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Post by Hrungr on Jan 26, 2021 17:58:35 GMT
BioWare @bioware11 years ago, a great wind swept through Mass Effect 2. A great biotic wind! Happy Birthday Mass Effect 2! Artist palette by Krusekis - bit.ly/3qJWafb
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Post by Rascoth on Jan 26, 2021 21:40:04 GMT
BioWare @bioware11 years ago, a great wind swept through Mass Effect 2. A great biotic wind!
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Post by Deleted on Jan 26, 2021 21:45:27 GMT
A great biotic wind swept through my bedroom last night … pretty sure it was dinner related.
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Post by Rascoth on Jan 26, 2021 23:13:31 GMT
A great biotic wind swept through my bedroom last night … pretty sure it was dinner related. *looks for something to throw at Grinch*
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Post by Deleted on Jan 27, 2021 2:06:17 GMT
OK, maybe it wasn't a biotic wind, maybe it was an annihilation field. *ducks*
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Post by Unicephalon 40-D on Jan 27, 2021 8:47:58 GMT
OK, maybe it wasn't a biotic wind, maybe it was an annihilation field. Vortex evolution...
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Hrungr
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Post by Hrungr on Jan 30, 2021 0:27:13 GMT
From Resetera (ME:LE)
Bisnic said: This is like Blizzard's Soon™.
Where soon can be anything from a week to sometime before the end of time.
shinobi602 You can survive one more weekend 🙃
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Post by Hrungr on Jan 30, 2021 7:54:17 GMT
shinobi602: Don't expect a visual overhaul on the level of Halo 2 Anniversary or something, but there's definitely a good amount of work that's gone in, not just visually but systems wise too.
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Post by hoku on Jan 30, 2021 9:46:40 GMT
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Post by Unicephalon 40-D on Jan 30, 2021 9:52:51 GMT
Good good, ME1 is the one I'm waiting to see.
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Post by themikefest on Jan 30, 2021 18:25:29 GMT
shinobi602:Don't expect a visual overhaul on the level of Halo 2 Anniversary or something, but there's definitely a good amount of work that's gone in, not just visually but systems wise too. I'm curious how they will handle ems, if the rumor is to be true about no multiplayer in ME3.
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Post by Hrungr on Jan 30, 2021 19:22:33 GMT
shinobi602:Don't expect a visual overhaul on the level of Halo 2 Anniversary or something, but there's definitely a good amount of work that's gone in, not just visually but systems wise too. I'm curious how they will handle ems, if the rumor is to be true about no multiplayer in ME3. I could see them tweaking the numbers, but I guess they wouldn't need to change anything, as you can still get the "best" ending w/o playing MP.
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Post by SassaMFG on Jan 30, 2021 19:53:57 GMT
I'm curious how they will handle ems, if the rumor is to be true about no multiplayer in ME3. I could see them tweaking the numbers, but I guess they wouldn't need to change anything, as you can still get the "best" ending w/o playing MP. They will probably delete Galactic Readiness files ant its multiplier. So, no multiplier, no lower Readiness
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Post by Rascoth on Jan 30, 2021 19:55:58 GMT
I'm curious how they will handle ems, if the rumor is to be true about no multiplayer in ME3. I could see them tweaking the numbers, but I guess they wouldn't need to change anything, as you can still get the "best" ending w/o playing MP. Maybe they'll connect it to Galaxy at War? It's still working after all. But yea, they wouldn't need to tweak anything, since with all DLC you can easily get enough ems for best ending, even with only 50% readiness.
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Post by themikefest on Jan 30, 2021 20:13:55 GMT
I'm curious how they will handle ems, if the rumor is to be true about no multiplayer in ME3. I could see them tweaking the numbers, but I guess they wouldn't need to change anything, as you can still get the "best" ending w/o playing MP. There is one change they would have to make. If a player decides to play a default ME3 playthrough without playing any dlc, the player would still not have enough to get the breath scene since the most ems is about 2970. The only way that could happen is if the player doesn't let TIM shoot Anderson since doing that add's 200 war assets. If the player chooses to let TIM shoot Anderson, the breath scene will not happen. Of course how many would do that? I'm sure there are some who would.
