NextOfQuinn
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
Posts: 68 Likes: 234
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August 2016
tagidoll
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, SWTOR, Mass Effect Legendary Edition
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Post by NextOfQuinn on Mar 1, 2017 13:29:56 GMT
NextOfQuinnAbout Cassandra, did you talk to her in Skyhold after the end? She should be begging to return to the group, with all her fancy clothes and weapons with her. Probably a bit late to say it now, but maybe it will help in later playthroughs. Oh snap really? XD Actually I feel like I knew this but forgot because I've certainly had Vivienne come back before now that I think about it. Oh well not to worry I'll see her again soon in Tresspasser and she will have that shiny special armor Thanks for reminding me about it though XD
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Post by vertigomez on Mar 1, 2017 13:37:27 GMT
Got thrown into the Bad Future at Redcliffe... only to realize my inventory was full and I couldn't loot anything. Oops. Time to reload!
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
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Trouble-shooting Space Diva
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Bottom
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
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Post by melbella on Mar 1, 2017 14:02:14 GMT
Got thrown into the Bad Future at Redcliffe... only to realize my inventory was full and I couldn't loot anything. Oops. Time to reload! That is definitely a nightmare future!
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Post by Deleted on Mar 1, 2017 14:08:27 GMT
Ah, rats. If I have waited for a week, I could have bought the game for $8 instead of $40. Rats. Well, BioWARE, what can I say... that's $30 for your new IP budget. Make the male companions look really cool, pls! The purple armor refers to the quality of the item. Here is Blackwall modeling it (I don’t have skillz to do a comic, so just a lousy screenshot & text to go with it): Blackwall: It’s the best quality heavy plate Team inquisition has in stock. Solas: Undoubtedly. A bold design with a particular attention to a warrior’s need to stay cool in combat over protecting body parts redundant on a man. Blackwall: I gather we’ve just got a set of robes with a powerful enchantment. Solas: Dorian, have you heard about an intricate set of powerfully enchanted, yet tastefully appointed garments acquired by Team Inquisition? DA Doings: I know what the Inquisition’s problem is: It starts with too much junk and too little good stuff like the Whispering Quest. I enjoyed it thoroughly yesterday! For those of you who are old Bio fans, it reminded me the ending of KOTOR2 very much, releasing my companions. The story was smooth, the characters were talking sense (well, for a fantasy game), and it even had a few combat-teaching moments. I sincerely hope that the rest of the main story is as engaging. Was really glad to see Leliana alive and well again back in the Haven. She certainly improved in looks since DA:O, but I guess I did not discover her hidden dark side in DA:O or something, as her cutting down Felix was unexpected. Finally managed to find Josephine before handing in the quest at the Wartable, and discovered that what I was doing all along was… collecting research. To me it looked like killing things, but whatever. The Cool Table gave me bonuses! Very well, research it was. Go, Team Inquisition! Oh, Josephine is a neat character, it’s good that they decided to highlight the diplomacy here, like in the Consular’ s story (SWTOR). She is also way more pretty in the game than on the screenshots. My group is now established as Blackwall, Solas and Dorian. Love the dynamic, love the different personalities of the men, and I can hear the difference in their voicing. Finished my play session yesterday with a very anticlimactic closing of the Breach, then Cullen went running across the backyard yelling we are under attack. This man has a stressful job…. I spent far too much time trying to take combat stills, because they look sooo good. Here is a couple I’ve liked the most: Blackwall-as-a-Roman: “Nothing for it, Dusk. We charge." Dusk: “Wall, the Mages are clear. Repeat: the Mages are clear. Moving to support you.” Dusk now has 4 pretty cool attacks, plus combat stealth, and I find that Companion AI works fine on Normal setting for story-line. So, I am staying with a melee rogue. Thinking of making her a Tempest once I gain access to specializations, to try something a bit different. Dusk, in full face paint, Solas with a Staff of Compensating for Something, ready to hack and slash some more:
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adrianbc
N3
Games: Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights
Posts: 330 Likes: 582
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Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights
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Post by adrianbc on Mar 1, 2017 14:18:37 GMT
Limited inventory is my all time most hated feature in Bioware games, starting with Baldur`s Gate. It may work for P&P games but in the case of RPG`s it only adds hassle and makes you spend more time traveling between areas. Since BG2 introduced those bags of holding and mods make them bottomless it`s clear that inventory restrictions are arbitrary, not some game engine limit. RPG`s are not about realism. It`s already unrealistic to carry ten pieces of armor or more for each party character. So why stop at 10, 50 or 100 inventory slots?
At least Pillars of Eternity has no inventory limit, and it makes a difference. The game has other limits, like the number of camping supplies, which is again stupid.
