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Post by Deleted on Feb 6, 2017 13:12:38 GMT
Revel visited Spellhold, oh, sorry! The Gallows and was quite happy to find out that the entire Templar Order would consider it a service to the nation if Revel visited with erm... the young ladies in the Rose. That he did, with a great gusto. The Exotic Wonder of the Orient (who by some reason was a red-head) tried to magic him into slitting his own throat, which was not quite what he wanted. Luckily, Anders was somewhat immune to the blood magic trickery, so on the happy group went with the slaughter.
After running around the city some more, and clearing out a dragon's den in an aptly named Bone Pit Mine, Revel got 50% shares in the mine (wow, that's really a work of high fantasy!)
When seen last Revel came to the brink of death fighting giant spiders in a ruin, but the odd bedfellows, Fenris and Anders carried the day. Revel magnanimously let Fenris execute a madman that murdered Elven children, and Anders also piped in about mages not needing their name farther tarnished by the guys who are just crazy, but lo and behold, it was Varric who approved of the whole affair, despite being uncharacteristically silent. Oh, those mysterious men of DA!
Good times.
I'll need to work on Fenris-Anders scripts to make them pay more attention to one another, as I had to direct Anders in the fight.
Also, I guess, I am not going to get a Fenris romance, since he is pretty ambivalent to my play choices so far. Oh, well, I guess, it will default to Anders then, so he could do a terrible, terrible thing everyone bemoans.
Finally, I am chewing myself out for not calling him Ebon. Ebon Hawke, now that would have been plenty original. I wonder how many thousands of Kotor players did that?
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Post by vertigomez on Feb 6, 2017 13:28:18 GMT
Let's just take a moment to appreciate this codex entry.
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Post by Aneira on Feb 6, 2017 17:51:08 GMT
I haven't played BUT my post is still DA related. Yesterday I stumbled across this - how awesome is that?! There is even more DA related custom content for The Sims 3 out there. I'm totally amazed.
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Post by fylimar on Feb 6, 2017 18:19:25 GMT
Riya. my elven mage, did finish the Fallow Mire yesterday and got to judge the lunatic, who throwed a goat at Skyhold (Josephines 'Don't look at me' is the best). She sent him to Tevinter to cause a bit of mayhem . Afterwards, she moved forward to the Western approach to meet with Hawke and her warden friend again (who in my game glitched from Loghain to Stroud for some reason) and is already pissed with the enviroment. Meanwhile my elven archer Aylin has cleared Valammar and meet with Dorian and Felix in Redcliffe. She decided that a Tevinter mage in charge is a bigger risk than some lunatic templars (to her defence, she doesn't know about the demon, but she does know about the Tevinter)and traveled with Dorian back in time again (out of game explanation: IHW is my little Doctor Who dose of the day . plus it's much more fun than CotJ). In Kirkwall my dual-wield rogue Alighiera Hawke is trying to find Feynriel and help him. In this playthrough, I will probably ignore Sebastian completely, I just can't stand this character. Maybe then I will master up the strength to execute Anders for once (probably a bad idea, since he is the only healer, but I didn't do that so far, so it would be something new roleplaying wise)
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by NextOfQuinn on Feb 6, 2017 19:56:03 GMT
Varrys, my dwarf artificer, crafted up Cass her team-matching end-game armor. I'm tinting everything with lazurite and silk to make everything dark blue this run. I also got Vivienne her snowy wyvern heart so I can craft her hat and armor tomorrow. Then the day after that it is armor for Cole. Just waiting on those fade obsidian respawns XD
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Post by phoray on Feb 7, 2017 7:48:12 GMT
Somebody asked what video games I play. 90 minutes of Dragon Age later, I let him escape.
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Post by riverdaleswhiteflash on Feb 7, 2017 9:02:09 GMT
I haven't been keeping you guys in the loop, have I?
Well, a couple weeks ago (maybe two, but it feels like longer) I finally got a laptop capable of handling DA:I. Eventually I rolled Weeper Cadash, who just today finished CotJ and conscripted the Templars.
