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Post by phoray on Sept 25, 2017 18:10:33 GMT
This is why I prefer the mmarriage between Alistair and Anora. (I don't have a world, where Anora rules alone, I have a world, where Alistair rules alone.) It's trickier for me to make an arranged marriage because Alistair is my preferred romance and I'm not into sharing my men. I'd like to do another run through where I'll keep Alistair as a Warden in romance with my Warden. Then I'll have to make Anora Queen because sadly Eamon is not an option. I always imagined in a world state where Anora knowingly agreed to Alistair arranged marriage with a mistress brokering the deal...that is was pretty clear she had no intention of, shall we say, "sealing the alliance" with bodily fluids of any kind. It was a very adult "arrangement". And other than sitting next to each other in public, that would be as far as it goes. I still want to try a mistress play through. I've done stayed wardens with Alistiar, married Alistair as a Cousland, been his best non romantic friend twice. Political arranged marriage and mistress dom! may be my next Alistair mance.
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Post by Jacket on Sept 25, 2017 18:16:11 GMT
Me: Leliana, remember when I told you I wouldn't break Josephine's heart? Leliana: Yea...? Me: *snip* And they never found the Inquisitor's body. If Leliana tries anything, I'll make her resiiiign. I'll send Josephine to call everyone to the war table
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melbella
N7
Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
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Post by melbella on Sept 25, 2017 19:37:29 GMT
I gotta admit, can't stand Anora. I have always said I would do a PT where Cousland has a Leli mistress, an OGB with Morrigan and becomes King. I wanted the PT to move along quickly though. I have been finding it difficult to ignore my instincts to complete everything and anything. I had a Cousland who did that. Alistair ran off to be a drunk. Really liked the Loghain cameo in Awakening for that one.
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Post by Curious Crow on Sept 25, 2017 19:57:49 GMT
Did a bit today. Checked the damage I wrought yesterday in the Orgins character creator. Bee's knees is just okay today and complexion number 3 does not have freckles, which I knew, but it kinda looked like it did in the Character Creator and now I'm kinda sad. And an otherwise decent looking elf asked if I wanted a ladder, which did lower his chance of being played, despite the offer being quite polite. Then messed around in the Dalish Origin and had some fun delaying looking for Tamlen because the little brat activated a cutscene before I could loot the bear. Also noted that the elf didn't emote while fighting, so either that was added in later games or she is truly dead inside. Also learned that Inquisitor Sharity has been naughty and stolen Sabrae's body. Which begs the question, do all Pajama mods made for one race mess with the other races, or did I just get unlucky?
Also did some dragon age stuff in real life, got a tiny high dragon statue who now sits nearby and sends me her best smile. I feel like she could do with some tiny headphones, then it would look like she's raving to good music. ~~~ edit: Naughtiness continues. Ended up playing Sharity a little more. She recruited Blackwall, who was sporting a new gambeson with the chest piece made out of Plush Fustian Velvet. Very fetching, but also quite odd. Then back in Haven he was wearing his usual garb in the game, but missing his armor, helmet and body in the inventory. Removing the armor of the other companions also revealed that their bodies were gone. Figured the game was just politely telling me to go away.
Luckily the fix was easy, just removed Sharity's pajamas from the game and all the bodies came back. But no armor or helmet for Blackwall. Not sure why the game decided to act up now, since she's been wearing the pajamas from pretty much the start of her run. But hey, she got some new silks, so silver linings.
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Post by Deleted on Sept 25, 2017 20:41:28 GMT
It's very much biased, but when Anora is Queen, my DA2 and Inq characters tend to be a lot less loyal to Ferelden than when Alistair is on the throne. I tend to think less about cooperation with Ferelden and forward other causes more.
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Post by Catilina on Sept 25, 2017 20:44:50 GMT
It's very much biased, but when Anora is Queen, my DA2 and Inq characters tend to be a lot less loyal to Ferelden than when Alistair is on the throne. I tend to think less about cooperation with Ferelden and forward other causes more. Fereldans are same, only the King's different... this matter?