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Post by chris2365 on Jan 30, 2021 20:24:35 GMT
I could see them tweaking the numbers, but I guess they wouldn't need to change anything, as you can still get the "best" ending w/o playing MP. There is one change they would have to make. If a player decides to play a default ME3 playthrough without playing any dlc, the player would still not have enough to get the breath scene since the most ems is about 2970. The only way that could happen is if the player doesn't let TIM shoot Anderson. If the player chooses to let TIM shoot Anderson, the breath scene will not happen. Of course how many would do that? I'm sure there are some who would. That's true. Then again, I would make the argument that to get the absolute best ending, you should have to import a custom save from ME2 with better decisions. Especially now that all three games would be bundled up in one package.
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Post by dazk on Jan 30, 2021 22:43:11 GMT
shinobi602:Don't expect a visual overhaul on the level of Halo 2 Anniversary or something, but there's definitely a good amount of work that's gone in, not just visually but systems wise too. I can live with ME1 visuals and story it is everything else that stops me replaying more often. That's not a criticism I love the game I just don't enjoy replaying it because of most of the game mechanics.
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Post by michaeln7 on Jan 31, 2021 4:54:37 GMT
I'm sure others have shared this sentiment, but I'll put it here anyway.
If they can make ME1 and ME2 play like ME3, then I'll be happy. Remove the mineral/dogtag/asari writings collecting from 1, and tie them to the side quests and main quests; where if you decide to engage in them, you'll get them all, and whatever rewards they bring to 2 and 3.
Basically, if they refine ME1 to be like at least ME2 system-wise, then I'll buy it. I would prefer the gameplay of ME3 across the board, but I'm not greedy. Following that, I want at least ME3 to have enough ability points at the level cap to max out all your powers. Having to forever see ***3 Points Available*** really irks me.
If it's mostly graphical updates, then I'll pass. I'll put it on the wishlist, but it won't be a MUST BUY.
I would certainly LOVE to see the Indoctrination Theory incorporated, because it just fits so well and would immortalize BioWare as paragons of storytelling, but that 'fad' is almost a decade old now, and I'm not naive enough to think that it's going to happen. But I hold on to hope anyway.
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Post by KrrKs on Jan 31, 2021 14:21:40 GMT
Am I really the only one who likes stumbling across those planets no human has set foot on, only to suddenly find debris of the turian unification war wreckages Pressley scanned near a neighbour planet? Or finding a shack, abandoned for centuries, on a remote planet where who knows who hid from who knows what for some time, reading some of the matriarchs writings in the meantime?
I mean the execution could obviously been better (as always), but i really like the concept. And it is not as if those minerals, insignias, writings, whatever collectibles affect anything one way or another. You get two lines of extra dialogue from Conrad Verner in me3, and something like +7 war assets, and that's it.
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Post by SassaMFG on Jan 31, 2021 15:35:02 GMT
Am I really the only one who likes stumbling across those planets no human has set foot on, only to suddenly find debris of the turian unification war wreckages Pressley scanned near a neighbour planet? Or finding a shack, abandoned for centuries, on a remote planet where who knows who hid from who knows what for some time, reading some of the matriarchs writings in the meantime? I mean the execution could obviously been better (as always), but i really like the concept. And it is not as if those minerals, insignias, writings, whatever collectibles affect anything one way or another. You get two lines of extra dialogue from Conrad Verner in me3, and something like +7 war assets, and that's it. You're not. I enjoy ME1 gameplay as well. Buff, Debuff and CC are done great. I like disintegrating Kaira Stirling
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Post by themikefest on Jan 31, 2021 16:28:14 GMT
There is one change they would have to make. If a player decides to play a default ME3 playthrough without playing any dlc, the player would still not have enough to get the breath scene since the most ems is about 2970. The only way that could happen is if the player doesn't let TIM shoot Anderson. If the player chooses to let TIM shoot Anderson, the breath scene will not happen. Of course how many would do that? I'm sure there are some who would. That's true. Then again, I would make the argument that to get the absolute best ending, you should have to import a custom save from ME2 with better decisions. Especially now that all three games would be bundled up in one package. What better decisions? I can import a save with all crew dead, and only 2 squadmates alive into ME3. Doing that still gets me the breath scene. It's not a matter of what someone believes are better decisions, it's what the player chooses to do during their playthrough. I could have everyone alive from ME2 imported into ME3, and still get a low ems ending.
