc. It's just more magic by @zenderquai
I don't really see the point to that tbh, i mean destructable environments yes please!, but armour that gets dirty?, well its just kinda pointless gimmick, we have stain resistant clothing & nano coatings now, in a couple of hundred years armour should not be getting dirty!.
We're not playing a bunch of millionaire tourists. I'm sure the technology is available, but they've got a budget like everyone else and keeping our suits free of dirt probably isn't a big priority for a Pathfinder
Also, it should improve immersion, so I really don't see any drawbacks.
I honestly didn't see the point of punching her, at least with my canon. Making her look like a fool in ME2 was more satisfying then punching her anyway.
Me too. I never saw the need to punch her, making her speechless was much more rewarding for me.
It was about just having fun, not to make a point. Like "I'm really sick of you, here have a punch to the face" Lots of renegade options were about fun instead of looking like a hardass.
RIP old BioWare - 1995-2016. I used to be a fan, now I'm just toxic.
femshep.com femshep_com What level of control does the player have over Ryder? Like in ME1 & 2, player has fair amount of impact on dialogue or like ME3? Thanks!
Ian S. Frazier @tibermoon We have five "tones" to help you define Ryder's personality, so quite a bit of control. (tone 5 is for actions)