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Post by Psychevore on Sept 25, 2017 20:47:05 GMT
After 3 tries, I've finally done it Sadly, I should slowly get ready for bed now.
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Post by Deleted on Sept 25, 2017 20:57:54 GMT
Day 25: The Noob Inquisitor Log - Shuffled away awkwardly from Haven to avoid Commander's wrath in favour on playing pony in Hinterlands by collecting roots, shards, rings, hidden lunatic supplies, goats. Why am I carrying all that stuff? Everyone is grateful for returning it except for my back. - Got into everyone's private business, learning details about who slept with whom and informing their scout friends about it. - Grumpy elf says getting into everyone's business is a bad idea, especially if it's da big corrupt cheese himself the leader of all leaders of ghouls, who will now want to have revenge on me. - V scary. Dwarf says I should set up a feast and get drunk to solve my ghoul problem. I wander if he slipped anything into my drink without the feast because in Hinterlands I saw a ram turn into a rage demon. Approval meter: - 9 cold ____ Catilina Yep! Because I trust/like the person I'm negotiating with more.
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Post by phoray on Sept 25, 2017 21:00:19 GMT
I gotta admit, can't stand Anora. I have always said I would do a PT where Cousland has a Leli mistress, an OGB with Morrigan and becomes King. I wanted the PT to move along quickly though. I have been finding it difficult to ignore my instincts to complete everything and anything. I had a Cousland who did that. Alistair ran off to be a drunk. Really liked the Loghain cameo in Awakening for that one. whaaaa--- *runs off to youtube*
I LOLed at 40 seconds in. "I'll interfere, I'm told." And was that a FLIRT at the very beginning? "Leadership looks good on you." P-shaw, Loghain.
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Post by deadlydwarf on Sept 25, 2017 22:10:46 GMT
I am in the middle of a DAI playthrough (finished Wicked Eyes and Wicked Hearts a couple days ago), but I had the sudden urge to replay DAO today. I have played DAO so many times, I'm not really sure which origin to stick to this run. I've been under the weather lately too, and got motion sickness during the CC so I'll put it off until later, womp womp womp. Any interesting playthroughs/approaches I should try for DAO? I have a habit of sticking to the "good guy" morality and not switching it up regardless of origin, so it can get stale. I'm open to suggestions for a new outlook for the Warden I have the same problem; all my GWs end up doing the "good guy" thing, in part because I'm a "good guy" (or would like to think so ) and in part, because of meta-gaming, of knowing all the good guy or optimal solutions beforehand. To counter that, I informally ask myself "what does the PC really know at this point and what would his/her decision be based on that knowledge?" Lately, this has meant going for Harrowmont over Behlen because all those early quests show Behlen and his gang to be using sleazy tactics while Harrowmont seems to be on the straight and narrow. Only a dwarf commoner would have any insights that would point to the Behlen option, at least IMHO. Also, think in terms of what your PC's biases and opinions are. My Dalish dwarf PC handled "Nature of the Beast" differently than my non-Dalish PCs because she desperately wanted to help a sister clan and who ultimately reacted to Swiftrunner's endless rage against the Dalish. For my next PT - likely the human noble - (Tauriel my city elf is making her way through Awakening) I intend to write up one or two paragraphs about my PC to include: 1. General attitudes towards other peoples 2. Opinions regarding mages 3. Religious inclinations 4. Priorities - freedom versus law and order, etc. My thinking is that by externalizing the character a bit, the PT might involve some different choices from what my PCs usually do. Truthfully, I can't imagine doing a real "bad Warden" PT.