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Post by dazk on Jan 31, 2021 22:23:33 GMT
Am I really the only one who likes stumbling across those planets no human has set foot on, only to suddenly find debris of the turian unification war wreckages Pressley scanned near a neighbour planet? Or finding a shack, abandoned for centuries, on a remote planet where who knows who hid from who knows what for some time, reading some of the matriarchs writings in the meantime? I mean the execution could obviously been better (as always), but i really like the concept. And it is not as if those minerals, insignias, writings, whatever collectibles affect anything one way or another. You get two lines of extra dialogue from Conrad Verner in me3, and something like +7 war assets, and that's it. I enjoy collectibles of any sort in any game!!!! Exploring the planets is great and some of them due to the lighting and music are quite ethereal and really do give you a distinct feeling of being how I imagine it would feel being in space on a remote planet. Could do with some less stress from the Mako and Thresher Maws.
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Hrungr
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Post by Hrungr on Jan 31, 2021 23:27:11 GMT
Liana Ruppert @dirtyeffinhippyYou're going to want to keep it tuned into Game Informer on Tuesday. We've got some exclusive content to reveal and an entire month of additional celebratory content that I think you'll LOVE. You're not going to want to miss it. - I'd say the odds are... pretty good this will be about ME:LE. EA's quarterly report is also out on Tuesday, so I figured it'd be either Mon or Tues when we heard more.
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Post by dazk on Feb 1, 2021 0:24:30 GMT
Liana Ruppert @dirtyeffinhippyYou're going to want to keep it tuned into Game Informer on Tuesday. We've got some exclusive content to reveal and an entire month of additional celebratory content that I think you'll LOVE. You're not going to want to miss it. - I'd say the odds are... pretty good this will be about ME:LE. EA's quarterly report is also out on Tuesday, so I figured it'd be either Mon or Tues when we heard more. Cool that's something to look forward too.
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Post by chris2365 on Feb 1, 2021 0:37:19 GMT
That's true. Then again, I would make the argument that to get the absolute best ending, you should have to import a custom save from ME2 with better decisions. Especially now that all three games would be bundled up in one package. What better decisions? I can import a save with all crew dead, and only 2 squadmates alive into ME3. Doing that still gets me the breath scene. It's not a matter of what someone believes are better decisions, it's what the player chooses to do during their playthrough. I could have everyone alive from ME2 imported into ME3, and still get a low ems ending. I agree that it's good BioWare programmed EMS flexibility so that any given ending could be achieved with any world state. That is the logical choice given that not everyone who played ME3 has necessarily played ME1 or ME2. It also helps from a role-playing point of view, to give more flexibility for trilogy playthroughs. I just find that, if someone can achieve any ending in ME3 regardless of the decisions in ME2 and ME1, then the consequences of decisions in ME1 and ME2 lose a lot of impact. Obviously the stories and reactivity you get from ME1 and ME2 are worthwhile, but just from a game mechanics and story point of view, let's think about it. Should a Shepard who did no side-quests and made poor (lower EMS) decisions in ME1 and ME2 (kill entire crew, destroy Genophage research, kill Rachni queen, etc.) deserve to achieve the best ending in ME3? I would say no. To achieve the best ending for an RPG should at least a little long-term planning and effort to achieve, over the entire trilogy ideally. Obviously, for ME3 when it was released, this was not possible since not everyone played ME1 and ME2. But now for the Legendary Edition, with all three games bundled in one nice package, there is an opportunity to make the best ending feel like a more worthy achievement. I heard that BioWare is also revamping systems for the Legendary Edition, so it's possible. I for one would be happy to have a more difficult mode for gameplay and higher EMS requirements for the endings, but that's just me.
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