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Post by NextOfQuinn on Feb 7, 2017 10:52:30 GMT
Ok so Varrys was running through the Sahrnia Quarry with his preferred team of Vivienne, Cass and Cole. He was farming for cloth for Vivienne and Cole's armors. I decided to send him to claim Suledin Keep while I was there.
When I get up to the part where Imshael gives Varrys' an offer of virgins, I click it. Not because Varrys would ever make a deal with or demon, or any of his companions present be happy with that choice - I click it anyway because the dialogue amuses me so much. Usually I would then either just kill Ishmael or pick another offer.
However this time was different. Varrys is my 7th Inquisitor and in the six play throughs before him I have /NEVER/ heard the second half of the dialogue. Just shows how often I run with our Cole.
Right after Imshael says he needs to stop offering virgins because he can never find any he added: "Ohhh there's one...but you probably don't want him."
I straight up choked on the pizza I was eating.
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Post by Deleted on Feb 7, 2017 13:13:42 GMT
Revel graced the Wounded Coast with his illustrious presence some more, encountering the Quinari. He continued his exploration of these distinguished species in Kirkwall, and was fortunate to be accompanied by Fenris who has some sort of an interest in Quinari.
Finally, after a rather tragic self-immolation on the high shore by a Quinari Mage, Revel paid up his share for participating in the Deep Roads venture. Leaving his sister to look after Mother, on he went, finally away from Kirkwall, only to be thwarted by a cave in.
Revel is currently making ready to look for a) a really dangerous shortcut around the pesky collapsed stone thing, and b) a dwarven savant who wandered away from his father.
The pacing of the game is good so far, with the amount of quests coming your way rather manageable, and not overwhelming. A very similar construct to BG2, only without the actual two factions you can work for to get in Spellhold. What little connection I had to Mereen, was pretty much just a small thing.
The map travel system is much more convenient than in the past. The biggest thing the game misses is the PC dialogue saturation. So far each companion only had one or two chats with the pc, which is very low by modded BG2 or SWTOR standard. I understand that we get all the companions at once, and they have good quest participation, but not having a personal connection and ability to gain approval in private convos really hurts Fenris (an probably others hat I am not playing with). I am trying to not let the unfortunate situation with a Fenris to spoil the overall game, but it is still irritating to have a companion that requires metagaming if you do take him along.
Another annoying thing is certainly gearing. I'd rather liked it more in Awakening when gear came hard and fast. Here, finding anything, but hilariously, staves, is pretty much impossible. As for crafting, by the time I get enough resources gathered to craft anything, we'd be done with the game. So, hopefully, it is completely unnecessary. In terms of enchantments, Origins was the best, as it was straightforward and easy. I hate having empty rune slots.
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Post by Catilina on Feb 7, 2017 13:25:20 GMT
Revel graced the Wounded Coast with his illustrious presence some more, encountering the Quinari. He continued his exploration of these distinguished species in Kirkwall, and was fortunate to be accompanied by Fenris who has some sort of an interest in Quinari. Finally, after a rather tragic self-immolation on the high shore by a Quinari Mage, Revel paid up his share for participating in the Deep Roads venture. Leaving his sister to look after Mother, on he went, finally away from Kirkwall, only to be thwarted by a cave in. Revel is currently making ready to look for a) a really dangerous shortcut around the pesky collapsed stone thing, and a dwarven savant who wandered away from his father. The pacing of the game is good so far, with the amount of quests coming your way rather manageable, and not overwhelming. A very similar construct to BG2, only without the actual two factions you can work for to get in Spellhold. What little connection I had to Mereen, was pretty much just a small thing. The map travel system is much more convenient than in the past. The biggest thing the game misses is the PC dialogue saturation. So far each companion only had one or two chats with the pc, which is very low by modded BG2 or SWTOR standard. I understand that we get all the companions at once, and they have good quest participation, but not having a personal connection and ability to gain approval in private convos really hurts Fenris (an probably others hat I am not playing with). I am trying to not let the unfortunate situation with a Fenris to spoil the overall game, but it is still irritating to have a companion that requires metagaming if you do take him along. Another annoying thing is certainly gearing. I'd rather liked it more in Awakening when gear came hard and fast. Here, finding anything, but hilariously, staves, is pretty much impossible. As for crafting, by the time I get enough resources gathered to craft anything, we'd be done with the game. So, hopefully, it is completely unnecessary. In terms of enchantments, Origins was the best, as it was straightforward and easy. I hate having empty rune slots. What's problem with Fenris? Need more approval? Rivalry or friendship?
