Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Mass Effect Andromeda, Anthem, Mass Effect Legendary Edition
nice hopefully they'll patch the stuttering coming out of menu's and such I'v fixed it by disabling my SLI but now I'm finding Andromeda crashing a lot which has been a pain in the ass atm. So now I'm having to choose between it stuttering or crashing a lot. So hopefully things can run a bit smoother eventually. Aside from these issues right now I'm loving the game.
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
Just don't make a sequel of Andromeda please. Do something new for next ME. New characters. You can forget about Andromeda galaxy altogether as far as i'm concerned. And finish the next game before releasing it. Because Andromeda clearly needed several months of additional polish.
For me quick wins would be complexion overlays in cc, hairstyles open between males and females, bi romance for Jaal, an autoupgrade for Nomad and the fix for banter triggers, as I hear a lot of them are broken. Also, if possible, toggling autorun off while moving would be nice.
Just don't make a sequel of Andromeda please. Do something new for next ME. New characters. You can forget about Andromeda galaxy altogether as far as i'm concerned. And finish the next game before releasing it. Because Andromeda clearly needed several months of additional polish.
Yeah that is not going to happen. If there is ever more Mass Effect it will be a sequel to Andromeda, whether people want that or not. They spent so much time setting up this new galaxy and mysteries to uncover that dropping it now would be a a huge waste. We will never see the Milky way again, and Andromeda is our new galaxy to explore. Thats just the way it is. Agreed on the polish part though.
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
About this, are there no blueprints for the Halberd or just a higher level? Or is the level 1 in Kadara the only weapon in the whole game??
When you let yourself believe or disbelieve, and the truth turns out to be the opposite of what you thought, your reactions become sluggish - Roronoa Zoro
Dovie'andi se tovya sagain - matrim cauthon
What's the point of a pig being able to talk - Ban, Fox's Sin of Greed
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
This is EA we're talking about.
Birthday wish officiator. Proud Jaal fangirl. Mom to a crazy preschooler who says funny crap. And a newborn who likes to party all night long.
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
This is EA we're talking about.
To be fair, they did make the Extended Cut DLC free in response to negative reaction to ME3, though the outrage for that was far more than for this. And all the MP DLCs are going to be free.
To be fair, they did make the Extended Cut DLC free in response to negative reaction to ME3, though the outrage for that was far more than for this. And all the MP DLCs are going to be free.
The Extended cut was a few concept arts and dialogue, nothing special except it gave people warm fuzzies to try and fix the boo boos.
And I know MP DLCs are going to be free. I'm pointing out that Single Player DLC from EA is always $15 at least.
Birthday wish officiator. Proud Jaal fangirl. Mom to a crazy preschooler who says funny crap. And a newborn who likes to party all night long.
Just don't make a sequel of Andromeda please. Do something new for next ME. New characters. You can forget about Andromeda galaxy altogether as far as i'm concerned. And finish the next game before releasing it. Because Andromeda clearly needed several months of additional polish.
Yeah that is not going to happen. If there is ever more Mass Effect it will be a sequel to Andromeda, whether people want that or not. They spent so much time setting up this new galaxy and mysteries to uncover that dropping it now would be a a huge waste. We will never see the Milky way again, and Andromeda is our new galaxy to explore. Thats just the way it is. Agreed on the polish part though.
... At this point "Bring the Milky Way back!" seems to become new "Bring Warden back!"
“The cosmos is within us. We are made of star-stuff. We are a way for the universe to know itself.”
Yeah that is not going to happen. If there is ever more Mass Effect it will be a sequel to Andromeda, whether people want that or not. They spent so much time setting up this new galaxy and mysteries to uncover that dropping it now would be a a huge waste. We will never see the Milky way again, and Andromeda is our new galaxy to explore. Thats just the way it is. Agreed on the polish part though.
... At this point "Bring the Milky Way back!" seems to become new "Bring Warden back!"