I wonder how much time it takes all these game studios to learn which features are necessary for "realism" and what should be simply implied and never used in-game. The only game I played with a really good balance between realism and playability was "Lord of the Realm 2".
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Post by deadlydwarf on Mar 1, 2017 15:15:33 GMT
1. What did I do today (yesterday) in DA? Well, mostly suck big time at combat, I've been doing that a lot lately Last night I did the brecilian forest and it was really painful killing all the revenants, and I mean really painful 2. Also, I didn't even remember that you didn't have to kill the mad hermit In every pt I can remeber I always kill him and now I feel bad about it
I am sorry, there is no SaveGenerator for PS3 I know of. I also played my Arcane Warrior / Spirit Healer mages more as ranged controllers and damage dealers. Only used a sword and shield with them when forced. DA:O is not that difficult to play, even on Nightmare. The trick is to hold the initiative in combat and to incapacitate/eliminate the most dangerous foe asap. Every class is capable of doing this with the right specializations. Of course, I always play DA:O with tactics disabled, except a single line one for Oghren (activate Berserker when a foe is in sight). Because I want to choose the timing and sequence of all abilities carefully in combat. I know most people find it quite easy (even more with a mage) but I'm really not very good with combat in DA in general, and that's even with DA2 and DAI, which I replay all the time 3. I have to admit though that I leave almost all the companion part to tactics, I enjoy setting them, a lot actually, but the micro-managing in combat kills me, I can barely control my own character Which difficulty level where you playing on? I play on Normal, and overall, I had no problems with my Mage. I used the walking bomb spell a lot, trying to tag it on any creature that my tank first pulled, so would drop the health first. if I could see a big group closing in, I'd put ice storm or tempest down. Obviously, lots of freeze spells and paralyzingly ward/gliph, and I had chain lightening and shock. I had to put the Chain lightening on script, because I could not initiate it manually by some reason (so I had it scripted to trigger when enemies closed mid range).. I can't remember off hand, but iirc that was also in Origins, a variation of the Fist spell, that was great to interrupt the spell-casters, I used it when their guy was half way through cast of chain lightening or fireball, or other long cast dps spell. This way he lost his cast and wasted his time. I used that mana drain sustained state to keep my mana up in combat, and once in a while I shifted into the fade state from arcane warrior if I wanted to use the sword. In healing, I used the green life ward on Zevran because he'd normally go behind the enemy lines to backstab and keep pressure on their spell caster. I rarely used the stamina boost because I was out of mana. Tank was a second candidate for the life ward, but I would start him off with the HoT on him (the regeneration), and then cast heal on demand as he needs it. Mass heal is situational, or to save the tank/secondary healer. Ressurect saved for tank or secondary healer if I had one. I also pause all the time in Origins, and use the point and click for spells (blush), very much like the old turn based games. Overall, when I got to Awakening, Anders had a very similar build to my Mage. Hope this helps. thanks, everything helps! I definitely need to get more healing spells, I didn't even remember life ward existed, and it would have been useful last night to keep Alistair on his feet 4. I'm always the healer in the party, but the truth is I'm not very good at it, I always get lost in the thrill of throwing fire and ice around and setting glyphs everywhere ... I have to admit it, my companion's lives are not in good hands edit: I'm playing on hard, btw, I thought I've said (not in the previous post, now in this one, I mean ) 1. What can you say? It's no fun if it's too easy. You have to ratchet up the difficulty until there's at least a challenge! 2. Who kills the Mad Hermit? Or the Elder Tree for that matter? Bad Warden! Very bad! 3. Ideally, companion AI should be good enough that you don't have to micromanage companions in combat and can focus on your PC. I don't know how well the tactics settings worked in DAO; I generally stuck with the defaults. Given the stupidity of companion AI in Inquisition, I wish they had something so intricate there. Amazing how some aspects of DAO remain superior to its successors. 4. You should take Wynne along! Support mage and healer are needed duties, but not very sexy. Leave sexy to the HOF! In every DA game, I always seem to have two mages in every party. Darn, you're making me nostalgic for DAO! I guess I do need a DR PT for a change...
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Post by deadlydwarf on Mar 1, 2017 15:21:24 GMT
Got thrown into the Bad Future at Redcliffe... only to realize my inventory was full and I couldn't loot anything. Oops. Time to reload! I hate it when that happens! Yes, go back and sell your excess equipment! And especially remember to do the same for the Winter Palace! At least there you have the storage chest at Skyhold. I took my inventory down to zero and just barely had enough space for all the loot in the Winter Palace. (If she didn't owe my PC her life, Empress Celene would have my Inky executed!)