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Post by Deleted on Feb 7, 2017 13:51:11 GMT
Revel graced the Wounded Coast with his illustrious presence some more, encountering the Quinari. He continued his exploration of these distinguished species in Kirkwall, and was fortunate to be accompanied by Fenris who has some sort of an interest in Quinari. Finally, after a rather tragic self-immolation on the high shore by a Quinari Mage, Revel paid up his share for participating in the Deep Roads venture. Leaving his sister to look after Mother, on he went, finally away from Kirkwall, only to be thwarted by a cave in. Revel is currently making ready to look for a) a really dangerous shortcut around the pesky collapsed stone thing, and b) a dwarven savant who wandered away from his father. The pacing of the game is good so far, with the amount of quests coming your way rather manageable, and not overwhelming. A very similar construct to BG2, only without the actual two factions you can work for to get in Spellhold. What little connection I had to Mereen, was pretty much just a small thing. The map travel system is much more convenient than in the past. The biggest thing the game misses is the PC dialogue saturation. So far each companion only had one or two chats with the pc, which is very low by modded BG2 or SWTOR standard. I understand that we get all the companions at once, and they have good quest participation, but not having a personal connection and ability to gain approval in private convos really hurts Fenris (an probably others hat I am not playing with). I am trying to not let the unfortunate situation with a Fenris to spoil the overall game, but it is still irritating to have a companion that requires metagaming if you do take him along. Another annoying thing is certainly gearing. I'd rather liked it more in Awakening when gear came hard and fast. Here, finding anything, but hilariously, staves, is pretty much impossible. As for crafting, by the time I get enough resources gathered to craft anything, we'd be done with the game. So, hopefully, it is completely unnecessary. In terms of enchantments, Origins was the best, as it was straightforward and easy. I hate having empty rune slots. What's problem with Fenris? Need more approval? Rivalry or friendship? I can't gain either. His increments are very small, and go the opposite ways, so he stays close to zero. His views are also not aligned with any other party member. You have three mages, all of which will be rabid about being evil to mages, Varric seem to gain Approval alternatively with Fenris, and Aveline is another fighter. So... he is really an odd ball, that wants you to be a good person, but persecute the mages for no good reason, and you cannot talk to him about it. In the end, you break even with him, while gaining everyone else's' approval. Basically, the options that net you the best results with Anders and Varric, mostly leave Fenris indifferent, or swing him a little bit this way and that in my game. Hence, I might have left him behind for all the good it does me to bring him along everywhere, which sucks. I am too far into the game now to restart with a Mage & take a hardline stance on other mages.
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Post by Catilina on Feb 7, 2017 14:07:55 GMT
What's problem with Fenris? Need more approval? Rivalry or friendship? I can't gain either. His increments are very small, and go the opposite ways, so he stays close to zero. His views are also not aligned with any other party member. You have three mages, all of which will be rabid about being evil to mages, Varric seem to gain Approval alternatively with Fenris, and Aveline is another fighter. So... he is really an odd ball, that wants you to be a good person, but persecute the mages for no good reason, and you cannot talk to him about it. In the end, you break even with him, while gaining everyone else's' approval. What do you want with him? Friendship or rivalry? Friendship will coming in Act 2 from his personal quiest (this point is very hard in rivalry), rivalry can come at Gallows in first time, if you refuse the Circle totally (starting rivalry easier with a mage). I found friendship with him a bit easier also as hard-line pro-mage, exactly because –as you said– he is a good person, and easy to agree with him about the slavery. You can get rivalry or friendship in the Fade in Act2 (this depend on decision, but don't need to be jerk, anti-mage or evil – but be careful, if you planned Anders romance!). There are many opportunity, I did not used wiki for his approval, and never lost him. True, I take him in my group often. Fenris is the most harder companion in many viewpoint, if you want a pro-mage run. (For me was Isabela at first.)