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Post by cmoe on Sept 25, 2017 22:22:06 GMT
I am in the middle of a DAI playthrough (finished Wicked Eyes and Wicked Hearts a couple days ago), but I had the sudden urge to replay DAO today. I have played DAO so many times, I'm not really sure which origin to stick to this run. I've been under the weather lately too, and got motion sickness during the CC so I'll put it off until later, womp womp womp. Any interesting playthroughs/approaches I should try for DAO? I have a habit of sticking to the "good guy" morality and not switching it up regardless of origin, so it can get stale. I'm open to suggestions for a new outlook for the Warden I have the same problem; all my GWs end up doing the "good guy" thing, in part because I'm a "good guy" (or would like to think so ) and in part, because of meta-gaming, of knowing all the good guy or optimal solutions beforehand. To counter that, I informally ask myself "what does the PC really know at this point and what would his/her decision be based on that knowledge?" Lately, this has meant going for Harrowmont over Behlen because all those early quests show Behlen and his gang to be using sleazy tactics while Harrowmont seems to be on the straight and narrow. Only a dwarf commoner would have any insights that would point to the Behlen option, at least IMHO. Also, think in terms of what your PC's biases and opinions are. My Dalish dwarf PC handled "Nature of the Beast" differently than my non-Dalish PCs because she desperately wanted to help a sister clan and who ultimately reacted to Swiftrunner's endless rage against the Dalish. For my next PT - likely the human noble - (Tauriel my city elf is making her way through Awakening) I intend to write up one or two paragraphs about my PC to include: 1. General attitudes towards other peoples 2. Opinions regarding mages 3. Religious inclinations 4. Priorities - freedom versus law and order, etc. My thinking is that by externalizing the character a bit, the PT might involve some different choices from what my PCs usually do. Truthfully, I can't imagine doing a real "bad Warden" PT.
Every time I try an evil PT I usually fail. It was difficult for me to just leave Sten behind. I was supposed to side with the Templars and didn't. My big bad decision was having Wynne stay at the circle. One of these days I will get through an evil PT.. It is difficult to avoid meta-gaming after so many PTs. I'm doing a little better in that area as I practice RPing more each game.
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Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, KOTOR, Jade Empire, Mass Effect Andromeda
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Post by kalasaurus on Sept 25, 2017 23:02:51 GMT
I am in the middle of a DAI playthrough (finished Wicked Eyes and Wicked Hearts a couple days ago), but I had the sudden urge to replay DAO today. I have played DAO so many times, I'm not really sure which origin to stick to this run. I've been under the weather lately too, and got motion sickness during the CC so I'll put it off until later, womp womp womp. Any interesting playthroughs/approaches I should try for DAO? I have a habit of sticking to the "good guy" morality and not switching it up regardless of origin, so it can get stale. I'm open to suggestions for a new outlook for the Warden I have the same problem; all my GWs end up doing the "good guy" thing, in part because I'm a "good guy" (or would like to think so ) and in part, because of meta-gaming, of knowing all the good guy or optimal solutions beforehand. To counter that, I informally ask myself "what does the PC really know at this point and what would his/her decision be based on that knowledge?" Lately, this has meant going for Harrowmont over Behlen because all those early quests show Behlen and his gang to be using sleazy tactics while Harrowmont seems to be on the straight and narrow. Only a dwarf commoner would have any insights that would point to the Behlen option, at least IMHO. Also, think in terms of what your PC's biases and opinions are. My Dalish dwarf PC handled "Nature of the Beast" differently than my non-Dalish PCs because she desperately wanted to help a sister clan and who ultimately reacted to Swiftrunner's endless rage against the Dalish. For my next PT - likely the human noble - (Tauriel my city elf is making her way through Awakening) I intend to write up one or two paragraphs about my PC to include: 1. General attitudes towards other peoples 2. Opinions regarding mages 3. Religious inclinations 4. Priorities - freedom versus law and order, etc. My thinking is that by externalizing the character a bit, the PT might involve some different choices from what my PCs usually do. Truthfully, I can't imagine doing a real "bad Warden" PT. That's a good way to approach it, thank you for the response. I'll probably try rolling a male Warden again, which will make different choices a little easier (for me personally) since I can "detach" myself some more from the player character. I just want to be nice and have people like me when I start leaning more towards my self-insert playthroughs . The more evil Wardens are funny to watch on youtube, but I don't think I'd want to do that for a whole playthrough... DAO is a huge game, and I want to like my Warden a bit too. The most I've done is when I rolled a Warden with the goal of seeing Alistair's hate dialogue back at the camp, but I never finished it afterwards.