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adrianbc
N3
Games: Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights
Posts: 330 Likes: 582
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Post by adrianbc on Mar 1, 2017 15:46:39 GMT
Bad habit, man. Really bad! My rogue Wardens usually rob everybody in the whole game, except those pesky Templars and Dalish who dislike people who make an "honest" living. All this because it`s possible and it`s fun to gain some nice "surprise" items. And mostly because all these humans and dwarfs are just waiting around for the Warden to save the day, but never bothered to finance him at least. Not to mention a direct, disinterested help ... So my rogue Wardens think it`s "natural" to help themselves and to preach "Relief" Bodhan-style all over Ferelden and Orzamar.
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Post by deadlydwarf on Mar 1, 2017 16:02:07 GMT
Ah, rats. If I have waited for a week, I could have bought the game for $8 instead of $40. Rats. Well, BioWARE, what can I say... that's $30 for your new IP budget. Make the male companions look really cool, pls! The purple armor refers to the quality of the item. Here is Blackwall modeling it (I don’t have skillz to do a comic, so just a lousy screenshot & text to go with it): Blackwall: It’s the best quality heavy plate Team inquisition has in stock. Solas: Undoubtedly. A bold design with a particular attention to a warrior’s need to stay cool in combat over protecting body parts redundant on a man. Blackwall: I gather we’ve just got a set of robes with a powerful enchantment. Solas: Dorian, have you heard about an intricate set of powerfully enchanted, yet tastefully appointed garments acquired by Team Inquisition? DA Doings: 1. I know what the Inquisition’s problem is: It starts with too much junk and too little good stuff like the Whispering Quest. I enjoyed it thoroughly yesterday! For those of you who are old Bio fans, it reminded me the ending of KOTOR2 very much, releasing my companions. The story was smooth, the characters were talking sense (well, for a fantasy game), and it even had a few combat-teaching moments. I sincerely hope that the rest of the main story is as engaging. Was really glad to see Leliana alive and well again back in the Haven. 2. She certainly improved in looks since DA:O, but I guess I did not discover her hidden dark side in DA:O or something, as her cutting down Felix was unexpected. 3. Finally managed to find Josephine before handing in the quest at the Wartable, and discovered that what I was doing all along was… collecting research. To me it looked like killing things, but whatever. The Cool Table gave me bonuses! Very well, research it was. Go, Team Inquisition! Oh, Josephine is a neat character, it’s good that they decided to highlight the diplomacy here, like in the Consular’ s story (SWTOR). She is also way more pretty in the game than on the screenshots.
My group is now established as Blackwall, Solas and Dorian. Love the dynamic, love the different personalities of the men, and I can hear the difference in their voicing. Finished my play session yesterday with a very anticlimactic closing of the Breach, then Cullen went running across the backyard yelling we are under attack. This man has a stressful job…. I spent far too much time trying to take combat stills, because they look sooo good. Here is a couple I’ve liked the most: Blackwall-as-a-Roman: “Nothing for it, Dusk. We charge." Dusk: “Wall, the Mages are clear. Repeat: the Mages are clear. Moving to support you.” Dusk now has 4 pretty cool attacks, plus combat stealth, and I find that Companion AI works fine on Normal setting for story-line. So, I am staying with a melee rogue. Thinking of making her a Tempest once I gain access to specializations, to try something a bit different. Dusk, in full face paint, Solas with a Staff of Compensating for Something, ready to hack and slash some more: 1. I know what you mean; "In Hushed Whispers" is a nice, tight, story, whereas in the Hinterlands, you run around putting out brushfires in the Mage-Templar war or doing fetch quests. That dichotomy continues in most of the other maps. Some maps have story-central elements that can't be skipped. Others have important secondary quests which you can role-play as part of the central story....or you can skip them. 2. In one of the codexes, they mention that Leliana - who looks dreadful in the dystopic future - has been experimented on by the Venatori, to include taking skin samples. That explains her vengeful, hateful mood. 3. The research table is easy to overlook. If nothing else, stopping by the research table helps open up space in your inventory. Josie is a nice character. My "deadly dwarf" - my very first DAI PC - romanced her. Nice Rated G romance! I had thought the Shokratar armor - the Qunari armor - looked too much like a dress and I only put female companions or IB in it. But mixing that with Blackwall's Griffon Helmet does make him look like a Spartan in the 300!
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Post by phoray on Mar 1, 2017 17:01:52 GMT
@domi
Future Lel kills Felix no matter what. But you can prevent Princess Stabbity in the present if you are consistently anti killing to her face. Some people like Princess Stabbity though. ☺
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Post by themikefest on Mar 1, 2017 17:54:25 GMT
For the last couple of days I've been playing DAO
saved the mages. completed soldiers peak recruited Shale right now I'm trying to find Branka.
In this playthrough, I will keep Loghain alive. Will convince Anora to marry a hardened Alistar. Never done that before. The other thing I haven't done is take Loghain back to Ostagar. I've seen it on youtube, but I want to see and hear it for myself. I will most likely have Loghain do the ritual with Morrigan.