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Post by Deleted on Feb 7, 2017 14:21:07 GMT
I can't gain either. His increments are very small, and go the opposite ways, so he stays close to zero. His views are also not aligned with any other party member. You have three mages, all of which will be rabid about being evil to mages, Varric seem to gain Approval alternatively with Fenris, and Aveline is another fighter. So... he is really an odd ball, that wants you to be a good person, but persecute the mages for no good reason, and you cannot talk to him about it. In the end, you break even with him, while gaining everyone else's' approval. What do you want with him? Friendship or rivalry? Friendship will coming in Act 2 from his personal quiest (this point is very hard in rivalry), rivalry can come at Gallows in first time, if you refuse the Circle totally (starting rivalry easier with a mage). I found friendship with him a bit easier also as hard-line pro-mage, exactly because –as you said– he is a good person. You can get rivalry or friendship in the Fade in Act2 (this depend on decision, but don't need to be jerk, anti-mage or evil – but be careful, if you planned Anders romance!). There are many opportunity, I did not used wiki for his approval, and never lost him. True, I take him in my group often. Fenris is the most harder companion in many viewpoint, if you want a pro-mage run. (For me was Isabela at first.) Well, I will see how it goes in Act 2, but if I resolve his quest in a nice way, because I am not going to sell him out, and remain a Mage-friend (because there are no incentives whatsoever to side with Chantry), it will end up with a near zero balance again. Unless his quest showers you with all the points you need to get to full friendship. Anyways, I have the Deep Road section to play through still in Act 1.
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Post by Catilina on Feb 7, 2017 14:29:33 GMT
What do you want with him? Friendship or rivalry? Friendship will coming in Act 2 from his personal quiest (this point is very hard in rivalry), rivalry can come at Gallows in first time, if you refuse the Circle totally (starting rivalry easier with a mage). I found friendship with him a bit easier also as hard-line pro-mage, exactly because –as you said– he is a good person. You can get rivalry or friendship in the Fade in Act2 (this depend on decision, but don't need to be jerk, anti-mage or evil – but be careful, if you planned Anders romance!). There are many opportunity, I did not used wiki for his approval, and never lost him. True, I take him in my group often. Fenris is the most harder companion in many viewpoint, if you want a pro-mage run. (For me was Isabela at first.) Well, I will see how it goes in Act 2, but if I resolve his quest in a nice way, because I am not going to sell him out, and remain a Mage-friend (because there are no incentives whatsoever to side with Chantry), it will end up with a near zero balance again. Unless his quest showers you with all the points you need to get to full friendship. Anyways, I have the Deep Road section to play through still in Act 1. One thing is important: you need to decide your way, quickly, at least before you give to him the first gift at act 2, because if you neutral with him, this will give you friendship points.
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Post by Deleted on Feb 7, 2017 14:36:24 GMT
Well, I will see how it goes in Act 2, but if I resolve his quest in a nice way, because I am not going to sell him out, and remain a Mage-friend (because there are no incentives whatsoever to side with Chantry), it will end up with a near zero balance again. Unless his quest showers you with all the points you need to get to full friendship. Anyways, I have the Deep Road section to play through still in Act 1. One thing is important: you need to decide your way, quickly, at least before you give to him the first gift at act 2, because if you neutral with him, this will give you friendship points. It's going be what it's going be. I am not going to do anything I don't like doing. If BioWare intends for my character not to be able to romance Fenris, well, then he won't. There is nothing I can do about it, save for editing exe to enable CLUA console, but I'd rather go with what the developer intended even if it grates on my nerves.