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Post by vonuber on Sept 25, 2017 23:12:35 GMT
Tonight, she cleaned up a bit of the Storm Coast, wanted to ram her fist down the throat of whoever thought platforming in DA:I was a good idea; then bonded with Sera some more.
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Post by Deleted on Sept 26, 2017 1:10:59 GMT
I have the same problem; all my GWs end up doing the "good guy" thing, in part because I'm a "good guy" (or would like to think so ) and in part, because of meta-gaming, of knowing all the good guy or optimal solutions beforehand. To counter that, I informally ask myself "what does the PC really know at this point and what would his/her decision be based on that knowledge?" Lately, this has meant going for Harrowmont over Behlen because all those early quests show Behlen and his gang to be using sleazy tactics while Harrowmont seems to be on the straight and narrow. Only a dwarf commoner would have any insights that would point to the Behlen option, at least IMHO. Also, think in terms of what your PC's biases and opinions are. My Dalish dwarf PC handled "Nature of the Beast" differently than my non-Dalish PCs because she desperately wanted to help a sister clan and who ultimately reacted to Swiftrunner's endless rage against the Dalish. For my next PT - likely the human noble - (Tauriel my city elf is making her way through Awakening) I intend to write up one or two paragraphs about my PC to include: 1. General attitudes towards other peoples 2. Opinions regarding mages 3. Religious inclinations 4. Priorities - freedom versus law and order, etc. My thinking is that by externalizing the character a bit, the PT might involve some different choices from what my PCs usually do. Truthfully, I can't imagine doing a real "bad Warden" PT. That's a good way to approach it, thank you for the response. I'll probably try rolling a male Warden again, which will make different choices a little easier (for me personally) since I can "detach" myself some more from the player character. I just want to be nice and have people like me when I start leaning more towards my self-insert playthroughs . The more evil Wardens are funny to watch on youtube, but I don't think I'd want to do that for a whole playthrough... DAO is a huge game, and I want to like my Warden a bit too. The most I've done is when I rolled a Warden with the goal of seeing Alistair's hate dialogue back at the camp, but I never finished it afterwards. I have exactly the same problem. It's very difficult for me to fall into a bad guy role when good natured choices to save all I can are so easy to gravitate to. When I roll an 'evil' warden, I try not to go with the stereotypical Sauron guy who kicks puppies for funzies. In my understanding what separates a good warden from an evil one is how far they're willing to go in order to achieve their goal of slaying AD. The truly evil choice of packing bags and leaving Ferelden is not up for grabs. People are capable of doing terrible things in the name of 'greater good.' Loghain is a prime example of it. Their background plays a role in how they perceive the world. For example, when I played dwarf commoner - I've pretty much messed up the entire world with the exception of Orzamar. I imagined him to be rude and uneducated due to his horrible upbringing. This also frees you to bend your line in conversation at the camp with companions. You like things one way and if you don't agree with something you rudely say so. This either threw companion's trust low or very high because he isn't into pleasing anyone. This warden was mistrustful of magic and opted to destroy the circle of magi not out of evil but out of ignorance. He doesn't care about human religion, so to him Andraste's ashes are a pile of dust he can benefit from in order to obtain power for the greater good of slaying AD. Because he was in essence a thief and I used his abilities to steal from the Dalish at the camp, they've refused to trade with him and eventually their captain of guard attacked him for robbing her clan. The relationship with the Dalish spiraled downwards to hate easily because he had zero diplomatic ability to respond to them politely. It was natural to side with the WW. However - what he did get right was Orzamar. The game pushes you into that direction because your Warden's sister is married to Bhelen. When you arrive, you're treated poorly by guards, but you can get away with all the BS and taunt them openly because you're a relative to a potential King. This Warden sided with Branca for power and while this leads to moral long term complications - this also temporarily strengthens Orzamar by returning the golemn craft to it. At the end of the game he -deserving of that title- is named Paragon by his people. Also, I've never opted for something evil-stupid such are murdering merchants. Why would a dwarf who values merchant trade attack them. It wasn't about kicking as many puppies as I could. This being said, I still didn't like this Warden and allowed AD to end the Blight by eating him.