One thing I would have added to the game is having Ser Cauthrien as a companion if the Warden is able to convince her to back down and Loghain survives the landsmeet. It would be interesting to hear the dialgoue between both if taken to Ostagar.
I don't know how many of you folks have seen the trailers for MEA, but for me, the graphics look very good. Imagine if those graphics were added to a remade version of DAO? You see what I did there, Bioware? Hint, hint. I know its wishful thinking on my part, but still.....
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Post by deadlydwarf on Mar 1, 2017 18:22:43 GMT
For the last couple of days I've been playing DAO saved the mages. completed soldiers peak recruited Shale right now I'm trying to find Branka. In this playthrough, I will keep Loghain alive. Will convince Anora to marry a hardened Alistar. Never done that before. The other thing I haven't done is take Loghain back to Ostagar. I've seen it on youtube, but I want to see and hear it for myself. I will most likely have Loghain do the ritual with Morrigan. One thing I would have added to the game is having Ser Cauthrien as a companion if the Warden is able to convince her to back down and Loghain survives the landsmeet. It would be interesting to hear the dialgoue between both if taken to Ostagar. I don't know how many of you folks have seen the trailers for MEA, but for me, the graphics look very good. Imagine if those graphics were added to a remade version of DAO? You see what I did there, Bioware? Hint, hint. I know its wishful thinking on my part, but still.....I heartily agree! But they need to keep the Medieval-inspired armors of DAO rather than the frequently annoying "leisure suit" armors of Inquisition! Also, have specific armor sets look the same on all characters, as opposed to giving all characters "their own look" - again, like DAO. (E.g., Prowler armor looks like snowboarding outfits on Cole and Sera while Varric always looks like the First Mate on a pirate ship!)
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House Targaryen
N5
The night is dark and full of terrors, but the fire burns them all away.
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Origin: gscott7833
Prime Posts: 1,584
Posts: 4,535 Likes: 10,216
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The night is dark and full of terrors, but the fire burns them all away.
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August 2016
thehound
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by House Targaryen on Mar 1, 2017 19:20:44 GMT
Went to the Temple of Mythal and kicked ass. Nothing stands in our way. Made Morrigan drink from the well. She should have heeded the advice, be careful for what you wish for.
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Post by Deleted on Mar 1, 2017 20:28:47 GMT
For the last couple of days I've been playing DAO saved the mages. completed soldiers peak recruited Shale right now I'm trying to find Branka. In this playthrough, I will keep Loghain alive. Will convince Anora to marry a hardened Alistar. Never done that before. The other thing I haven't done is take Loghain back to Ostagar. I've seen it on youtube, but I want to see and hear it for myself. I will most likely have Loghain do the ritual with Morrigan. One thing I would have added to the game is having Ser Cauthrien as a companion if the Warden is able to convince her to back down and Loghain survives the landsmeet. It would be interesting to hear the dialgoue between both if taken to Ostagar. I don't know how many of you folks have seen the trailers for MEA, but for me, the graphics look very good. Imagine if those graphics were added to a remade version of DAO? You see what I did there, Bioware? Hint, hint. I know its wishful thinking on my part, but still..... One thing about the DA saga is that it art is not as consistent as ME verse. In the Trilogy, you see that graphics gets upgrades, but the art feels essentially the same. All three DA games felt different. But I assume, we will see graphic upgrades in DA4, if it is indeed still on the books. As well as a totally new look. I don't think they will reissue the old games.
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Post by phoray on Mar 1, 2017 22:19:03 GMT
I don't know how many of you folks have seen the trailers for MEA, but for me, the graphics look very good. Imagine if those graphics were added to a remade version of DAO? You see what I did there, Bioware? Hint, hint. I know its wishful thinking on my part, but still..... One thing about the DA saga is that it art is not as consistent as ME verse. In the Trilogy, you see that graphics gets upgrades, but the art feels essentially the same. All three DA games felt different. But I assume, we will see graphic upgrades in DA4, if it is indeed still on the books. As well as a totally new look. I don't think they will reissue the old games. The ME Trilogy has the same Engine throughout- they built on the assets and it's the only reason importing a save between ME2 and ME3 is anywhere close to the original. I'm pretty sure each installment of DA has a different engine? But I know there was a switch to Frostbite come DAI (terrible peanut butter hair and shiney skin and all.)