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Post by Catilina on Feb 7, 2017 14:42:21 GMT
One thing is important: you need to decide your way, quickly, at least before you give to him the first gift at act 2, because if you neutral with him, this will give you friendship points. It's going be what it's going be. I am not going to do anything I don't like doing. If BioWare intends for my character not to be able to romance Fenris, well, then he won't. There is nothing I can do about it, save for editing exe to enable CLUA console, but I'd rather go with what the developer intended even if it grates on my nerves. You can very honest with him, and still can make a fulfilled friendship or rivalry romance as well. Don't need to do anything, what you don't want. I done both kind of romance (and not in romance as well), without compromise. The important is decide the way, and watching his reactions, and don't leave alone. This is important with every companions, if you want to be friend/rival, but there is the rivalry isn't hatred (probably except Varric – and Anders, in friendship with pro-mage).
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Post by phoray on Feb 7, 2017 16:12:54 GMT
@domi
I just don't use Fenris at all act 1. He doesn't like any of it.
And the only gifts in this game are the special ones that have cinematics andfull blown conversation. Each act has a gift AND a personal quest. Usually one picks up 25-50 points of whatever path you are on at these.
So I ignore him act 1 for the most part then ramp him up in Act 2. Act 2 has more Fenris friendly quests as well, so he's locked by the end of it for me.
One could say metagaming, but another could say "Fenris made it clear he's not mage friendly and prefers the southern style to locking them up." <- not hidden, Hawke knows this, and can choose what missions are appropriate for his comrades. Like a supervisor.
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Post by Deleted on Feb 7, 2017 17:21:03 GMT
@domi I just don't use Fenris at all act 1. He doesn't like any of it. And the only gifts in this game are the special ones that have cinematics andfull blown conversation. Each act has a gift AND a personal quest. Usually one picks up 25-50 points of whatever path you are on at these. So I ignore him act 1 for the most part then ramp him up in Act 2. Act 2 has more Fenris friendly quests as well, so he's locked by the end of it for me. One could say metagaming, but another could say "Fenris made it clear he's not mage friendly and prefers the southern style to locking them up." <- not hidden, Hawke knows this, and can choose what missions are appropriate for his comrades. Like a supervisor. I don't think Aveline will like it any more than he would. And that's all I have for warriors. Plus, I want to play with him. I just wish there were a few more pc dialogues where they could over his background and other issues, so it's not all quest-based, again, like in Baldur's Gate or SWTOR. Or, like in MET, no meters, all based on your actual, personal relationship. The influences are always a bit artificial and cause one to metagame too much if you are really keen on something.
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Post by phoray on Feb 7, 2017 17:24:07 GMT
@domi Then you will likely get to enjoy the end game consequences of being in the middle when the crisis point comes. Of course, when it happened to me, I didn't adore him as a character, but other people have even been in a relationship with him when it happened and said it was a tad traumatizing. ah well. Rivaling aveline is fun though!
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Post by Deleted on Feb 7, 2017 19:10:27 GMT
@domi Then you will likely get to enjoy the end game consequences of being in the middle when the crisis point comes. :crying: Of course, when it happened to me, I didn't adore him as a character, but other people have even been in a relationship with him when it happened and said it was a tad traumatizing. ah well. Rivaling aveline is fun though! ^_^ I guess. As I said, it's too late now to restart with an F!Mage.
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Post by phoray on Feb 7, 2017 19:14:03 GMT
@domi Then you will likely get to enjoy the end game consequences of being in the middle when the crisis point comes. Of course, when it happened to me, I didn't adore him as a character, but other people have even been in a relationship with him when it happened and said it was a tad traumatizing. ah well. Rivaling aveline is fun though! I guess. As I said, it's too late now to restart with an F!Mage. *squint* Confused about the F!mage part. Don't have to be a mage to rival or friend him. Slightly easier to rival him at that point.. also, all 4 options are bisexual so one can be either gender and romance any of the four. Well, there is Sebastian, but he doesn't count.