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Trouble-shooting Space Diva
Games: Mass Effect Trilogy, Dragon Age: Origins, Dragon Age 2, Dragon Age Inquisition, KOTOR, Baldur's Gate, Neverwinter Nights, Jade Empire, Mass Effect Andromeda, Mass Effect Legendary Edition
Origin: melbella
Prime Posts: 2186
Prime Likes: 5778
Posts: 8,223 Likes: 25,441
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Post by melbella on Sept 26, 2017 1:35:24 GMT
Every time I try an evil PT I usually fail. It was difficult for me to just leave Sten behind. I was supposed to side with the Templars and didn't. My big bad decision was having Wynne stay at the circle. One of these days I will get through an evil PT.. It is difficult to avoid meta-gaming after so many PTs. I'm doing a little better in that area as I practice RPing more each game.
One of my most recent Wardens wasn't really evil but she was more pragmatic and....unpleasant....than any others I've played. For example, she left Redcliffe to its own devices when Teagan didn't offer any help against the Blight in return. Instead, she headed to the Circle where she did get an offer of help from Gregoir.
She was pretty mean to Alistair but that was sort of metagamey on my part since I didn't want high approval with him. I ended up having to raise it enough to get his quest with Goldanna so I could harden him and force convince him to marry Anora. Unhardened Alistair backs out if you don't kill Loghain, and I wanted Loghain alive.
She didn't romance anyone - she was in love with Tamlen and when he disappeared, she didn't much care about anything else. She pushed people away, hoping to save them from the Blight since she hadn't been able to save him. Told Morrigan to go away asap and again at Redcliffe, beat off Leliana (several times) with a stick before finally getting her to stop wanting to come along, left Sten in the cage, told Zevran to get lost, left Wynne at the Circle. Only Al, Shale, Oghren (who she oddly had the most in common with, I think), and Dog were recruited, and Loghain later on. (Yes, that means I had no mages since my Warden was an archer rogue.) She left Loghain to defend the gates by himself, then died killing the Archdemon.
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Post by cmoe on Sept 26, 2017 1:42:23 GMT
Not a whole lot done for my Cousland. Mostly because I was writing DA RP instead of playing it.. hard work,, needed to kill some stuff for a break...Fighting darkspawn, and more darkspawn... The deep roads are making him very cranky. I can't tell you how many times I had to hear “Can I get you a ladder so you can get off my back?”
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Post by phoray on Sept 26, 2017 1:51:03 GMT
Truthfully, I can't imagine doing a real "bad Warden" PT. That's a good way to approach it, thank you for the response. I'll probably try rolling a male Warden again, which will make different choices a little easier (for me personally) since I can "detach" myself some more from the player character. I just want to be nice and have people like me when I start leaning more towards my self-insert playthroughs . The more evil Wardens are funny to watch on youtube, but I don't think I'd want to do that for a whole playthrough... DAO is a huge game, and I want to like my Warden a bit too. The most I've done is when I rolled a Warden with the goal of seeing Alistair's hate dialogue back at the camp, but I never finished it afterwards. I recommend an "almost evil" PT. Say you're going to do horrible things and be sure to bring along the companions that would talk you out of it. Extra content and drama. Leliana and Alistair for "almost" annuling the circle. Zevran for "almost" killing the Dalish elves. Hmmm. I haven't tried to kill Connor to find out who talks you out of it. I know Alistair and Isolde are totally against it. But further than that- like saying you're going to, and then getting talked out of it, I haven't done that part. but you get it!
