Billy Buskell @ehlien Awesome night sitting down with lead designer to find slick solutions to a problem We're at the real fun part of the project! #gamedev 💻🎮👾
Blair Brown @thefiddzz pretty much every day. Finishing a project is the hardest and funnest part of the job.
Billy Buskell @ehlien Truthbomb deployed.
Blair Brown @thefiddzz
Michael Gamble @gamblemike You guys are both rockin it. Pride.
Colin Campbell@CCampbellArt Played something by @lazertuna today that's heading full-steam to awesome. Apparently I was laughing like a happy kid at my desk. #space
And will be the N program brought forward even in Andromeda??
Considering how N7 became a milestone in MEA marketing, do you really need to ask? Though I wouldn't be sure about canon N7 program. More like "take this armor, you are the N7 now, son/daughter/whateverIdon'tjudge".
And will be the N program brought forward even in Andromeda??
Considering how N7 became a milestone in MEA marketing, do you really need to ask? Though I wouldn't be sure about canon N7 program. More like "take this armor, you are the N7 now, son/daughter/whateverIdon'tjudge".
I mean I don't think people will progress in their N program... I don't know.
androMAEda @kessel_run Huge shoutout to @azulox photography for my new avatar. Talented photographers like you take my breath away. #masseffect #asari #cosplay
It's so cool Bioware devs having checking on this thread. I hope they share another cool picture today, or maybe 3, just in case they want to take the weekend off and they share with us the pics for N5 and N6 days
P.S: I have continued with my weekly running routines to keep up with the Initiative PT requirements
Lee Kaburis @lkaburis 3 days until #N7Day and 7 years since #DAO shipped so I figured I'd show both a little respect by wearing this today.🙏🏼#MEAndromeda #Bioware
I don't know about xbox, but at least for Playstation, DLC is region-locked. Which means a code from Europe won't work on a PSN account from the US, for instance. Also, an european version of the game won't work with american DLC (I had the issue with me3 myself) So, unless your country gets an official release, they could not possibly serve you with DLC. I guess.
That does make a certain kind of backwards sense. Backwards because I think region locking anything is one of the dumbest things this industry is doing.
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
Not from a cultural perspective.
Some govs are really sensitive to cinematic content. Heavens!... if adults are exposed to Western values on nudity, language, violence... etc.
Morpheus: "know what happened happened and that it could not have happened in any other way".
And will be the N program brought forward even in Andromeda??
Considering how N7 became a milestone in MEA marketing, do you really need to ask? Though I wouldn't be sure about canon N7 program. More like "take this armor, you are the N7 now, son/daughter/whateverIdon'tjudge".
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
The kids took the Pathfinder track, though they are military trained. However, I doubt that training brought them up to the N7 level.
Morpheus: "know what happened happened and that it could not have happened in any other way".
Billy Buskell @ehlien Awesome night sitting down with lead designer to find slick solutions to a problem We're at the real fun part of the project! #gamedev 💻🎮👾
Blair Brown @thefiddzz pretty much every day. Finishing a project is the hardest and funnest part of the job.
Billy Buskell @ehlien Truthbomb deployed.
Blair Brown @thefiddzz
Michael Gamble @gamblemike You guys are both rockin it. Pride.
,.-~*´¨¯¨`*·~-.¸-(_MEA_)-,.-~*´¨¯¨`*·~-.¸
I put on my Cloak of Impermeability to Marketing Speak.
Therefore, I can see that the Truthbomb is ant size and ineffective.
For example: I remember Mike L mentioning that the Edmonton Team worked themselves "to death" trying to meet DA:I's (read spraying tons of anti bug spray) for the DA:I launch date. Even, then, the 0-Day patch was Giganticus. I doubt it was "...fun...".
Just staying grounded.
Morpheus: "know what happened happened and that it could not have happened in any other way".
I put on my Cloak of Impermeability to Marketing Speak.
Therefore, I can see that the Truthbomb is ant size and ineffective.
For example: I remember Mike L mentioning that the Edmonton Team worked themselves "to death" trying to meet DA:I's (read spraying tons of anti bug spray) for the DA:I launch date. Even, then, the 0-Day patch was Giganticus. I doubt it was "...fun...".
Just staying grounded.
Well, a) I hardly think that a couple of guys shooting the shit about work on Twitter constitutes true "marketing speak", and hard work, long hours, heavy workloads and fun are in no way mutually exclusive. I'm sure there are absolutely days they hate it, but the end of a project is also going to be the most tangibly rewarding. Seeing something you've worked forever on finally come into its own, seeing all of the pieces fit together in ways you hoped or never even anticipated... Of course that's going to be enjoyable. They might indeed be working themselves to exhaustion, but some people thrive under those conditions--game devs have to. It's not a stretch at all to think that a lot of them enjoy the finishing stretch the most.