People wanted the Warden back? Wow. I am so out of touch with the masses.
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
oldmeme.gif
This is EA we're talking about.
EA hasn't been as bad since Riccitiello left. Origin has actually turned into a solid service with a real customer service apparatus (unlike Steam) and the EA Origin Access program actually presents a decent value. Besides that, Battlefield 1 actually got some free content updates to the single player so I'm not sure anything I've proposed is totally outside the realm of possibility. Besides, from what I've seen of the MP people seem to be buying in on those P2W hooks (Salarian Operators with 200 APEX ratings) so hopefully the MP parcels will be enough funds to offset any free goodwill efforts.
Some free SP dlc to smooth things over? A couple of anomaly missions on smaller map zones? Add that cut Jaal m/m romance back in? A halberd blueprint that scales to X?
About this, are there no blueprints for the Halberd or just a higher level? Or is the level 1 in Kadara the only weapon in the whole game??
There's no blueprint for the Halberd in game and I haven't seen any version besides the one for sale at Kadara port. I think the first indication that it's not a craftable item is that you have no option to deconstruct it into parts, just to destroy.
Post by lurkinglurker on Mar 30, 2017 16:08:57 GMT
Jo Berry @ vacation @joanna_Berry A good thread. It's always worth remembering the balance between reactivity, player experience, and what you're adding to QA's load.
Jo Berry @ vacation Retweeted Alexander Freed
Alexander Freed @alexandermfreed Not enough for a full blog post, but a few Tweets on a common struggle for junior game writers learning branching: Alexander Freed @alexandermfreed Much of branching design is cost-benefit analysis. "How much will adding this new option add to the Player experience?" Versus... Alexander Freed @alexandermfreed "How much time and effort will adding this new option cost?" (Time and effort that could otherwise go to making other branches BETTER.)
Alexander Freed @alexandermfreed All the effort you (and your team) put in to one branch or feature is effort you can't put somewhere else. So you prioritize.
Alexander Freed @alexandermfreed But the trick is that the benefit of adding new branches doesn't rise linearly. The cost ALSO grows exponentially. Alexander Freed @alexandermfreed Going from one path to two or three may tremendously benefit the Player experience. Going from six to seven? Much smaller benefit.
Alexander Freed @alexandermfreed (Unless you expect the Player to replay the game seven times.) Alexander Freed @alexandermfreed Going from one path to three also means less than 1/3rd the time per path to write, edit, maintain, test, and so forth. Alexander Freed @alexandermfreed The more branches, the harder everything becomes, as you need to track how everything fits together forevermore.
Alexander Freed @alexandermfreed The "sweet spot" is going to be different for every game and every branch point. Alexander Freed @alexandermfreed But never forget the quality of every INDIVIDUAL branch goes down as you add choices, even as the overall experience improves. Alexander Freed @alexandermfreed Good branching often involves figuring out how distill many mediocre, indistinct choices into a handful of brilliant, compelling ones. Alexander Freed @alexandermfreed Standard disclaimer: All of that is oversimplified, and there are always exceptions.
0xdeadbⓐbe 💮 @0xdeadbabe i've also noticed what appear to be branches but aren't, but instead play a "player RP" effect,
0xdeadbⓐbe 💮 @0xdeadbabe somewhat like the tonal wheel in modern BW games or other multi-response games, which are also valuable but play w/branches Alexander Freed @alexandermfreed I'm a great believer in role-playing-but-not-really-branching options! They can change the whole theme of a story.
Post by lurkinglurker on Mar 30, 2017 16:10:25 GMT
Rebecca Harwick @thelintspeed QA's workload & your own. QA makes sure it doesn't break, but only the writing/content team makes sure it's good, IME
Jo Berry @ vacation @joanna_Berry Also true, since there are things only the writers can test. ("Wait, Person X should be talking about Thing Y here" and so on.)
Last Edit: Mar 30, 2017 16:11:24 GMT by lurkinglurker