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Post by Obsidian Gryphon on Mar 1, 2017 23:31:37 GMT
OT Didn't touch DAI for the last two days. Reason; Horizon Zero Dawn. Yesterday I was on a 15 hr Twitch stream; watching, not playing, because the player was the doing the main quest line and the mystery / story is so interesting I didn't want to stop. The story is more or less predictable; my initial theory turned out right, but it kept viewers speculating on what's going on with each piece of lore picked up. HZD has the same collection mode for potions (etc) as DAI except the animation isn't so tedious; it's very quick, like Tomb Raider. I can't help but when I saw the game world map. Boy, people complaining about the vastness of DAI should see HZD. It helps the mounts are fast; horses really gallop. Combat is dynamic and fluid. Every dialogue is a cutscene. Side quests vary; sometimes short, sometimes lengthy (going to A, to B, C, D and back again). What I've seen so far, they're not connected to the main quest but they reveal interesting things about NPCs. Not all, some. The VAs are fine though NPCs can be irritating. The drawback for HZD, unlike Bioware's RPG titles, is that it has no replayability. The protag is fixed, like Geralt for TW. But I've to say I like HZD more than TW because the char is female (and to me, more lively than Geralt), I like the gameplay (even if it's really illogical to use what looked like an ordinary bow and arrow against machines. And of course, fire arrows ) and the story has many questions waiting for the player to find the answers to.
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Post by deadlydwarf on Mar 2, 2017 4:09:41 GMT
Iona finished her adventures in the Deep Roads. Guided by Lieutenant Renn of the Legion of the Dead and Shaper Valta, they descended into the depths of the Deep Roads to investigate the cause of tremors that threatened dwarven lyrium mines. Initially, as expected, they encountered numerous Darkspawn until they engaged them in a pitched battle three levels below the main Legion camp. Once the Darkspawn had been cleared, however, the tremors did not cease. Shaper Valta uncovered a clue, a text by ancient dwarven king which spoke of tremors caused enormous beings called Titans. Iona and her group would have to descend further, to a level devoid of Darkspawn, to seek out the Titans.
During their descent, they reached a dark cavern. Suddenly they were ambushed by strange warriors who mortally wounded Lieutenant Renn, who with his remaining strength, helped them defeat their attackers before dying. Shaper Valta examined the body of one of their attackers and found, not a darkspawn, but a rather strange dwarf, permanently encased in lyrium-infused armor. Ancient inscriptions indicated these were the Sha-Britol, the defenders of the Titans. They would have to descend further still to discover why the Titans were angry.
After descending further, they found themselves in an area where veins of lyrium were everywhere visible and where they were surrounded by a strange sea. Here they encountered large number of Sha-Britol and defeated them after a hard fought battle. They finally reached an area that felt like the center of the world. And here they saw a giant rock formation that was shaped like a heart - and which strangely seemed to be alive. After brief discussion, Iona and Valta suddenly realize that they were inside the Titan they were seeking. After battling one final group of Sha-Britol, a strange energy struck Valta knocking her unconscious. And pillars of rock emerged around the heart trapping Iona and her companions. A strange massive creature made of stone formed and battled the group. Another fierce battle ensued and once again, the Inquisition was victorious.
They briefly rejoined Shaper Valta who regained consciousness. The blast of lyrium energy that struck her served to mentally connect her to the Titan and she finally understood all that occurred. The explosion that caused the Breach had disturbed the Titan, causing it to tremble and its servants, the Sha-Britol, to become irrationally violent. After connecting to Valta, however, balance had been restored in the Titan and the tremors would finally stop. Shaper Valta would not return with them but would remain in the lowest levels of the Deep Roads to serve the Titan. With the tremors stopped and the lyrium mines no longer in danger, Iona and the Inquisition returned to the surface. With peace restored both in Thedas and the Deep Roads, the Inquisition could finally rest and awaited with hopeful anticipation the ascension of Sister Leliana to the Sunburst throne. _____________________________________ Gamer Notes: After doing JOH and Descent Back-to-back, I've come to the conclusion that the companion voice actors had been hired to do one hour of work for JOH and a half hour for Descent. Banter was lame; maybe one line from individual companions after major milestones. No real banter at all in Descent. You'd expect more from Varric; in the beginning of the DLC, as you do the initial descent, he talks about the Nug King. But when I actually took him with Iona to see the Nug King, all he said was "Oh sh*t!" On the positive side, Iona, as a Rift Mage, was able to use Stone Fist to send Darkspawn and Sha-Britol flying off ledges resulting in instant kills. On the negative, the Boss Fight is lame. Iona's party got wiped in a first attempt but had an easy success on the second try. The boss fight at the end of Varric's Deep Roads expedition in DA2 was better. Tomorrow, on to Trespasser!
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obsidiangryphon
ObsidianGryphon
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire
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Post by Obsidian Gryphon on Mar 2, 2017 8:17:10 GMT
OT
Viewing of HZD completed. The story for MEA will have to be really good because the story for HZD is very well written. A lot of shock and feels, mystery / questions. I cried at the end. So this is the second game, of many titles I played, to make me shed tears. I hope DA4 will go one better.