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Post by fylimar on Feb 7, 2017 19:18:28 GMT
@domi I just don't use Fenris at all act 1. He doesn't like any of it. And the only gifts in this game are the special ones that have cinematics andfull blown conversation. Each act has a gift AND a personal quest. Usually one picks up 25-50 points of whatever path you are on at these. So I ignore him act 1 for the most part then ramp him up in Act 2. Act 2 has more Fenris friendly quests as well, so he's locked by the end of it for me. One could say metagaming, but another could say "Fenris made it clear he's not mage friendly and prefers the southern style to locking them up." <- not hidden, Hawke knows this, and can choose what missions are appropriate for his comrades. Like a supervisor. I don't think Aveline will like it any more than he would. And that's all I have for warriors. Plus, I want to play with him. I just wish there were a few more pc dialogues where they could over his background and other issues, so it's not all quest-based, again, like in Baldur's Gate or SWTOR. Or, like in MET, no meters, all based on your actual, personal relationship. The influences are always a bit artificial and cause one to metagame too much if you are really keen on something. You can score a lot of friendship with Fenris, if you go against slavers or help slaves. Or if you go against bloodmages. My Hawkes are usually mage friendly, but they can get very cross, if they feel betrayed by some mages, like Idunna and Tarone in Act 1. I had problems with Fenris at the beginning too, but he usually is compatible with most companions apart from Anders and Merrill (Bethany is not so much about mage rights, she is mostly interested in staying free, but Fenris gets along with her mostly). And there was even one occasion, where Fenris and Anders both agreed - that was creepy (I don't remember what it was) But yu'll do fine, I'm sure. Have fun with DA2.
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Post by Catilina on Feb 7, 2017 19:21:16 GMT
I don't think Aveline will like it any more than he would. And that's all I have for warriors. Plus, I want to play with him. I just wish there were a few more pc dialogues where they could over his background and other issues, so it's not all quest-based, again, like in Baldur's Gate or SWTOR. Or, like in MET, no meters, all based on your actual, personal relationship. The influences are always a bit artificial and cause one to metagame too much if you are really keen on something. You can score a lot of friendship with Fenris, if you go against slavers or help slaves. Or if you go against bloodmages. My Hawkes are usually mage friendly, but they can get very cross, if they feel betrayed by some mages, like Idunna and Tarone in Act 1. I had problems with Fenris at the beginning too, but he usually is compatible with most companions apart from Anders and Merrill (Bethany is not so much about mage rights, she is mostly interested in staying free, but Fenris gets along with her mostly). And there was even one occasion, where Fenris and Anders both agreed - that was creepy (I don't remember what it was) But yu'll do fine, I'm sure. Have fun with DA2. About Merrill. Always. (I like them together, both in my main group.)
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Post by Deleted on Feb 7, 2017 19:24:18 GMT
I guess. As I said, it's too late now to restart with an F!Mage. *squint* Confused about the F!mage part. Don't have to be a mage to rival or friend him. Slightly easier to rival him at that point.. also, all 4 options are bisexual so one can be either gender and romance any of the four. Well, there is Sebastian, but he doesn't count. No, it is not necessary, but that will keep the easily offended Mages out of the party, so it ends up being Fenris, Varric and Aveline /Carver with anti-mage agenda & everyone is happy. EDIT: That's what I would do, if I had a second PT. But the game is too long to do 2 PTs.
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Post by fylimar on Feb 7, 2017 19:25:19 GMT
You can score a lot of friendship with Fenris, if you go against slavers or help slaves. Or if you go against bloodmages. My Hawkes are usually mage friendly, but they can get very cross, if they feel betrayed by some mages, like Idunna and Tarone in Act 1. I had problems with Fenris at the beginning too, but he usually is compatible with most companions apart from Anders and Merrill (Bethany is not so much about mage rights, she is mostly interested in staying free, but Fenris gets along with her mostly). And there was even one occasion, where Fenris and Anders both agreed - that was creepy (I don't remember what it was) But yu'll do fine, I'm sure. Have fun with DA2. About Merrill. Always. (I like them together, both in my main group.) Strangely enough, I don't remember Merrill being in the group by that time - maybe it was during the Feynriel quest, where you can trick the guy, holding Feynriel and then killing him? I don't remember ever having Merril lwith Fenris and Anders in the group. I don't like her very much, but I'm not that cruel
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