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Post by Deleted on Sept 26, 2017 1:59:42 GMT
Every time I try an evil PT I usually fail. It was difficult for me to just leave Sten behind. I was supposed to side with the Templars and didn't. My big bad decision was having Wynne stay at the circle. One of these days I will get through an evil PT.. It is difficult to avoid meta-gaming after so many PTs. I'm doing a little better in that area as I practice RPing more each game.
One of my most recent Wardens wasn't really evil but she was more pragmatic and....unpleasant....than any others I've played. For example, she left Redcliffe to its own devices when Teagan didn't offer any help against the Blight in return. Instead, she headed to the Circle where she did get an offer of help from Gregoir.
She was pretty mean to Alistair but that was sort of metagamey on my part since I didn't want high approval with him. I ended up having to raise it enough to get his quest with Goldanna so I could harden him and force convince him to marry Anora. Unhardened Alistair backs out if you don't kill Loghain, and I wanted Loghain alive.
She didn't romance anyone - she was in love with Tamlen and when he disappeared, she didn't much care about anything else. She pushed people away, hoping to save them from the Blight since she hadn't been able to save him. Told Morrigan to go away asap and again at Redcliffe, beat off Leliana (several times) with a stick before finally getting her to stop wanting to come along, left Sten in the cage, told Zevran to get lost, left Wynne at the Circle. Only Al, Shale, Oghren (who she oddly had the most in common with, I think), and Dog were recruited, and Loghain later on. (Yes, that means I had no mages since my Warden was an archer rogue.) She left Loghain to defend the gates by himself, then died killing the Archdemon.
My dwarf was also rude to Alistair, but it wasn't for the sake of picking mean options. My Warden was in the service of the Carta where you follow a notion of 'life's a bitch and then you die.' To him Alistair's introspective reflection and attachment to the dead was emotionally burdensome. All of their conversations, ended pretty much the same with my dwarf telling him, 'shut up and stop whining' simply because he saw only self-destruction in dwelling on the past. In a sense this was a rude form of advice from him. However, I found it interesting that by the end of the game Alistair learned to predict my Warden's responses. After my Warden said he'd want Alistair as King, they were at the Alianage doing Ser Otto's demon quest. Alistair was in the background walking behind my Warden and talking to himself. Alistair was voicing doubts about being a King and then suddenly says to himself, 'I should just shut up, stop whining and accept responsibility.' I was like ... O_O Did he just predict what my Warden was about to tell him? Because in no other playthrough have I ever heard Alistair say that line.
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Post by Deleted on Sept 26, 2017 2:08:09 GMT
That's a good way to approach it, thank you for the response. I'll probably try rolling a male Warden again, which will make different choices a little easier (for me personally) since I can "detach" myself some more from the player character. I just want to be nice and have people like me when I start leaning more towards my self-insert playthroughs . The more evil Wardens are funny to watch on youtube, but I don't think I'd want to do that for a whole playthrough... DAO is a huge game, and I want to like my Warden a bit too. The most I've done is when I rolled a Warden with the goal of seeing Alistair's hate dialogue back at the camp, but I never finished it afterwards. I recommend an "almost evil" PT. Say you're going to do horrible things and be sure to bring along the companions that would talk you out of it. Extra content and drama. Leliana and Alistair for "almost" annuling the circle. Zevran for "almost" killing the Dalish elves. Hmmm. I haven't tried to kill Connor to find out who talks you out of it. I know Alistair and Isolde are totally against it. But further than that- like saying you're going to, and then getting talked out of it, I haven't done that part. but you get it! Alistair pretty much tries to talk you out of all evil choices. Even though I found his response a bit over the top weak minded at the circle. He's like, NO WAY I'm not attacking an old granny with children. (the loving way he pronounces 'children' melts me into goo btw) And then the Warden is like, 'Um.. nope These are demons in disguise pretending to be children.' And Alistair is like 'Ohhh! OK! *stab Wynne* Gave me no negative for that attack. O_O
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Post by phoray on Sept 26, 2017 2:29:45 GMT
I recommend an "almost evil" PT. Say you're going to do horrible things and be sure to bring along the companions that would talk you out of it. Extra content and drama. but you get it! Alistair pretty much tries to talk you out of all evil choices. Even though I found his response a bit over the top weak minded at the circle. He's like, NO WAY I'm not attacking an old granny with children. (the loving way he pronounces 'children' melts me into goo btw) And then the Warden is like, 'Um.. nope These are demons in disguise pretending to be children.' And Alistair is like 'Ohhh! OK! *stab Wynne* Gave me no negative for that attack. O_O There is more dialogue than that. I played the scene several times over to get all the lines. It can go quite circular for a while, but ya, eventually Alistair puts his foot down and says, "I'm nto killing an old lady!" So then you got to commit to the evil, or let him talk you out of it. He doesn't care about the Dalish too hard. but Zevran gets a sad face. Awwww.