I don't...really know what to say. It's so stark, after reading each picked up lore. I went, "no, no, no." And yet, I understand why it has to be. I too, will take that choice. The decisions, omg, they're terrible, horrifying, and yet there is no choice. Not one at all.
And the end, I can only say to the char; you have done it. Your hopes, your visions, will live on.
Please note the decisions I referred to occur within the framework of the story and are not taken by the protag. It is a journey but not hers alone.
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November 2016
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Post by javeart on Mar 2, 2017 8:22:15 GMT
I've been saving up, haven't even bought any of the arcane tomes (even despite all my build mistakes ) or anything even remotely expensive after Wintersbreath, and now I'm tryng to decide what are the coolest things I could buy. I still haven't made up my mind. I'm about to go into the deep roads, and I imagine that by the time I'm done with it and before I start the Denerim quests, (Landsmeet, alienage, etc), I could buy 3, maybe 4, of the really cool items. Anyone has recomendations? 1. What can you say? It's no fun if it's too easy. You have to ratchet up the difficulty until there's at least a challenge! 2. Who kills the Mad Hermit? Or the Elder Tree for that matter? Bad Warden! Very bad! 3. Ideally, companion AI should be good enough that you don't have to micromanage companions in combat and can focus on your PC. I don't know how well the tactics settings worked in DAO; I generally stuck with the defaults. Given the stupidity of companion AI in Inquisition, I wish they had something so intricate there. Amazing how some aspects of DAO remain superior to its successors. 4. You should take Wynne along! Support mage and healer are needed duties, but not very sexy. Leave sexy to the HOF! In every DA game, I always seem to have two mages in every party. Darn, you're making me nostalgic for DAO! I guess I do need a DR PT for a change... Oh, I'm an awful person, I know I can't remember why would I always kill him? Maybe I used to skip the dialogue, is that possible? What I remember is always having Zevran reaching for the acorn himself and the mad hermit attacking, but how did I get to that point? That's what I don't remember The thing is, aside from the fact that I like RP healers (and hunters, but I almost always play mages), what I like from being the one doing the healing is precisely that I don't depend on another mage, because it's hard for me to make room for them in my team, unless I'm making a pt specifically for it, since I always take my LI with me, and I always ave some sort of friend interest that I can't leave behind either If I'm not forcing myself to take someone else with me to see what they say or do (which is something that I usually do only in my first pts), in DAO I always take with me Zevran and Alistair, and Sten, Morrigan or Shale usually take the third spot. in DA2, the permanent squadmates are Fenris and Varric, and I like Anders but if I have to take him always with me too I'd barely see Isabella and Merrill
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Wildfire
N2
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
Posts: 219 Likes: 799
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Jul 16, 2021 22:39:12 GMT
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Wildfire
219
January 2017
wildfire
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Neverwinter Nights, Jade Empire, Mass Effect Andromeda
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Post by Wildfire on Mar 2, 2017 11:33:01 GMT
Today roaming around Orzammar in Dragon Age Origins, which I am trying currently to replay. The game's not bad... just a bit bland and terribly low on replay value. Right now I'm in some pains over the search for Branka, which is probably the nadir of Bioware's game development - an insanely long dungeon crawl which just goes on and on, and in the end we meet yet another maniac. I've got my fair share of crazies in DA2 already, thank you so much. It actually annoys me a lot that the plot of DAO is basically going to places and solving other people's problems with the pretext of raising an army. From the perspective of story design, it would have made a lot of sense to include at least one group whose support could be gained without sacrificing three lambs and dancing around naked in the moonlight, figuratively speaking that is How come everyone has issues exactly at the time when the Warden is trying to raise an army? Good things in DAO so far: - Waiting to become King Consort - Waiting to get Alistair executed - Leliana - Giving a nug to Leliana - Zevran, who is delightful. Ah, that accent
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adrianbc
N3
Games: Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights
Posts: 330 Likes: 582
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adrianbc
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Jan 20, 2017 10:05:58 GMT
January 2017
adrianbc
Dragon Age: Origins, Dragon Age 2, Baldur's Gate, Neverwinter Nights
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Post by adrianbc on Mar 2, 2017 12:20:28 GMT
It actually annoys me a lot that the plot of DAO is basically going to places and solving other people's problems with the pretext of raising an army. From the perspective of story design, it would have made a lot of sense to include at least one group whose support could be gained without sacrificing three lambs and dancing around naked in the moonlight, figuratively speaking that is How come everyone has issues exactly at the time when the Warden is trying to raise an army? I felt the same way. The only reasonable explanation for me is that originally DA:O was written for a Cousland noble, then the core story was used mostly unchanged for all other origins. A traditionalist Cousland noble is effectively the FIFTH most important noble in all Ferelden after Cailan, Bryce (his father), Loghain and Fergus (his brother) - in the case of a male Cousland. Such a protagonist will consider her/his personal duty to save the life of Eamon (who is King Cailan`s uncle) and to solve the Orzamar throne dispute by following dwarven traditions, even if it means wandering all over Ferelden to find the elusive Brother Genitivi and the Temple of the Sacred Ashes. Or to wander the same distance underground to find the similarly elusive Branka. I can imagine what a Dalish, city elf or a casteless Warden is thinking about all this crap. All these Ferelden and Orzamar nobles are complete morons. And nothing else. S/he would gladfully leave Eamon to his fate (Teagan is perfect as a replacement!) and kill both Harrowmont and Bhelen, naming the young Lord Helmi as the king of Orzamar, and never ever bother with Andraste`s ashes or the Deep Roads. Unfortunately, such a path was never an option ...
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Deleted
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Post by Deleted on Mar 2, 2017 13:39:19 GMT
(Groan) One fun day, one boring day, that's how Team Inquisition rolls. Beat back the Corynpheus hordes. Had a really long conversation with Corynpheus about how useless my character is. Watched my character walk through the snow for 10 minutes. Shepards’ dreams in ME3 come to mind. BioWARE has a thing for slo-mo moving character. Then I get to Skyhold, and spend a couple of frustrating hours getting around the dumb place and doing dumb stuff. Dusk, held the Sword of Inquisition high in a Herald to THE inquisitor transition. Figure 1. Dusk, redeeming the notion of Inquisition, much maligned in human history (brave BioWARE). The students of Ignatius Loyola, the nearest and dearest to him…. Listened to an unskippable Dawn Will Come song. Spent time recreating Revel’s face. Was reminded how awesome males look in BioWARE games. The rest of the encounter was indecipherable references to a DLC I did not play. I gathered Hawke fought Corinpheus & Wardens are all corrupted. Figure 2. Revel Hawke, DAI style, gorgeous. Did relationship talks. Was reminded how awesome it is to play a male in BioWARE’s games. Cullen chewed his antacid pills and told Dusk: “Babe, thanks, but no, babe. We are still cool, right?” Blackwall lost the spark in his eye, so cute when meeting him. He looked at Dusk dully, and lectured her on duty. Dorian is gay, so I did not really try heart options on him, just went through the actually interesting dialogues with an actually interesting character. Got more disapproval from Vivienne (what’s new?) Recruited Cole. Don’t need him, but he appeals to my maternal. Tried chatting with Iron Bull, boring, but chatted with Krem, was fun to hear Jennifer Hale’s voice, and Krem’s hero worshipping of Bull is fun. Speaking of maternal. My one solace, Solas, whisked Dusk away on a dream tour of Haven. Man, this is an Open World Game with miles and miles of landscapes, and you pick Haven, the place I hate with a passion? Anyway, I did not expect it, because the game is rumored to be hard-coded to the n’th degree, and, yes, the animations were not fixed when the modmaker lifted the romance restriction (and thank you for lifting the rom restrictions, friend, whoever and wherever you are). BioWARE insists that an elf stands a head shorter than a human, and a Qunari – a head taller. Figure 3. Dusk and Solas, the Height is Right. When Solas aims to kiss a Qunari, he misses her lips by a large margin, and borrows his head in her generous bosom instead. With the smooching sounds playing on. He’s no slouch! Dusk’s facial expression remains stoic. But his (and Dorian’s) dialogues are the best, so I’ll keep using my considerable imagination or laugh my head off. Ran into Blackwall again, in the stables (did not plan on it, just wanted a new stallion of a horse kind). Dusk asked him if he wants to talk about their relationship. He yawned, said All right, let’s talk about our relationship. The only thing that came up was a break-up option. Dusk yawned, and took it. Blackwall yawned and said it’s for the best. Good romance. High five, BioWARE. Finally, scrolled through the list of three gazillion locations in the quest-logs, and sent Team Inquisition to Redcliffe to see Dorian’s parents. Should have played a male. Cassandra vs Dorian would have made it actually hard to choose between the two romantic options. Qunari men get all the options the other men do, unlike the Qunari women…
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Nov 14, 2019 14:57:04 GMT
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deadlydwarf
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August 2016
deadlydwarf
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by deadlydwarf on Mar 2, 2017 15:02:02 GMT
I've been saving up, haven't even bought any of the arcane tomes (even despite all my build mistakes ) or anything even remotely expensive after Wintersbreath, and now I'm tryng to decide what are the coolest things I could buy. I still haven't made up my mind. I'm about to go into the deep roads, and I imagine that by the time I'm done with it and before I start the Denerim quests, (Landsmeet, alienage, etc), I could buy 3, maybe 4, of the really cool items. Anyone has recomendations? 1. What can you say? It's no fun if it's too easy. You have to ratchet up the difficulty until there's at least a challenge! 2. Who kills the Mad Hermit? Or the Elder Tree for that matter? Bad Warden! Very bad! 3. Ideally, companion AI should be good enough that you don't have to micromanage companions in combat and can focus on your PC. I don't know how well the tactics settings worked in DAO; I generally stuck with the defaults. Given the stupidity of companion AI in Inquisition, I wish they had something so intricate there. Amazing how some aspects of DAO remain superior to its successors. 