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Post by Deleted on Sept 26, 2017 2:38:08 GMT
Alistair pretty much tries to talk you out of all evil choices. Even though I found his response a bit over the top weak minded at the circle. He's like, NO WAY I'm not attacking an old granny with children. (the loving way he pronounces 'children' melts me into goo btw) And then the Warden is like, 'Um.. nope These are demons in disguise pretending to be children.' And Alistair is like 'Ohhh! OK! *stab Wynne* Gave me no negative for that attack. O_O There is more dialogue than that. I played the scene several times over to get all the lines. It can go quite circular for a while, but ya, eventually Alistair puts his foot down and says, "I'm nto killing an old lady!" So then you got to commit to the evil, or let him talk you out of it. He doesn't care about the Dalish too hard. but Zevran gets a sad face. Awwww. Does Alistair temporarily abandon your party if you don't choose persuasion? Because when I picked that option to let him think that demon is deceiving him, he attacks with the Warden. I feel bad for him because this is the character who might disagree the most with your Warden about certain decisions, but he's forced to remain in your party until Landsmeet. If you threaten a priest, however, he stops the Warden from carrying out the threat to attack her. She hands over the key after Alistair doesn't allow an attack.
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Post by phoray on Sept 26, 2017 2:59:35 GMT
There is more dialogue than that. I played the scene several times over to get all the lines. It can go quite circular for a while, but ya, eventually Alistair puts his foot down and says, "I'm nto killing an old lady!" So then you got to commit to the evil, or let him talk you out of it. He doesn't care about the Dalish too hard. but Zevran gets a sad face. Awwww. Does Alistair temporarily abandon your party if you don't choose persuasion? Because when I picked that option to let him think that demon is deceiving him, he attacks with the Warden. I feel bad for him because this is the character who might disagree the most with your Warden about certain decisions, but he's forced to remain in your party until Landsmeet. If you threaten a priest, however, he stops the Warden from carrying out the threat to attack her. She hands over the key after Alistair doesn't allow an attack. Alistair never abandons the party until you try to conscript his daddy killer. That's his only deal breaker. I was honestly surprised at how willingly Wynne attacks you at the Circle. Two different locations, but in the dialogue, if you even agree with Morrigan a little bit, she'll freak out and try to kill you too.
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formerfiend
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Post by formerfiend on Sept 26, 2017 3:23:14 GMT
What Pride Had Wrought.
I don't know if I've ever made too big of a deal about this being that so many other things about this game piss me off that I probably left it out of previous rants, but the fact that the climax and resolution of the game ultimately comes about thanks to this massive deus ex machina in the form of the Well, a mystical fount of knowledge that tells you that the final boss battle is coming and how to beat it, essentially reading from the script to tell you how to solve the plot, and assures you that everything that the untrustworthy witch goddess tells you is true - that is some weak ass writing right there. That is some first year, amateur hour shit.
"Well we've made a villain who can't be killed because whenever he dies he body surfs into a blighted creature, and unlike the last villain we made who can do that, surfing into a warden doesn't kill him. So, how do we beat him?"
"Get him far enough away from blighted creatures so his ability won't work?"
"What? No way. That's too cheap and cliche. His ability shouldn't have a range."
"Okay maybe instead of getting him far away from blighted creatures we have to like, I don't know, take him to the fade? The protagonist can open rifts with their hand and we can say that the veil blocks his power. Besides, fighting him in the fade itself will raise the stakes even further because then if you lose, the world's immediately fucked!"
"No! We already pulled the opening a rift to the fade thing in the warden arc."
"But that's planting and pay off, it would make sen-"
"No fighting Corypheus in the fade, and no range limit on his power!"
"But we've designed a world where there are blighted creatures everywhere. Darkspawn are underneath everyone's feet, grey wardens are walking around in every country, and half this guy's army is made up of blighted templars."
"Okay, I've got it. He'll have this dragon that he's stuffed full of red lyrium and when they kill that he looses his body surfing ability and can be killed."
"Wait, why would killing a dragon that he's stuffed full of red lyrium have any effect on this? We've already shown him use the body swap before he had the dragon or red lyrium. Why would the two have anything to do with each other?"
"Because of the arbitrary rules we're making up, of course. We'll just say that he's put his own power into the dragon or some vague nonsense. Keep up, damnit."
"Okay that's fair enough. But how the hell are the heroes going to find out about this? Double agent, traitor, codex entry?"
"No, I have a better idea. We'll have this mystical well of knowledge.... I don't know, set down by the ancient elves or some shit. It'll whisper the truth of how to beat him into the main character's head!"
"But this guy showed up after the ancient elves were defeated and their remnants isolated; why would they know how his body swaping works and how it's tied to his phylactery dragon that he's had for like six years?"
"Because it's a magic elf knowledge well. Duh."
"Okay but doesn't having the collective knowledge of the ancient elves whispering convenient plot details into the protagonist's head seem a little overpowered? How could they ever be challenged by anything again?"
"Hrm. You're right. We'll have to include a drawback. I know, the well'll be tied to mythal and drinking from it will make the character Mythal's slave. That's a fair and balanced drawback to counter the overpowered and plot contrived nature of the well!"
"I mean, yeah, that's fair, but the players will riot if we railroad their characters into being Flemeth's slave."
"We'll make it a choice between them and Morrigan, let them think that'll matter for a future game."
...Okay that was a little juvenile of me, I admit.
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MarilynRobert
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Post by MarilynRobert on Sept 26, 2017 4:01:04 GMT
Eh, you know my opinion Yes, I do. But I do so love to fight with you. I go extreme to really goad you. I love reading Catilina's posts about Anders, so like it when he's goaded.
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House Targaryen
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The night is dark and full of terrors, but the fire burns them all away.
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Post by House Targaryen on Sept 26, 2017 6:18:55 GMT
Lets see, Alexia has been busy today, doing all sorts of stuff and people. She talked to Solas for a while and had that Fade/Haven dream. Was it a dream or was it real? Decided to help out the Qunari which would result in an alliance. It didn't go well when the Chargers got surrounded. Since the Chargers are like family to Bull, no way Alexia was going to let them die. Then we returned the Hinterlands and killed our first dragon. Alexia got toasted after a few drinks in the victory party. Then she got something else a bit more personal. Getting around... So we have to destroy a ship and its cargo, Gatt? Sounds easy. I know the Chargers are like family to you, Bull. Order the retreat! Sampling the goods. Oh, Solas, what do we have here? Come here, you! WTF? Nice dragon is taking a dirt nap. Nice phat l00t! Eh the smell... What is this I'm drinking? By the Maker it burns! Ugh, that's sad. A few drinks and I'm like done for. Leading you on? I don't know what you mean. I heard about you Qunari men, I can more than take it. Ah I love an aggressive alpha male. Give it to me! Hey, Red! The Inquisitor is still sleeping. She had a very eventful night.
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