4. You should take Wynne along! Support mage and healer are needed duties, but not very sexy. Leave sexy to the HOF! In every DA game, I always seem to have two mages in every party. Darn, you're making me nostalgic for DAO! I guess I do need a DR PT for a change... Oh, I'm an awful person, I know I can't remember why would I always kill him? Maybe I used to skip the dialogue, is that possible? What I remember is always having Zevran reaching for the acorn himself and the mad hermit attacking, but how did I get to that point? That's what I don't remember The thing is, aside from the fact that I like RP healers (and hunters, but I almost always play mages), what I like from being the one doing the healing is precisely that I don't depend on another mage, because it's hard for me to make room for them in my team, unless I'm making a pt specifically for it, since I always take my LI with me, and I always ave some sort of friend interest that I can't leave behind either If I'm not forcing myself to take someone else with me to see what they say or do (which is something that I usually do only in my first pts), in DAO I always take with me Zevran and Alistair, and Sten, Morrigan or Shale usually take the third spot. in DA2, the permanent squadmates are Fenris and Varric, and I like Anders but if I have to take him always with me too I'd barely see Isabella and Merrill Regarding the Hermit, if you try to search his tree stump, he'll warn you once, and it you do it again, he'll attack. As to what to buy, you already have one of the best staves. At Wonders of Thedas, you could check out the mage robes. But then there are always important accessories as well. I seem to remember the Quartermaster at the Tower had some decent accessories as well as weapons. Are any of your companions using an incomplete armor set? Wade's might be the place to purchase the matching gloves, boots, or chest piece. And, of course, all the tomes are useful! If you think your build is messed up and you're playing on PC, there is a mod out there that makes available a respect potion. That's especially good if you don't like the default powers your PC or companions came with. domi Just saw your post. With a qunari PC, you always have to remember to remove the Vitaar while walking around Skyhold or you end up with "mime face" everywhere you go! Solas will actually do the "dream Haven" scene with any Inquisitor he's on good terms with. (That romance pic is priceless!) I've done the Solasmance with a female elf and it is well-written. As far as romances go, elf female seems to be the sweet spot in the vanilla game. You can romance all romanceable characters except Dorian and Cass. (Granted, Sera is problematic for a Dalish elf. Is she still gone from your PT? I know you found her Cockney more annoying than funny.) For myself, just not enough romanceable females! (3 compared with 5 romanceable males.)
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January 1970
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Post by Deleted on Mar 2, 2017 15:17:18 GMT
deadlydwarf Sera is completely gone, yes. I can see Solas taking the non rom Loyola to the Fade of Haven, but I assume he doesn't kiss them in an uncontrolled fit of passion with a regretful: "oops, wrong dream!" Also, as a female Quanari I get only two official romantic choices with males, one less than a straight male. Iron Bull and Blackwall. That's why I put the hack in, to enable Solas romance, and as much as people would look down on this choice as OOC, and game-breaking, it proved the right thing to do. A game without a romance is not a wrong choice, but I am playing this on-going experiment of a game only once, so I might as well see at least one rom. As a male, I'd be happy with Dorian and Cassandra vying for my affections, unless Cassandra is Blackwall... well, not in skirts, but... well, you know. Not dull.
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Nov 14, 2019 14:57:04 GMT
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deadlydwarf
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deadlydwarf
Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquistion
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Post by deadlydwarf on Mar 2, 2017 16:12:40 GMT
deadlydwarf Sera is completely gone, yes. I can see Solas taking the non rom Loyola to the Fade of Haven, but I assume he doesn't kiss them in an uncontrolled fit of passion with a regretful: "oops, wrong dream!" Also, as a female Quanari I get only two official romantic choices with male companions, one less than a male. Iron Bull and Blackwall. As a male, I'd be happy with Dorian and Cassandra vying for my affections, unless Cassandra is Blackwall... well, not in skirts, but... well, you know. Not dull. For fun, you should try flirting with characters you know you can't succeed with. Dorian loves the attention of females and will flirt back. It simply won't go anywhere. Cass ultimately gets nervous when the PC continues to flirt with her over time. The Cass romance is also pretty well done. She demands to be properly wooed before...never mind. I never thought Cass dull though. As to Sera, her specialization as an archer is pretty cool. Her banter with Blackwall is annoying, however. They go on and on about hating nobles. And she's forever arguing with Viv...which Blackwall does as well.
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